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Rip Gold & Silver smelting

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Krovikan400
Feb Member 2019

Krovikan400

Posts: 15Bronze Posts by user Forum Profile RuneMetrics Profile
I don't know if this is a bug or not. But Gold and Silver smelting is totally useless, specially on free to play.

Firstly you can't store gold and silver ores in the ore box before doing the Familiy Crest quest.
Secondly you can't store gold and silver ores in the metalbank before doing the Family Crest quest.
Thirdly, free to play players are not able to do Family Crest quest at all.
In the fourth place, due to not being able to store gold & silver in the metalbank, you don't receive additional ores until you complete the quest, and free to play players are never going to get additional ores because they can never store gold & silver ores and bars in the metal bank.

Fithly, the exp and time it takes to smelt bars is totally not worth of it anymore. Smelting 25 gold bars (w/ urns) takes roughly 1 minute, and 28 takes about 1:10. So you can smelt max 1500-1800 bars per hour. This gives a stunningly low 10-12k exp per hour (pre-smithing rework this was about 40k) Without familiy crest you don't receive additional ores, and because the portable forge is removed, you will lose time of walking from the lumbridge bank to the forge and back.

Members are also affected. They have to do Family Crest in order to metalbank and store in the ore box. It seems that after doing the Family Crest quest, they can store in the box and in the metal bank normally. However they will still lose a huge chunk of exp of smelting gold bars (used to be 100k per hour w/ goldsmith gloves, now it will probably be giving around 30-40k per hour).

08-Jan-2019 13:55:38 - Last edited on 08-Jan-2019 13:57:44 by Krovikan400

NotSoStealth

NotSoStealth

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To piggyback off of this, gold and silver smithing is now less intuitive. Before, I was able to use the furnace to craft jewelry, but I don't see a way to do so right now with what's available in the forge.

10-Jan-2019 00:47:38

Slash J
Feb Gold Premier Club Member 2018

Slash J

Posts: 4Bronze Posts by user Forum Profile RuneMetrics Profile
To also piggyback on this, not only are free-to.play players hurt by this, but also skillers.
I know the argument "you chose to play as a skiller" but as it makes no sense to lock content like this behind quests like Family crests it makes no sense.
And as Notsostealth said, jewelry needs to be looked into.

10-Jan-2019 14:21:45 - Last edited on 10-Jan-2019 14:22:37 by Slash J

4madness
Dec Member 2018

4madness

Posts: 5Bronze Posts by user Forum Profile RuneMetrics Profile
For those stumbling across this, who have not yet figured out Jewellery smelting, you need to open up a furnace's interface, then scroll down on the left panel (below the ore list) and select the bar to be smelted. Then with appropriate gems in your inventory, you are able to smelt up to 28 pieces of jewellery per inventory.

Regarding the quest gate for the ore box, there are two potential solutions:
- Rework Family Crest to be F2P. It wouldn't surprise me if this is a planned voice-acting rework candidate. Only one area during the quest is members (the Witchaven dungeon for 'perfect' gold) which could be shifted to North-east Karamja or something.
- Keep the ore box quest-gated, but remove the metal bank restriction.
I am this way not for blood or glory, but to release the madness within.

11-Jan-2019 02:53:47

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

Posts: 1,696Mithril Posts by user Forum Profile RuneMetrics Profile
I think part of the point behind the mining and smithing rework was to rework the skills.

As such, the devs did not feel that gold smelting was what they intended to be a high XP/min method. They instead have made the skill more slanted towards smithing, especially burial armor.

I agree with this, personally.

I always found it strange that one of the more profitable smithing activities would also be one of the higher xpm activities. Not to mention, making bars of gold definitely sounds like it would take less skill than hammering out a platebody, so only makes sense to me that it would be a lower xpm activity.

11-Jan-2019 12:18:40

Slash J
Feb Gold Premier Club Member 2018

Slash J

Posts: 4Bronze Posts by user Forum Profile RuneMetrics Profile
Smelting gold was never a high XP/h method, and sure it did bring in some profit, but nothing major.

The problem now, is that they have locked jewelry making behind a quest, that not all can complete. As in, you can't store gold/silver bars in the furnace to at least make it somewhat decent.

11-Jan-2019 16:13:59 - Last edited on 11-Jan-2019 16:18:16 by Slash J

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,257Rune Posts by user Forum Profile RuneMetrics Profile
Smelting is giving low xp by purpose so players could buy ores make bars for profit. It's a lesser effect of what they're doing for masterwork smithing - which gives even less xp/h and takes much more time. Problem is they messed up those smelting urns even more than before. And according to the wiki they were successful with this: https://runescape.wiki/w/Bar - Every single bar is profitable right now - that is even ignoring the possibility of double procs. Masterwork bars obviously need some time to adjust their GE value (but for whatever reason the higher tiered ones were released at the same starting price after all).

Since gold and silver aren't used in smithing (except for smelting them to bars and for a few quest items) I think it is an awesome quest reward for both the container as well as the bank. Don't act like they have taken something away from you (or as you said 'locked making jewellery behind a quest') - you had neither a container, nor a dedicated storage for either before the update - they just haven't given it to you. The only functionality you lost is making jewellery directly at the bank - but that isn't given due to having gold/silver storage available or not - that's a direct result of portable forges being removed. But this could easily be fixed by including a furnace in the portable crafter.

Generally it would be cool if features like this could be extended even more as rewards for specific kinds of content in the future.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

12-Jan-2019 07:58:14 - Last edited on 12-Jan-2019 08:10:24 by Rikornak

Slash J
Feb Gold Premier Club Member 2018

Slash J

Posts: 4Bronze Posts by user Forum Profile RuneMetrics Profile
Rikornak said:
The only functionality you lost is making jewellery directly at the bank - but that isn't given due to having gold/silver storage available or not - that's a direct result of portable forges being removed. But this could easily be fixed by including a furnace in the portable crafter.


This. If they made an option to make jewelry at a crafter that would solve it. Making it a viable method again.

12-Jan-2019 17:08:20

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