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prifddinas gem rock

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pitso 777
May Gold Premier Club Member 2018

pitso 777

Posts: 133Iron Posts by user Forum Profile RuneMetrics Profile
I don't know about you guys but nerfing every non pvm way isn't the way to go. I don't really care that they nerf the gem rocks. I care more about that their first idea is to nerf it as soon as it passes 3m a hr and it doesn't matter what non pvm skill it is. Most are under 3m, I've seen rune crafting might be a bit higher but it doesn't compete with pvm and if they want pvm to be so good they should just take away ring of death so at least it gives them high reward for high risk.

12-Feb-2019 22:09:57

Odeo
Mar Gold Premier Club Member 2018

Odeo

Posts: 7,972Rune Posts by user Forum Profile RuneMetrics Profile
Decent level pvm.

Overload - need to get 96 herblore + money to make enough potions to keep going.

Brews/food/restores prayer pots.

Knowledge of mechanics.

Hope to get a rare drop to make some decent money - cuz gear loses charges (if using higher level gear) possible scrimshaws, sigils.

Do i have to keep going?


Miner: Some good ole pickaxe, Possibly mining cape (99k one time purchace) 1 perfect Juju flask 145k, 1 sip lasts an hour, Lava titan pouch 4k.


Pvm shouldn't be the best at everything - but there's a clear difference between what you need for pvm and what you need for skilling.

In turn it has to make pvm somewhat profittable for a pvmer to maintain gear/supplies and what not.

onyxes crashed pretty hard right away - they wouldn't be much profit after 2 days.

Anything else?

My deaths are over 1,4mill if i forget my ring of death btw - so death costs if you mess up at a boss/group boss hurts.
Don't trust a rose by it's appearance, it's thorns will still sting you.

It's the same with humans, some have opinions and some are just crazy.

12-Feb-2019 22:26:05

pitso 777
May Gold Premier Club Member 2018

pitso 777

Posts: 133Iron Posts by user Forum Profile RuneMetrics Profile
It doesn't matter I really don't think having bosses in rs3 that give 40-80m a hr is even worth mentioning how stupid that is

13-Feb-2019 03:40:03 - Last edited on 13-Feb-2019 03:45:48 by pitso 777

Ethereal199
Oct Gold Premier Club Member 2015

Ethereal199

Posts: 1,991Mithril Posts by user Forum Profile RuneMetrics Profile
pitso 777 said:
It doesn't matter I really don't think having bosses in rs3 that give 40-80m a hr is even worth mentioning how stupid that is


When a player dies while doing PVM, they don't just lose money for reclaiming their items from Death. They also lose the time they spent getting no reward for incurring a death.

This is what we mean when we say PVM is "high risk", of losing money and time. Skilling has no risk at all, but skillers still receive a fairly consistent amount of money for their time.

Now we compare the Prif Gem rocks (prior to Jagex's recent fix) with the Fight Kiln for example. Before Jagex fixed what was obviously broken, a player (on average) would receive 3 uncut onyx + an assortment of other gems for 1 hour of their time. For a player doing the Fight Kiln, they would only a receive an uncut onyx if they complete the fight Kiln. If they were to die because of a mistake in pray flicking against one of the "Jads", then they would have to reclaim their items and also don't get a reward for their time. How was that balanced?

And in response to 40-80m/hr for PVMing, that requires significant investment in weapons, armour, other gear, supplies, and also time learning the boss. A player isn't a pro overnight, so they've incurred many deaths before reaching this sort of GP/hr. This is the reward for putting in a lot of effort in the long term. That's why it's appropriate for bossing to be rewarded like this, and for low effort skilling to not be. I saw on Reddit, that Prif rocks are still 2.5-3m/hr... that's seriously decent for low effort, as a mid-level player doing QBD probably makes the same amount since they have to spend money on supplies, degrade costs, etc. It doesn't help, when they get "rewarded" with useless low level stone spirits.
Hard -> 3a Range Top (#357), 3a Full Helm (#439), Barrows Dye (#1755)
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13-Feb-2019 08:07:04 - Last edited on 13-Feb-2019 08:10:14 by Ethereal199

Konota
Jun Gold Premier Club Member 2010

Konota

Posts: 6,485Rune Posts by user Forum Profile RuneMetrics Profile
I am sad / glad at the same time it got nerfed.

Problem with skilling content is, especially AFK-methods - and this happend to be extremely AFK, that it can be done by alts. I run a few alts... Quite a lot, lol. And could've made simply 30m/h by afking. Litteraly by doing nothing but click once ~ per minute.
Though, what a few people on Reddit claimed: "OMG THIS HAS TO GET NERF, IT'S OVERPOWERED, WTFffff".... for 1 account, this wasn't anywhere being close to OVERPOWERED.

So yea.. The GP/h was at the right spot, IMO. But can be done easily by altscape, which hurts the prices of all stones.
Hello Moto

13-Feb-2019 11:23:47

UrekMazino
Nov Gold Premier Club Member 2015

UrekMazino

Posts: 5,480Rune Posts by user Forum Profile RuneMetrics Profile
Odeo said:
Miner: Some good ole pickaxe, Possibly mining cape (99k one time purchace) 1 perfect Juju flask 145k, 1 sip lasts an hour, Lava titan pouch 4k.

You forgot the part where the skiller had to go through all the quests to unlock priff.

Odeo said:
onyxes crashed pretty hard right away - they wouldn't be much profit after 2 days.

Floor'd by alch price.
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13-Feb-2019 11:54:36

Nyx Aeterna
Jun Gold Premier Club Member 2013

Nyx Aeterna

Posts: 259Silver Posts by user Forum Profile RuneMetrics Profile
ROFL at people crying over dying: you have portents, signs, rings, necklace, legendary pet, ring of death and even the chance to buy a reaper reward to pay less everytime you die. I would be pretty cool with an hourly high income tru pvm if you had to relinquish the use of portents/signs and a rng chance to recover your items from the Reaper.

Skilling takes a good tool, it also uses charges because aint nobody got time to mine, wc or fish without perks. To skill efficiently you need LOD, GOTE, urns, summoning beast, teleports, juju potions, the skilling outfits (tru game or keys) so skilling is not cheap either and yet the profits are minuscule compared to pvm. They need to add a rng drop to skilling with a 1/8% chance (maybe a necklace and ring, sigil, etc) compared to the pvm (% drop) and level the field.

13-Feb-2019 12:52:47 - Last edited on 13-Feb-2019 12:53:06 by Nyx Aeterna

scousy

scousy

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If this wasn't nerfed onyx's would have crashed to alch price and hurt skillers instead of help. If they weren't nerfed you can get 4-5 onyx's per hour selling for 1.1m each and 5.5m/hr each. Now you can mine maybe 1-3 an hour and sell for 1.5m-1.8m each depending if they go up. Meaning that it should still be around 5m/hr.

13-Feb-2019 12:57:38

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