In pvp: nox mirrorback special is used most in ge free for all duel as the player can pull off a reflect at the start of a match.
In pvm: The reason why legacy isnt used as much in pvm is because after you use up your special attacks (Letís say, zaros godsword spec + armadyl godsword spec (for rich players), youíre pretty much sitting duck unless you know how to run away from boss mechanics: it is possible to out run Leviathanís head attacks without use of abilities.
I†Am†Singhamsaid: A†Vitalissaid: This isn't a problem. Legacy was never intended to be competitive with EoC. Legacy requires a fraction of the amount of input EoC does (even revo requires you to time defensives, manually trigger abilities like Surge and Freedom, switches, etc), basically no understanding of the game, lowers the already rather low skill ceiling, and leaves very little room for engaging mechanics.
That being said, if we wanted to talk about making legacy on-par with zero input revo, and maybe adding basic utilities to legacy (personally I think Freedom should be in some way available in legacy, similar to how legacy players can use Provoke with a T90 shield), then there's plenty of room for that discussion. However, that deserves its own thread instead of being discussed on a blatant troll thread. I mean, as far as "engaging mechanics" are concerned, you can only do so much with how restrictive the tick system is. That would require a complete re-haul if you want them to release bosses that make even Telos and Solak look like jokes some time in the distant future. However, I wasn't strictly talking about PvM. Yes, yes, balancing the game around Legacy instead of EoC would entail keeping any future bosses at "only" Raxx-level difficulty and I'm not trying to ruin the fun of sweaty people who like FTAA'ing.
Even so, the "main" combat system shouldn't have such a clear edge in a PvP scenario. For PvM, you can opt to use Legacy and simply avoid harder bosses. For PvP, you're basically coerced into using EoC just to survive an average "PKer" because, like you pointed out, Legacy players can't use "Freedom" and similar must-haves. As such, they generally can't survive an encounter with an EoCer. That's a problem.
Exactly why legacy deserves the buffs~ The way you reject is the way that I choose
Since I know it will drive you insane! ~
- Master of Reverse Ideology
I'm fine with wildy slaying as long as there are legacy worlds. Keeps a better community that way anyway.Now what's an unfun environment when you talk to people and see nonsense being said and stuff like that
Vasethsaid: KijinSeijasaid: Aqua Starsaid: Oh wow you know how to mash buttons to heal run away and break free from pointless stuns, you should be on mastermind srsly.
if u think eoc is just button bashing still, after all the fine tuning and new abilities released, either you havnt tried it since it was released years ago, or thats why you are so shit at it lol
It is. It is push a button to heal where as in legacy you can have a special attack or familiar special or you know eat food or pot. You know, things you need to play the game and level for? It is far superior and made for the game. EoC is just ability op shit. Not interested. Doesn't matter how many free heal shit abilities they bring out, they're just shit.Now what's an unfun environment when you talk to people and see nonsense being said and stuff like that