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The Judge's Call

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Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
V Fancy intro incoming. Skip to the next post for just the info. V

For centuries the world has heard of the plight of the Armadylean. Less powerful than their rivals and more humble than their allies, Saradominists and Zamorakians and the rest turned their backs as the God of Justice dismissed himself, held their tongues as His followers fled to the corners of the globe searching for a safe place where they might nidificate.

There was no discussion of His Vanguard until the Staff was stolen by power hungry Mahjarrat, no controversy until Armadyl took to defending the world from the scourge of Bandos. And even today the world pretends to be blind as His followers suffer under the oppression of the Elven state and their unrighteous pact with the Bandosian assemblies. No hand of aid has been lifted as His exiguous Vanguard wither away in the bitter mistral of unlawful antimony.

Despite their best efforts, nothing on land has yielded the fruits required to continue His fight. So the Guardians have turned their attention to the sky, to the realm of Armadyl's people. There are tales of bastions of Armadylean power left over from the God Wars, forgotten to time. One such citadel has been discovered, and gathering its resources may be just what the Guardians need. But they can't do it alone.

Grandmaster David Ornus has sent out the call to all able-bodied people- assist the Guardians in exploring and looting this citadel, and a share of its treasures shall be yours.
41 squad

06-Feb-2017 15:53:40 - Last edited on 06-Feb-2017 16:38:39 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
So yeah, what's up with this? I'm hosting a plotline! This is a little thing to say goodbye to the current iteration of the Guardians RP, and have some fun along the way. Despite being focused on the Guardians, it's important to know that this plot is not exclusive to Armadylean characters. Everybody is welcome to participate!

The plot is split into four chapters, each intended to be a single roleplay session. It's made to accommodate people coming in and out between roleplays, though things will work best if you show up to each one. As such the dates will be posted well in advance.

As for character applications, I don't need much. Just fill out the little thing below and try to show up to the roleplays.
Username/ Character name/ Short description


Chapter 1 is scheduled for:
Friday the 10th, 8 PM EST
41 squad

06-Feb-2017 15:53:50 - Last edited on 09-Feb-2017 03:12:57 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
Character List

Judge:
Lagasse / David Ornus/ Grandmaster of the Guardians of Armadyl

Jury:
GondrakGales / TzHaar-Ket-Kal / Blessed TzHaar Champion
Lagasse / Selori / Ancient Aviansie Survivor
Lagasse / Gavin Tybrin / Guardian Seraph
Bloxzor / Gerallt / Ex-Boy-Prince
Lagasse / Syfer the Heretical / Grumpy Ice Demon

Executed:
GondrakGales / Xanthos / Hero of Ikov
Bloxzor / "Jean" the Mercenary / Unfortunate Victim of Circumstance
41 squad

06-Feb-2017 15:53:54 - Last edited on 26-Feb-2017 16:59:30 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
• |
Chapter 1:
Revenant Isles
| •



When the search party arrived at the citadel, they didn't find much. The place was entirely desolated, littered with brown-yellow skeletons and blackened plate armor. Only a signle structure remained standing, in which was discovered the stiff body of an orange aviansie, missing a wing and seemingly killed by a sword through the chest.

It spoke with telepathy, identifying itself as Selori. She informed the group that she had been killed by a Temple Knight when a Saradominist army turned on the aviansies, and had preserved her mind and body through magic. The Saradominists were after the treasures of the Library, the citadel on which they currently stood. Selori claimed that they were on a segment that had been separated during the attack, and that the treasures must be on the other half of the Library, which sat under a storm cloud and over the Wilderness.

TzHaar-Ket-Kal, a TzHaar blessed with the ability to survive outside his volcanic home, ventured to the other half of the citadel. After venturing through a subterranean swamp cave that had developed its own unique ecosystem, he surfaced in an Armadylean fort, already picked clean.

Outside was an desolate field of mud, in the center of which lay a silver suit of Eagle aviansie armor. Upon approaching it the armor was animated by killerwatts, creating an electric being that nearly killed the TzHaar before being forcibly dispersed.

Ket-Kal discovered a note on the body of a deceased Guardian laying near the Eagle aviansie. Dated back in the Second Age, it detailed how the Guardians had returned to the citadel and moved its contents to a secret room in the Temple of Ikov.

The secret room has proved impossible to find, however the Grandmaster has developed an unusual plan that just might work.
41 squad

06-Feb-2017 15:53:58 - Last edited on 26-Feb-2017 16:53:17 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
• |
Chapter 2:
The Little King
| •


The group met with Guardian Seraph Gavin Tybrin who, along with an Armadylean diviner, oversaw their entrance into the ancient memories. The group found themselves in unfamiliar bodies, in a crowd of scared civilians.

Alexander, the archon of Ikov, finished his inspirational speech and charged Xanthos, the man who's memory TzHaar-Ket-Kal had inhabited, with the defense of this cavern. To this end he handed Xanthos a metal key, which could teleport him to a pocket dimension full of supplies.

The archon then called on a mercenary, who's memory was inhabited by a human/elven child of Camelot, to come with him and seek counsel with Armadyl before the impending battle. Alexander confided with the foreigner that the city and all of the strategoi, his generals, had been killed by a general of Bandos named Malku Korol.

Armadyl would not be able to lend assistance, and Alexander knew this. Instead he took out an ancient purple book, stolen from the Zarosians of the north. He summoned an ice demon, known as Syfer the Heretical, and formed a demonic pact. Alexander then killed the mercenary, ashamedly hiding his Faustian bargain. Knowledge of this event is currently limited to whoever the halfbreed child has chosen to share it with.

When Alexander returned, he found that Xanthos had not built a defense at all. Instead, he had navigated a way across the river of lava that separated the Temple of Ikov from the Guardian Sanctum. The forces of Malku Korol arrived and could not cross the lava, however among them were the fire warriors and giants of Lesarkus.

The humans were nearly overwhelmed, but they were saved by the interference of Syfer. The demon summoned an army of ice warriors and weaponry, effectively holding back the invasion.
41 squad

06-Feb-2017 15:54:01 - Last edited on 26-Feb-2017 16:53:46 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
Alexander then went into the Guardian Sanctum, where the Aviantese smiths had finished their work. He held aloft the Godsword, and with it directed a charge into Malku Korol's throne room in the foothills of White Wolf Mountain.

Malku Korol, the Little King, sat alone in his throne room. The skavid general declared himself a god, and killed Alexander instantly with a blast from the Staff of Armadyl. Xanthos picked up the Godsword and killed Malku Korol with it, causing the skavid to fall into his throne and turn to stone. Xanthos then succumbed to his injuries, leaving the fate of the Staff unknown.

In the present, Ket-Kal relayed what he had found. There was no key (or human body) present in the excavated throne room, so the Guardians tracked down the site where Xanthos had been buried. The key was there, but upon teleporting to the room they found it entirely empty, save for a piece of paper.

"Finders keepers losers weepers,
Love, the Nocturnals."


*A note on the memories of Ikov:
The exploration of the ancient Armadylean memories has become a hot topic among the Guardians, after all it may give us insight on the fate of the Staff of Armadyl between the exile of Zamorak and its recovery sometime before the Fifth Age. However, before the scribes take to their history books, the validity of this source must be examined. I am not one to doubt the talent of our diviners, but it must be pointed out that one of the memory-walkers claimed the man was killed in the Temple of Ikov, yet all of the memories were recovered in the Little King's throne room near Camelot.
41 squad

06-Feb-2017 15:54:05 - Last edited on 26-Feb-2017 16:54:19 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
• |
Chapter 3:
The Firemaker
| •


The treasure room had been found, but its contents were gone! Stolen by a group of thieves known as the Nocturnals, most of whom were put away years ago. One of them was still behind bars in Yanille, so Grandmaster David had a small group sent to interrogate him and find the treasure. David gave one of the adventurers, a man by the name of John Savannah, a small, metal teleportation beacon (regifted from the Zarosians) in case they came across trouble, so that the reserve forces of Guardians could teleport to their aid.

After being forcefully interrogated, the thief explained that he was arrested after being double crossed by his boss, an enigmatic figure known as The Firemaker, who has a criminal record in Kandarin, Asgarnia, Misthalin and Al Kharid on hundreds of accounts of theft and arson. The thief admitted that the Nocturnals had used an abandoned warehouse southeast of Yanille as a base of operations.

Upon getting there, the group found that the warehouse was not abandoned at all, but occupied by a group of young men playing a game on dice and paper. John begrudgingly created a character and played along. The leader of the game, who called himself Wardstone, revealed that his name was actually Jeffrey Lux and that the warehouse was now owned by his father Michael.

At his estates northeast of Ardougne, Michael Lux explained that The Firemaker was on a quest to spite him, after the noble had foiled his thieving operation in Camelot. He had since made a habit of purchasing his buildings of operation in Lux's name. The Firemaker is something of a kleptomaniac, so he would not pass up an opportunity to steal something valuable from the Lux family. Michael suggests setting up a fake auction for his late brother's silver paladin armor to lure the thief out of hiding.
41 squad

06-Feb-2017 15:54:08 - Last edited on 04-Mar-2017 16:10:10 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
The only problem was the armor wasn't Michael's to auction- his brother had dedicated it to his adopted son from Morytania, Ray. The young man had gone missing, however, so the armor sat ownerless somewhere in Falador.

The group traveled to the Monastery where Ray had lived and spoke to the monks there. Much to their surprise, one of the monks was choked to death with an abyssal whip by a man in black robes. The man said his name was Cecil, but he had previously been known as Ray, and that the armor was his. He agreed to give the armor up after being offered a share of the treasure.

A fake auction was held, and The Firemaker showed up as expected. Despite the group's best efforts, however, he was able to steal the armor and get away. Heartbroken, John prepared to return to the Grandmaster empty-handed when he realized The Firemaker had pick-pocketed him during the fight, he had stolen the teleportation beacon. John and some Guardians of Armadyl teleported to the beacon, right into the treasure-laden SS Dawn. They battled The Firemaker's crew on the deck, and chased him onto the rocks after his ship crashed, eventually defeating him.

The Firemaker was returned to Skyreach, however upon touching the treasure a cold voice spoke to them.

"Do you expect to have your riches without giving anything in return? You broke your deal, Armadyleans. I will have my payment, and the Guardians of Armadyl will have their reckoning."


Those that returned to Skyreach would find it covered in fire and ice. Selori, the ancient aviansie of the Library, stood above an army of ice warriors and skeletons, along with Cecil and The Firemaker.

"I was after the treasure in the Library, but you fools have since told me that Skyreach contains a far greater reward- the power to kill a God. I couldn't have my way in the Second Age, my body was killed and I was forced to inhabit this one. But now, Guardians, Zamorak's time has come."
41 squad

06-Feb-2017 15:54:11 - Last edited on 04-Mar-2017 16:33:16 by Sonicteej

Sonicteej
Jul Member 2019

Sonicteej

Posts: 2,103Mithril Posts by user Forum Profile RuneMetrics Profile
• |
Chapter 4:
Reckoning
| •

REQUIREMENTS: Missing, Presumed Death
Starts Friday 10th, 8:30 PM Eastern Time

Skyreach has been occupied by hostile forces. The Guardians are holding the teleblocked chamber of the Divine Focus, but it's only a matter of time before the combined enemy forces break through. Anybody and everybody has been called to defend Armadyl's weapon, before it's too late. Those who wish to pick up arms and fight will be up against (or playing as)

The ice monsters of Syfer the Heretical, a Zamorakian Ice Demon.
Cecil Carnevale, a capable necromancer, and his skeleton warriors.
Ali Elid, The Firemaker, and his potent fire magic.
Anaxima, a Zamorakian necromancer inhabiting the body of an Aviansie.

Unlike previous chapters, this one requires a minimum attendance. We'll need people to be fighting for both sides. This fight is the culmination of everything I wanted to do with the Guardians, so it would mean a lot to me if people showed up.

Also, as a note, it is possible for the defenders to fail this event. Deaths can be voided afterwards if you really don't want to die, but otherwise this is an unsafe event. It's all in your guys' hands now, anything could happen.
41 squad

06-Feb-2017 15:54:15 - Last edited on 09-Mar-2017 23:53:03 by Sonicteej

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