Forums

RuneScape 2013 Highlights

Quick find code: 294-295-305-65242075

of 19
Mod William

Mod William

Jagex Moderator Forum Profile Posts by user

RuneScape 2013 Highlights

Mod Pips and the RuneScape team look back at 2013.



Looking back at 2013, it really struck me what a massive year it’s been for RuneScape. It’s hard to believe that in the space of a year there’s been two epic scale world events; a new age in RuneScape’s story; a brand new skill; several high-end bosses; an overhaul to the game’s interfaces; and some truly superb quests.

I think the game’s health has improved too. Flower game "hot/cold" spam is a thing of the past, bots are almost non-existent.

We've made your investment in the game worth more than ever, too. There’s now more than double the number of items available with Loyalty Points, the community helped real people via the Well of Goodwill; and Bonds made all our paid services available for in-game effort, while knocking real-world trading and gold farming to its lowest point for many years. Let’s not forget the vote and launch of Old School RuneScape, which was spurred into life by community willpower!

We’ve had a few disappointments too. I’m particularly frustrated that our promise of HTML5 as a successor to the Java-based client couldn’t be realised in the current generation of web browsers.

I also feel the community’s frustration at quest quantity - while the production values of quests have never been higher, we didn’t deliver enough of them. Also, while I think we’ve significantly refined PvM combat, the updated system needs more improvement for PvP.

We can be idealistic and over-ambitious at times, and while we produced a lot of great content, I think we over-estimated what we could achieve this year and didn't deliver in certain areas. This is something we need to improve, we resolve to make amends in 2014. We’ve got some very big news on this front coming next week.

As a player, I’ve got some great memories from this year: valiantly battling Armadyleans in World Event 2; diving back into Dungeoneering to get my Daemonheim auras; and completing each of the Super Challenges in Super September. I've run the cannon gauntlet in Birthright of the Dwarves; made tough choices while face-to-face with Guthix; and added Sinkholes, Player-Owned Ports, Warbands and God Statues into my gameplay routine.

As a JMod, I look back fondly on meeting players at RuneFest: watching the community’s reaction to the big reveals from World Wakes and the Battle of Lumbridge, tracking the race to 99 Divination, and seeing the competitive spirit of livestreamers when Vorago launched. I've also got more in touch with players via the forums, Twitter and Reddit. This is a really special time to be part of the RuneScape community, and I can’t wait to talk to you about what’s coming next.

But in the meantime, join me and the other JMods in sharing your highlights from RuneScape in 2013:



Mod Pips
Executive Producer

20-Dec-2013 18:35:56 - Last edited on 20-Dec-2013 18:39:52 by Mod William

Shrew
Jan Gold Premier Club Member 2012

Shrew

Posts: 81Iron Posts by user Forum Profile RuneMetrics Profile
pretty good year.

tbh i think WE2 shows how fun PvP could be when the system is better balanced. obviously the auto-scaling used in we2 would be toned down, but you should use that stuff in more places.

anyway, my fav thing from the year is Sinkholes, which i still do daily. and the interfaces which mean Ii can customise them how i want.

21-Dec-2013 09:51:52 - Last edited on 21-Dec-2013 09:52:10 by Shrew

Dave Quit1

Dave Quit1

Posts: 143Iron Posts by user Forum Profile RuneMetrics Profile
No mention of how horribly you failed to deliver on the promise of less Squeal promos? I'm disappointed, Jagex. Not just in your inability to hold true to your word, but also your refusal to acknowledge it.

21-Dec-2013 10:42:07

Akrasiell

Akrasiell

Posts: 1,613Mithril Posts by user Forum Profile RuneMetrics Profile
Cons:

The endless onslaught of SOF updates that ruin the game further and further.

The escalation of Microtransactions into bonds that caused me to outright quit for a few months, quitting for good once my membership is out come the end of January.

The endless onslaught of SOF updates that ruin the game further and further.

The way you destroyed a game and it's playerbase through poorly planned updates that are either broken in themselves, or simply outdated old content carelessly.

The endless onslaught of SOF updates that ruin the game further and further.

The way you've showed that loyalty to the game means nothing time and time again.

The endless onslaught of SOF updates that ruin the game further and further.

Tricking me into buying gold membership the first time thinking things would change amidst promises of change.

The endless onslaught of SOF updates that ruin the game further and further.

(Thought I'd keep in fashion with your news page)

The endless onslaught of SOF updates that ruin the game further and further.The endless onslaught of SOF updates that ruin the game further and further.The endless onslaught of SOF updates that ruin the game further and further.The endless onslaught of SOF updates that ruin the game further and further.


Pros:

Bots are gone (for now)... (but so are all my friends and many players).

There were some good quests.

The endless onslaught of SOF updates that ruin the game further and further.

21-Dec-2013 11:27:39 - Last edited on 21-Dec-2013 11:31:32 by Akrasiell

Quick find code: 294-295-305-65242075Back to Top