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Abyssal Quest + RC Idea

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Clawdragons
Jan Member 2019

Clawdragons

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redwaller said:
I love this idea. Love the quest. It feels old school runescapey to me.
The rewards are not OP, and more variety in training methods is almost never a bad thing.

Suggestion: Add some post-quest dialogue between the Zammy runecrafting wizard dude about the player's experience.

Also, should definitely be able to keep the runes made in the abyss, at least for use in magic inside the abyss. Craft your own runes to kill abbysal critters in a cycle, but lose the runes when you leave the abyss? Or perhaps lose half of your runes when you leave?

Multi-tool, and the patch skins=dope idea.


You do get to keep the runes when you leave - the reason I have the shard mechanic rather than regular essence is so that the number of runes rewarded and the experience rewarded can both be tweaked to be balanced - but you still do get runes and such.

I'm glad you liked the idea though! Sorry for the massive delay in response. I've been kind of away from Runescape for a bit, due to life-stuff, and that mostly includes the forums.

12-Aug-2018 16:51:40

Isenbert

Isenbert

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I personally love the idea of this quest. I like the idea behind the area to train RC as well, so long as it doesn't become another Rune Span. But I would love to see this quest implemented regardless if it has rewards or not.

12-Aug-2018 20:47:23

CaptKoloth
Feb Gold Premier Club Member 2008

CaptKoloth

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Awesome idea. The area could be used as an alternative area to get pouches and other supplies for runecrafting supplies. Kind of like the alternate abyss off the fairy ring. This would not require Fairy Tale II and would not have Abyssal Demons.

Just give it a portal to center if a person does want to use an alter. With higher level requirements mage could teleport the person here instead of actual abyss.

23-Sep-2018 20:00:18 - Last edited on 23-Sep-2018 20:04:22 by CaptKoloth

Clawdragons
Jan Member 2019

Clawdragons

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A thought occurs that, if Warding were introduced, one way that this method could vary from regular Runecrafting might be in the rate at which you accumulate runic energy. Perhaps a tradeoff - higher rate of gathering runic energy at the cost of the higher difficulty and danger.

10-Nov-2018 18:19:28

t4rd sl4y3r

t4rd sl4y3r

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I like the idea of lower level quests and I really like the idea of the multi-tool too!

I really don't understand the people who are opposed to more ways for us to train RC either. I mean, for those who say they don't want it to become too easy, I'd say it already is! Maybe those people don't remember what RC was like before the abyss, but I do, and it wasn't very fun.

20-Nov-2018 06:00:43

rishinger l

rishinger l

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That abyssal fabric, would ruin basically the one use of the Contant NPC spell from the lunar book, which is to contact the Zamorak mage and have him repair your pouches from anywhere.

And on the abyssal multitool, you only ever really need one tool on you, if you want a tool that can morph into anything, get the rouges toolkit from the rouges minigame, it allready does that.

Plus runecrafting doesn't need a new way to be leveled up, what it needs is someway to stay useful now that combat is so ridiculously broken that RC can't even compare to it in terms of profit.

02-Dec-2018 00:02:15

Clawdragons
Jan Member 2019

Clawdragons

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rishinger l said:
That abyssal fabric, would ruin basically the one use of the Contant NPC spell from the lunar book, which is to contact the Zamorak mage and have him repair your pouches from anywhere.

And on the abyssal multitool, you only ever really need one tool on you, if you want a tool that can morph into anything, get the rouges toolkit from the rouges minigame, it allready does that.

Plus runecrafting doesn't need a new way to be leveled up, what it needs is someway to stay useful now that combat is so ridiculously broken that RC can't even compare to it in terms of profit.


Plenty of people would still probably train Runecrafting in the traditional way, and so for those people the Contact NPC spell would remain as useful as ever. Indeed, even if someone had gathered Abyssal Fabric, if they were training at ZMI they'd probably hold onto it for later anyway.

As for only needing one tool - sure, technically you only need one tool. Or, more accurately, you don't even need that, since you can get through without any tools at all. However, having an all-in-one tool for the abyss would still be convenient.

Your comment on the Rogue Kit doesn't actually make any sense at all and I can only think that you've never actually used one of them. Seriously, look into what the kit actually does, because it definitely doesn't do what you think it does.

As for your last comment... I disagree on several points. First of all, a skill can be improved in more than one way. Even if you think improving Runecrafting's profits is important, that isn't even relevant to whether or not giving players additional training options is worthwhile or not. Second of all, Runecrafting is not a fun skill to train. Few people think that it's enjoyable. Which, to me, is a strong indication that yes, it does in fact need some new training methods.

Either way, thank you for your response.

02-Dec-2018 03:53:51

Silver Lugia
Dec Member 2015

Silver Lugia

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and I can guarantee all the "I worked for my rc exp so everyone else has to" whiners will complain about this. I remember in a past Q&A, someone suggested, and I can't remember the specifics, that some skill training get heavily nerfed, and without missing a beat, one of the Mods said, "well somebody must've got 99 done" and they all laughed and said no. I know this will never happen, but when it comes to polling improved skill training methods, they should poll people who don't have 99 in a skill. I can absolutely say that if I had 99 rc, or 99 in any other skill, I wouldn't give 2 s***s about what gets buffed. I got 99 and I'm done, more power to ya if you have an easier time of it.

20-Jan-2019 17:13:59

Clawdragons
Jan Member 2019

Clawdragons

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Silver Lugia said:
and I can guarantee all the "I worked for my rc exp so everyone else has to" whiners will complain about this. I remember in a past Q&A, someone suggested, and I can't remember the specifics, that some skill training get heavily nerfed, and without missing a beat, one of the Mods said, "well somebody must've got 99 done" and they all laughed and said no. I know this will never happen, but when it comes to polling improved skill training methods, they should poll people who don't have 99 in a skill. I can absolutely say that if I had 99 rc, or 99 in any other skill, I wouldn't give 2 s***s about what gets buffed. I got 99 and I'm done, more power to ya if you have an easier time of it.


They may well do so, but since I said that the exp rates would be below what you can get making Lava Runes, I don't think it would be too much of a problem.

20-Jan-2019 18:51:35

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