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ADJUST BLAST MINE:
Gain XP for ores mined upon depositing them into the ore sack. I like to see the progress I'm making as I go along instead of receiving it all at once; this alteration would make the minigame function more like Motherlode Mine does. Having the XP added upon depositing maintains the urgency of retrieving your blasted ores, so there's no impact there. Overall I love how this minigame functions and would just like to see the results of my labors more regularly.-
EXPAND MOTHERLODE MINE AND MINING GUILD:
I would like to see more interaction between the two sections of the game. One way this could be accomplished is by making the currencies received at each able to be spent in some way in the other section. For example, Belona's Unidentified Minerals are essentially useless once you have the Expert Mining Gloves (more to come on these), so why not add some items to Prospector Percy's shop only purchasable with Unidentified Minerals and items to Belona's shop only purchasable with Golden Nuggets? This would incentivize players to utilize both sections of the game whereas the Mining Guild itself is close to useless once the Expert Mining Gloves have been acquired.-
BUFF EXPERT MINING GLOVES
The entire mining glove series is close to useless in the current state of mining. My suggestion is to have them play a larger role in mining as a whole by having them provide an extra bonus when worn with the Prospector's Outfit, such as an additional +2.5%-5% XP boost or something along those lines.-
BUFF PROSPECTOR'S OUTFIT:
The current XP boost from the Prospector Outfit is negligible. Most reports from people who have done the math (not myself) show that the outfit only really saves about 300-400k worth of XP on the road to 99 mining -- that's very little in the big picture.(continued below)
20-Jan-2019 10:13:07