Forums

Make rocks deplete again

Quick find code: 74-75-426-66076418

of 4
Tenebri
Jan Gold Premier Club Member 2015

Tenebri

Posts: 17,239Opal Posts by user Forum Profile RuneMetrics Profile
Doomofdawest said:
Y'all lazy!


care to elaborate on this. and you know its not good start just saying we are lazy when you want us on your side....


maybe you should ask us why we dont support. instead of assuming its because of the afk factor (myself i support less afk activities. and would prefer all skills to not be afk) i never support anything that would make a skill more afk.

Doomofdawest said:

I suggest having the banite mine in the brimhaven dung have some type of bonus, probably lower "health" per rock


this seems lazy to me keep it at the health it should be now
Satan loves you

My 200m all skills progress

20-Jan-2019 14:50:55 - Last edited on 20-Jan-2019 14:52:07 by Tenebri

Ketsujo
Jan Member 2019

Ketsujo

Posts: 1,754Mithril Posts by user Forum Profile RuneMetrics Profile
@DoomOfDaWest
Please...use proper Grammar and English. Slang and "Street Talk" just makes no sense on forums if you want my honest opinion. If you want your voice heard, please...speak clearly, elaborate, and use proper grammar to attract the attentions of the Senior Staff.
Slang and "street" talk will ultimately get you no where.

On-Topic

To be fair, mining is FINE the way it is. Rockertunities make you jump between rocks for XP boosts and potential double ore. Do NOT assume that just because ore no longer depletes, does not mean that ore isn't in it's limited quantities after players amass the amount they need/want and utilize it for their own purposes.

I for one have mined an over abundance of ore for my OWN personal use, and to share with the community if they're falling short on needed materials for their current project. Never assume that we're all being lazy in XPScape now, because we're not. We are utilizing what was given to us, as the community saw fit.

Keep in mind that we more than likely will see Crafting and Fletching receive the same type of reworks in the future. Just be ready for that...and let me guess, you will also so that the way the skills will be changed will make it "harder" to level and blah blah blah blah...well, you better get them to 99 asap.
Runescape Player since 2007

Ultimate Construction Update! - QFC: 74-75-76-65876528
- Go Read It and Comment Away!
Player Owned Kingdoms Update! - QFC: 74-75-440-66076908
- Opinions Needed!

21-Jan-2019 04:22:13

Artman41
Feb Member 2019

Artman41

Posts: 34Bronze Posts by user Forum Profile RuneMetrics Profile
I think what's missing is that mines with more rocks are worse than mines with only a couple of rocks. What should be added would be rarer superrockortunities where all the rocks would start to glow.

21-Jan-2019 12:56:41

Ketsujo
Jan Member 2019

Ketsujo

Posts: 1,754Mithril Posts by user Forum Profile RuneMetrics Profile
Super Rockertunities? No.
I would honestly prefer them to take away the rockertunities and do what they originally pushed forward....in the first phase of the beta.

Critical Hits would drop 3 - 7 ores and only offer XP for one. If not that route, then critical hits would offer x5 the exp. Sure, this would mean people would stick to Clay and Copper/Tin or Iron...but if the exp table is scaled like it originally was, then that would be perfect!

We should also see a new passive added for mining that should fall behind the dwarven questline. King of the Dwarves should allow us to mine faster...MUCH FASTER! Since we learned quite a bit about mining through dwarves, and smithing too mind you...this would fit in perfectly. As it sits now, Clay, Copper, Tin, and Iron at 98/99 mining pop with every swing of our pickaxe thanks to Elder Rune Pickaxe +5 hitting harder than the hardness and current HP of those particular rocks. The old mining animation should be brought back from OSRS 05...consistent overhead swings which means rapid chipping away at the rocks.

THAT would be a sufficient boost to our mining, and make things much more...appealing.
Runescape Player since 2007

Ultimate Construction Update! - QFC: 74-75-76-65876528
- Go Read It and Comment Away!
Player Owned Kingdoms Update! - QFC: 74-75-440-66076908
- Opinions Needed!

24-Jan-2019 01:40:22

CrystalOcean
Feb Member 2019

CrystalOcean

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
I'm going to strongly agree to disagree.

Do you have any idea how many players got tired of finding rocks, then got depleted quickly, and have to wait until it re-spawns which leads anybody frustrated? Not to mention botters are snatching the ores from every real players.

So my absolute answer is a big NO.

Sorry, but your thread just sounds selfish and impulsive.

24-Jan-2019 21:10:01

Doomofdawest
Dec Member 2018

Doomofdawest

Posts: 238Silver Posts by user Forum Profile RuneMetrics Profile
Artman41 said:
I think what's missing is that mines with more rocks are worse than mines with only a couple of rocks. What should be added would be rarer superrockortunities where all the rocks would start to glow.


support-ish i have another topic on banite rocks
Ghad: struggling against the enemies of me boiz

19-Feb-2019 21:03:16

Doomofdawest
Dec Member 2018

Doomofdawest

Posts: 238Silver Posts by user Forum Profile RuneMetrics Profile
CrystalOcean said:
I'm going to strongly agree to disagree.

Do you have any idea how many players got tired of finding rocks, then got depleted quickly, and have to wait until it re-spawns which leads anybody frustrated? Not to mention botters are snatching the ores from every real players.

So my absolute answer is a big NO.

Sorry, but your thread just sounds selfish and impulsive.


Ye but what about a happy medium yo? Im not sayin heres 5 ore in dis here amnica rock but maybe 100? 500? thats the discussion im moreso lookin for
Ghad: struggling against the enemies of me boiz

19-Feb-2019 21:05:40

Doomofdawest
Dec Member 2018

Doomofdawest

Posts: 238Silver Posts by user Forum Profile RuneMetrics Profile
Ketsujo said:
@DoomOfDaWest
Please...use proper Grammar and English. Slang and "Street Talk" just makes no sense on forums if you want my honest opinion. If you want your voice heard, please...speak clearly, elaborate, and use proper grammar to attract the attentions of the Senior Staff.
Slang and "street" talk will ultimately get you no where.

On-Topic

To be fair, mining is FINE the way it is. Rockertunities make you jump between rocks for XP boosts and potential double ore. Do NOT assume that just because ore no longer depletes, does not mean that ore isn't in it's limited quantities after players amass the amount they need/want and utilize it for their own purposes.

I for one have mined an over abundance of ore for my OWN personal use, and to share with the community if they're falling short on needed materials for their current project. Never assume that we're all being lazy in XPScape now, because we're not. We are utilizing what was given to us, as the community saw fit.

Keep in mind that we more than likely will see Crafting and Fletching receive the same type of reworks in the future. Just be ready for that...and let me guess, you will also so that the way the skills will be changed will make it "harder" to level and blah blah blah blah...well, you better get them to 99 asap.


sum of us d'int go to prep school

honestly go read a dictionary, you seem like that kinda guy
Ghad: struggling against the enemies of me boiz

19-Feb-2019 21:07:10

Xythazar
Jan Gold Premier Club Member 2019

Xythazar

Posts: 39Bronze Posts by user Forum Profile RuneMetrics Profile
Doomofdawest said:
Ok so Im not sayin like one ore n' its done, but make a random amount of ores present in a rock kinda like w trees n' woodcuttin. This would bring a huge qol boon fs, fe. when mining banite, the best place to mine rn is north of dem barbarians savages where ya just gotta sit in one place n' swing back n forth silly silly dumdum if u ask me! BUT if u made it so that there was even a slightly significant delay before it becomes minable again (like wc) then a place like in the Brimhaven dung would be waaaay better and imo should be better bc it requires a relativly difficult quest to access. Ja feel homes?


Support.~

Was thinking the same thing. Needs to deplete once and awhile just so it adds a higher demand so ores retain value better. plus the only downside is that its not pure AFK where you can't sit there and afk one node til you fill your inventory which is okay. as long as there is no obnoxious runite ore respawn timers again XD

Not everything needs to be AFK and xp farming oriented anymore is so sad to see what the community is turning into its drowning out most of the competition, prestige, and social systems.


I support non the less. ^.^

19-Feb-2019 23:12:58

Quick find code: 74-75-426-66076418Back to Top