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Ą Eclectic List of Ninja Fixes

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LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
Last updated: 13-2-2019

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Welcome! This thread is intended to catalogue small but meaningful ninja fixes to any piece of content the reader likes, in no particular order. Feel free to suggest and discuss!

The suggestions are broadly categorised as:
- Skilling: for all fixes directly related to training or using non-combat skills
- Combat: for all fixes related to monsters and their killing, as well as PvP and combat equipment
- Graphics: for all fixes related to the appearance of things
- Minigames and D&Ds: please refer to this thread instead
- Miscellaneous: for all other fixes

Since I hadn't reserved enough posts (as usual), the list of suggestions ends on page 2, but the thread contains many discussions that are interesting to read. Particular batches of ideas on pages other than the first two have been referred to in the list.

I'd like to thank Rikornak in particular for her contributions, as well as all others of course!

Reserving space here just in case.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:09:47 - Last edited on 13-Feb-2019 15:09:43 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
Skills and training
- Add pork pies to the pie recipe book, after Bringing Home the Bacon.
- Increase the respawn rates for the various items in the Cooks' Guild.
- Tremendously increase the Hunter experience for handing in KGP agents to Jim.
- Increase Romily Weaklax's monetary reward for baking him pies, with a rare chance of receiving a sous chef's toque add-on, as well as giving a small percentage of additional Cooking xp.
- Move the Ardougne workbench to inside Cromperty's house.
- Allow ravenous locusts to teleport one to the Summoning obelisk south of Pollnivneach.
- Make Morytania legs 3/4 and master runecrafter skirts compatible.
- Remove the master runecrafter outfit from Rinsit's shop, or quintuple the price at least.
- Make the botanist's and factory outfits compatible.
- Add more interesting loot to Menaphite marketeers, and add some Menaphite guards to attack you when thieving from the lamp stall within the owner's sight.
- Turn cursed magic logs into corrupted rather than regular magic logs when exiting the Spirit Realm.
- Allow the ability sign of porter charges to be consolidated using additional energy, e.g. 10 pale energy for tier 1 porters, 20 for tier 2 etc.
- Enable certain stackable consumables (e.g. thread, non-activated urns) to be carried in the pocket slot.
- Add a notice somewhere which Dungeoneering potions boost which stats, e.g. to the Herblore skill guide or Smuggler dialogue.
- Make the Menaphos cactus patch boulder quicker to mine (few seconds rather than few minutes).
- Remove the Lumbridge tree patch back to the crater.
- Allow higher Hunter levels to unlock a second and third simultaneous deadfall trap, or perhaps as a Heist reward.
- Extend the token refund upon destruction to more Dungeoneering rewards.
- Add a shortcut to the shore via the platform north of the DLR fairy ring for easier mushroom access.
- Allow the zombie leprechaun to store all vines and more than 30.
- Allow sacks to be filled on Manor Farm hay bales.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:05 - Last edited on 10-Jan-2019 13:15:33 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
- Allow butlers to be asked to bank and fetch something in the same action.
- Add a convert-all option to Lunar lumber.
- Allow storing the shark outfit in tackle boxes.
- Allow using bait while it is inside tackle boxes.
- Give the diary-locked range in the Cooks' Guild the bonuses of a portable range.
- Allow fire arrows to be fletched in greater quantities (see Combat section), either by having Koftik sell more damp cloth post-Underground Pass, or by allowing one to make it oneself, e.g. by using lantern oil on strips of cloth.
- Allow ice arrows to be created in greater quantities (see Combat section) post-Temple of Ikov, e.g. by using ice spells on adamant arrows. Rush would produce regular ice arrows (adamant stats), burst slightly stronger (rune stats), etc.
- Add a hidey-hole to the Poison Waste grapple shortcut.
- Allow runecrafting gloves to share the effect of the ethereal infinity gloves.
- Allow the ring of fire and First Age ring to share effects. Ditto First Age bracelet and flame gloves. (for cremation and Shades of Mort'ton)
- Allow flame gloves and botanist's gloves to share effects. (for herb burning)
- Ditto factory and botanist's outfit.
- Allow brawling gloves to share effects of relevant skill outfits (not the xp boost, but other bonuses, if applicable). Perhaps both items would have to be brought in the Wilderness.
- Increase Eluned's/Islwyn's prices for making tools; 1500 coins is nothing compared to 150 harmonic dust.
- Allow empty pots to be kept when brewing automatically.
- Allow Elnock to store jar generators.
- Add quicker ale fermentation as a Morytania diary reward.
- Add a third brewery to the Golden Scarab Inn.
- Allow (corrupt) Ancient Warriors' Equipment to (rarely) provide Ancient components.
- Allow rune god armour to give fortunate components, maybe not guaranteed.
- Make loyalty auras available from gameplay.
- Make dwarven stout boost rather than drain strength.
- Make Remote Farm work like OSRS's Geomancy.

[cont page 2]
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:11 - Last edited on 29-Jan-2019 09:04:46 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
Combat and monsters
- Buff the following (significantly):*
~ Troll Invasion trolls, esp. Cliff
~ Temple Trekking monsters, esp. vampyres
~ Dungeoneering bosses (!)
~ Recipe for Disaster bosses
~ Black Knight guardian
~ Vanstrom Klause (bugged, too)
~ Mutated jadinkos
~ TzHaar
~ Polypore creatures, esp. gano beasts
~ Aberrant spectres
~ Turoth
~ Mutated zygomites
~ 'Rum'-pumped crabs
~ Brine rats
~ Abyssal demons
~ Kurask
~ Shadow warriors
~ Banshee mistress
~ Ancient Prison monsters
~ Khazard warlord
~ Nial Swiftfling
~ Cockroaches (soldiers' ranged attack broken)
~ Gargoyles
~ Troll generals (esp. max hit)
~ Abyssal creatures (also extra high attack for leech, def for walker & str for guardian)
~ Bandos's throne room & cursed ivory statues
~ Chaos dwarf hand cannonneers (max ranged 4200)
~ Scabarites (esp. mages' accuracy, see below for disease)
~ Broodoo victims
~ Frost dragons
~ Grotworms
~ Ice trolls and wolves
~ Trade floor guards
~ POH monsters and (pit) traps
~ Tolna's monsters (+ extra high xp)
~ Decaying avatar (acc up, HP to 100k, max hit 4k)
~ Dagannoth inc 2nd mother
~ Dark beasts
~ Gnoeals and yeti

- Buff poison damage from the following (suggested starting damage in parantheses based on original values - see also page 6):
~ Big Snakes
~ Cave slimes (320)**
~ Cave crawlers (800)
~ Bush snakes (1100)
~ Jade Vine frogs (680)
~ Jogre champion (800)
~ All Ape Atoll monsters (680)** (make 'em aggressive too)
~ Saradomin & Guthix wizards (680) [let Zanik's crossbow spec deal massive damage]
~ Jungle strykewyrms (480 melee; 800 dig)
~ Poison Scorpions (300)
~ Poison spiders (620)
~ Saradomin priests (500)
~ Tribesmen (680; 1100 in Cleanup)
~ Spinolyps (680)
~ Scarab (swarm)s (380)**
~ Wild Jade vine (700)
~ Kalphite guardians (680)
~ Pyramid Plunder urns (200)
~ Tolna
~ Confusion beasts (quest only)
~ Spinners

*Not a small fix, admittedly, but necessary
**applied whenever in combat, even if the hit is 0
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:22 - Last edited on 06-Aug-2018 09:56:55 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
- Grifolic and mystic wands and grifolic orbs devalue Mage Training Arena wands of the same level, by being so much easier to obtain. Slightly lower their stats by e.g. 5 lvls, or better yet, up the MTA wands' and the mages' book's stats to sit at niche tiers and give them useful (passive) effects. Other off-hands should be okay. See Rikornak's posts on page 3.
- Make Ahrim's wand and book, and Karil's pistol crossbows degrade.
- Make ganodermic boots and gloves, as well as grifolic boots, gloves and shields, degrade.
- Give the Dorgeshuun crossbow its special attack, Snipe, back, perhaps renaming to avoid confusion.
- Give the Rod and flail of Ivandis their special attack, Retainer, back.
- Make the cleaver from the Culinaromancer's chest equivalent (if not a bit better than) a rune scimitar again, and ditto for the meat tenderiser and rune warhammer.
- Allow the Shaikahan to be killed once more, using (kp) spears and hastae.
- Buff damage done by dragonfire to players without protection (up to e.g. 6500) and ineffective protection. Make some dragons aggressive, too.
- Have mourners on Arandar once more throw vials at players to drain all their stats and health to level 20.
- Make the max hit of the Temple of Light shadows 1300 again, up from 272, and their health 1500 up from 100.
- Buff the Pest Queen across the board, and make her body impassable for elite defilers again.
- Give swanky boots, silly jester boots and runecrafter robes their magic, and the gnome amulet its melee bonuses back.
- Make safety gloves a bit better, to sit between bronze and iron gauntlets.
- Reclassify Korasi's sword as a slashing weapon, and fix its attack animation in Legacy Mode (which is that of a pre-RSHD battleaxe/mace).
- Add all surge spells, Storm of Armadyl, Teleport Block, and Stagger to Borrowed Power.
- Allow lizards to use every combat style again; it can be switched in combat.
- Make the abyssal vine whip always poisonus again.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:35 - Last edited on 17-Nov-2018 07:49:04 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
- Make Fremennik swords and shields on par with adamant rather than bronze gear again.
- Give Fist of Guthix shields their strength bonuses back.
- Make all slayer helms work on the Magister, and disable the effect of Tuska's Wrath on him.
- Boost the effect of Disrupt when Korasi's sword is used in combination with Jessika's; e.g. six rather than three lined up monsters are hit, and the damage is slightly buffed.
- Allow consuming Juju Gumbo without losing adrenaline once again.
- Remove stats from the law and omni-talisman staves so that they can be used on Entrana.
- Add back the defensive bonuses to defensive blackjacks and Jenkins's lucky cutlass.
- Boost the inoculation brace's protection to 5000 HP of poison damage to compensate for the poison buff. Anti-poison totems and the venomblood perk still negate being poisoned.
- Replace instances of disease (e.g. Jiggig, fever spiders, Scabarite Hive monsters and traps) with Constitution draining. Super restore potions would heal this at a much lesser rate than they restore other skills, whereas Relicym's balm would work much better.
- Buff the Seercull's stats to level 62 up from 52 when fighting mages, including in PvP.
- Add Claws of Guthix as a special attack to the void knight mace. Additionally, allow it to be upgraded to level 70 (and augmented) using commendations after TVSB, and allow one to toggle it between melee and magic, like the sunspear.
- Allow fire arrows to potentially inflict a burn (bleeding effect) on their target after Underground Pass. Allow dark fire arrows to be used in the quest to shoot the bridge.
- Allow ice arrows to potentially bind their target after Temple of Ikov. (see also Skills section above)
- Give fire arrows bonuses when used against ice strykewyrms and glacors, and ice arrows for lava strykewyrms.
- Make bolas off-hand weapons. Once again allow players praying against missiles or holding a slash weapon to halve the bind timer.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:48 - Last edited on 10-Oct-2017 14:16:24 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
- Allow the Penance Master Trident to switch between melee and magic, like the Sunspear, and make it augmentable.
- Make the blurite sword on par with iron again, with an increased accuracy bonus.
- Substantially buff damage dealt by Vyrewatch tithings (10% of max health) and swamp decay. Also, Vyrewatch are bugged and don't actually tithe you when they land to do so.
- Make Vyrewatch consistently use Melee, and fix the bugged ones in lowest sector Darkmeyer.
- Make penance armour work correctly with EoC, see Aquamancer's post here.
- Give the following items their pre-EoC passive effects back
~ Royal crossbow (dmg starts lowl increases w/ time)
~ Sagaie (dmg/acc trade-off w/ distance)
~ Morphic shields (dmg reduction)

- Add a 50 HP bonus to the legends' cape.
- Allow the venomblood perk and antipoison measures to stack against living wyverns.
- Damage from failed pickpocketing should be a fixed value and not scale with health.
- Give the Helm of Neitiznot its superior strength bonus back.
- Give special attacks to dragon darts, throwing knives and axes, warhammers, hastae and javelins, (2h) crossbows and battlestaves.
- Lift the Birthright o/t Dwarves wielding requirement for relevant dragon weapons.
- Allow strykewyrms to be fought without an assignment, like lava ones. Hexcrests, focus sights and staves of light would be restricted to assignments, however, and you'd still need the Slayer shop reward to kill ice ones w/o a fire cape.
- Change wolpertingers' attack style back to magic, and restore their magic defence passive bonus.
- Return bonuses to rings of devotion, notably the superior prayer bonus.
- Boost (spiky) leather vambraces' stats to 8 armour, up from 5.
- Extend the lapis lazuli's brooch strength bonus to all styles.
- Make wooden shields hybrid.
- Make tormented, ripper, Kal'gerion and boss demons drop tortured ashes.
- Revert the abyssal whip's spec to either hit 0 or max hit
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:10:55 - Last edited on 13-Feb-2019 15:10:52 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
Graphics and animation
- Graphically update sandstorms from Shadow of the Storm to use sandnado graphics from the beach event.
- Fix the graphics for Lumbridge and Ullek swamp; make the water green again, return the muddy banks, add ground decoration.
- Update Sir Ceril's graphics during Ratcatchers.
- Give the Jogre and Lesser Demon champions unique graphics (for the latter, the champion from Battle of Lumbridge could work).
- Graphically update hobgoblins to look more agile and less fat.
- The guardians of the canopic jars in Icthlarin's Little Helper have terrible glitchskin. Buff their stats, too.
- Add the animation for using a soul phylactery (from Sizzling Summer 2012) as the Wildernes sword's teleport animations.
- Add a unique animation for teleporting with Tirannwn quivers.
- As of EoC, spells, arrows and other projectiles fly very, very fast and in straight rather than parabolic trajectories; this only makes sense for abilities. Make auto-attacks and all monster attacks, including summoning familiars, fly at the regular velocities.
- Fix the broken holding and fighting animations for all POH and Trouble Brewing banners.
- Have Agrith-Naar display his symbol on his chest once more, and ditto for Thammaron in Children of Mah.
- All animations for the Ivandis flail are completely broken, and Verac's flail looks rather more like a mace. If it's too much work to fix them in EoC with new animations, though, at least give Legacy the pre-EoC animations.
- Graphically update paladins and Knights of Ardougne using Sir Hugo's and Sir Edmond's armour, respectively.
- Repair the animation for Vulnerability.
- Add textures to the Graveyard Guardian's chathead.
- Revert Mr Pinsworth's graphics to his original rather than a Draynor banker's.
- Swamp Brother Tranquillity's zombie and human animations.
- Restore the animation for the Seercull's special attack, Soulshot.
- Fix the animation of Evil Tree fires.
- Fix Gadderanks's hammer on him.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:11:03 - Last edited on 25-Aug-2017 08:40:56 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
- Swap the skyboxes of Meiyerditch and Burgh de Rott.
- Return the Varrock banners and shields to what they were before RS3 (consistent with heraldry) and remove the shield emblem from guards' shields.
- Return the logs, ores etc. banners to the GE.
- Tween the animation for delivering an order in Gnome Restaurant, and launching a grand seed pod.
- Update the animation for repairing the Tai Bwo Wannai fence, and crafting skewers.
- Put the second telephone horn back in Aluft jr's hand.
- Update the chatheads of the dwarves at MA. (JC Boff, recruiter, banker)
- Update the dwarves in the Another Slice of H.A.M. cutscene.
- Revert the graphics of the Hazeel and Enakhra apparitions, who look inconsistent with the other ones.
- Make the hedge around the Carnillean Mansion more visible on the minimap.
- Give Drorkar a top hat and monocle.
- Revert the canoe interface; the border adds nothing and only cuts off bits of the map scroll.
- Give the GWD imps cool beards and add a few more Spiritual rangers for Zamorak.
- Make the green gem visible on the agile top when it is worn.
- Update Vestri to look like Austri with a split beard, conform the concept art for them from 2012.
- Give the Sophanem Slayer Dungeon guard a face mask.
- Update Turael in the White Knights' Castle during While Guthix Sleeps.
- Restore Fire Surge's graphics to the many fire streams from before EoC.
- Have Nomad use his regular, non-combat animations outside the combat segments of the quests he appears in, particularly at Soul Wars and its tutorial.
- Fix the shoulder graphics for the female spectator shirt model.
- Make cooked beltfish lighter.
- Add the fishing animations from the prawnbroker to the skill animation overrides.
- Where possible, allow us to sit on chairs, benches etc. in the overworld.
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:11:09 - Last edited on 28-Dec-2018 16:26:19 by LordáDrakan

LordáDrakan
Sep Member 2010

LordáDrakan

Posts: 6,456Rune Posts by user Forum Profile RuneMetrics Profile
Miscellanea
- Make music shuffle correctly in the following activities: TGOP, Fish Flingers, Heist, Balthazar's Circus, Stealing Creation, Fishing Trawler.
- Add music to the Sophanem temple and everything south of it.
- Add synchronised log storage boxes to all unlocked hot air balloon locations.
- Remove the western of the two fairy rings near Sinclair Mansion.
- Make the following items reclaimable if lost:
~ Sir Gerry's message (from his corpse)
~ Ungadulu's three notes (from his cave)
~ Conductor and mould and Rologarth's letter (from the Fenkenstrain Castle)

- Make 'hold' the left-click option on the penance master horn.
- Return the music track Still Night to south-east of Varrock.
- Re-add the Osman and Jex cutscene to Contact!, which is missing.
- Allow memory wands and croc-ice chocolatey goop to be banked.
- Allow the following to be stored in a costume room:
~ Jerrod's cape (cape rack)
~ Desert outfit from Rogue Trader (fancy dress box)
~ Red and purple Menaphite outfits (fdb)
~ Slave robes (fdb)
~ First Tower robes (magic wardrobe)
~ Silly jester outfit (mw)
~ TWW gift (fdb)
~ Desert god & camel masks, bearhead (fdb)
~ Khazard armour (armour case)
~ Firemaker's outfit (fdb)
~ Barrister set (fdb)
~ Rainbow afro (fdb)
~ (Attuned) crystal armour (ac)
~ High Hanto armour (ac)
~ Supreme hunter's helm (ac)
~ Deathmatch Rogue gloves (ac)
~ Regular void gloves & superior deflector (ac)
~ Armour of trials (ac)
~ Plague outfit (fdb)
~ Crab helmet + claw (possibly w/ hook) (fdb)
~ Mudskipper hat + flippers (fdb)
~ Rambler's backpack + walking stick (fdb)
~ Death hats (ac)
~ Sacred clay armour/robes (ac/mw)
~ FoG mage robes (mw)
~ Flame gloves + ring of fire (ac)
~ Chromatic partyhat (fdb)

- Allow the following to be stored in a POH:
~ Roddeck's diary & dragon manual
~ Sandy's diary
~ Barbarian skills
~ Cook-o-matic manual
~ Malleus daemoniorum
~ Archibald's diary
~ Armadyl communiquÚ

[cont]
Bizarre Boron Fusswell. Minigames&ninja fixes&cheevos&comp cape

Perhaps you're half right; perhaps we can't win. But we can fight.
ľ Zanik

21-Jul-2017 12:11:17 - Last edited on 20-Dec-2018 09:41:12 by LordáDrakan

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