Penguin Locations v478Thread is locked

Quick find code: 75-76-949-65958812

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1.1 *~* Welcome *~*

For the week of
Oct 18 - 25

Welcome to the thread for Team Penguin, the penguin and polar bear hunters.

Read post 1.6 for all the info on the ghost reward penguin!

If you just want the locations, go to post three.

This thread is for use by any player who hunts penguins and polar bears. It provides tips and tactics to make your hunt easier whether you hunt solo, with a group or on any world. It is also a place for all penguin hunters to gather and share ideas or help players find their spies. There is information for the beginner hunter and the more experienced.

Anyone may post any penguin location from any world on this thread. It can help all hunters.

The thread is also for the explicit use of its associated channels. It is recommended you join them to find up-to-date locations on all penguins. To join the Friends Chat (fc) you MUST be in World 60. This is the only world in which we hunt.

Non W60 locations are not allowed to be called in our fc, you may be kicked if you do so.

Post any world locations on this thread.

The FRIEND channels in order of use are:

- dedicated to ghost peng hunting


/ /


18-Oct-2017 00:24:26 - Last edited on 25-Oct-2017 00:27:18 by Canada Grrl

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1.2 *~* Table of Contents *~*

1.1 Welcome
1.2 Table of Contents
1.3 Locations
1.4 Starter’s Guide to Penguins
1.5 Guide to Polar Bears
1.6 Guide to Ghost Penguin
1.7 The Team Rules
1.8 I was Bumped/Kicked from Chat!
1.9 I Don't Do Quests! and Requirements
1.10 Clues and Reset points
2.1 How to Use the Friend Chat
2.2 Hunting Tips
2.3 Penguin Particulars
2.4 Helpful Hints
2.5 Level 3 FAQs
2.6 Wildy Spying Tips
2.7 Team Penguin
2.8 Team Penguin Tours
2.9 Team Friends and Events
2.10 Polar Points Scoreboard

18-Oct-2017 00:25:04

Canada Grrl

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1.3 *~* Locations *~*


/ /

For the week of
Oct 18- 25

All penguins are
for the month of October!

1. Southern Desert - 1 pt
Roam range: It can roam anywhere in the desert. It cannot enter Shantay's pass or Sophanem.

2. Musa Point - 1 pt
Roam range:

3. Karamja - 1 pt
Roam range: Anywhere on the island, but cannot enter Shilo or Herblore Habitat or cross to eastern side.

4. Canifis/Haunted Woods - 2 pts
Roam range: Most of Morytania. It cannot enter Port Phasmatys, Burgh de Rott or Meiyerditch but can go in Slayer tower, Mort’ton, Barrows, swamp and all area in between.

5. Mort Myre - 2 pts
Roam range: as above.

6. Rellekka - 1 pt
Roam range: rock crabs, town, cow pen, Seer's, Catherby, Ardougne, Falador ...

7. Lunar Isle - 2 pts
Roam range: it cannot leave the island. Take a boat from Rellekka, use the RC hood for a free tele or lodestone.

8. Lletya - 2 pts
Roam range: it cannot leave the town, look near the gates. Use an elf crystal, charter, lodestone, quiver or via either pass to get here. This is a quest required penguin.

9. Castle Wars - 1 pt
Roam range:

10. Wild - 2 pts
Roam range: same range as any Pk’er in Wildy except it cannot enter Daemonheim.

11. Castle Wars - 2 pts
Roam range:

Polar Bear – Varrock well - 1 pt
The well is in the south east corner of town, south of the tea stall, and near the fancy dressmaker.
The bear cannot leave the well.

For Quest information please see post 9 below.

Please note:
You can only get 2 points upon completion of the Cold War Quest. Without it, all penguins are worth one point. The last penguin on the list can only be spied after completion of Back to the Freezer quest.

The given penguin name is where it originates. After reset penguins move and can be in different places on different worlds.

18-Oct-2017 00:27:44 - Last edited on 25-Oct-2017 00:29:31 by Canada Grrl

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1.4 *~* Starter’s Guide to Penguins *~*

* Speak to Larry or Chuck the polar bear (if you have completed the Hunt for Red Raktuber quest) at the Ardougne zoo if you have never hunted before.

* They will give you a notebook that's only needed for checking current penguin points and count.
Also use this to check if the penguins have reset for a new week (it will say 0 penguins spotted). You may have to log out and in again to clear your book if reset occurred while you were logged in. You don’t have to log in order to spy new penguins.

* You can ask them for clues as to where the penguins will generally be. If you are missing one penguin, asking them for a clue will not necessarily tell you the missing one.

* You can hunt 10 penguins per week, for a total of 15 points.
In order to get all 15 points, you need to complete the Cold War quest.
Without the quest you'll only get 1 point per penguin, for a total of 10 points.
Generally, harder to find penguins are worth 2 points and easier ones worth one.

* Some penguins may be located in quest required areas. Check the list here or the post 1.9 beforehand.

*~* The Rewards *~*

* Return to Larry at the zoo to claim your reward or if you have completed Hunt for Red Raktuber see Chuck the polar bear in the southern cage of the zoo.
You can also use the NPC contact spell if you are on Lunar magic.

* You may choose between coins or experience in any skill.

* For coins - you will receive 6.5k gp for each point.

* For xp - you will receive 25 times the level of the skill you choose, per point (i.e. level x 25 x points). This changes to 40 after completing Back to the Freezer Quest.

* You're allowed to save up to a max of 50 points before turning them in.

* All points accumulated are exchanged at the same time so choose wisely.

* Want to level more than one skill? You can turn in your points at anytime, just visit Larry or Chuck as you are spying.

18-Oct-2017 00:27:55

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1.5 *~* Guide to Polar Bears *~*

This addition to Penguin Hide and Seek allows us to spy on one polar bear per week as well as the penguins. The polar bears are here to help us stop the evil penguin plans.

*~* Requirements *~*

* You must have completed the Cold War and Sea Slug quests as well have levels 38 Thieving, 45 Construction and 45 Hunter to start.

* You must speak to Larry at the Ardougne zoo to begin the quest, Hunt for Red Raktuber, and complete it in order to spy on polar bears.

* After the quest and for ever after you will speak to Chuck, a polar bear who is in a cage in the southern part of the Ardougne zoo. He will now give you your rewards and any clues you need.

* You will now be able to spy on one polar bear each week. The polar bear will be in a well somewhere in RS and cannot leave it. Here are the usual locations:

~ Rellekka
~ Falador, at chain mail shop
* North Ardougne Farm
~ Musa Point near the bar
~ Rimmington
~ Varrock east well, south of tea stall

*~* The Rewards *~*

* You will receive an additional point to use each week towards free xp or coin. This means there is now 16 points available to get each week. The same conditions as for penguins apply.

* You have access to a new hunting ground where you can set deadfall and net traps and also track penguins. It is located on an iceberg NE of the KGP Headquarters.

* You get to tickle a polar bear. :D

18-Oct-2017 00:28:09

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1.6 *~* Guide to Ghost Penguin *~*

This penguin is one of the rewards after completing the quest Some Like it Cold. You may spy it once per week for 3 additional points.

For more detailed information and a list of all the possible known spawns, please see our dedicated thread
The 11th Penguin

(QFC: 75-76-486-63932264)

*~* Requirements *~*

* You must have completed the quest Some Like it Cold. The requirements are; 65 Fishing, 56 Crafting, 50 Construction, 50 Thieving and completed the quest Hunt for Red Raktuber. Speak to polar bear Chuck at Ardougne zoo in order to start the quest.

* You need to wear the Ring of Visibility in order to see the penguin. You can see it with the ring without having completed the penguin quest but you will not be allowed to spy it. The message will be to complete the quest.

Desert Treasure quest requires; level 10 Slayer, 50 Firemaking, 50 Magic, 53 Thieving.
If you are only doing the quest for the ring, you need only complete as far as the Shadow Diamond portion to get it.

*If you have completed Fate of the Gods quest and afterwards visit the Empyrean Citadel throne room you can receive Sliske's gift: the ability to see into the Shadow Realm without the ring of visibility (requires completion of The General's Shadow and Ritual of the Mahjarrat). Then the Ring is no longer necessary to spy the ghost.

*** Particulars ***

* Chuck and Larry now give clues for this penguin since March 2017.

* The reward penguin does not show as a dot on the mini-map.

* Once spied, you can turn in your points with Chuck at the zoo as per usual.

* The maximum amount of points weekly is 19 until you do Back to the Freezer quest (21).

* The maximum amount of points to hold before turning in is still 50 so be sure you have enough leeway before spying.

* The examine is: License to Chill.

18-Oct-2017 00:28:34

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1.7 *~* The Team Rules *~*

When entering our chat channels you agree to the rules we've set and realize they are there for a reason.
All JaGex game and forum rules naturally apply. In addition:

1. You must stay on world 60 within the chats at all times.

2. Do not hop into chats and announce you have found a penguin on another world. This thread is for all worlds, post your findings here. The fc is strictly World 60 only.

3. Respect the ranked members and all players using the chat channels.

4. No fighting.

5. No spamming.

6. Do not advertise or recruit for other clan chats.

We are not bound by Jagex reporting guidelines for removing players from our channels.

The rank will interpret what is or is not appropriate in chat for the betterment of all players and their decisions must be respected.

Anyone breaking our rules or Jagex rules, or in any way negatively affecting the chat, can/will be removed without warning.

If you repeatedly break our rules or spam constantly you will be added to the Ignore List and find yourself banned from entering the chats.

There is *No Tolerance* for rude, disrespectful behaviour and we do take names of offenders. We may also share them with other D&D groups.

18-Oct-2017 00:28:53

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1.8 *~* I Was Bumped/Kicked from Chat! *~*

Here are the possible reasons why:

1. Random Bump:

When a ranked person enters any chat that is full (max capacity of friend chats is 100 people) someone will be randomly bumped to let them in.

If this was the reason, try to enter the chat again as you are not banned. People leave and join all the time.

Remember on busy days we also operate additional chats that hunt together.

2. Accidental and List Shifts:

Sometimes mistakes do happen and a person may be accidentally kicked. This may occur when a person above or below your name on the fc list was being kicked but the list moved and your name is clicked instead. This is unfortunate and not intentional and we take every precaution to ensure this is rare.

3. Actual Kicks:

If you break any of the fc rules or Jagex rules then you can be kicked with no warning. Our rules are set with people's enjoyment of the game in mind. We reserve the right to remove anyone in order to maintain order in the fc.

The Bottom Line:

You were Random Bumped if you can re-enter chat within minutes.

You were kicked if you are blocked for an hour.

Note: Repeated entry of the chat name in quick succession may also block you from joining a fc for a short while.

We are not a Team who kicks for no reason. We are a Team that wants to maintain a fun environment for people to hunt penguins and meet other players. The ranks that have the power to kick have been chosen carefully and proven themselves.

18-Oct-2017 00:29:04

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1.9 *~* I Dont Do Quests! and the Requirements *~*

If you are a level 3, or you don’t do quests, there are 6 penguins to spy this week with the possibility of 2 more.

1. Southern Desert
No requirements, but plenty of aggressive monsters. Take full waterskins, a knife and some food.

2. Musa Point - Crate
No requirements, but some aggressive monsters.

3. Karamja
No requirements, but plenty of aggressive monsters.

4. Rellekka
No requirements, but some aggressive monsters.

5. Castle Wars
No Requirements.

6. Wilderness
No requirements, but **prepare to be killed** (maybe multiple times). Do not take anything you don’t want to lose.

*~* Quest Requirements *~*

1. Canifis/Haunted Woods
Must have killed a Ghoul (lvl 42) under the Temple of Paterdomus or completed Priest in Peril.

Priest in Peril has no requirements.

2. Mort Myre
As above.

3. Lunar Isle – Rock
Must have started Lunar Diplomacy. There are plenty of aggressive monsters outside of town.

Lunar Diplomacy requires:
Completion of The Fremennik Trials, Lost City, Rune Mysteries and Shilo Village
65 Magic
61 Crafting
60 Mining
55 Woodcutting
49 Firemaking
40 Defence
32 Agility
25 Fletching
5 Herblore

4. Elf Lands / Lletya
Must have started Mourning's Ends Part I.

Must have started Mourning's Ends Part I in order to enter the town however it is possible to spy the penguin through the trees at the gate if the penguin is close by. In this situation you need only to have completed Regicide.

Mourning's Ends Part I requires:
Completion of Big Chompy Bird Hunting, Roving Elves and Sheep Herder
60 Ranged
56 Agility
50 Thieving
30 Cooking
5 Fletching

5. Castle Wars
Must have completed Back to the Freezer.

18-Oct-2017 00:29:14 - Last edited on 18-Oct-2017 06:58:54 by Canada Grrl

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1.10 *~* Clues and Reset Points ***

A clue is not attached to a penguin but it is attached to an area that gets active when a penguin is there.

So a clue does not tell where a certain penguin is, it only tells that there is a penguin in that area.

The first clue below is for the respawn. The next are those of neighbouring areas that share a clue border.

For more clue discussion see QFC: 75-76-470-58336674

or click here

1. Desert
Respawn clue: in the southern desert
Other common clue: in the northern desert
Reset pt:
6d 13m S
25d 22m E
S of the ridge, W of Smokey well

2. Musa Point
Respawn clue: where banana smugglers dwell
Other common clue: deep in the jungle
Reset pt:
0d 09m S
13d 24m E
Se of the volcano

3. Karamja
Respawn clue: in the deep jungle
Other common clue: where banana smugglers dwell
Reset pt:
3d 11m S
12d 43m E
N of the mine, and E of Tai bwo wannai, unwalkable sq.

4. Canifis
Respawn clue: near the dungeons of Daemonheim
Other common clue: where bloodsuckers rule
Reset pt:
10d 11m N
36d 15m E
South of the fairy ring

5. Mort Myre
Respawn clue: where bloodsuckers rule
Other common clue: near the dungeons of Daemonheim
Reset pt:
8d 39m N
30d 30m E
E of the small pond, SW of swamp gates

6. Rellekka
A roamer
Respawn clue: between Fremennik and barbarians
Reset pt:
17d 22m N
7d 20m E
Among the rock crabs

7. Lunar Isle
Respawn clue: on a large crescent island
Reset pt:
24d 26m N
10d 3m W
At Livid farm under the wagon

8. Lletya
Respawn clue: near some pointy-eared ones
Reset pt:
0d 24m N
3d 56m W
S of gate but not yet in the city

9. CW
A roamer
Respawn clue: south of Ardougne
Reset pt:
2d 03m S
0d 33m E
At bridge leading to the CW door

10. Wildy
Respawn clue: in the Wilderness
Reset pt:
22d 01m N
18d 05m E
Outer edge of lava maze, NW corner

11. CW
A roamer
Respawn clue: near some ogres
Reset pt:
3d 28m S
0d 03m W
Near Zogre Camp south of CW

18-Oct-2017 00:29:33 - Last edited on 18-Oct-2017 06:47:12 by Canada Grrl

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2.1 *~* How to Use the Friends Chat *~*

Using a friends chat (fc) can make your hunt a lot faster and more fun but it is up to all of us to make sure it runs well and efficiently. Here are some tips:

* Make sure you enter the name correctly. People have made clone accounts of some of our channels and you will get no help if you accidentally enter them.

* After entering our fc wait awhile and read the screen before asking a question. This will help you determine where to go first or which is being trapped.

* Once you ask a question make sure to keep reading the screen. It can be annoying for people who answer but you keep asking.

* We are constantly calling out the penguin locations so please don't ask 'update all penguins'. You can't spy them all at the same time, so take them one by one.

* When you spy a penguin, make sure to call out the location. Penguins move *a lot* so we need constant updates.

* Answer some questions in chat. People always need help on how to get somewhere or to know a Fairy Ring Code etc.

* If someone asks a question, be sure to include their name in the answer or part of their question. If you just reply 'yes' the screen might have moved and it could seem you are answering something else

* If you spied a penguin more than 5 minutes ago, or even longer and someone asks where it is, make sure to say it was 'last seen'. Otherwise it can lead to claims of false locations.

* Be patient. Sometimes not every question is answered immediately or every location said. Wait a few minutes before demanding a location and never use excessive punctuation or PLOX!?!? This will only ensure your question does not get answered.

* Be polite. You will get your questions answered faster if you are polite in how you ask. Answers will also be given faster to those who have been seen to be helping.

18-Oct-2017 00:29:56 - Last edited on 18-Oct-2017 06:26:41 by Canada Grrl

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2.2 *~* Hunting Tips *~*

Many of you may not know the ins and outs of what to do when you hear phrases like 'Please don't walk on trappers'. Or you may just want to know a few extra tips on how to be courteous when spying.

* Check to see if the trapped penguin is in a structure or behind fences and gates. If so, try to spy through the windows or over the fences and gates. This lessens the chance of escape.

* Some doors auto-open, but please, always take the time to shut them, just in case.

* If you find your character being pulled into the trappers/penguin, as soon as you finish the spy routine, get away from the trapping area as quickly as possible.

You should always spy and move away so the trappers can keep an eye on the penguin for others. Standing there in the way is inconsiderate to many.

* If you see you're about to run into trappers/penguins, then while your character is going through the spy animation, click on the square adjacent to the one you are standing on. This will hopefully keep you from running up and through the trapper.

* Try to remember to thank the trappers, it can make their day or bring them supplies for tougher areas.

* In some cases, we know it's next to impossible to avoid walking on trappers. If you do, then apologize to those trapping so at least they don't think you are trying to break the trap. Just acknowledging it can go a long way.

Patience and knowledge on your part allows many other players to also have the chance to spy it. So take the time to be courteous and considerate, and think of others, like you, who want an easy find.

18-Oct-2017 00:29:57 - Last edited on 18-Oct-2017 06:27:03 by Canada Grrl

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2.3 *~* Penguin Particulars *~*

Many of us have spent a lot of time with these penguins and have come to understand more of how they operate. We’ve dug into our penguin files and pulled out some basic and maybe little known facts to help you hunt them down.

1. There are 10 regular penguin spies each week with a possibility of 6 disguises (2 holiday ones).

2. Penguins do not show as yellow dots on your mini-map.

3. Penguins are not in the same place in every world. It is why we choose to hunt on only one world - World 60. After a reset penguins in every world begin to move and can go far.

4. Penguins are reset each Wednesday (GMT) just after midnight. Reset can be anytime up to an hour after midnight. This is Tuesday in North America.

5. Reset may or may not accompany a system update.

6. Larry/Chuck give clues that tell the current location of a penguin, not a general location of a certain penguin. If you are missing one, the clue they give you may not necessarily be the one you need.

7. There is only one respawn point for each penguin each week.

8. If a penguin is trapped for +/- 7 minutes in a spot with no possibility of movement, it will return to its respawn point.

9. The time it takes for a penguin to re-appear varies from instant up to a minute.

10. Penguins cannot climb stairs or ladders or enter dungeons or caves. They can go up ramps like at the Mage Arena.

11. When in motion penguins can move diagonally but when standing still they cannot.

12. Players, stationary scenery and NPC’s can block a penguin but implings and Familiars cannot.

13. If any of the above are blocking and another player enters the same spot, when either moves off then the penguin sees this as a vacant spot and can then move through this spot.

14. Penguins will move through you or an NPC if you are in motion.

15. You cannot 'follow' a penguin but if you use an item on a penguin while it is moving it can work as a follow option.

18-Oct-2017 00:29:58 - Last edited on 18-Oct-2017 06:27:20 by Canada Grrl

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2.4 *~* Helpful Hints *~*

1. Penguins are actually quite noisy. Turn the background music off, and leave the ambient sounds on. You can often hear them before seeing them.

2. Keep a list and mark them by disguise. It will make it easier for you to remember your 10 spies. Use the notes button on your tool bar.

3. Use a post in the thread for your notes. Posting yourself notes (where you found it and what disguise, etc.) and reediting that same post (please don't use the thread for multiple posts) may help you remember where you need to go still. Plus it helps others reading the thread.

4. Changing/Spinning the camera angle around and to eye level may help in many cases to keep track of the fast movers as they try to dart off.

5. Go to 'Graphics Options' and set 'Remove Roofs' to Always. If it is set to 'Always', you will not see the roofs of any buildings unless they are on a level below you.

Also hunting in standard default graphics instead of HD may help. Some disguises can blend in on HD.

6. If your chat screen is running too quickly to read try putting public chat on friends or even off for a little while.

7. Use your map! It can be a lot faster than repeatedly asking where a location is. It even has a search button!

8. Wondering if penguins have reset? Check your spy notebook, if they have it will say 'spotted'. Or look on your map for the circus. If it has moved then almost certainly the penguins have reset. As well use the Quick Chat option, it will automatically tell you the number you have spied, but not your points. Sometimes you may have to log out then in again to spy your first penguin.

Please do not come in our chats asking if its reset. This only clogs up the chat for others.

9. Be patient. Many helpers work alone and it is very difficult to hunt, track, chase and trap and report the location at the same time. So be patient and wait for the helper to give the locations.

18-Oct-2017 00:29:58 - Last edited on 18-Oct-2017 06:27:37 by Canada Grrl

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2.5 *~* Level 3 FAQs about Penguins *~*

- Can Level 3s access Sophanem?

Yes. Skillers can access Sophanem by purchasing a Pharoah Sceptre (3) on the Grand Exchange and teleporting to the first location on the list (Jalsavrah). You will need to recharge it when it runs out; use the sceptre on the Mummy for cost and to recharge.

- Can Level 3s access Canifis & Morytania?

Yes. You need to kill the level 48 Ghoul underneath the Priest of Peril church, located East of Varrock.

Please thoroughly review tips and guides online for the complete method to kill the ghoul before attempting it.

It is recommended that you unlock the Canifis lodestone before leaving the area.

- Can level 3s access Port Phasmatys?

Skillers cannot enter Port Phasmatys via the barriers to the city. After gaining access to Canifis, charter a ship by talking to a Trader Crewmember that is found on certain docks, (e.g. Catherby, Port Sarim).

- Can Level 3s access Dragontooth Island?

Yes. Dragontooth Island is accessible. You need to have access to Canifis and a Ghostspeak Amulet.

Start the Restless Ghost quest to get a Ghostspeak Amulet from Fathey Urhney. You do not need to complete the quest to gain access, only follow it until you receive the amulet. When you have the amulet, charter a ship (see above). Travel to Port Phasmatys, hop off the boat and run south, to a ghost with a boat who will take you to Dragontooth Island free of charge.

- Which penguin locations can Level 3s not access?

• Neitzinot
• Jatizso
• Dorgesh-Kaan (unless you made spheres when it was accessible)
* Elf lands
• Lunar Isle
• Miscellenia/Etceteria
• Mos Le'Harmless
• Ape Atoll

- Can Level 3s do the Cold War quest?

Yes they can. There was an update so you do not receive xp any more within the quest. As always though, do the research to minimize any risk.

18-Oct-2017 00:29:59 - Last edited on 18-Oct-2017 06:28:34 by Canada Grrl

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2.6 *~* Wildy Spying Tips *~*

If the penguin is being surrounded by Pk’ers a good idea for spying is to use another world to get to its W60 location.

For example:
- Make note of the location on W60
- Leave the peng chat if you are in one
- Hop to an empty world (even better choose a high level one if you can) and then go to the location
- Login to world 60
- Spy penguin
- Run!:P

NOTE: This does not guarantee spying safely, but it can make it safer or at least let you get to the area without great threat.

Please DO NOT take anything you're NOT willing to lose into the Wilderness.

18-Oct-2017 00:31:10 - Last edited on 18-Oct-2017 06:29:01 by Canada Grrl

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2.7 *~* Team Penguin *~*

We are an open-to-everyone team made up of a friendly group of people who are dedicated to a simple goal; we want to help players find penguins and have fun in a positive atmosphere.

You do not have to register or join in order to hunt, we are not like a traditional clan. By simply entering one of our chat channels or posting on the thread, you have become part of the Team. We do have ranked players and rules of the cc so as to maintain order. You can be as active or as quiet as you wish, but we can always use help in the cc or with the penguins.

There are 4 chat channels to help you. Our main channel is WORLD60PENGS and operates every day, 24/7. On busy days it can be full so try one of our overflow chats (listed in order of use):


We also have a dedicated chat for finding the ghost penguin. When found the ghost location will be called in all chats but if you want to help find it please go to our specific chat and take a spot.


These (and the tour chats) are the only chats supported by this thread for use in finding penguins.


18-Oct-2017 00:31:11 - Last edited on 18-Oct-2017 06:29:17 by Canada Grrl

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2.8 *~* Team Penguin Tours *~*

Ever wanted to ride around Runescape spying penguins? Now is your chance!

Tours are a great way to spy the all 10 penguins and the polar bear easily. The method is simple: All you have to do is to follow a tour guide who will lead you to the 10 penguins and the polar bear. Tours are free and take place almost everyday and no requirements, apart from a few items and quests for a few penguins, are needed to hop on the bus.

You can then go on and spy the penguins in the comfort and pleasure of the tours! Relax and have fun!

For schedules and times about the tour buses, or if you want to help the Team with the tours, please see our thread:

Team Penguin Tours inc (v3)
QFC: 75-76-273-63431333
click here

Or join one of our friends' chat:

Hop on the Bus!

° ° ° ° ° (ö >
.-------- / / \ ---,
| ... ...... v_/_ . [] ..|
| ... ..... TOUR .. [] ..|'-,

18-Oct-2017 00:31:42 - Last edited on 18-Oct-2017 06:29:47 by Canada Grrl

Canada Grrl

Canada Grrl

Posts: 31,575Sapphire Posts by user Forum Profile RuneMetrics Profile
2.9 *~* Team Friends and Events *~*

Here are some threads that we use and support:

Penguin & Ghost Clues
QFC: 75-76-470-58336674
or click here

Author: Elipile
Content: Discussion of the clues given by Larry/Chuck.

Team Penguin Tours Inc (v3)
QFC: 75-76-273-63431333
or click here

Author: Canada_grrl
Content: description, sign-up and times of all penguin tours.

*~* Team Penguin Troopers ***

The polar bears have PB(J), penguins have KGP, so we need T.P.T (TEAM PENGUIN TROOPERS).

We have thousands of players who come through our chats each week, all of varying levels, skills and strengths. They often want to help and offer their services but not sure where to start.

This is all voluntary and whenever you can help out. Pick the area of your expertise and head in. Here are some common categories where help is always needed:

CHAPLAIN CHAPTER (bless graves)

If you have ideas for other divisions or names, post and let us know!

18-Oct-2017 00:31:47 - Last edited on 18-Oct-2017 06:30:23 by Canada Grrl

Canada Grrl

Canada Grrl

Posts: 31,575Sapphire Posts by user Forum Profile RuneMetrics Profile
2.10 *~* Polar Points Scoreboard *~*

Did you use your points for xp? Then post it on the thread and I can add you to the Scoreboard. You can see what the popular skills are and also gives you some bragging rights.

Week of Oct 18 - 25

Elipile – 86,000 Invention xp
Joy2c – 201,880 Dungeoneering xp

Thread v477
Week of Oct 11-18

Canada Grrl – 91,520 Invention xp
Magic Angel – 77,280 Dungeoneering xp
Noble K - 75K Strength xp
Perplyone - 90 Thieving

18-Oct-2017 00:32:27 - Last edited on 23-Oct-2017 04:05:33 by Canada Grrl

Canada Grrl

Canada Grrl

Posts: 31,575Sapphire Posts by user Forum Profile RuneMetrics Profile
W60 Locations

1. Central Karamja - near Brimhaven agility
2. Musa Point - Cpt Arnav's hut in Brimhaven

3. Desert - in Pollinivneach house, south of Sumona

4. Rellekka - In the cow pen in Rellekka town
5. Lunar Isle - near Livid farm

6. Mort Myre - in Slayer tower
7. Canifis - in Fenkenstrain's Castle

8. Lletya - Can't leave Lletya town

9. Castle Wars - jade vine - Ardougne big house with dogs, west of market

10. Wilderness - in the deserted keep, use lever to get there

CW - Freezer peng - In Yanille South wall

Polar bear - Varrock well, SE corner of town, near fancy dress shop

18-Oct-2017 02:47:24 - Last edited on 18-Oct-2017 03:02:07 by Canada Grrl

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