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ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
4th February 2014


Graphical:

  • Tiered slayer helmets now show the correct colour on chatheads.
  • Exquisite longswords now display on the correct side when sheathed.
  • Sergeant Slimetoes is now in the correct green armour.
  • Flosi Dalksson's house no longer has flickering fish.


Skills, D&Ds & Minigames:

  • A right-click option has been added to Thok, to show the completion state of the various Dungeoneering hard mode floors.
  • The Gatherer role on the ring of kinship now includes Divination.
  • The Make X interface will now display the correct number of potions a player can create.
  • Enriched sparkling springs no longer appear in the walled-off Golden Tree area.
  • The camera shake at the end of the Bork fight has been restored.


Quests, Challenges and Achievements:

  • A camera issue in Diamond in the Rough has been fixed.
  • The Elite Tasks reward listing for Falador now states the amended rewards, following the Giant Mole rework.


Other:

  • Clans with tier 6 or 7 kilns will now find they can more easily access this plot as the conveyor belt blocking the middle has been removed.
  • The top-left skillplot in a clan citadel can now be teleported to regardless of citadel layout.
  • Stat boosts are no longer reset when levelling up.
  • The butterfly that is part of the Guthix's Blessing ability now will follow players through shortcuts in the Giant Mole lair. As a result, the healing effect is no longer cut short.
  • An issue where text would stop appearing in the chat box has been fixed.
  • It's now possible to drop items from the inventory via the action bar by simply holding down the keybinding, rather than having to hit it multiple times.
  • An issue where using a hotkey would not activate Deflect Magic and Deflect Melee from the action bar has been resolved.
  • The bank healing effect has been removed from Armadyl's tower, as there is no longer a bank chest there.
  • Using a keepsaked pickaxe override now correctly overrides mining animations.
  • A hint window now directs players to the polls interface if a new poll has been started since they last logged in.
  • The coins value in the Hero interface is now visible on one line when passing the 1 billion mark.
  • A typo in the Clan Quartermaster's dialogue has been fixed.
  • Now, when stackable objects such as knives, darts and throwing axes are used with a Dragon Keepsake Key, only one is used rather than the entire stack.
  • The title of the chatbox displayed when attempting to drop pets on a free world is now more readable.
  • Audio no longer incorrectly loops when you fall from the broken bridge during the Temple of Ikov quest.
  • Additional checks have been added to various slayer masks to ensure that cannons cannot be taken into the Chaos Tunnels.
  • Force-walk properties have been removed from a few tiles outside the Lumbridge cow pen.
  • Goutbones now correctly refers to Bandos as the "Big High War God".
  • Players using the harpie bug lantern will no longer run within melee range if using magic or ranged attacks.


Ninja Fixes:

  • It's now possible to lend items for up to 72 hours - up from 24 hours.
  • The player tanking the bombs during the Vorago boss fight now has a chance of earning drops from the kill.
  • An equipped brown apron is no longer required to enter the Crafting Guild.
  • A deposit box has been added to the Crafting guild for those that have completed Falador Hard Tasks.
  • Right-click options for "Enter building mode" and "Enter friend's house" have been added to player-owned house portals.
  • The aggro range of tribesman near the Divination colony on Karamja has been reduced to allow for safer training.
  • The cooldown for adrenaline potions has been added to the debuff bar.
  • The granite mace now has stats befitting a level 55 weapon, up from level 40.
  • The "drink" option has been removed from juju hunter and cooking potions.
  • A 'dig' option has been added to all relevant clue scrolls, allowing use of the spade from the tool belt.
  • The pottery crafting and spinning animations have been smoothed out.
  • Resting animations have been tweaked to match the player's stance when entering/exiting the resting poses.
  • The Player-Owned Ports flavour messages have been added to the game's spam filter.
  • Dagannoth kings now respawn more quickly.
  • The Salve amulet bonus against undead creatures has been updated to make it more useful.
  • 200m XP achievements are now broadcast across all worlds.
  • The Falador Shield prayer restore function can no longer be used with full prayer points.
~The
Mod
Michelle
~

04-Feb-2014 13:59:11

ModáWilliam

ModáWilliam

Jagex Moderator Forum Profile Posts by user
17th February 2014

Graphical:

  • The new resting animation has been tweaked to stop capes from floating.
  • The hole in the wall should again be visible during the 'Rat Catchers' quest.
  • Airut bones have been scaled up in size to better match the creature they are dropped from.


Skills, D&Ds & Minigames:

  • Player will now be able to complete the 'Try not to step on any aquatic nasties while searching this crate.' treasure trail clue scroll when part-way through the 'Salt in the Wound' quest.
  • Tooltips on the Player-Owned Ports crew roster interface will now report the correct amount of resources.
  • The 'set caller' option in Clan Wars will now correctly display an interface to enter a players' name.
  • The Fleet Admiral title can now be correctly activated and previewed on female characters.
  • Several camera issues have been resolved upon completion of Mobilising Armies games.


Quests, Challenges and Achievements:

  • Several sound effects and the music used in 'The Blood Pact' quest have been updated.
  • An issue with the 'Stolen Hearts' weight puzzle, which was stopping weights from being dragged, has been fixed.


Opening Game:

  • The environment lighting settings used across the area have been updated.
  • The Challenge master area in Burthrope has been graphically updated.
  • The Imperial Guard Quartermaster has retired and has been replaced with Challenge Master Fara.
  • The lodestone system will now display better for free players.
  • The graveyard area near the entrance to the crypt in Lumbridge has been graphically updated.
  • The animations being used by goblins in the Lumbridge area have been graphically updated.
  • Some quests have been removed from the Path system, and an introduction to daily challenges has been added in their place.
  • The animations used on several combat abilities - Slice, Backhand, Kick, Slaughter, Piercing Shot, and Asphyxiate - have been updated.
  • The tombs used inside the church in Ashdale have been updated to make them look less like coffins.


Other:

  • The giant mole can now be harmed by familiars.
  • Ultra-growth potions now drop from the giant mole correctly when in a LootShare group.
  • The trail left by the giant mole when it digs now always indicates the direction it is heading in.
  • Players will now be able to deal appropriate damage with ranged abilities whilst using a serpentine crossbow.
  • A new button has been added under the polls interface to take you to the web page showing the results from previous polls.
  • Free players can now use magic notepaper correctly.
  • Reinforced, strong and mighty slayer helmets now return summoning scrolls correctly after being infused.
  • The "don't show this again" checkbox now appears on several warning interfaces around Gielinor.
  • Malevolent armour now degrades into the correct amount of energy when dropped via a PvP kill in the Wilderness, instead of only one energy.
  • A typo in the speech for Legio Sextus has been corrected.
  • A spelling mistake in the dialogue for the fairies in Zanaris has been fixed.
  • Several force walk tiles have been removed from Lumbridge.
  • A typo in Harrallak's dialogue has been fixed.
  • A typo in the message players see when entering Port Phasmatys has been corrected.
  • A force walk tile in Burthrope, near Imperial Guard Quartermaster, has been removed.
  • Activated auras can now be removed through the Loadout interface.
  • Torva armour now displays the correct information in the Skill Advance Guide.
  • Duradel now gives the correct advice when asking for tips on slaying aviansies.
  • Several typos in the tooltips of the Gear interface have been fixed.
  • The yew bow is no longer listed as a members item in the Ranged Skill Advance Guide.
  • The remaining marathon checkpoint locations have been removed from the world.
  • The monks of Entrana now recognise scrimshaws.
  • Dropping pet strykewyrms now works correctly on free worlds.


Ninja Fixes:

  • Five and ten year veteran capes are now available to free players.
  • There is now an option to allow servants in a Player-Owned House to take payments automatically.
  • The buy limit on barrows totems has been increased to 50.
  • Using stun abilities on the Queen Black Dragon now deal damage to her.
  • There is now an option to set a spell for both main hand and off-hand weapons together.
  • Multiple players can now interact with Agility pipes at the same time.
  • The message players receive when a liquid gold nymph rises out of the lava is now more noticeable.
  • The Ardougne elite cape and the spirit cape can now be stored on the Cape Rack.
  • Pets and familiars can no longer be taken into the Falador Party Room.
  • Players will now receive a message when they reach 100% respect in the Artisans' Workshop.
  • The guards at West Yanille gate have wedged the doors open permanently.
  • The Champions Challenge scroll interface has been updated.
  • Rhe duration of the Dagannoth King's respawn timer has been increased due to feedback from last weeks update.
  • There is now a sound effect when a crystal geode drops.
  • The beams will now disappear immediately in the Ascension Dungeon room after Quintus has been killed.
  • The clerk at the Seers' courthouse will now give players more information on why they may not be able to enter the court room.
  • The "reading map" animation, that is used when a player is viewing the world map, has been updated.
  • The animation used when praying at an altar has been updated.
  • The animations for cleaning grimy herbs and using a pestle and mortar have been updated.
  • The animation used when spying on a penguin has been updated.
  • The animations for creating summoning pouches, converting summoning scrolls and recharging Summoning points have been updated.
  • The animation used when shearing sheep has been updated.

17-Feb-2014 13:46:44 - Last edited on 18-Feb-2014 09:13:03 by ModáWilliam

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
24th February 2014


Graphical:

  • A barrel in Taverley that is needed for Treasure Trails has been added back to the game.
  • Various Dungeoneering interfaces have been updated to match the New Interface System design.


Skills, D&Ds & Minigames:

  • Win points are now rewarded for games that last for at least 5 minutes in the Heist minigame.
  • The Heist reward interface has been corrected so that you are no longer have to have more points than necessary to purchase a perk.
  • The false accusation count in Heist has been reduced from 5 to 3.
  • Robbers in the Heist minigame can no longer be caught when climbing out of the water.
  • Guards will now have a fade in at the start of the Heist minigame and their minimap will be blocked to allow the Robbers a chance to disguise themselves.
  • Guards can only help other guards out of internal affairs once per game in the Heist minigame.
  • During the Heist minigame, robbers can no longer stand still with immunity when handcuffed.
  • Players can no longer benefit from the Og'glog pools when playing the Heist minigame.
  • The lobby timer in the Heist minigame has been increased slightly to allow players some time to join the team before a game starts
  • NPCs within the Heist minigame can now walk through players.


Other:

  • The cooldown on the devotion ability is now 90 seconds.
  • The protection boost offered by the devotion ability during PvP situations is now 75%.
  • The devotion ability now lasts for a minimum of 5 seconds and a maximum of 20 seconds.
  • Devotion will now be turned off during the Kalphite King, Vorago and Barrows : Rise of the Six encounters, where appropriate, as with other defensive abilities.
  • Players who were unable to broadcast are once again able to do so.
  • The Kal'Ger the Warmonger music track now unlocks correctly.
  • The repair cost for superior leviathan ring and superior reefwalker's cape is now considerably less harsh.
  • Players with high-level combat stats will no longer receive daily challenges for players with low level-combat stats such as, kill 5 cows.
  • Companion pets are now prevented from being placed in the backpack in some circumstances.
  • The Virtus wand and book now give a warning message when you attempt to drop them.
  • Players can now use the assist system again.
  • A reference to Treasure Hunter keys has been corrected in a bondĺs description.
  • When players purchase an aura from Solomonĺs General Store they will now receive correct aura.


Ninja Fixes:

  • The first option on a gem bag is now 'Fill' instead of 'Inspect'.
  • Cannons can no longer be setup in the Dungeoneering lobby area.
  • The main option on scrying pools has been changes to 'Scry' instead of 'Direct-portal'.
  • A wall near Edgeville is no longer able to be passed through.
  • You can now select which Easter egg you want to be when equipping the Easter ring.
  • The Slayer XP reward for killing Bork has been increased.
  • Non-members will now be able to use 3 of the available 5 action bars.
  • A tooltip has been added to the coin pouch number which shows you the exact amount of coins you have stored in it.
  • The Construction animations for building (standard, wall, and floor) have been updated.
  • The Construction animation for removing a built object has been updated.
  • All stackable feathers gathered whilst hunting birds can now be used for fly fishing.
  • Agile and wicked clothing can now be added to the armour case.
  • My Arm has decided to permanently keep the door leading to his herb patch open.
~The
Mod
Michelle
~

24-Feb-2014 11:17:49

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
28th February 2014


Engine Fixes:

  • A fix has been applied for a rare crash on ATi cards.
  • A fix has been applied to the camera angles when forcing the camera to move to a new position.
  • A fix has been applied to remove some instances of double hitbars.
  • A fix for grass appearing through other objects has been implemented.
  • A fix for ATI cards not displaying large models correctly has been added.
  • A fix for Mac screens flickering black while moving around the world has been implemented.


HTML5 Engine Fixes:

  • A fix has been applied to prevent crashes due to '_texture' of null.
  • Click throughs have been prevented from happening on the world map.
~The
Mod
Michelle
~

28-Feb-2014 10:48:55

ModáWilliam

ModáWilliam

Jagex Moderator Forum Profile Posts by user
3rd March 2014


Graphical:

  • A selection of emotes will no longer continue to play when the Surge ability is used.
  • Varrock's standard has been updated to match the Varrock lodestone symbol.
  • A few minor graphical issues with the GameBlast tunic have been fixed.
  • The Arcane and Strongarm teleports now loop correctly when previewing them in the Gear interface.


Skills, D&Ds & Minigames:

  • Guards in Heist now have the ability to lock chests that are outside of the bank and Robbers will now have to pick the locks before they're able to take the loot.
  • Guards no longer appear in swimming pose when jailed whilst swimming in a game of Heist.
  • The ability to use emotes within Heist has now been disabled.
  • Players can no longer cut the cacti in the Heist minigame.
  • Robbers in Heist can no longer be caught whilst performing certain animations such as diving or climbing.
  • Players can no longer drop clue scrolls on free worlds to prevent players from picking up duplicates.
  • The Fleet Admiral title has been changed to Admiral of the Fleet to conform to the British Navy standard set out in previous Ports titles.
  • Casting and cancelling a home teleport in the ice room of the Three's Company Fremennik Saga will no longer prevent players from switching characters.
  • Obtaining a sceptre of the gods will now broadcast the achievement to a player's friends list.


Quests, Challenges and Achievements:

  • The Make-X interface now states that you need to have a slashed book for making an elemental shield.


Other:

  • A selection of non-combat spells can no longer activate the ability queuing system.
  • The Burthorpe bank area now restores life points.
  • The Surge and Escape abilities no longer share a cool down with stun abilities.
  • An issue has been resolved in which Ahrim or Karil could get stuck on the ledge while the brothers enrage in Rise of the Six.
  • The click radius of the bank in Burthorpe beside Fara has been reduced.
  • The Zaros Stirs music now plays correctly.
  • The music played in the Dominion Tower has been updated and corrected.
  • The examine text for iron arrow heads has been corrected.
  • Messaging back friends via right-clicking a player with a VIP badge enabled now recognises the player as a friend.
  • Players will no longer remain in the combat stance after using a combat ability and then constructing flat packs.
  • Jogre bones now correctly restore prayer points when wearing a demon horn necklace and using a bonecrusher.
  • Players can once again switch between scotch eggs and marshmallows when firing the Eggsterminator by using the different Ranged XP options.
  • Players will now be able to walk on a few grid squares southwest of the Tree Gnome Stronghold's border without being teleported a few grid square spaces to the south.
  • The interface for selecting the colour of notes has been updated to the new style.
  • The Clan noticeboard has been updated with several new event places and sub types.
  • A selection of pets have been given some new audio effects that players will be able to hear when feeding them.
  • An issue with Borrowed Power displaying an Armadyl rune requirement has been corrected.
  • Purchasing an animation or pet from Solomon's General Store now highlights the correct tab instead of the Wardrobe.
  • A selection of Solomon's Store pets have had their previews moved further down on the preview interface.
  • An issue with the scrollbar in the Wardrobe interface has been corrected.
  • Armadyl helmet drops will now be broadcasted to a player's friends list.
  • Razorback gauntlets now appear on the Adventurerĺs Log.
  • The abyssal wand and orb now appear in the Adventurer's Log when awarded as loot.
  • The Clan primary resource target now works correctly.
  • The herbicide, end of dungeon, and ring of kinship customisation interfaces have been updated.
  • Several issues with basic Challenges whilst using the Path system have been fixed.


Ninja Fixes:

  • The shortcut south of the Lumbridge basement to the Swamp's cave can now be unblocked with tools in the Toolbelt.
  • Dungeoneering spells will now be remembered between floors.
  • It is now possible to click through the combat target interface.
  • Players can now select which tool to use on an item using keybinds.
  • Players can now use the space bar instead of having to click 'Confirm' on the make-x interface.
  • The cut gem animation has been updated.
  • The run energy drained from going across the snow towards the entrance to the God Wars Dungeon has been reduced.
  • Clicking on the H.A.M. Dungeon entrance now automatically tries to unlock the door.
  • The default option on jangerberries is now 'Use' rather than 'Eat'.
  • Torva, Virtus and Pernix armours can now be boxed up and sold as a set.

03-Mar-2014 10:46:59

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
10th March 2014


Graphical:

  • The book interface used throughout the game has been graphically updated.
  • The solarius shield no longer clips with paradox wings.
  • Particle effects no longer show through the back of the merciless kiteshield.
  • The Spirit Tree teleport interface has been updated to use the new interface style.


Skills, D&Ds & Minigames:

  • Barbarian Assault abilities are now cleared from the Defence Powers interface upon exiting the minigame.


Quests, Challenges and Achievements:

  • A duplicate word in the quest journal for Grim Tales has been removed.


Other:

  • Revolution will now activate basic shield abilities with shieldbows.
  • An issue with Revolution not behaving correctly when using auto-retaliate against multiple enemies has been fixed.
  • Revolution will no longer use the Create Gatestone spell from the action bar.
  • Iron titan familiars can no longer attack players in when players are engaged in single-way combat.
  • The Distillery Hilarity music track now successfully unlocks during the Trouble Brewing minigame.
  • Only recently reworked music tracks play whilst in Falador.
  • Quickly switching from one fishing spot to another no longer stops the player from fishing.
  • The message about your lowest incomplete floor will now display when repeating an already completed floor in Dungeoneering Hard Mode.
  • Piggles is no longer listed as having legendary pet abilities as it does not have them.
  • The term "adult" has been removed from Piggles name inside the Pets interface.
  • A grammar issue when Slayer masters speak about certain Slayer monster weaknesses has been corrected.
  • Players are now able to right-click report other players in the split private chat window.


Ninja Fixes:

  • Scrimshaws of cruelty now deal increased Ranged damage instead of applying a bleed, similar to the Magic based scrimshaw of the elements.
  • Ground mud runes now stack in a player's inventory.
  • Upgrading Slayer helmets now costs significantly less if the player has upgraded a helmet before.
  • Ava's devices will now be found within players' gravestones after death.


Engine Fixes:

  • A fix has been applied to correct a rare crash when entering DirectX mode.
  • Several new features and fixes have been applied to enable the world map changes.
  • A potential fix for the screen freezing issues has been implemented.


HTML5 Engine Fixes:

  • A fix for one of the HTML5 errors ľ specifically the 'getColourWeighting wowsers' message ľ has been applied.
~The
Mod
Michelle
~

10-Mar-2014 11:17:49

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
17th March 2014


Graphical:

  • The RuneScape 3 logo has been changed to a RuneScape logo throughout the game.
  • The Pet House in Player Owned Houses has been updated to the new interface theme.
  • The icons used in the Combat settings interface for Momentum, Revolution and Full manual modes have been updated.


Skills, D&Ds & Minigames:

  • Players may now toggle run via the action bar when disguised on the Canifis map within Heist.
  • Robbers who are converted to guards in Heist may no longer have their keys pickpocketed.
  • ĹResist arrestĺ will now stun a guard for 2 seconds longer, and restore 20% of the robbers run energy in Heist.
  • A previously blocked window on the Burthorpe (night) map in Heist has been unblocked.
  • Sacred clay harpoons are now correctly recognised as harpoons when fishing.
  • A tree near the water obelisk has been moved slightly so that an elite clue scroll location is once again accessible.
  • Players can once again proceed past the section where the player has to use the ĹBattle Cryĺ command in the Conquest tutorial.

Quests, Challenges and Achievements:

  • The Dragon Rider amulet can now be added to a Dragon Keepsake box.
  • Due to the high-tier nature of the Dragon Rider amulet, it is no longer automatically protected on death.
  • Players can now make additional Animate Rock scrolls after completing the One of a Kind quest.
  • A warning concerning the Wilderness has been added to the quest requirements of One of a Kind.
  • Birthright of the Dwarves now lists King of the Dwarves as a requirement in the Quest Overview.
  • The submarine section of Some Like It Cold now opens the overlay in the minigames HUD.
  • Signs of the porter will no longer teleport Mort Myre fungus at certain parts of the Nature Spirit quest.
  • Players can now stand on the podiums in the Empyrean Citadel after completing Missing, Presumed Death.


Other:

  • An initial tutorial and popup has been added to tell players about Revolution.
  • Using an item on a Celestial Dragon no longer causes it to consistently play an attack animation.
  • The unlocked music total has been corrected, and certain silent music tracks have been hidden.
  • The message given when you find a Treasure Hunter key now appears coloured to make it more noticeable.
  • Korasi's sword can now overridden by longswords and scimitars, rather than daggers and rapiers.
  • Players will no longer appear on top of The Trader when teleporting to Daemonheim.
  • The old level up interface has been removed from the Wise Old Man's tasks.
  • Players can no longer bank the email validation xp lamp given to them by Diango in Draynor market.
  • Players are now able to reclaim a second pair of magic secateurs if they add a pair to a Dragon Keepsake box.
  • Players can no longer jump to the same stepping stone.
  • The permission button for moving a Clan Citadel's build tick is no longer permanently greyed out.


Ninja Fixes:

  • When picking up ammo from the ground it will be automatically added to your ammo slot if it currently holds the same item.
  • A familiar timer has been added to the list of active buffs when the player has a familiar summoned.
  • Divination energy rifts can now be right-clicked to quickly access the memory converting options.
  • The lobby timer in the Sinkholes D&D has been sped up to allow players to get into games faster.
  • Players will no longer lose a daily Sinkholes game when disconnecting from a game.
  • Signs and portents of life will no longer activated in Player-Owned Houses.
  • The bonfire health boost will no longer reset to the minimum bonfire boost after logging out and in again.
  • The bank chest near the Armadyl camp, south of Falador, is back again.
  • Holy water is now a 1-handed weapon.
  • The 'Prospect' option has been removed from a large amount of locations it had remained on.
  • The god capes that are obtained from the Mage Training Arena can now be kept on death.
  • The TzHaar bank areas will now heal the player like other bank areas.
  • Nettles can now be collected by any item worn in the hands equipment slot.
  • Court cases will now award xp lamps as opposed to direct xp when completing a case successfully.


HTML5 Engine Fixes:

  • Some more texture fixes have been implemented.
~The
Mod
Michelle
~

17-Mar-2014 11:14:32

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
24th March 2014


Graphical:

  • The correct woodcutting animation is now played when a player chops a tree with the scorching axe override active.
  • The Armadyl's Tower text on the world map has been removed.
  • Varrock guards' waists no longer stretch in combat or during death.
  • The Airut icon in the Slayer Skill Advance Guide has been updated.
  • The Investigator's notebook title text is now aligned correctly.


Quests, Challenges and Achievements:

  • A spelling error in Wartface and Bentnose's dialogue in Recipe for Disaster has been corrected.
  • A typo in Kharshai's dialogue has been fixed.
  • The Fremennik Achievement Diary task 'Totally Livid' now has the correct requirements listed.


Other:

  • Players may now toggle their public chat off.
  • Bandos, Armadyl and Zaros croziers now correctly count as two handed weapons.
  • Croziers have had their combat stats removed and their Prayer bonuses made consistent.
  • Clan avatars will no longer disappear when teleporting from a Player-Owned House.
  • Players can no longer attack the Giant Mole from the far side of the agility shortcuts of the chamber it is currently in.
  • The Giant Mole will now correctly advance the fight when a familiar deals the most damage to it.
  • A punctuation error in the dialogue for the Guardian Mummy from Pyramid Plunder has been fixed.
  • Duncan, the Ports Navigator, now takes the player to the correct interface when discussing Forgotten Scrolls.
  • The duplicated confirm option in Yrsa's shoe shop has been fixed.
  • Lightning staves no longer have an Attack requirement as they cannot be used in Melee combat.
  • An issue with the Borrowed Power spell requiring the player to carry excess runes to cast High Level Alchemy has been corrected.
  • Enemies in the God Wars Dungeon no longer stay at 0 lifepoints without dying when they drop warpriest armour.
  • A selection of Clan keywords have been added based upon player requests.


Ninja Fixes:

  • The Dark Magic aura has been made significantly more powerful.
  • The elements in the 'Featured' tab are now spread evenly within the interface to look more aesthetically pleasing.
  • Dreadnips can now run.
  • The familiar buff timer now updates after renewing a familiar, instead of waiting until the original one had expired.
  • Chaos gauntlets now give a 10% damage boost to bolt spells when worn.
  • There is now a warning message before sending scroll missions in a Player-Owned Port when a player already owns all four pieces.
  • Pets can no longer be taken into the Big Chinchompa minigame.
  • It is now possible to enable and disable audio settings using keybinds.
  • Players can now home teleport to various lodestones by using keybinds.
  • Bane ammo has been made more effective against its specific targets.
~The
Mod
Michelle
~

24-Mar-2014 13:55:35 - Last edited on 24-Mar-2014 16:31:41 by ModáMichelle

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
31st March 2014


Graphical:

  • A flickering animation on the advanced Barbarian Agility Course's balance beam has been fixed.
  • Verac's flail has been altered to ensure adherence to the rules of gravity.
  • The player's mouth no longer hangs open while wearing Linza's female premium hairstyle.
  • The Dungeoneering journal interfaces have been updated to use the new interface style.


Quests, Challenges and Achievements:

  • The Quest Points total now adds up correctly post-Fate of the Gods, and activates Philipe's new locations as expected.
  • Teleporting out of the Empyrean Citadel after completing Fate of the Gods no longer triggers Sliske's chat.
  • It is now possible to reclaim another Dragon Rider amulet if a player has one stored in a dragon keepsake box.
  • It is now possible to create an enchanted version of the cramulet which retains the 'Open' option from the enchanted catspeak amulet.
  • Brendt is no longer on Jatizo after starting the Birthright of the Dwarves quest.


Other:

  • Non-farming XP rewards from harvesting sunchoke, fly trap, barberry bush and prickly pear plants will now be more predictable.
  • The 'new poll' tooltip will no longer display above the World Map.
  • The destroy message for protean planks has been updated to reference Treasure Hunter.
  • An issue with the Clan List updating inaccurately when adding friends has been fixed.
  • Ogre-themed music tracks no longer play at the brilliant wisp colony, between the Magic Training Arena and the River Salve.
  • Returning players who are placed into the Ashdale tutorial with a full inventory can now progress through the tutorial.
  • The drop messages for Mage Arena capes no longer reference Guthix as being alive.
  • The scroll of cleansing now properly recognises secondary ingredients when mixing super Guthix rest potions.
  • Players can no longer attempt to 'Find' their clan vexillum when placed in a Clan Citadel.
  • The default blue font colour in the clan chat tab of the chatbox interface has now been changed to more suitable colour, making it easier to read the text.
  • Activating Regenerate after leaving combat when using Momentum will no longer end the effect.
  • The text explaining the Path System to existing players upon completion of the Ashdale tutorial has been updated.


Ninja Fixes:

  • The dark magic aura no longer causes damage to creatures while they should be immune.
  • The familiar buff icon no longer counts down in places where a familiar's timer is stalled, such as the Grand Exchange.
  • A new Quick Chat message has been made to help direct players to the Support Centre.


Engine Fixes:

  • An improved hitmark system has been implemented in advance of future combat updates.
  • A number of issues with avatars in the RuneScape Companion web app have been fixed.


HTML5 Engine Fixes:

  • An issue causing crashes in HTML5 has been fixed.
  • A Crafting icon on the HTML5 minimap now displays as it should.
  • An issue where players' feet were clipping into floor tiles during King of the Dwarves in HTML5 has been fixed.
~The
Mod
Michelle
~

31-Mar-2014 11:24:50

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
7th April 2014


Graphical:

  • When wearing Shadow Ariane's robe top, the skin colour of male playersĺ torso and arms will now match the rest of their body.
  • Some missing textures have been applied to the male Shadow Owen and Shadow Ozan hairstyles.
  • The spit roast model in Lumbridge has been updated.


Skills, D&Ds & Minigames:

  • Players will no longer receive scroll ports missions if they already own all scrolls in a Player-Owned Port.
  • The Perks interface in Heist now has horizontal and vertical scroll bars when shrunk.


Quests, Challenges and Achievements:

  • Azzanadra was getting a bit confused in Senntisten after Zaros' return. He has since been enlightened and feels much more informed.
  • An issue in Zaros's dialogue that was causing confusion during Fate of the Gods has been corrected.
  • The Fremennik achievement list will now correctly recognise when a player completes a bar crawl.
  • Players can no longer use the off-hand bind slot within Dungeoneering to complete the "have 4 bound items" task before having the required level.


Other:

  • A new message has been added to the clan admin message system for when a clan mate is kicked from the clan.
  • A typo with the ban removal message in clan admin messaging has been fixed.
  • Clan avatars will no longer disappear when teleporting from a Player-Owned House.
  • The clan event noticeboard can now have Heist set as an activity.
  • Players will now be able to hear a lashing sound when using the fury ability with an abyssal whip.
  • Several examines that refer to Zamorak as evil have been made more objective.
  • Audio drop outs on a large selection of music tracks have been fixed.
  • Right-click options have been removed when right-clicking buttons on the ribbon.


Ninja Fixes:

  • The damage from dreadnips has been slightly buffed.
  • Korasi's sword has been made into a stabbing weapon again.
  • All animations for crafting runes at an altar have been updated.
~The
Mod
Michelle
~

07-Apr-2014 11:15:52 - Last edited on 07-Apr-2014 14:57:55 by ModáMichelle

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