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Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
1st July 2014


Graphical:

  • An animation issue with shaking box traps has been resolved.
  • Torches in Lumbridge Catacombs are no longer sunk into the ground.


Skills, D&Ds & Minigames:

  • The Deep Sea Fishing override will now work properly with skillchompas.
  • Corrected a typo on The Mime VS The People court summons.
  • The Ancestral Spirits aura no longer prevents players from killing Agoroth.
  • It is no longer possible to teleport out of the Trouble Brewing lobby.


Quests, Challenges and Achievements:

  • It is now possible to continue the Prisoner of Glouphrie quest after clicking out of conversation after climbing down the sturdy tree.
  • The collapsed door during The Great Brain Robbery quest no longer has an 'Open Door' option.
  • A small typo within the Book of the Underworld has been fixed.


Other:

  • The Gemstone Golem outfits will now give their effects when logging in or switching worlds.
  • Some items which were giving high defensive stats have been corrected.
  • Pre-RS3 accounts no longer have their game world blacked out on their first log-in.
  • Ultra-growth potions now work on calquat trees.
  • The correct state is now shown for Agoroth on the D&D Tracker in the Companion App for free players.
  • The primal kiteshield (b)'s examine info now correctly states that it is a tier-11 weapon.
  • As they don't have any bones, 'rum'-pumped crabs no longer drop any.
  • An issue with rotating customisation previews has been fixed.
  • The Skill Advance Guide for juju gumbo now correctly states that level 68 is needed.
  • Players will no longer get key tokens in Dungeoneering by creating summoning pouches.
  • When killing Blink in Dungeoneering there is no longer a chance that the floor will be impossible to complete.
  • An issue with Tiny Lucien when using the balloon transportation system has been fixed.
  • Ability queuing has been altered to fire abilities at the same rate as Full Manual.
  • Several titles are now previewed correctly in Spanish.
  • The blessed hatchet now states it can be reclaimed from the slayer master in Taverley instead of Burthorpe.


Ninja Fixes:

  • Familiar summon animations have been updated.
  • The textures on the four god swords have been updated.
  • Memories will now be overwritten by enriched ones if the player is harvesting from an enriched wisp.
  • The new kiln capes (ranged & magic) can now be stored in a Keepsake Box.
  • The new kiln capes (ranged & magic) can now be used to attack ice strykewyrms.
  • Basilisk graphics have been updated.
  • The animation of stepping over low obstacles has been updated.
  • The animation played when reading books has been updated.
  • A search option has been added to Diango's item retrieval interface.
  • The Spirit Tree Teleport animation has been updated.
  • It is now possible to close the tool belt interface with the 'escape' key.
  • The incense burners inside of the 'ghost with a key' Dungeoneering room now have left-click 'Add herb' options.
  • 'Drop' is now the default option on fish caught while barbarian fishing.


Engine Fixes:

  • Hit marks in legacy mode should no longer be out of synch.
~The
Mod
Michelle
~

01-Jul-2014 11:15:43

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
7th July 2014


Graphical:

  • The animation during the Sunshine ability will no longer appear through the ceiling.
  • The preview for the Magician teleport and Cannon teleport now have a fixed rotation.
  • A graphical error with a tree near the church in Lumbridge has been fixed.


Skills, D&Ds & Minigames:

  • Casting the Low Alchemy spell in the Alchemists' Playground in the Mage Training Arena now works correctly when cast upon a non-free item whilst another item is flagged as free to cast.
  • The dialogue for the Pest Control Squire NPC has been changed so he now explains correctly how the player can help repair during the mini-game.
  • Players can no longer plant achievement banners, clan vexillums and several other objects on the Pest Control docks or landers.


Quests, Challenges and Achievements:

  • A new God Wars Dungeon teleport spell have been added to the standard spellbook as a reward for completing The Mighty Fall. Additionally players with a mahogany eagle lectern may create teletabs to this location.
  • Icelords no longer award Attack xp during the Cold War quest.
  • Larry will now appear south east of Yanille during the Hunt for the Red Raktuber quest to enable players who have left the island to get back there quickly.
  • Several camera angles in the Grim Tales tower cutscene have been fixed.


Other:

  • The Achievement Banner is no longer allowed in bank areas.
  • Achieving multiple 99's at the same time using the statue of Dahmaroc will no longer produce multiple broadcasts.
  • Memstix no longer has a claim option that doesn't work.
  • The magical blastbox and celestial surgebox no longer appear on the Dungeoneering Skill Guide reward section.
  • God staves now show the correct Magic level to wield them.
  • "Name" no longer appears as the chat window title when a chat window with two chat heads is used.
  • Players should no longer be told they have multiple pairs of cooking or smithing gauntlets.
  • A small spelling error on the Wilderness Lava Maze ghost has been fixed.
  • Players can no longer use portable sawmills or take vials from portable wells after they have vanished.
  • Protean Smithing can no longer be performed on a portable forge after it vanishes.


Ninja Fixes:

  • There is now a shortcut on the east and west sides of the Tree Gnome Stronghold.
  • Players can no longer place certain items, such as Achievement Banners, down at the Shantay pass.
  • The amount of penguins found in the current week and total penguin points is output when spying on them.
  • There is now a 'quick-start' option on the Barrows: Rise of the Six portal.
  • The option to cast alchemy spells is now listed on the Alchemist's Playground items in the Mage Training Arena.
  • The holy wrench can now be worn in the pocket slot.
  • Mounted glory amulets in a Player-Owned House now have the teleports on the right-click options.
  • Spirit gems now have a one-off warning when you try to equip them, instead of warning every time.
  • Due to player feedback, the slayer task completion message is now green.
~The
Mod
Michelle
~

07-Jul-2014 11:37:23

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
14th July 2014


Graphical:

  • The skin tone on the Beta scientist headgear has been fixed.
  • The completionist cape emotes no longer get corrupted by teleport animations.
  • The God Wars Teleport spell icon now has square background.


Skills, D&Ds & Minigames:

  • Treasure Hunter will no longer pause indefinitely on the "attempting to approve key" screen.
  • Players can no longer take pets to Pest Control Island.


Quests, Challenges and Achievements:

  • An issue has been fixed where the Fairy Queen refused to wake up in Fairy Tale Part II.
  • The Spirit Realm, which can be accessed through portals around the wilderness, no longer leaves the spirit overlay on the game screen after players have left the area.
  • Mentions of My Arm changing the Trollheim teleport to God Wars Dungeon have been updated to mention the new standalone God Wars Dungeon teleport spell.
  • Lucky challenges and Rhino daily challenges no longer overlap one another.


Other:

  • A calculation error with repairing multiple Player-Owned Port armours has been fixed.
  • The tool select interface will close properly using the escape key.
  • The close button on the bonds popup interface now works correctly.
  • Players can once again click on basic challenges if the player disables and re-enables the path system during the basic challenge stage.
  • An additional button to toggle the Featured interface to the What's New interface has been added for existing players.


Ninja Fixes:

  • A players combat level will now show on the skills interface.
  • Quick presets can now be accessed by using keys '1' and '2' when the bank is open.
  • Acquiring black ibis pieces from Pyramid Plunder will now replace artefacts if the player has no space available.
  • Players can now close the Dungeoneering map with the same keybind used to open it, which by default is 'M'.
  • The "You don't have any left!" message from dropping objects from the actionbar has been added to the spam filter.
  • Using the quick-entry option in the Queen Black Dragon rewards room now only uses one chat window, instead of two.


Engine Fixes:

  • A lighting effect in DirectX has been brightened. Please send a bug report for any areas that appear too bright.
  • Some tweaks have been made to the engine for Legacy mode.


HTML5 Engine Fixes:

  • A fix to the HTML5 client has been applied to let the preload get past 3%.
  • A fix to stop the HTML5 client crashing when hopping from a P2P world to a F2P world has been implemented.
~The
Mod
Michelle
~

14-Jul-2014 13:51:25

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
22nd July 2014


Graphical:

  • Legacy users will now see the correct minimap icon after completing a God statue.
  • Players can no longer see the ocean near Braindeath Island when inside the Stronghold of Security.
  • The stun animation above players heads no longer loops infinitely.
  • NPCs in the Fate of the Gods now appear darker in OpenGL.
  • The rotation of the tips of scrollbars has been corrected across many interfaces in game.
  • Lunar teleport spells no longer have random black marks around them.
  • Some minor clipping in Yu'biusk has been fixed.


Skills, D&Ds & Minigames:

  • Untradeable potions no longer have a Herblore level requirement to drink.


Quests, Challenges and Achievements:

  • Corrected the message displayed when attempting to start The World Wakes to require combat level 100, instead of 140.


Other:

  • There is now a 30 second delay when trying to re-enter the Kalphite King boss room.
  • Lucky clover necklaces of the same type and number of leaves can have their charges combined by using one on another in the players backpack.
  • The heroic hitmarks cosmetic override once again activates correctly for players who had them activated prior to the Legacy update.
  • Some walking space has been added to the balconies in Lletya.
  • The constructor's and shaman's outfits now give an extra 1% bonus when the full set is worn.
  • Killing NPCs with LootShare enabled in the God Wars Dungeon will no longer award 2 to the kill count.
  • The descriptions of fishing bubbles in the shop interface have been shortened.
  • The arrow on the tooltip in Xuan's shop now points at the right entry.
  • Saradomin spiritual rangers in the God Wars Dungeon no longer have male voices.
  • The cleaning cloth item no longer refers to cleaning poison from weapons.
  • Equipping Signs of Respite from the bank will now correctly consume the item.
  • The continuous ticking sound will no longer occur when killing a broodoo victim.
  • The descriptions of tracker auras in Xuan's store have been corrected.
  • Clicking on a Constitution skill requirement from a quest within the featured interface will now open the Combat category of challenges, instead of daily challenges.
  • Revenant vampyres now have a similar spawn rate to other revenant creatures.
  • Hati paws can no longer be duplicated from a Toy Box.


Legacy Fixes:

  • The Amulet of Glory has been rebalanced to ensure that an Amulet of Fury remains the better choice.
  • Tooltips now scale lifepoint values between Legacy and EoC combat modes.
  • The tooltips on a couple of abilities have been updated to highlight information better.
  • The Flurry ability no longer deals magic damage when used with Korasi's sword as a main-hand weapon.
  • References to critical chance bonuses in the Dungeoneering rewards shop have been amended to list respective strength bonuses instead.
  • The teleblock casting animation in legacy mode has been updated.
  • Players can now block combat challenges correctly at 138 combat.
  • Attempting to cast a spell with a drained Magic level will no longer deselect the autocast spells.
  • Queued spells are now cleared from previous duels if the players next duel has Magic disabled.
  • The hitmarks being displayed in Conquest have been corrected in Legacy mode.
  • The mini-map icon in EoC mode has been reduced in size.
  • Nomad's combat level has been corrected.
  • Using the Healing Aura scroll will no longer drain special attack in Legacy Mode.
  • An issue with the loadout interface displaying 9900 lifepoints instead of 990 in legacy mode has been fixed.
  • The Quick Chat menu no longer repeatedly opens when the option has been toggled off.
  • Emotes can no longer be dragged in Legacy mode.
  • Vorago's chat will now refer to 5,000 and 7,000 entry damage when in Legacy Mode.
  • The Staff of Light special attack will no longer give the berserk effect when it runs out.
  • The lucky Saradomin sword and Saradomin sword now have matching stats.
  • Dragonbone mage armour no longer has a magic level requirement to equip.
  • Incorrect messages about requirements for ceremonial swords have been removed.


Ninja Fixes:

  • Active scrimshaws and auras now display on the buff panel.
  • Players can now optionally equip seedicide in their pocket slot.
  • Seedicide can now be used whilst pickpocketing as a convenience item - no Farming experience is awarded for seeds consumed in this way.
  • Seedicide will now convert seeds dropped from killing Jadinkos in the Herblore Habitat area.
  • Seedicide no longer works from a players bank.
  • The Summoning scroll cast animation has been updated.
  • Bats and scorpions have been graphically updated across the game.
  • Dust and smoke devils have been graphically updated.
  • The pumpkin amulet can now be added to a keepsake box.
  • Several trees that were causing issues while training Divination near Seers’ Village have been relocated.
  • Players can now use Quick Chat to display their Slayer points.
  • The main option on calquat fruit is now 'Use' rather than 'Scoop-out' so they can be converted into notes via a leprechaun easier.
~The
Mod
Michelle
~

22-Jul-2014 10:32:26

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
28th July 2014


Graphical:

  • Female replica Void Knight armour has been updated to match the community's graphical improvement suggestions.
  • An animating issue with retro and Void Knight and elite Void Knight armour has been fixed.


Other:

  • Three new songs from the One Piercing Note quest have been added to the game: The Abbey, Requiem Rehearsal and There has Been a Murder.
  • The tooltips over the health and prayer icons have been disabled in Legacy mode, to avoid obscuring the values when quick switching prayers.


Legacy Fixes:

  • The healing hit mark has been recoloured from pink to purple to better represent how it looked before.
  • The Berserk ability effect has been updated to clear when changing between Legacy and EoC.
  • Lent items now use the relevant special attack correctly.
  • Special attack energy now restores correctly within certain areas in Legacy mode.
  • The Sunshine ability now requires wielding a magic weapon.
  • Auto-Retaliate now does not make the player retaliate in revolution when it is toggled off with a weapon in hand.
  • Players are now able to click out of channelled abilities.
  • Made revolution begin firing abilities faster, to prevent revolution from not starting for a couple rounds of combat.
  • Shadow spells now correctly reduce damage dealt from their target.
  • The auto-setup action bar option has been updated to select a better DPS setup.
  • The Blood Burst and Blood Barrage spells have been altered so they do not increase the player’s special attack energy in Legacy mode.
  • Helmets will now apply the hybrid nerf to accuracy as expected.
  • Godswords can now have their passive effects toggled on again when used on the appropriate Godwars boss altar.
  • Void Knight armour has had its set effects rebalanced.
  • When changing to Legacy mode, the combat XP options will be set to the non-defensive options to prevent players gaining unwanted defence XP.
  • Bass now heals the correct amount of life points.
  • The bash ability now correctly activates after using a stun ability.
  • The special attack bar no longer drains if target is too far away.
  • The Enhanced Excalibur special attack no longer persists in duels where the option is disabled.
  • The ancient mace special attack now correctly drains prayer again.


Engine Fixes:

  • When logging in with Facebook or Google+ the Authenticator no longer requests that you re-enter the code when the remember for 30 days option is selected.
  • Some changes have been made to enable Twitch TV integration.
  • The lobby will now calculate load correctly.


HTML5 Engine Fixes:

  • A fix has been applied for login issue with Chrome version 36.
~The
Mod
Michelle
~

28-Jul-2014 13:50:39 - Last edited on 28-Jul-2014 14:30:12 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
4th August 2014


Graphical:

  • The Libyan flag in the Clan settings interface has been updated.
  • Some incorrect minimap icons displaying in Legacy Mode have now been corrected.
  • The Polypore Dungeon no longer displays EoC damage multiplication hit splats in Legacy mode.
  • The 4 new abilities now have new icons rather than inverted icons of existing abilities.
  • Some graphical issues with monkey greegrees in Legacy mode have been fixed.
  • An issue with the Queen Black Dragon displaying a smaller HP bar in Legacy mode has been corrected.
  • Animations when casting ancient spells will now play properly.
  • A graphical issue with the presets interface has now been fixed.
  • Heroic Crit splats now show the correct values in Legacy mode.
  • A graphical issue with the obelisks encircling Jaldroacht has been resolved.


Skills, D&Ds & Minigames:

  • A punctuation error on the sachem skinweaver's chat options has been corrected.
  • A healing area effect has been added to the bank chest at Clan Wars.
  • An issue where two bar patrons could share the same stool in the Last Orders random event in Player-Owned Ports has been fixed.
  • A typo when trying to equip Castle Wars armour without the required Defence level has been fixed.
  • An issue which allowed you to fire multiple Omega eggs at the Penance Queen when the team only had one has been fixed.
  • The effects of the burning barricades in Mobilising Armies have been updated.
  • The low-tier Penance Trident can now correctly be equipped at Level 50 Magic.
  • Sigmund and the Pest Queens' Dominion Tower descriptions have been update to account for changes made with Legacy mode.
  • Some misplaced tool-tips have been removed for lost crew members in Player-Owned Ports.
  • A healing area effect has been added to the bank chest in the Dominion Tower.
  • Some levels in the Skill Advance Guide have been adjusted for abilities that didn't match.
  • The Divination Skill Advance Guide has been updated to match the changes made to Portents of Restoration and Portents of Degradation.
  • A spelling mistake when claiming the cooking master cape has been corrected.


Quests:

  • Some feedback logic for heating bones during Tai Bwo Wannai Trio has been corrected.
  • A typo in "The Runes of the Spells of Water" book from Rune Mysteries has been corrected.
  • The Sliske dialogue before entering the portal during the Fate of the Gods quest has had an extra "the" removed.
  • The While Guthix Sleeps Quest journal no longer refers to Jas as male god.
  • The Balance elemental during While Guthix Sleeps quest has been rebalanced.
  • Excalibur can now be recovered from the Lady of the Lake if the enhanced excalibur is keepsaked.
  • The Grand Tree quest journal has been updated to show the correct combat level for the demon fought in the quest.


Other:

  • The gulls on Rock Island Prison have now had their attack ops removed.
  • The ancestor spirits aura can once again be used during the Queen Black Dragon fight.
  • The jungle bird on the larger of the two islands off the coast of Crash Island can now move about its habitat.
  • NPCs attacking players will no longer make them unable to be attacked in single way PvP.
  • A small buff has been made to Araxxi's drop table.
  • The equipment requirements for PvP armour have reduced slightly to the old requirement of 78 Defence.
  • The granite maul's attack speed has been increased, bringing it in line with the gravite 2h sword.
  • The binding necklace has been fixed so that, after disintegrating, it does not remain visible on the character.
  • Smoke tendrils will no longer deal maximum damage with every hit.
  • Asphyxiate, Destroy and Rapid Fire will no longer stun NPCs.
  • Locked MTX pets no longer become glitched by clicking on the interface below the pet preview.
  • The pet rhino benefits have been removed meaning the pet is now cosmetic.
  • The farmers cuffs now have the ability to pick nightshade/belladonna successfully without the player taking damage.
  • The heal value for Redemption has been corrected in Legacy, and a heal hit splat has been added for when it is triggered.
  • Some hybrid items whose defences were too high have been changed. These items are the berserker ring, void knight robe (bottom), obsidian platelegs, obsidian plateskirt and obsidian platebody.
  • Being attacked by bolas will no longer give an interrupt to abilities.
  • The 'Legacy' toggle has been added to the cog options on the action bar.
  • The special attack on Korasi's sword will no longer deal melee type damage in single-way Wilderness.
  • A toggle has been added when switching between Legacy/EoC to hide the confirmation prompt.
  • The life points reference for the Mercenary gloves and Spirit capes in the Dungeoneering shop has been removed.
  • A fix has been added for some map icons which weren't turning off correctly on the world map.
  • A ranged bonus has been added to spiky vambraces.
  • Players now receive a warning when trying to drop the brawler's knockout, arcane stream and the farsight sniper necklaces.


Ninja Fixes:

  • The ectoplasmator can now be worn in the pocket slot.
  • The Divination rifts within Dungeoneering now have the extra options on them to quickly covert memories and energies.
  • Crushing a single bird nest no longer opens the Make-X interface.
  • The Zombie farmer will now take your payment immediately instead of finishing his lovely conversation before deciding to take it.
  • All aura objects have had 'aura' added to their name to make them easier to search for in the bank.
  • The text when receiving a strange rock has been coloured to make it more noticeable.
  • At the end of Fish Flingers there is now no warning when leaving via the portal.


Funnel Fixes:

  • Clan Camp Rework
    • The clan camp layout has been updated to improve navigation.
    • Armadyl's tower has been moved out of the clan camp footprint.
    • Dialogue on the Clan Scribe has been revised for clarity.
    • Dialogue on the Sergeant-At-Arms in the clan camp has been revised.
    • Dialogue on the Captain of the Guard in the clan camp has been revised.
    • Cutscenes explaining how to create a clan and the benefits of being in a clan have been added to the Clan Scribe.
    • Interactions on the clan portal have been improved, mostly to direct players who aren't in a clan to the Clan Scribe.
    • A pop-up message shown to members for clan citadels has been improved.
    • Several graphical issues in the clan citadel tour cutscene have been fixed.

  • Tutorial
    • The skip button on the cinematic at the start of the Ashdale tutorial has been standardised.
    • A cutscene flyover of the Ashdale island has been added as part of the opening cinematic, which replaces the player's walk down the house stairs.
    • The player will now face away from the Ashdale house if they logout and login again immediately after the cinematic.
    • Text in the camera notification at the start of the tutorial has been made slightly clearer.
    • The river running through Ashdale has been improved.
    • A graphical issue with Ashdale fishing spots has been fixed.
    • Tutorial enemies now have fewer life points, Morwenna's taunts are linear rather than randomised, and the combat level has been removed from the dead cow.
    • An issue where Gudrik could briefly disappear during Morwenna's intro cutscene has been fixed.
    • A slight change has been made to Hendrik's and Sarah's dialogue.
    • Prow textures on the ship in the sailing cutscene have been improved.

  • World map
    • The bank, transportation, water source, mining site, farming patch, altar and summoning obelisk icons have been changed in response to player feedback.
    • Several icons in the world map key have been moved into different categories.
    • A map icon has been added to the sawmill NPC in Taverley.
    • A short tutorial has been added to the world map for new players.

  • Path System
    • Some text on the path system interface has changed, and Gudrik's head now looks less grumpy.
    • The introduction to the path interface now has fewer steps.
    • Chapters on trading and banking have been added to the path system.
    • A prompt to bury bones has been added to the prayer basic challenge.
    • Single-skill lamps rewarded by quests on the path system now have updated skill interfaces.

  • Choose Your Path
    • A pop-up message has been added to the members panel on the Choose Your Path interface.
    • A character has been added near Ashdale lodestone to help players find the crassian caves.
    • Cabbage Facepunch Bonanza has been added to the Choose Your Path interface.
    • The Clan Scribe has been added to the Choose Your Path interface as a Skiller task.
    • Daily challenges now have lower priority than Heist in the Choose Your Path interface.

  • Guidance System
    • Most guidance notifications when skilling and interacting with facilities for the first time have been removed.
    • Notifications will now be turned off if the player dies.
    • Parent windows now have a help button which triggers the current tab's tutorial.
    • Most parent interface tutorials have been rewritten.
    • Parent window frames have been graphically enhanced.
    • A tutorial for the bank and shop interfaces has been added/updated.
    • A help button has been added to the chat window with a chat tutorial.
    • The mouse cursor in guidance notifications have been improved.
    • An embedded pop-up message has been added to the challenge interface for free players.

  • Blood Pact
    • Xenia's initial idle animation has been updated.
    • An issue where the colour grading in Lumbridge cemetery remained during the opening catacombs cutscene has been fixed.
    • Various minor changes have been made to the dialogue structure.
    • The introduction to adrenaline at the start of Blood Pact has been shortened.
    • Several steps have been removed from the path system ability tutorials.
    • Air strike will now automatically be set to autocast during the magic ability tutorial.
    • Dragging is now indicated more clearly in ability tutorials.
    • The fight with Reese has been moved into the larger outer chamber, and a bridging cutscene has been added.
    • Ilona no longer wanders around Lumbridge cemetery.

  • Lumbridge Catacombs
    • Skeletons and skoblins in the Lumbridge Catacombs have been graphically updated.
    • Catacomb skeletons now use a spawn animation.
    • Cockroach and corpse spider animations in the Lumbridge catacombs have been updated.
    • Colour grading in the Lumbridge Catacombs has been adjusted.

  • Demon Slayer
    • Characters sleeping in the north-east Varrock church have improved animations.
    • Grüfeld Bach has been renamed to Gideon Bede. The character has changed from a demon hunter with blood ties to Silverlight to a non-combatant scholar with an interest in the occult.
    • Dialogue and journal text throughout the quest has been reviewed for brevity.
    • Idle animations on the three spirits guarding Silverlight have been updated.
    • A path system player will now be prompted to equip Silverlight if they are attacking Delrith and not wielding Silverlight.
    • Rhe amount of anti-Zamorakian rhetoric in the quest has been toned down.
    • Monks of Zamorak have been changed to Denath's cultists.
    • Human quest NPCs have been changed to use EoC combat animations.
    • Cultists and skeletons have been rebalanced, and no longer heal if out of combat.
    • Map links to the two quest interiors have been added.
    • The Trial of Faith falling animation has been updated.
    • Player will now be encouraged to get Silverlight from their bank if they bank it before entering Denath's crypt.
    • Players can now get Silverlight from Gideon in Denath's crypt if they destroy it.
    • The demon summoning interior has been rotated 180 degrees, so that Delrith spawns under Varrock.
    • The demon summoning cutscene has been improved.
    • Gideon Bede will now teleport around to the glowing sigils on the floor during the boss fight so players must re-position themselves in order to be shielded.
    • The animations when Gideon casts a shield and Denath burns the Tome of Demonology have been improved.
    • The timing of Delrith's special attack has been tweaked to be more accurate and more forgiving.
    • A blocked square where Delrith could not reach the player has been fixed.
    • Several text references that directed the player to Sir Prysin to reclaim Silverlight have been corrected.
    • A reference to the events of Demon Slayer in Shadow of the Storm has been updated to be more accurate.
    • A glitched animation when Agrith-Naar is summoned in Shadow of the Storm has been corrected.
    • Sir Prysin now acknowledges Silverlight if you have it equipped.
    • Players can now get a book of demonic lore (Avernic book) and Avernic wand from Gideon Bede after completing Demon Slayer.

  • A Shadow Over Ashdale
    • Lighting in Lucy's house has been adjusted.
    • Dark marks on kickboards in Lucy's house have been fixed.
    • More detail has been added to the architect's house on Ashdale.
    • Some small graphical improvements have been made to the smuggler cave beneath Ashdale.

  • The Death of Chivalry
    • During Death of Chivalry, players can now talk to Saradomin at Edgeville Monastery for a quick teleport to the Black Knights' Fortress.

  • Burthorpe/Taverley
    • Taverley druids have been graphically updated.
    • Crimson swift animations have been updated.
    • Grass, mud and river bed textures in Burthorpe and Taverley have been updated.
    • A redundant well has been removed from outside the Taverley inn.
    • The Fisherman in Burthorpe has moved further away from the fishing tutor.
    • Dungeoneering skill master and Fremennik shipmaster in Taverley have been combined.
    • Bryll Thoksdottir now has some voiced dialogue about Daemonheim.
    • Dungeoneering scenery has been moved away from outside Gudrik's house.
    • The navigation arrow in Taverley that points to Daemonheim now points to the correct coordinate.

  • TzHaar City
    • A pop-up message shown to members on TzHaar City entrance has been improved.
    • Cave entrances in the TzHaar City leading to Elder Kiln, Library, and Fight Cave have been renamed to improve navigation.
    • When talking to TokHaar-Hok during the Elder Kiln quest, if you aren't carrying TzHaar-Ket-Yit'tal's TokKul, you will be told where to get it.
    • Clearer directions have been added to the Brink of Extinction quest journal to help players that were confusing the Fight Kiln and Fight Cauldron caves.
    • Fight Kiln and Fight Cauldron are now on the Minigames tab if you have completed the requisite quests.
    • Pluralised "Fight Pits" and "Fight Caves" text has been standardised to singular "Fight Pit" and "Fight Cave".

  • Lumbridge
    • Animations on Lumbridge guards have been updated.
    • A guard dog in Lumbridge has been given a proximity animation.
    • Donie has returned to Lumbridge after a short holiday.


Engine Fixes:

  • RuneScape’s java certificates have been renewed. This will mean players will get a popup asking them to accept the new one. An ‘always trust’ tick box is available if they don’t want to see it again.
~The
Mod
Michelle
~

04-Aug-2014 11:25:27 - Last edited on 27-Aug-2014 13:19:12 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
11th August 2014


Graphical:

  • The member upsell pop up no longer appears to members on P2P worlds when clicking on challenges.
  • Some graphical issues with the Aviansie override have been fixed.
  • The Ice Asylum crystal no longer vanishes as doors are opened in Daemonheim.


Skills, D&Ds & Minigames:

  • Balloons no longer appear outside the courtroom after winning a court case.
  • The 'Twirl at the crossroads north of Rimmington.' clue scroll has been fixed.
  • The text for Smithing an iron smith's chest plate has been fixed.
  • Some text on the Void Knight lander squires referencing out-of-date information has been reworked.
  • A text alignment issue in the description of a Smuggling Job in Player-Owned Ports has been corrected.
  • The Ship Setup screen in Player-Owned Ports now has tick box to hide ship parts that are no longer relevant.
  • The resource icons on the ship interface in Player-Owned Ports have been re-aligned.
  • The background of the Voyage interface in Player-Owned Ports has been corrected.
  • The Trader and Black Marketeer now deal in the new trade goods and resources.
  • Curing diseased livids in Legacy no longer wipes the Magic abilities tab until log out.
  • The Adventurer's Log no longer displays the wrong amount of coins won from Treasure Hunter.


Quests, Challenges and Achievements:

  • The required combat level of NPCs to kill for the Mark II combat daily challenge has been corrected.


Other:

  • The chance for monsters to roll on the super rare section of the rare drop table has been reduced. This impacts low level monsters the most, high level monsters will see little difference.
  • The force walk areas located around the level 30 Divination spot south of Seers’ Village have been removed.
  • Players can no longer place a Totem of Wisdom with the Enlightenment aura active.
  • The greater runic staff now works correctly with the 'Make Leather' spell.
  • Players can no longer talk to other peoples spider pets.
  • Players may now use alchemy spells in the Pit and the Cradle, after completing Fate of the Gods.
  • Players are now able to light fires inside the Clan Camp.
  • Lighting fires in the Clan Camp will no longer remove the planks on the ground.
  • The engrammeter, used in Mahjarrat Memories, may now be charged with Elder memories.
  • The RuneScape Wiki link from the lobby has been corrected.
  • The Friends, Friends Chat and Clan Chat tab headers will now flash more vibrantly in the lobby when chat messages are waiting for players to read.
  • Text entered into the private messaging text box in the lobby's friends tab will now fill the full amount of space available within the text box.
  • Options from a previous item on an action bar slot no longer remain on a new object when switched on the action bar.
  • PvP loot will no longer appear to all players if both players die, one dying due to Wrath or Retribution.
  • Morrigan's javelin special attack will now give a 20% damage boost in PvE situations.
  • Fixed an issue where ice strykewyrms could not be damaged under certain circumstances.
  • Pets can now scavenge in the Living Rock Caverns.
  • Names within the Friends Chat Setup interface will no longer occasionally be displayed as their rank.
  • Anticipation no longer causes channelled abilities to be interrupted.


Ninja Fixes:

  • Players can now select the respawn rate of instanced God Wars Dungeon bosses.
  • Players can now 'Fill' ogre bellows from the object when next to a swamp.
  • Swamp toads now have a 'Bloat' option.
  • There is now a warning before picking white lilies from a farming patch.
  • Players can now see their current produce points on a new overlay in Livid Farm.
  • Completion counts are now tracked for each difficulty of Treasure Trail and will display upon completion of a trail.


Engine Fixes:

  • A flip and mirror option has been added to the Twitch webcam options.
  • There should now be fewer instances of being kicked to the login screen when attempting to switch worlds.
  • A fix has been applied for how some older graphics cards were handling graphics effects like bloom.
~The
Mod
Michelle
~

11-Aug-2014 11:56:44

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
18th August 2014


Graphical:

  • The autocast highlight box should now appear again with off-hand spells selected.
  • The water fountains in Edgeville Monastery have been fixed and the water now flows in the right direction.
  • Max will now be using updated animations and not Legacy ones.
  • Major stretching in the infernal mage's attack animation has been fixed.
  • The Ivandis flail is now held in two hands during combat and has the correct animation.
  • Bloodvelds in the Slayer Tower, Godwards and Morytania's Underground have now had their models updated.
  • The Trial Announcer outside the Grand Exchange no longer clips into the box he was standing on.
  • Some old squirrel models have been updated.
  • New polls will now highlight correctly whilst in Legacy Mode.
  • A small issue where players could see parts of Plague’s End from the Araxyte Hive has been fixed.
  • An issue with the Ranged skill abilities interface that was causing an incorrect button to appear when scaled to a small size has been fixed.
  • An issue with ribbon pull out menus opening in the wrong direction has been fixed.
  • Models for the hellhounds in Player-Owned Houses have now been updated.


Skills, D&Ds & Minigames:

  • The trimmed Summoning cape now boosts correctly.
  • Snapegrass is now teleported to your bank by Signs of the Porter when it is picked up rather than when it is harvested from farming patches.
  • The life points listed in the description for the rocktail soup scroll now matches the new value.
  • An interface issue with the Cure-plant option in Livid Farm has been fixed.
  • The healing stats of heim crab potato in Dungeoneering have been corrected.
  • Celestial dragons no longer get bored of fighting after freezing players in time.
  • The XP skill select interface will no longer highlight the last selected item when opened.
  • Recharging the sceptre of the gods now uses the correct amount of jeweled and gold artifices.
  • Players may now opt to pay the Zombie farmer for crop protection while their greenfingers aura is active.
  • The eggsterminator no longer makes you sheathe your weapons if you had them unsheathed in Legacy Mode.
  • Tagging monsters during Slayer assignments with a partner no longer counts as 2 kills.
  • Some misleading text when you kill somebody with warbands items in your inventory has been reworded.
  • You can now obtain another sceptre of the gods if you have one keepsaked.
  • Malignius Mortifer no longer offers the player a brown apron in order to enter the crafting guild.


Quests, Challenges and Achievements:

  • A spelling error on Lady Meilyr's dialogue during Plague's End has been fixed.
  • An issue with Red Revolution being unable to be completed if a player has finished Plague's End has been fixed.
  • Some Mourners and slave workers in the Temple of Light tunnels are no longer present after the completion of the Plague's End quest.
  • Some post quest chat has been added to Farmer Brumty, General Hining and Gwir after Plague's End has been added.
  • Players are now able to receive a crystal trinket after completing Plague’s End.
  • Some wording on interfaces during the Plague's End quest has been adjusted.
  • Lady Hefin and Lord Cwrys will no longer disappear when multiple players are interacting with them at the same time.
  • Plague's End will now correctly reward 2 Treasure Hunter keys.
  • Plague's End will now appear on Adventurer's Log after completion.
  • The magic tutorial in Blood Pact while on the path system no longer triggers if you have a high-level magic spell set to autocast.
  • The spelling of 'Trahaearn' has been corrected on the interfaces called by checking the exoskeleton reward from Plague's End
  • Some unneeded capitalisation of dialogue during Plague's End has been removed.
  • A typo when adding the ring of duelling to the action bar has been fixed.
  • A typo in 'Eastern Discovery' book has been fixed.


Other:

  • The Cooking Skill Advance Guide now says to use pitta dough to make pitta bread, instead of bread dough.
  • A typo when customising ribbons has been fixed.
  • The bug report interface will now allow the correct amount of characters when sending another bug report in the same session.
  • Players will now receive a clear message if they for any reason cannot use balloon travel.
  • Duke Horacio's lectern is no longer interactive.
  • You can no longer attempt the 'Use' operation on an item that is considered to be an empty inventory slot.
  • An error with the destroy message from the ankh and was has been fixed.
  • The blocking around the Lumbridge windmill has been improved to reduce the risk of face-planting the walls.
  • All 6 versions of the broken heart can now be keepsaked.
  • Superior kyzajs may be switched from a special attack version to a passive version, and vice versa, by using them on the Bandos altar to match the Bandos godsword.
  • Cooked snails now give a more accurate health increase when consumed.
  • Attack styles are saved in EoC and Legacy modes independently.
  • Players can no longer use the legendary pet ‘scavenge’ ability to retrieve the fire feather from the Entrana firebird.
  • The volume of the audio for the Energy Condenser emote for the Prototype colossus has been increased.
  • Animated armour in the Warriors' Guild now has a weakness to crush.
  • An issue that did not let you use Quick Chat in the Guest Clan Chat tab has been fixed.
  • Active scrimshaws and auras now display on the buffs/debuffs interface.
  • The bonds pouch now correctly opens if you do not have your inventory visible in Legacy mode.
  • Tweaked Green Dragons to make sure they behave correctly in single way Wilderness.
  • The correct warning is now displayed when attempting to drag Barrows items from the bank.
  • You won't send achievement broadcasts anymore if you've set yourself to appear offline.
  • The use multiple stars interface will not appear if you have a prismatic and non-prismatic star in your inventory.
  • The clan avatar options are now accessible again from the summoning icon when in Legacy Mode.


Araxyte Hive Fixes:

  • Acidic spiders will no longer spawn underneath Araxxor.
  • Damage from Araxxor’s cocoon move will no longer hit the player when moving into phase 4.
  • Spiders that attack the graves within the Araxyte graveyard have been told off and sent home.
  • When being cleaved on the acid ramp in tunnel 2, you will no longer get moved onto an invalid tile.
  • The cocooned body outside the cave will now tell you what tunnels are open.


Legacy Fixes:

  • Your combat level displayed in the hero interface will no longer have a duplicate reference next to it.
  • Casting Vengeance will no longer delay auto attacks.
  • The damage of Ket-Zek has been reduced to be much closer to the original
  • The FPS display has been moved slightly to the left.


Ninja Fixes:

  • Players can now wear the vyreling, vyre grunt, vyrewatch and vyrelord/vyrelady titles without having to wear the Darkmeyer disguise.
  • You can now benefit from the Varrock armour Smithing bonus when wearing the blacksmith’s top (assuming you've completed the respective achievement diary).
  • The captains log will now teleport you directly into your port.
  • The light creatures in the Tears of Guthix cave now have right-click options to choose to take you either across or into the chasm.


Engine Fixes:

  • A fix has been applied to correct the overly large vegetables that have been growing for some players.
~The
Mod
Michelle
~

18-Aug-2014 14:25:05 - Last edited on 18-Aug-2014 16:12:12 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
26th August 2014


Graphical:

  • The icon for the mourner gear in the Player-Owned House armour case has been updated.
  • Some world map icons in Legacy mode have been corrected.
  • Players will no longer slide if they click 'Listen-to Musician' from a distance.
  • The preview animations for Heart of Autumn and Heart of Spring now have a fixed angle.
  • Cosmetic overrides will no longer be removed when a PK skull expires.
  • The chi-blast mining override now plays correctly in the Lava Flow Mine.
  • Eluned's chathead in the NPC Contact Lunar spell interface has been updated.
  • Closing an interface tab no longer causes a different tab to be highlighted.
  • An issue with the NPC chat overlay using the wrong graphical skin has been fixed.


Skills, D&Ds & Minigames:

  • Weapons are now always sheathed when tending a bonfire.


Quests, Challenges and Achievements:

  • The Dagannoth Mother can once again only be killed with the balmung weapon.
  • The scrolling position of the quest journal interface now resets when switching quests to ensure the journal doesn't appear to be blank.
  • The combat level for the Skeleton Warlock in The Restless Ghost quest overview has been updated.
  • A typo in examiner's dialogue during Digsite quest has been updated.
  • Pinning tasks will no longer display a different task than the one selected.


Other:

  • Killing Commander Zilyana in hard mode will now count towards Soul Reaper assignments correctly.
  • The Armadyl crossbow has been removed from Kree'arra's reward list in the beasts tab of the adventures interface.
  • A typo on the Beasts interface has been corrected.
  • Any remaining spiders in the Araxxor boss fight will no longer get stuck in the phase 3 area during the Araxxi fight.
  • Players will no longer be moved to a blocked tile when entering the Araxxor fight which was causing them to not be visible to the boss when it spawns.
  • The ‘deposit beast of burden’ option from the bank will now deposit all of the BoB items correctly.
  • Meat from large animals other than cows can now be dried to extract sinew for crossbow strings.
  • Players can once again claim multiple Clan cloaks and Clan vexillums
  • Barrows armour set effects are now displayed correctly if using armour pieces of different charges.
  • An issue with players having a Completionist cape (t) and Completionist cape being keepsaked at the same time has been fixed.
  • The songs "Hot'n'Bothered" and "On the Wing" no longer play in unsuitable areas.
  • Clearing several items in turn in the wardrobe interface no longer resets slots to their old override.
  • Pickaxe overrides will be correctly cleared when removing items from the keepsake box.
  • Raw monkfish now required 62 cooking to cook and not 64.
  • The click area on the Wilderness canoe station interface has been corrected to prevent players getting lured to the non-existent "Treasure Island".
  • Attempting to unequip an activated aura to the bank will now give a confirmation message.
  • The size of the Options Menu has been increased to allow space for the Facebook logout check box.
  • The chat tabs in Legacy will now flash blue for a short period and remain blue until the appropriate tab or the all tab is selected.


Ninja Fixes:

  • Abyssal demons have had their models and animations updated.
  • Pyrefiend and icefiend models and animations have been updated to use the God Wars models and animations.
  • All Kurask models and animations have been updated.
  • The animations for alchemy, super heat, enchant, charge orb, bones to bananas, and bones peaches have all been updated.
  • The stunned animation has been updated.
  • Players are now able to retrieve seeds from multiple plants pots containing saplings of the same variety.
  • Snowy knight butterflies now heal 975 life points.
  • Players will no longer get over-excited when bloating or releasing toads.
  • More messages have been added to the spam filter for when withdrawing items using a bank preset.
  • An Araxxor preset name has been added to the bank preset system.
  • Selecting the assemble option on crystal key parts will now auto assemble all key halves in a player's inventory.
  • Mobilising Armies minigame dwarf models and animations have been updated to those that are used outside of the minigame.


Engine Fixes:

  • A fix has been applied to stop players from being able to cause client disconnects via their pets.
  • A couple of small performance improvements have been made.
  • A fix to the interface scripts that were causing a client crash has been implemented.
  • A change to the text cursor has been made to prevent it not being able to go to the start or end of a line in certain circumstances.


HTML5 Engine Fixes:

  • An error with the HTML5 camera that was spamming errors has been fixed.
  • Recolouring items from Solomon’s General Store now works correctly in HTML5.
~The
Mod
Michelle
~

26-Aug-2014 10:54:47

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
1st September 2014


Graphical:

  • Some stretching issues have been fixed. These include Agrith Naar in the Shadow of the Storm quest, Nezikchened in Legends' Quest, the Jungle demon in Monkey Madness, and Kolodion in Mage Arena.


Skills, D&Ds & Minigames:

  • A runic staff charged with the Make Leather spell will now tan any type of leather.
  • The Jade Vine is killable once more.
  • A bank icon has been added to the new chest at Barbarian Assault.
  • It is no longer possible to toggle between Legacy and EoC mode within a duel.


Quests, Challenges and Achievements:

  • Several tweaks have been made to the cut scenes used in One Piercing Note to ensure they play correctly.


Other:

  • An NPCs weakness on the mouse over tooltip no longer occasionally displays the wrong weakness.
  • Players will no longer reconnect to guest clan chat when they are already in that clan.
  • Players can now load and save their wardrobe presets again.
~The
Mod
Michelle
~

01-Sep-2014 11:59:19

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