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New Lapis Lazuli jewellery

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schlesy
Feb Member 2019

schlesy

Posts: 123Iron Posts by user Forum Profile RuneMetrics Profile
So, the mining rework made lapis pretty easy to gain, and we need new lapis jewellery to sink them(similar to the need for more uses of the alchemical onyx).

The progress is simple: adding 3 new lapis jewellery, which people would use, to keep lapis relevant, at least as opal.

1) Amulet of sight. Requires a silver bar, a lapis lazuli ,and a ball of wool. Gives a ranged bonus of +18, similar to amulet of magic and amulet of strength, for magic and strength, respectively.
It should be noted that this item will nerf the value of the amulet of accuracy, and it should be reworked.

2) Ethereal necklace. Requires a silver bar and a lapis lazuli. This item has a 3% chance to double your runes when siphoning in the Runespan, giving twice as much experience.
It lasts for a set amount of successful double sihpons, until it degrades to dust.

3) Brace of the fletcher. requires a silver bar and a lapis lazuli. This item has a 20% chance to automatically fletch logs into arrow shafts while woodcuting, rewarding fletching xp.
it last for a set amount of logs cut, regardless of fletching status of the log.

Side notes: Who would use the items?
1) Rangers with low dungeoneering, mainly f2p.

2) Players looking to maximize runespan points.

3) Woodcutting AFKers, without a sentinel outfit(or the inferno adze). Also for those who prefer fletching exp instead of firemakkin exp while AFKing.

Tradeable items affected: amulet of accuracy. This item could be given a new affect, such as giving the wielded weapon +1 tier in its accuracy(but not damage). Still open for suggestions on this.

19-Jan-2019 17:25:09 - Last edited on 02-Feb-2019 20:23:19 by schlesy

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 4,996Adamant Posts by user Forum Profile RuneMetrics Profile
Love the suggestions. Support :)

Got a bit of input though:

- I am not sure how to interpret the tier buff of the amulet of accuracy. If it's a buff like bronze->iron it is way stronger than a low levelled quest reward should be, if it's a buff like tier 10->11 it will fall short to a proper damage necklace, as the difference in accuracy is... well basically nothing to compensate the loss of direct combat power. Since hit chance isn't that much of an issue at low levels, I think it wouldn't hurt if it just was lower levelled amulet of power, easily accessible for ironmen though:

Seeing https://runescape.wiki/w/User:Suity/TierScape#Amulets it could be a +10 or +12 all style bonus, depending on it should be equal or slightly worse to the first tier of dungeoneering amulets. Either way it would be something players would use and eventually phase out for power.

Love the lapis jewellery ideas in general. Got not too much to add in there.

What might also be worth a thought could be taking a look at alchemical onyxes: Since they varied a bit from the basic jewellery formula it might at least be worth a thought of considering a degrading pocket slot item as well (as sigils still only are used for ultra niche items - I hope this will change over the course of 2019) - with a bonus either related to combat or skilling.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

19-Jan-2019 19:20:51 - Last edited on 19-Jan-2019 19:37:17 by Rikornak

schlesy
Feb Member 2019

schlesy

Posts: 123Iron Posts by user Forum Profile RuneMetrics Profile
Rikornak said:
Love the suggestions. Support :)

Got a bit of input though:

- I am not sure how to interpret the tier buff of the amulet of accuracy. If it's a buff like bronze->iron it is way stronger than a low levelled quest reward should be, if it's a buff like tier 10->11 it will fall short to a proper damage necklace, as the difference in accuracy is... well basically nothing to compensate the loss of direct combat power. Since hit chance isn't that much of an issue at low levels, I think it wouldn't hurt if it just was lower levelled amulet of power, easily accessible for ironmen though:

Seeing https://runescape.wiki/w/User:Suity/TierScape#Amulets it could be a +10 or +12 all style bonus, depending on it should be equal or slightly worse to the first tier of dungeoneering amulets. Either way it would be something players would use and eventually phase out for power.

Love the lapis jewellery ideas in general. Got not too much to add in there.

What might also be worth a thought could be taking a look at alchemical onyxes: Since they varied a bit from the basic jewellery formula it might at least be worth a thought of considering a degrading pocket slot item as well (as sigils still only are used for ultra niche items - I hope this will change over the course of 2019) - with a bonus either related to combat or skilling.

It's supposed to be like 10->11 like. Should be useful for situations where the accuracy is more important than the raw damage.

If it's too weak, I guess it could be boosted to be +2 or +3.
Also, it should be noted that in this suggestion, the amulet doesn't give a damage bonus. Just higher accuracy (hitting chance). Think about how much is GWD2 weapons better that the standard 80 weapons.

I prefer to not make the amulet a weaker version of the power amulet, unless it is impossible to give this quest reward its own niche.

Thanks for the support though.

20-Jan-2019 10:57:03 - Last edited on 20-Jan-2019 10:57:45 by schlesy

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 4,996Adamant Posts by user Forum Profile RuneMetrics Profile
schlesy said:

It's supposed to be like 10->11 like. Should be useful for situations where the accuracy is more important than the raw damage.

If it's too weak, I guess it could be boosted to be +2 or +3.
Also, it should be noted that in this suggestion, the amulet doesn't give a damage bonus. Just higher accuracy (hitting chance). Think about how much is GWD2 weapons better that the standard 80 weapons.

I prefer to not make the amulet a weaker version of the power amulet, unless it is impossible to give this


That is true when accuracy matters, but:

Comparing to any t80 weapon you gain 10 tiers of accuracy (basically the upgrade from chaotic to noxious), without losing any damage, comparing it to another t85 weapon you're sacrificing damage for a comparable amount of accuracy (so it still would have the value of a t85 weapon overall - being more useful when accuracy actually matters - and well otherwise you could directly use a t80 weapon).

The amulet will cost you damage directly, while only granting miniscule amounts of accuracy - you wouldn't want to equip it in higher levelled situations if it has no style bonus at all and at low levels accuracy just doesn't matter as much (unless you're trying to attack something higher levelled with the wrong style of course). I certainly like that idea, but I just think a style bonus is a must for a combat amulet. Maybe as a different suggestion - make it a weaker version of the extreme dominion medallion: +10 all styles and granting a 0.5 % accuracy bonus as a passive effect. So you would eventually phase it out for style based amulets in terms of pure damage (while not being entirely useless in this aspect) and extreme dominion or reaper when accuracy matters.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

20-Jan-2019 11:37:50 - Last edited on 20-Jan-2019 11:38:03 by Rikornak

Deltaslug

Deltaslug

Posts: 27,504Sapphire Posts by user Forum Profile RuneMetrics Profile
I do agree in making some useful jewelry.
However, enchanted jewery effects are also somewhat tiered to the crafting level (and magic level) used to make them.
(ok, yes, the Magic Amulet is +18 magic for a sapphire jewelry. just as str amulet is +18 for ruby).

Amulet of Ranging suggestion: why not let the enchanted gem upgrade the Amulet of Accuracy to a +18 amulet?

Ethereal Necklace would probably need to cap on Body Runes (or elemental runes) while in Runespan. Otherwise, people would save them for Death+ runes in Runespan. Or you would need to have a set number of charges and the higher of tier of rune it doubles, reduces the amount of charge respectively (ie: you could double 500 Air Runes, 200 Body Runes or 20 Soul Runes)
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21-Jan-2019 14:08:31

schlesy
Feb Member 2019

schlesy

Posts: 123Iron Posts by user Forum Profile RuneMetrics Profile
Deltaslug said:
I do agree in making some useful jewelry.
However, enchanted jewery effects are also somewhat tiered to the crafting level (and magic level) used to make them.
(ok, yes, the Magic Amulet is +18 magic for a sapphire jewelry. just as str amulet is +18 for ruby).

Amulet of Ranging suggestion: why not let the enchanted gem upgrade the Amulet of Accuracy to a +18 amulet?

Ethereal Necklace would probably need to cap on Body Runes (or elemental runes) while in Runespan. Otherwise, people would save them for Death+ runes in Runespan. Or you would need to have a set number of charges and the higher of tier of rune it doubles, reduces the amount of charge respectively (ie: you could double 500 Air Runes, 200 Body Runes or 20 Soul Runes)

Regarding the enchanted gem: while it could be used to create new jewellery, the enchanted gem is mostly tied to slayer. Making an amulet of raw ranged power from it wouldn't fit its theme. Or did I misunderstood you?
Regarding the necklace, well that is true to anything which is useful to multiple tiers. They are best used on the top tier.(see metamorphosis ring). I don't think it's really a problem. You could maximize your gp/points by using it with soul nodes only(body in f2p), but you could also use it at lower levels for extra points early on.

21-Jan-2019 15:47:39

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