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OSRS, 2010 separate client

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T_Crusher pk

T_Crusher pk

Posts: 7Bronze Posts by user Forum Profile RuneMetrics Profile
I do wish another client could do 2010 human model update or whatever I've been explaining about on OSRS discord. It Doesn't seem that hard to me just to think about 2010 off the top of my head. So we can get 2 clients and I get to pick 1 or the other. I see nothing wrong with it and people will get back part of the nostalgia I miss. It will never end. 07 graphics feel too tiny and we may have to get 2 builds of the game to choose to play on 1 character.

Its should happen in 12 years or less since I will be happy sooner. And we need more players so the population can do stuff without getting bored out of our minds. Since I think npcs are missing this movement mi jig. Where it felt staggy or something. At least when I was looking at the walking animation and "the kind of smoothness" of it back in 2010 version. But it was like a mixture of 2 interesting things that I like. Hard to describe btw. I do like its sounds and I don't know what happened to each individual one of them. Are they stored in a folder? If so, can I listen to each idividual one? Like the slash scrimitar sound? Slash longsword/sword sound? I really liked the slash sound of the scrimitar the best and its forward animation. It always brightened my day. They should really use the July 14th, 2010 version for just the graphics into this OSRS 2nd or optional client or any version before they updated the player's pupils to the white and tiny black eyes. So just the black eye one. I liked the arm positions of that era even more then 2011's.

But lets not discuss 2011 since I'd never liked those models of humans and characters to begin with. I think those changed in February 2011 btw. It was a terrible choice for the combat animations for the scrimitar. Looks and feels more terrible. So 2010 combat animations and human models in another client for OSRS. That is all. They dont really have to work on each individual building or remake it if it costs more time. Just the humans and make them bigger then OSRS.

29-Jan-2019 05:29:37

T_Crusher pk

T_Crusher pk

Posts: 7Bronze Posts by user Forum Profile RuneMetrics Profile
Heres a video link to the version I liked.
https://youtu.be/PWiaA1-Rx_U.

Its 2009 tho and its a tutorial video on agility. I liked the 3D trees. Like I can see the depth perception better for each object.

29-Jan-2019 06:23:20 - Last edited on 29-Jan-2019 06:24:43 by T_Crusher pk

Steelweaver
Sep Gold Premier Club Member 2015

Steelweaver

Posts: 11,760Opal Posts by user Forum Profile RuneMetrics Profile
They've said time and again, it won't happen.

They won't split the community up further and they don't want to drag OSRS up.
The Steelweaver

World Guardian #835
Maxed 9/7/2016
120 Smithing 1/4/2019

29-Jan-2019 06:31:15

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
can someone post that quote from mod west explaining why updated graphics/a new client wont happen?

a new client is even more unliklely...Jagex aren't going to split up and focus even more of their team on a third version of the game that no-one even really wants.

29-Jan-2019 07:09:36

T_Crusher pk

T_Crusher pk

Posts: 7Bronze Posts by user Forum Profile RuneMetrics Profile
Oh, what happens if it doesn't split it up? I wanted runelite to do something with a toggle for 2010 human arm positions with the idle animation as well but 1 of the admins on Discord said no.

29-Jan-2019 11:39:40

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