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The Temple at Senntisten

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Yino

Yino

Posts: 62Iron Posts by user Forum Profile RuneMetrics Profile
Hello Runescapers, some of you may remember the quest 'The Temple at Senntisten',
most widely known for its rewards: The Ancient Curses. Curses have been a major
topic of controversity, often deemed by many others as being 'OP'. However, I
personally believe in the positive effects that curses can bring about and I would
like to convince everyone here as well.

Currently in OSRS, there is no means of end-game prayer, making the only reason
training beyond 70 prayer is to get the prayer cape. Ancient curses will be able
to fill that gap in. Futhermore, the economy can be affected positively. Currently,
bones are inexpensive for their purpose - the demand will help balance the economy.

The Temple at Senntisten is also a a very important milestone in the Zaros
questlines. Right after 'Digsite', the temple of Zaros is discovered, and the
quest 'Desert Treasure' leaves players wondering what happens next. I personally
believe this quest plays a major role in the storyline and that it should exist.
The quest reveals more about the mysterious race known as "Mahjarrat" and gives
insight on their future plans.

While the most controversial topic is on how overpowered the curses are and
makes pvm and pking too easy, this I do agree. A few of the curses should
be tweaked so that it may work better in OSRS.

Soul Split - this curse is the main problem. It acts as a smiting technique
as well as a healing method. If the healing can be lowered to only 1/3 of its
effect back in RS2, it will still be viable but not strong enough to completely
replace food. The prayer points drained rate should also be increased by 1.25
times so that it will balance out its worth.
The pessimistic idealist

24-Apr-2016 18:18:02

Yino

Yino

Posts: 62Iron Posts by user Forum Profile RuneMetrics Profile
Leech Special - In the PvP community, I have heard that this had been a major
rage-inducing agent because the leech can be coined 'disrespectful'. While I
agree on this, a proposal is to have the leech curse drain recovering spec
instead of the active spec bar. For example, have the Leech Special 'drain'
half of the 10% recovered by the target player so that they only recover 5%
per update while the user gains 5% of the special leeched. This will still
follow the rules of "hindering" the enemy while benefiting oneself in a way
that will only disrupt the other player minimally.

The final curse which had been of much debate is Turmoil. Personally, I do not
see a need to nerf this curse. The reason is that a lot of players do not realize
that it is in fact weaker than piety for the first hit. Even after fighting
a maxed enemy, the boosts are only about 2-3% greater than piety on average.
While some may complain that this gives turmoil users advantage over piety users,
and this is true and an undeniable fact, please keep in mind the work and
effort people have put to use this curse. Overall, 2-3% bonuses as an end-game
prayer is not too absurd.

I strongly believe that the Temple at Senntisten and Ancient Curses can be
looked at for they have a high potential to benefit the game. With some
tweaking, they can fit perfectly into OSRS and I would love to be able
to see those awesome animations again.
The pessimistic idealist

24-Apr-2016 18:18:31

Ownage

Ownage

Posts: 13,379Opal Posts by user Forum Profile RuneMetrics Profile
I wouldn't mind curses so long as SS is basically smite since I don't like the fact it healed at all.
It made stuff like the SGS and full Guthans basically redundant.

We definitely need Anguish and Torment though should they ever come back and even then all 3 boosting prayers should be nerfed down.
@OwnageRS
| May Saradomin be my sword! |
British Noob
|
OSRS
| #RNGsus

24-Apr-2016 23:00:44 - Last edited on 24-Apr-2016 23:01:15 by Ownage

Hallowang

Hallowang

Posts: 24Bronze Posts by user Forum Profile RuneMetrics Profile
I strongly support. The noobs that say "I don't support" are usually low level or kids that don't play enough to realize how it makes the game more interesting as it currently getting stale. All the noobs will say "power creep, power creep", I like the idea as I worked hard to achieve them pre-eoc.

25-Apr-2016 06:01:51

Avid Sparx

Avid Sparx

Posts: 28,098Sapphire Posts by user Forum Profile RuneMetrics Profile
Icycle said:
I do not currently support adding new prayers above level 75.
'Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.'
T. Pratchett, 1948-2015 RIP, you are missed

25-Apr-2016 06:39:16

Barca
May Gold Premier Club Member 2014

Barca

Posts: 4,502Adamant Posts by user Forum Profile RuneMetrics Profile
The Temple at Senntisten required the following quests...
- The Tale of the Muspah
- Missing My Mummy
- Defender of Varrock
- Curse of Arrav
We don't have any of em in osrs

Prayer is fine as it is atm
I could brag about my achievements down here, I just choose not to

25-Apr-2016 07:56:51

Experience
Feb Member 2012

Experience

Posts: 2,197Mithril Posts by user Forum Profile RuneMetrics Profile
We don't even have rigour/augury yet... Might be better to let those be added first from raids or however they plan on adding them to the game before curses are considered.

25-Apr-2016 09:36:40

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