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Repairing dyed elite sirenic

Quick find code: 74-75-950-66076745

Abyssion
May Member 2011

Abyssion

Posts: 24Bronze Posts by user Forum Profile RuneMetrics Profile
Much like the new trimmed masterwork armour, if your armour is at 100% because you've worn it once, you can never augment it. However unlike trimmed masterwork, you cant fix it from 100% back to an 'unused' state.
Even if you degrade it back to 0%, (as far as im aware) repairing a broken piece will only bring it back up to 100%. I understand elite sirenic is supposed to degrade to dust, but dyed versions will never have the ability to augment it, once its been worn once.
Could you please look into some kind of solution to fix the dyed versions of elite sirenic, if its 100%, or 99.9%, back into an unused state so we can augment it?

17-Jan-2019 23:31:13

Abyssion
May Member 2011

Abyssion

Posts: 24Bronze Posts by user Forum Profile RuneMetrics Profile
Just noticed another bug. Once its been augmented, adding it to keepsake box works, but upon trying to wear the item through cosmetics, augmented items come up as the regular version, and its saying you do not have the item keepsaked.

17-Jan-2019 23:48:32

Abyssion
May Member 2011

Abyssion

Posts: 24Bronze Posts by user Forum Profile RuneMetrics Profile
Not in a rush for a fix but Jagex please take a look at these issues. The set i'm having a problem with is the Shadow dyed Elite Sirenic, but there might be others out there with different dyes and the same issue. Spending big money on this gear and having it not work is just the worst.
Thanks for reading my post, much love, keep up the good work guys.

17-Jan-2019 23:52:23

Stevhen
Oct Member 2018

Stevhen

Posts: 9Bronze Posts by user Forum Profile RuneMetrics Profile
Same issue Jagex. I I'm trying to repair my Elite Sirenic Chaps (Barrows) to 100% (unused) so that I can augment it at the workbench. it worked just fine for the plate, but iv repaired the legs like 5 different times with a stack of Ancient Scales, and the best i have gotten so far is 99.3%, they normally only repair to 99.2%.

While I see why a player might not want to waist part of a scale to get the last %, if its going to end up uneven, while its full (this item does not need recharging yet.) at 99.2%, a person should be able to go ahead and force that last scale to be used to get it back to 100% (unused) to augment the item at work bench.

Its a little frustrating to have a high priced item like this, with this sort of glitch.

30-May-2019 07:39:23

Quixilver10
Sep Gold Premier Club Member 2013

Quixilver10

Posts: 297Silver Posts by user Forum Profile RuneMetrics Profile
I'm having the same issue, on the dyed elite sirenic legs. I equipped the body/legs by accident before augmenting, had to degrade them then re-repair back to 100.0% to augment. Body worked fine, can't get the legs to do the same. Really hoping to start using them soon... :( You're beautiful and I love you.

22-Jun-2019 12:26:24

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