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Augmentable Inferno Adze

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Draco Burnz

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Ulume said:
As long as you still had to replace it by lighting all the torches again, I'm totally fine with it. It acting as both a hatchet and a pick might be a problem though, so since it's only equivalent to a rune pick, it should probably only work as a hatchet.


If you mean when you disassemble it of course as that would cause it to have a side effect.
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Draco Burnz

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Uncle Pob said:
djustments to anything relating to the mining skill aren't on the table right now, because it doesn't make sense to make any adjustments to things that will later become impacted by the Mining & Smithing Rework. That is why they didn't even rework the mining and smithing skillcape perks either.


Dont see what this has to do with anything.

I mean why couldnt they do this as it is a pick after all and what are picks used for?
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28-Aug-2018 11:12:37

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28-Aug-2018 11:16:26

Draco Burnz

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Miu said:
Since augmentable skiller tools need to be at least level 60 in tier, and the pickaxe portion of the adze is only tier 40,


Yet the wiki states otherwise:

https://runescape.wikia.com/wiki/Augmented_inferno_adze

I mean for a hatchet the adze is t60.
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28-Aug-2018 11:20:41 - Last edited on 28-Aug-2018 11:21:05 by Draco Burnz

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28-Aug-2018 11:23:15

Draco Burnz

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Miu said:
Devalues dragon hatchets with an augmentable alternative that's easily reclaimed.


Please start explaining your reasonings .

Also this isnt easily to reclaim as if you disassemble or destroy you have to light all 13/14 beacons again vs buying dragon hatchet/pick from ge.

So try again.
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28-Aug-2018 20:33:29 - Last edited on 28-Aug-2018 20:37:20 by Draco Burnz

Draco Burnz

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Ms Toxicity said:
A number of off topic posts, discussing others and their posting style have been removed. Similarly, moderation-type posts have also been removed. If you are not from the Forum Moderator team, such remarks serve to further inflame the situation.

Please discuss the topic, rather than how others have posted.


Ty :)
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28-Aug-2018 20:36:20 - Last edited on 28-Aug-2018 20:36:32 by Draco Burnz

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Miu said:
Also you can easily preload the beacons with the storage crates, after which it won't take more than 10 minutes to do all of them. Just because you might find it difficult, doesn't mean it is.


Yet it still doesnt disprove how this is "easier to reclaim" then simply buying something from ge?

Also, just because you find it easy doesnt it is for others.

Miu said:
Invention is designed around item sinks, one of those item sinks is dragon hatchets, since both dragon and crystal hatchets (which require dragon hatchets) are the ONLY augmentable hatchets. Thus they'd be devalued.


If that were true they wouldnt have released siphons.

Plus how would this in any way truly "devalue" crystal/dragon pick/hatchets?

You do know both are by far better than adze right?

Once again please start explaining yourself.
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28-Aug-2018 20:50:17 - Last edited on 28-Aug-2018 21:25:29 by Draco Burnz

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Miu said:
Then why augment it if it's worse than other existing augmentable tools?


Choice.

What if someone doesnt have the money for a dragon tool and want to use something thats almost as good?

I mean you have so many choices in every other skill so why cant we have just as much in invention?

Miu said:
Siphons offer less XP, and are still made from invention materials, which they in and of themselves are made from disassembled items, thus siphons still act as an item sink.


Once again:

Draco Burnz said:
Yet it still doesnt disprove how this is "easier to reclaim" then simply buying something from ge?
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28-Aug-2018 21:47:22 - Last edited on 28-Aug-2018 21:55:58 by Draco Burnz

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Tenebri said:
8k dust (same amount for both hatchet and pick) to upgrade to crystal inferno. (hell maybe even more 8k dust due to the save of cost of not buying both dragon counter parts.... then be on level with crystal atleast. but then again after rework.... who knows whats goign to happen with tiers of pickaxes. and even how that effects inferno now


Exactly.
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30-Aug-2018 23:28:27

Draco Burnz

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Tenebri said:
i dont want to destroy mine but is there a fee? it just says with out replaying. but doesnt say free or charge.


Have to agree here.

Probably best to try out content before commenting.

Also just because this might be the case, doesnt mean it shouldnt be augmentable.

So if that your only argument, i feel sorry for you.
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17-Sep-2018 23:00:38 - Last edited on 17-Sep-2018 23:01:30 by Draco Burnz

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Kbunny1981 said:
When the new mining and smithing rework comes out the best pickaxe will be a combo of crystal, Inferno, and ...the new ores or bars. It was on a stream, so it'll get bumped up for the time put into it.


How does a new bis pick mean this'll become augmentable?
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18-Sep-2018 21:52:03 - Last edited on 18-Sep-2018 21:52:18 by Draco Burnz

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Miu said:
No it means that it'll get absorbed into a higher-tiered pick so it's unlikely it'll become augmentable.


So the post was meaningless here as we're discussing if adze should/shouldnt be augmentable.

Plus once again, how does a new bis pick mean adze cant be augmentable?
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19-Sep-2018 02:59:57 - Last edited on 19-Sep-2018 03:04:40 by Draco Burnz

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Miu said:
Because the new best in slot probably would be augmentable. Why should the inferno adze be augmentable when it's just a weird niche item?


How do you know for sure it is?

I mean im pretty sure theres at least a good few ppl who still dont have access to priff thus cant get crystal plus its better than dragon as it gives firemake xp.

As for why it should, feel free to reread the thread for the answers ;)
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26-Sep-2018 22:46:05 - Last edited on 26-Sep-2018 22:56:21 by Draco Burnz

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UrekMazino said:
Not been keeping up with this thread, but has there been any ideas or solution to combat the problem that the adze is different tier pickaxe and hatchet? Like how would it work? Do you get t40 or t60 xp when d/a siphoned? Or even t30 since its actually a t30 weapon.

Plus the free reclaim from King Roald would crash dragon hatchet prices unfairly, since its a free reclaim.


Theyd more than likely remove the mining aspect and just leave it a t60 hatchet.

I mean most ppl dont even use it for mining as it most useful perk is for wcing.

Plus i hardly see this as "unfair" as its only t60?

Thus ppl with higher tired hatchets wouldnt be affected.
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26-Nov-2018 11:09:32 - Last edited on 26-Nov-2018 11:10:03 by Draco Burnz

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Rikornak said:
Currently only dragon (and crystal as an upgrade to dragon) can be augmented - so it's t70 max. Making the adzes freely reclaimable actually caused a balancing issue for this aspect, which wasn't present before and I suggest to use a system similar to lucky items. If the item is just destroyed it returns to king roald, if you lose it due to dying or disassembling it you should have to re-obtain it by lighting all beacons again - or alternatively a gold fee.


Yet its only t60 and most ppl by now have at least a crystal hatchet so i really dont see the harm in this?

Sure, i can go with this.

If ppl are dumb enough to disassemble knowing full well of this, its on them really.
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26-Nov-2018 11:34:21 - Last edited on 26-Nov-2018 11:43:16 by Draco Burnz

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UrekMazino said:
Well siphoning is half the xp of d/a since you need twice as much xp to reach level 12. So d/a a hatchet isn't exactly a wild or bad idea for speed.


Yet theres ppl like me who like to afk there skills thus it doesnt matter how long it take.

Plus i never said it was a bad idea.
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27-Nov-2018 21:05:11 - Last edited on 27-Nov-2018 21:05:30 by Draco Burnz

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UrekMazino said:
You sure as hell said it was dumb. Plus just because you have a different playstyle doesn't mean you can call other styles dumb.


Actually no i didnt.

If you just took a moment to read what i did say, that part that was "dumb" was when ppl know what theyd have to do to get hatchet/pick back yet continue to disassemble anyways.

Yes for some lighting the beacons might be easy so if it is, so be it.

For the ones who'll complain though, yes there will be some as ppl always do, thats the "dumb" part.
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16-Dec-2018 03:57:18

Draco Burnz

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Miu said:
If people are bringing up outdated info and subjects which are no longer even relevant, then clearly someone missed the memo. You know very well this is a free forum. I'm just contributing and making sure everyone is up to date that the adze is a free to reclaim, making it very overpowered if it was able to be augmented.


Well thnx again for this info i guess.
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21-Dec-2018 00:22:41 - Last edited on 21-Dec-2018 02:37:27 by Draco Burnz

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Deltaslug said:
As for woodcutting, you still might have the same issue.
When you take into consideration the other invention perks that are out there, it again takes a major hit.

They'd need to bump the Inferno adze to T70 to make it worthwhile for you to augment it.


Id beg to differ as i see loads of d hatchets augmented.


Plus i fail to see how any of the skilling perks have to do with it being able to augment?
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23-Dec-2018 12:54:29 - Last edited on 23-Dec-2018 12:55:05 by Draco Burnz

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Draco Burnz

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Also for those wanting to mention the tweet jagex sent out

https://twitter.com/JagexRaven/status/768475833371660288

notice how it says imcando as well as adze arent considered yet w/ m&s rework you can now augment imcando.

So its only a matter of time before they allow this as well.
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