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Prif Gem Rocks no Onyx

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Vaseth

Vaseth

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Heinzchen said:
Have you noticed how when jagex mods screw over skillers they all hide when the complains come in.
But when pvm'ers complain they practically fall over each other trying to kiss their butts.
This update has nothing to with balance and all to do with giving pvm'ers a better gp source.
A nerf is a nerf no matter how you word it Shauny .


the difference is, pvmers cry when things are unbalanced, and try to get them balanced again

skillers, on the other hand, like things unbalanced, because they like being able to earn as much as pvmers without having to;

1. pay for supplies
2. risk anything
3. learn anything
4. do anything
5. have any kind of real life skill

11-Mar-2019 23:48:02

Vaseth

Vaseth

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Valea69 said:


there are no risks nor are any real skills involved

Now I'm skilling not killing due to still sucking at EOC .

I don't really care what's balanced or unbalanced in this game


so first you contradict yourself by saying no skill is needed for pvm, then saying your not doing pvm coz u dont have the skill

then you admit that your fine with things being unbalanced, which is exactly what i said

way to own yourself dude lol

12-Mar-2019 17:55:05

Vaseth

Vaseth

Posts: 11,813Opal Posts by user Forum Profile RuneMetrics Profile
KijinSeija said:
Subzero said:
Kyle Fer said:
I don't know what was wrong with them reaching alch price


Because Alch price forces an arbitrary minimum value on an item preventing it from hitting its true value.

Kyle Fer said:
we would always get what they were worth


That's the point, you wouldn't be getting what they were worth, you would be getting more than they were actually worth.


If I made the Alch Price of a Rocktail 100K, can you see how this would quickly destroy the economy? Rocktails aren't worth 100K they're worth 2K.


At the rate Onyx they were coming into the game they were probably only worth 800K, but everyone is Alching them for 1.1M. This causes inflation long-term and damages the games economy


Sub Zero talks about game economy!
Listen up folks!
Prepare your pens and paper!
Whoops I mean smartphones and computers!
Get reeaady for a 1 hour long seminar post!

Hands imaginary mic to SubZero


KijinSeijax talks a load of bollocks!
cover your ears folks!
prepare your earplugs!
whoops i mean cyanide pills!
get reeaady for spurious conceited and irrelevant posttrollish prattle!

Hands imaginary handgrenade with no pin in to KijinSeija

12-Mar-2019 18:01:39

Vaseth

Vaseth

Posts: 11,813Opal Posts by user Forum Profile RuneMetrics Profile
KijinSeija said:
Vaseth said:
Heinzchen said:
Have you noticed how when jagex mods screw over skillers they all hide when the complains come in.
But when pvm'ers complain they practically fall over each other trying to kiss their butts.
This update has nothing to with balance and all to do with giving pvm'ers a better gp source.
A nerf is a nerf no matter how you word it Shauny .


the difference is, pvmers cry when things are unbalanced, and try to get them balanced again

skillers, on the other hand, like things unbalanced, because they like being able to earn as much as pvmers without having to;

1. pay for supplies
2. risk anything
3. learn anything
4. do anything
5. have any kind of real life skill


1. Skillers pay for supplies: Gote, Lotd = 80m in addition to porter costs
2. Skillers risk as much as pvmers. For every gem that's not an onyx, a porter is wasted, which means gp lost.
3. Miners have to learn 4 tick auto mining to get the most out of mining.
4. Yes, skillers have to do something. Wait a minute, do you admit to botting skilling activities?
5. PvM real life skill: Hand eye coordination
Skiller real life skill: Patience


1. gote dosnt degrade, thats an item, not supplies.
2. thats not "as much" as pvmers risk. not by miles
3. click in the same place at least once every 4 seconds
i can do this blindfolded, with one hand behind my back. i actually tried.
a whisk can also do this. the nodding drinking bird can do this (we have all seen that simpsons episode lol) thats not skill.
4. i dont skill anymore coz its boring lol
5. you obviously dont understand the differnce between a skill and an attribute

12-Mar-2019 22:06:57

Vaseth

Vaseth

Posts: 11,813Opal Posts by user Forum Profile RuneMetrics Profile
AbstractPhil said:
Vaseth said:
Heinzchen said:
Have you noticed how when jagex mods screw over skillers they all hide when the complains come in.
But when pvm'ers complain they practically fall over each other trying to kiss their butts.
This update has nothing to with balance and all to do with giving pvm'ers a better gp source.
A nerf is a nerf no matter how you word it Shauny .


the difference is, pvmers cry when things are unbalanced, and try to get them balanced again

skillers, on the other hand, like things unbalanced, because they like being able to earn as much as pvmers without having to;

1. pay for supplies
2. risk anything
3. learn anything
4. do anything
5. have any kind of real life skill


You have some genuine issues understanding what REAL LIFE skill is, if you think THAT can be associated with PvM.

If you want some tough PvM, play the Dark Souls series. Better yet, play Monster Hunter World. Now that's some interesting reactionary gameplay for both games, mixed with a mess of item management and RPG elements.

Does this apply to the real world even though it requires a faster set of reactionary muscle twitches? No. Not unless you're into competitive games for an actual income.


my genuine issue seems to be being the only one of us that DOES know what real life skill is. its about reflexs, accuracy, timing, anticipation, pattern recognition.

yes ive completed dark souls 1+2, but i cant get warden title, so whats your point exactly?

maybe you misunderstood. when i say real world skill, i mean anything that requires the above. in game skill is a number - your skill level.

12-Mar-2019 22:10:20 - Last edited on 12-Mar-2019 22:11:20 by Vaseth

Vaseth

Vaseth

Posts: 11,813Opal Posts by user Forum Profile RuneMetrics Profile
A Vitalis said:
Subzero said:
-snip-


Right, well fuck it. Let's take a look at 20 kills an hour at current prices (easily doable by your "average" PvMer using drygores/bandos and a decent revo bar).

Lances are currently 27.7M. At 20 kills/hour you're getting a lance every 12.8 hours. This means you're getting roughly 2.16M per hour from Lances.

Crests are currently 24.2M. Again assuming 20 kills/hour and a crest every 12.8 hours, this is just shy of 2M/hr from crests alone.

This means that, at current prices and using the lowball number of 20 kills/hr, you're still making 4M an hour solely from uniques. Add an extra 1-2M or so from the commons you do get and even "average PvMer" vindicta is still 5-6M an hour, which is still a good bit higher than your 3-4M an hour number, even if the gap is a little smaller.


i think the point your missing isnt one of player specific maths

the point your missing is that a player can have 8 alts all mining at the same time, where as i cant really imagine you can kill vindy on more than 2 accounts at the same time max, and even then id personally struggle with that

and you can mine with at least 3-5 accounts WHILE YOU KILL VINDY

this is the issue, as the alts then destroy the main income from kiln, and a lions share of the income from rax

15-Mar-2019 16:25:31 - Last edited on 15-Mar-2019 16:27:05 by Vaseth

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