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Comp Cape Rework Dev Update

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Miu

Miu

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The other achievement categories getting their own capes of varying tiers is very cool.

Organizing achievements into more sensible places than a generic "completionist" tab is good.


Adding cape effects / passive stats to the player is nonsensical.
Grace period isn't needed, unless the content is something like golden rocks.

I see no need to change the comp cape itself though. The achievement capes proposed are exciting content for everyone. Fiddling with the comp cape is a waste of time that affects a small portion of the playerbase that wants comp but doesn't want to work for it. Time would be better spent on trying to make the game less top-heavy, than trying to streamline players into earning the endgame cape.
Don't forget – RuneScape members get TWO free spins a day instead of the usual one!

12-Mar-2019 16:05:58

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