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Violation of Integrity

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Miu

Miu

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Reminiscon said:
Miu said:
To poll a game change or update is to allow the community to determine the outcome on whether that content enters the game.

If something is polled, it therefore is decided by the community.

If something is indeed an integrity change, then it should never be polled in the first place. Because it wouldn't need to be.

Polling something, disregarding the results, and then implementing it anyway, is deliberately going against the community on something that is not truly an integrity change. It had already been determined as something the community should they themselves decide. This could be considered "rigging" of poll results, and also against the spirit of the game.




No support.

Just because Jagex makes idiotic decisions doesn't change that fact.

Their old stance was stupid and they realized it. They can't poll 100% of changes because some of them fail to pass by their very nature of making the game harder or being a nerf.

So just because of THEIR screw up doesn't mean the game should suffer.

I want more integrity changes. Because this game has A LOT of integrity issues to solve.


I'm not arguing against integrity changes. I'm arguing against things being polled to players and then Jagex going back on their word, rewriting it as an integrity change.

Example: Items dropped are now instantly visible to other players in the wilderness. This was polled, failed, then implemented.
Don't forget ľ RuneScape members get TWO free spins a day instead of the usual one!

17-Jul-2019 01:55:28 - Last edited on 17-Jul-2019 01:55:54 by Miu

Reminiscon
Oct Member 2016

Reminiscon

Posts: 3,426Adamant Posts by user Forum Profile RuneMetrics Profile
Angel2D4 said:
Italio Str said:
Couldn't be happier with jagex. Most people that play don't pk and shouldn't have a voice in pvp. Keep going over these risk free PvMers and they're spite voting when it comes to pvp content and the pking community will thrive.


Do you realize what you've just said?

"Most people that play don't pk"

If "most people that play don't pk" then why on earth would they support pvp content?

Sure, jagex can keep ignoring what "most people that play" want and/or don't want, but... they did that one time and it nearly cost them everything. They had no choice but to offer old school in order to save what was left of jagex when they made that horrific error.

Not that I believe any decision they make now will save them. Once Fukong discovers they can't sell it, they'll simply shut it down.

Just quite interesting that you'd identify the fact that "most people that play don't pk" and then appear to say it's good if jagex ignores "most people" in favour of the small portion of the players that do pk.



The game began a nose dive in late 2007 when they force removed the Wilderness along with Free Trade. Not comparable AT ALL. Nobody here is in support of such a horrible thing happening ever again.

PVP is the heart and soul of the 04-07 era and that is what we defend. If you support PVMers at the expense of PVPers, then you are supporting 2008-2012 degenerates.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

17-Jul-2019 01:55:44 - Last edited on 17-Jul-2019 01:56:52 by Reminiscon

Reminiscon
Oct Member 2016

Reminiscon

Posts: 3,426Adamant Posts by user Forum Profile RuneMetrics Profile
I'm sorry PVMers, but until ACTUAL death mechanics are restored (and I don't mean you lose 100k gp from risking 10B), nobody can take you seriously. You're a laughing stock. Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

17-Jul-2019 02:00:21

Angel2D4
Jun Member 2019

Angel2D4

Posts: 14,878Opal Posts by user Forum Profile RuneMetrics Profile
Reminiscon said:
Angel2D4 said:
Italio Str said:
Couldn't be happier with jagex. Most people that play don't pk and shouldn't have a voice in pvp. Keep going over these risk free PvMers and they're spite voting when it comes to pvp content and the pking community will thrive.


Do you realize what you've just said?

"Most people that play don't pk"

If "most people that play don't pk" then why on earth would they support pvp content?

Sure, jagex can keep ignoring what "most people that play" want and/or don't want, but... they did that one time and it nearly cost them everything. They had no choice but to offer old school in order to save what was left of jagex when they made that horrific error.

Not that I believe any decision they make now will save them. Once Fukong discovers they can't sell it, they'll simply shut it down.

Just quite interesting that you'd identify the fact that "most people that play don't pk" and then appear to say it's good if jagex ignores "most people" in favour of the small portion of the players that do pk.



The game began a nose dive in late 2007 when they force removed the Wilderness along with Free Trade. Not comparable AT ALL. Nobody here is in support of such a horrible thing happening ever again.

PVP is the heart and soul of the 04-07 era and that is what we defend. If you support PVMers at the expense of PVPers, then you are supporting 2008-2012 degenerates.


It's not '04-'07 any longer.. and there were many of us who stuck it out during those dark days and the game survived.

I'd say I honestly believe it was the return of the wildy (after saying it would "never" return) that began another downward spiral.. but there was certainly more.. both before and after.. however, my post wasn't "supporting" anyone. Merely questioning the "logic" of saying the vast majority of players should be ignored.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

17-Jul-2019 03:00:31

Reminiscon
Oct Member 2016

Reminiscon

Posts: 3,426Adamant Posts by user Forum Profile RuneMetrics Profile
The game survived? Surviving isn't necessarily good. It certainly was NOT thriving. I was there from 2005 until quitting in 2011, after finally accepting that version of RS was doomed. It was a very slow, very painful decline from 2007 onwards.

04-07 it was not "surviving." It was thriving. And back then, everyone had some interest in the Wilderness and PKing. It was the most lively pvp scene in the history of RuneScape, and it was also the greatest era of the game in recorded RuneScape history.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

17-Jul-2019 06:18:38

theábotádib

theábotádib

Posts: 1,043Mithril Posts by user Forum Profile RuneMetrics Profile
Reminiscon said:
The game survived? Surviving isn't necessarily good. It certainly was NOT thriving. I was there from 2005 until quitting in 2011, after finally accepting that version of RS was doomed. It was a very slow, very painful decline from 2007 onwards.

04-07 it was not "surviving." It was thriving. And back then, everyone had some interest in the Wilderness and PKing. It was the most lively pvp scene in the history of RuneScape, and it was also the greatest era of the game in recorded RuneScape history.


I mean OSRS was always meant to revolve around PvP sooooooooooooooooooo
my 8th alt

17-Jul-2019 06:20:04

Reminiscon
Oct Member 2016

Reminiscon

Posts: 3,426Adamant Posts by user Forum Profile RuneMetrics Profile
theábotádib said:
Reminiscon said:
The game survived? Surviving isn't necessarily good. It certainly was NOT thriving. I was there from 2005 until quitting in 2011, after finally accepting that version of RS was doomed. It was a very slow, very painful decline from 2007 onwards.

04-07 it was not "surviving." It was thriving. And back then, everyone had some interest in the Wilderness and PKing. It was the most lively pvp scene in the history of RuneScape, and it was also the greatest era of the game in recorded RuneScape history.


I mean OSRS was always meant to revolve around PvP sooooooooooooooooooo



And OSRS has a shot at matching or even surpassing that greatest era, but only if they do two things:

1) Force updates to breath life into pvp, especially the Wilderness.

2) Address integrity issues, most of which exist in the rest of the game.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

17-Jul-2019 06:23:10 - Last edited on 17-Jul-2019 06:23:32 by Reminiscon

theábotádib

theábotádib

Posts: 1,043Mithril Posts by user Forum Profile RuneMetrics Profile
Reminiscon said:
theábotádib said:
Reminiscon said:
The game survived? Surviving isn't necessarily good. It certainly was NOT thriving. I was there from 2005 until quitting in 2011, after finally accepting that version of RS was doomed. It was a very slow, very painful decline from 2007 onwards.

04-07 it was not "surviving." It was thriving. And back then, everyone had some interest in the Wilderness and PKing. It was the most lively pvp scene in the history of RuneScape, and it was also the greatest era of the game in recorded RuneScape history.


I mean OSRS was always meant to revolve around PvP sooooooooooooooooooo



And OSRS has a shot at matching or even surpassing that greatest era, but only if they do two things:

1) Force updates to breath life into pvp, especially the Wilderness.

2) Address integrity issues, most of which exist in the rest of the game.


1. They're been doing that.

2. They've been rebalancing PvM to PvP's standard and it's about fucking time. Imo, OSRS as it is now has more potential than it did in 2006 when no one understood or knew about the game's mechanics but rather just enjoyed the game innocently.
my 8th alt

17-Jul-2019 06:32:05

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