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Swap wildy and nonwildy

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PollTBowBuff
Nov Member 2018

PollTBowBuff

Posts: 5,552Rune Posts by user Forum Profile RuneMetrics Profile
So many people complain that they are being lured into the wilderness. Why not just swap the wilderness and non-wilderness. What I mean by this is that the wilderness is no longer a pvp area. And the current non-wilderness areas are now pvp.

All those that wanted what's in the wilderness will be happy. They will no longer be "lured" there. They can just complete the content without needing to learn how to eat, pray, run, log out, hop worlds, teleport, etc. If the content in the wilderness is that important to them they should be happy with this update.

Edit: there have been concerns over currently safe instances areas outside of the wilderness. When the areas are swapped this may cause an issue. I would suggest limiting the teleportation for five minute surrounding entrance and exiting any instances area. In addition, you will not be able to teleport from this instanced area. As well as this, all drops will be broadcasted to those in the same area on all worlds with which World indicate do in the broadcast.

Thoughts?
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23-Mar-2018 04:36:26 - Last edited on 23-Oct-2018 05:48:52 by PollTBowBuff

PapaJon
Mar Member 2019

PapaJon

Posts: 3,816Adamant Posts by user Forum Profile RuneMetrics Profile
I mean, black chins are far too overpowered for the non-wilderness but this sounds like an excellent compromise. Make Tutorial Island a PvP zone as well. Stop luring PKers outside the wilderness, it's unfair.

23-Mar-2018 05:16:27

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23-Mar-2018 05:51:27

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23-Mar-2018 05:57:53

PapaJon
Mar Member 2019

PapaJon

Posts: 3,816Adamant Posts by user Forum Profile RuneMetrics Profile
The reason that this is such a perfect suggestion is because PKers are currently being lured outside of the wilderness in the form of quests (MM1 for Dragon Scimitar, RFD, etc) as well as skills for achievement diaries. So much support. :D Stop luring PKers outside the wilderness, it's unfair.

23-Mar-2018 17:28:28

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23-Mar-2018 19:36:01

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23-Mar-2018 19:40:28

PapaJon
Mar Member 2019

PapaJon

Posts: 3,816Adamant Posts by user Forum Profile RuneMetrics Profile
Tbh they need to somehow remove all safe instances such as Zulrah, Vorkath, The Fight Caves and Inferno if this were to be implemented. Stop luring PKers outside the wilderness, it's unfair.

23-Mar-2018 19:41:16

Fenforge
Mar Member 2019

Fenforge

Posts: 2,628Adamant Posts by user Forum Profile RuneMetrics Profile
PapaJon said:
The reason that this is such a perfect suggestion is because PKers are currently being lured outside of the wilderness in the form of quests (MM1 for Dragon Scimitar, RFD, etc) as well as skills for achievement diaries. So much support. :D

Great way to re-frame the argument. Bravo & + 1.
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23-Mar-2018 22:06:29 - Last edited on 24-Mar-2018 00:51:25 by Fenforge

the muad dib

the muad dib

Posts: 101,709Ruby Posts by user Forum Profile RuneMetrics Profile
luring is to be placed in danger. you cant be put in danger outside the wild in quest, diaries and such. frankly my dear, I couldn't give a dam. never had a river to build one on.
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24-Mar-2018 00:12:51

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