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Return-to-Furnace

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Kopaka
Nov Gold Premier Club Member 2017

Kopaka

Posts: 1,786Mithril Posts by user Forum Profile RuneMetrics Profile
Ever been talking to someone, then you open the forge dialog, just for them to respond with something short? You go to reply, and pressing spacebar automatically selects whatever you just happened to be hovering, in my case usually a base Elder Rune Full Helmet.

This is really annoying and just an unfortunate coincidence brought on by the spacebar being used for navigating comversations and continuing with selections.

My proposal is that we should be able to return a heated ingot to the furnace.

20-Feb-2019 05:17:43

Adarajin
Jan Member 2005

Adarajin

Posts: 11,942Opal Posts by user Forum Profile RuneMetrics Profile
So you are suggesting a way to 'restart' a smithing process if you accidentally start smithing the wrong item, preserving the materials and reusing them?

From what I recall (which may be inaccurate - don't have the opportunity to double-check atm), you get xp for every hit of the hammer on the bar as it were - this would allow you infinite xp off of a single bar, if you were to continually reforge a partially finished item.

My suggested solution to this is you don't get a complete bar back when you restart, but get an untradable partial bar back, the size of which will depend on what you were smithing and how far along you were. You would then have the opportunity to smith multiple partial bars back into complete regular bars, which could then be reused. This would handle the fact that xp was gained, without requiring some sort of rollback. Pieces that required more than one bar to start, and were just barely started, would give more partial bar pieces than is needed to make a single reforged bar, so most of your bars would still be saved, not just one from a 5-bar plate body for example.

I do agree however, that you should not be forced to entirely waste your bars on something you did not intend to make - with my suggested modifier, it should be possible and balanced to undo a partial smithing.
Ooh, a light at the end of the tunnel...
...Do you think I should get off the tracks?

20-Feb-2019 23:04:51 - Last edited on 20-Feb-2019 23:07:13 by Adarajin

Adarajin
Jan Member 2005

Adarajin

Posts: 11,942Opal Posts by user Forum Profile RuneMetrics Profile
if it is an item that was 'started' but no progress was made, then you should probably be allowed to get 100% of the mats back - just in a form that needs the quick process of resmithing as it were to turn it back into a regular bar. This resmithing process would of course give no xp, but since you are only getting partial bars back for work already done, as I said before, no xp needs to be rolled back. Ooh, a light at the end of the tunnel...
...Do you think I should get off the tracks?

21-Feb-2019 21:36:28

Kopaka
Nov Gold Premier Club Member 2017

Kopaka

Posts: 1,786Mithril Posts by user Forum Profile RuneMetrics Profile
darn 42 said:
The issue you describe is valid: accidental inputs should be addressed. The solution is not to undo those inputs, though. It is to prevent them.

No Support.

Prevention sounds great but if you don't have an idea on how to do that then it's not much help. Personally I use the spacebar to continue an operation quite a lot, so I would not want that changed.

28-Feb-2019 03:30:26

darn 42
Nov Gold Premier Club Member 2018

darn 42

Posts: 150Iron Posts by user Forum Profile RuneMetrics Profile
Kopaka said:
darn 42 said:
The issue you describe is valid: accidental inputs should be addressed. The solution is not to undo those inputs, though. It is to prevent them.

No Support.

Prevention sounds great but if you don't have an idea on how to do that then it's not much help. Personally I use the spacebar to continue an operation quite a lot, so I would not want that changed.


As a UX designer, I hate being told how to fix something. I like to know exactly what an issue is, and why the user is having those problems. Once I know the problem, I can research appropriate solutions that fit the needs of the entire system.

I don't have the insights into the current system that the designers at Jagex have, but I know the solutions posed here won't suit their needs. What they need, if they are to fix this problem, is more information on the users as they encounter the issue.

Personally, I have never accidentally crafted something due to spacebar. I also am not extremely invested in chat most of the time. When I am, I tend to only type while my "make-x" is going.

What is it about the current system that causes those accidental inputs for you?

28-Feb-2019 18:26:47

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