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Anima Crystal Obsoletion

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Mike Saxxx
Nov Member 2006

Mike Saxxx

Posts: 600Steel Posts by user Forum Profile RuneMetrics Profile
So Anima Crystals are used to increase rep in GW2. However, rep cannot be decreased, so once a player hits max, these items become worthless.
These items can be obtained as rewards from various activities such as the Motherlode Maw, Deepsea Fishing, and most recently Metamorphic Geodes from the Mining rework.
My suggestion is to either give these items another purpose, or replace them as rewards if the player already has max rep at GW2. Being rewarded this item becomes a waste of another potential reward a player would rather receive instead. So it is as if the player received no reward at all from the mentioned activities.

29-Jan-2019 21:32:29

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,376Rune Posts by user Forum Profile RuneMetrics Profile
I think simply removing them from drop tables might work for the motherlode maw (akin to other items being removed as soon as you've completed their respective content), it would imbalance the metamorphic geodes towards other loot and still block a slot on the travelling merchant.

An idea might be to allow them to award a single normal mode kill - granting one kill count and any loot the boss might drop - under the condition a player has both the venerated title (so they have to look for a secondary use for the crystals) and at least one challenge mode kill for the boss they want a free kill (so they've shown they're able to take those bosses on their own). Shouldn't be too OP and might give a nice surprise (boss pet maybe)
Improvements: Tooltip / (F2P) QoL v2
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30-Jan-2019 19:16:36 - Last edited on 30-Jan-2019 19:19:41 by Rikornak

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

Posts: 16,153Opal Posts by user Forum Profile RuneMetrics Profile
This is not unique to this item & is such a niche request that if applied it should be applied to everything not just this.

This is just the outcome once you have completed something.
To think that once you have finished something that all future gains in that specific area should arbitrarily apply to a different game aspect just seems the height of narcissism or lack of empathy.

It's like saying if you have 200m Cooking all future Cooking XP should be applied to Agility instead - it makes no sense in any way.


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06-Feb-2019 14:46:22

Mike Saxxx
Nov Member 2006

Mike Saxxx

Posts: 600Steel Posts by user Forum Profile RuneMetrics Profile
Once you receive all the strange rocks and golden rocks, you don't receive any more. Same with golden fish eggs, Meilyr potion recipes, and Kal'gerion battle commendations. I don't think this request is narcissistic at all.

06-Feb-2019 18:17:10 - Last edited on 06-Feb-2019 18:26:43 by Mike Saxxx

CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

Posts: 16,153Opal Posts by user Forum Profile RuneMetrics Profile
Mike Saxxx said:
Once you receive all the strange rocks and golden rocks, you don't receive any more. Same with golden fish eggs, Meilyr potion recipes, and Kal'gerion battle commendations.
Exactly.

If you have all the rocks & go skilling, you don't get something else in their place.
If you have all the golden eggs & go fishing, you don't get something else in their place.
If you have all the Meilyr potion recipes & go dunging, you don't get something else in their place.
If you have all the Kal'gerion battle commendations & go Kal Demoning, you don't get something else in their place.

You have them all.
You have completed them.
You no longer benefit where you would have gained in the past, before you completed it.
When you would have hit those drops if you hadn't completed the content, you now get exactly nothing in its place.


So why is your situation any more special than your own examples?
It isn't, it's simply a situation that applies to you, making changing that over changing everything mentioned above & all other similar situations, just arbitrary.
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07-Feb-2019 03:08:35

Miu

Miu

Posts: 15,475Opal Posts by user Forum Profile RuneMetrics Profile
CuddleBucket said:
Mike Saxxx said:
Once you receive all the strange rocks and golden rocks, you don't receive any more. Same with golden fish eggs, Meilyr potion recipes, and Kal'gerion battle commendations.
Exactly.

If you have all the rocks & go skilling, you don't get something else in their place.
If you have all the golden eggs & go fishing, you don't get something else in their place.
If you have all the Meilyr potion recipes & go dunging, you don't get something else in their place.
If you have all the Kal'gerion battle commendations & go Kal Demoning, you don't get something else in their place.
You do if it's from the motherlode maw. At the very least you also get the benefit of not having worthless crap clog your inventory.

The difference between golden eggs, rocks, meilyr potions, and kal'gerion titles is that they are supplements. They're additional rewards that don't take away from anything else, with the exception of from the maw.

Anima Crystal is ingrained in the highest geode reward from mining, taking the place of other potential loot. If anima crystal was supplemental like all the rest of these things you'd have a point. But they aren't and it seems you're completely content with a worthless item taking up a permanent slot in the metamorphic geode drop table.

The point is that the item is completely useless once you max rep. Either give it a use or remove it from meta droptables.
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07-Feb-2019 04:08:08

Mike Saxxx
Nov Member 2006

Mike Saxxx

Posts: 600Steel Posts by user Forum Profile RuneMetrics Profile
Exactly, Miu hit the nail right on the head. In the case of the maw, those rewards are removed from potentially obtaining them, and instead you get a different reward. Anima Crystals become useless after max rep, just like the other items become useless after a certain point. Those other items get removed as potential rewards and players are in turn rewarded with other items. This is what I suggest happens with the crystals. Take them off the drop table so we can receive other items that may not be as useless. This could be implemented for both the maw and metamorphic geodes.

07-Feb-2019 23:42:06

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,376Rune Posts by user Forum Profile RuneMetrics Profile
CuddleBucket said:
If you have all the rocks & go skilling, you don't get something else in their place.
If you have all the golden eggs & go fishing, you don't get something else in their place.
If you have all the Meilyr potion recipes & go dunging, you don't get something else in their place.
If you have all the Kal'gerion battle commendations & go Kal Demoning, you don't get something else in their place.

You have them all.
You have completed them.
You no longer benefit where you would have gained in the past, before you completed it.
When you would have hit those drops if you hadn't completed the content, you now get exactly nothing in its place.


So why is your situation any more special than your own examples?
It isn't, it's simply a situation that applies to you, making changing that over changing everything mentioned above & all other similar situations, just arbitrary.


Your examples just stop dropping from the maw, so you ARE getting something else in their place.

You still can get crystals from the maw even with reputation maxed out in GWD2 - that component could be fixed by simply disabling them.

Thing is - everything what the merchant features would at least have some theoretical use - anima crystals are entirely useless as soon as you've maxed out your reputation - so 1-2 merchant slots are blocked from time to time.

And for geodes it's either keeping an entirely useless drop on them, making this 'wow' moment the geode should be just an extreme disappointment - or well: permanentely upgrading them by disabling them. Might be a balancing problem as the odds were balanced in that way for a reason.

There are two solutions: Either disable them from geodes and the maw and entirely remove them from the merchant (which might make players unhappy who actually want them) - or give them some secondary use.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

10-Feb-2019 08:18:53 - Last edited on 10-Feb-2019 08:25:56 by Rikornak

Deltaslug

Deltaslug

Posts: 27,918Sapphire Posts by user Forum Profile RuneMetrics Profile
Take a page from Crystal Blossoms.

Allow players who have maxed rep at GWD2 to be able to dismantle them.
Components would pull from the Divine Products list:
- crafted parts
- magic parts
- ethereal parts
add in simple parts to boot
Awards 5 components with 0% junk chance

(I'm sure some folks would want a 1/1000 or so chance at a GWD2 invention material, but I don't know/think that a dev would do that.)

10-Feb-2019 21:56:13

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 5,376Rune Posts by user Forum Profile RuneMetrics Profile
Deltaslug said:
Take a page from Crystal Blossoms.

Allow players who have maxed rep at GWD2 to be able to dismantle them.
Components would pull from the Divine Products list:
- crafted parts
- magic parts
- ethereal parts
add in simple parts to boot
Awards 5 components with 0% junk chance

(I'm sure some folks would want a 1/1000 or so chance at a GWD2 invention material, but I don't know/think that a dev would do that.)


I mean - I couldn't say it wouldn't be better than status quo... but it wouldn't change anything about the fact they just remain a utter disappointment for maw/geodes and a blocked slot on the merchant - you just can't compare them 1:1 with crystal blossoms since those come with a hefty junk of xp (so you're getting them in full intention) and are generated in way bigger numbers as well.

The disassembly idea itself isn't bad, your actual imagination of how to implement it is a waste of time though - Have it work like rare elite dungeon relics: Have them award one random rare component (from GWD2 to remain true to the theme).
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

11-Feb-2019 05:49:27 - Last edited on 11-Feb-2019 05:49:50 by Rikornak

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