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This makes me not wanna play:/

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LoveDrunk

LoveDrunk

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I won't lie, I was extremely hype for m&s rework. Even when first logging in this morning i was excited but then it started.

( Ironman btw )

First I went to start collecting my gold bars from superheat form from lrc. Now thats broken, cant get them that way anymore. And after all the effort getting 91 prayer just for that reason.

Then I start exploring shops and seeing how this is all going to tie in with invention and wow its not looking good at all.

There are quite a few other discouraging things with this update as well but I wont touch on all of them. It's not all bad and I do like some of the rework but all in all I'm not sure if this did more good than bad.

Guess time will tell but as for me I'm all of a sudden not in the mood to get on rs3 anymore until some of this stuff is fixed or buffed. The xp rates are horrible too compared to old rates. lrc gold smithing with max stuff used to be 250-300k/hr smith+mining xp combined. Now its utter poo. My crystal pick isnt even good enough to mine gold anymore.

Hope all this stuff is looked at over the next few days. maybe a week max so i can come back and feel good playing towards 99 smithing, 99 mining and all invention related stuff for ironmen.

08-Jan-2019 07:26:43

LoveDrunk

LoveDrunk

Posts: 326Silver Posts by user Forum Profile RuneMetrics Profile
Polaroid said:
Maybe you should read up on the update to understand it better. That seems to be the issue here.


What? Please explain what you mean. I've read through all the documents, patch notes and everything. I understand just fine.

Maybe you should re-read my post instead. ty

08-Jan-2019 07:35:20

LoveDrunk

LoveDrunk

Posts: 326Silver Posts by user Forum Profile RuneMetrics Profile
I'm honestly just sitting here staring at my computer and the forums when i would usually be on playing jamming to some music.

This really sucks. Ironmen ( which is a hugeeee part of the current rs3 playerbase) got the extremely short end of the stick with this update.

Can I at least have an option to do lrc gold smelting like before? Thats always been an ironman staple skilling method. Quite afk, good ores for comps and pretty damn good xp too.

08-Jan-2019 07:38:39

LoveDrunk

LoveDrunk

Posts: 326Silver Posts by user Forum Profile RuneMetrics Profile
And one more thing I want to add - This whole idea of the m&s rework that came up years ago was always something we know could have been great, and yeah, I'm sure there are some players that still think its great on release today. Mainscapers I would assume, for the most part.

But honestly why make such a big change to such an old skill so many years down the line. It's not like it would bring in thousands of new players or anything. This could have been an all together brand new skill that wouldnt have affected such things in a bad way that this update did for some since all these items were already in the game.

Did we really need this rework? Idk, you tell me... It offers some new stuff and content, yet at the same time ruins other content, players banks and the ironman mode version of the game to a certain extent with how things stand atm.

Too much stuff constantly being devalued with new updates always coming out these days.

I think of other games and how their " mining and smithing " system works compared to rs3. Tera for example. For you that have played that game u know the system leveling up items and stuff by using same items breaking down for a chance to lvl up to top tier. But this new stuff just isnt rs3.

Rs3 is Og mining and smithing and I dont really think many people had a problem with the way it was before the update today. Maybe I'm completely wrong but this is just how I see it. We could have had a brand new skill today that all that time went into the m&s stuff. Everyone would have been racing on the highscores, and at the same time mining and smithing, although old and outdated, would have been just fine as it always was. F2p with their rune and p2p still pvming for top gear for the most part.

I know this is a long read. I'm just not going to log in and play for awhile so this is the next best thing. Hope for anyone that reads this u see where I'm coming from.

08-Jan-2019 07:59:51

Iron Tapeman
Jan Member 2015

Iron Tapeman

Posts: 2Bronze Posts by user Forum Profile RuneMetrics Profile
I strongly disagree with nearly everything you said.

I think the system was extremely out-of-date, and nostalgia and familiarity is the only reason why people actually think they preferred it. It's just a better system, and competing for ores was never fun.

Also, it's amazing for ironmen. I am one, and I think it's great. Yeah, I don't know yet where I'll be getting my Invention parts, but I'll figure it out. It just takes a little time. But being able to get higher-tier armor and equipment without bossing? Amazing. Not having to mine as much, while still being able to mine a lot? Amazing.

It's just an all-around good update.

08-Jan-2019 08:31:51

Daibhi
Sep Member 2017

Daibhi

Posts: 893Gold Posts by user Forum Profile RuneMetrics Profile
LoveDrunk said:

Did we really need this rework? Idk, you tell me... It offers some new stuff and content, yet at the same time ruins other content, players banks and the ironman mode version of the game to a certain extent with how things stand atm.

Too much stuff constantly being devalued with new updates always coming out these days.

Rs3 is Og mining and smithing and I dont really think many people had a problem with the way it was before the update today. Maybe I'm completely wrong but this is just how I see it. We could have had a brand new skill today that all that time went into the m&s stuff.


To add context to what I'm about to say, I've been playing since RSC was the only version of the game and due to this RS2 since its release in 2001 up to present.

Did we really need this rework? Painfully so, it's more than 10 years late. It made no sense that it required 90+ smithing to make what was effectively T50 armour and weapons then also need 85 mining to mine the ore needed to make the respective bars. That's debatable on it ruining other content, Ironman's ironman this is why you don't build the foundation of your account on a single playstyle.

As for things being devalued, that's how it's always worked since the introduction of the G/E when new things get added. The goal posts are moving again, nothing more.

You're making the mistake a lot people used to make when we were younger in that reworking skills is a waste of time and that putting out brand new skills is a better use of time. The M&S overhaul is a blessing for players who primarily skill and don't/can't boss as it provides a means of decent money making via skilling, also keep in mind that the players voted for this in a survey - it isn't some random decision Jagex made.

Nevermind the fact this has breathed new life into what was initially mind numbingly boring skills. Non depletable ores, as well? Now world hopping isn't needed nor is it competitive.

08-Jan-2019 08:38:59

Nibbles Z
Oct Gold Premier Club Member 2018

Nibbles Z

Posts: 44Bronze Posts by user Forum Profile RuneMetrics Profile
LoveDrunk said:
...Did we really need this rework? Idk, you tell me... It offers some new stuff and content, yet at the same time ruins other content, players banks and the ironman mode version of the game to a certain extent with how things stand atm.

Too much stuff constantly being devalued with new updates always coming out these days.
...


Oh god yeah it needed it and in some ways our ironmen really do benefit from it now, so many weird work arounds were brought out to make the early ironman easier and more accessible like rune at the champions guild for example. But now it's a skill that we can use.

Sure there are things I really dislike, that spam message everytime you try to mine something you don't have a strong enough pickaxe for (and that mechanic in general).. The change to LRC being messed up, I was really hoping that and other power training methods would remain strong in the game, and I also am not keen on the sitting at a forge for ages making burial armour. Also that boss gear atm is severely devalued needs looking into and divination transmutation is outdated and not reworked looks lazy.

But the negatives before of having T50 platebodies at 99 Smithing was far beyond broken and I'm glad that even this version of the skill has reached us now and they can tweak it around that.

08-Jan-2019 09:02:12

Ulume

Ulume

Posts: 1,237Mithril Posts by user Forum Profile RuneMetrics Profile
As far as I can tell, shop stocks have not been altered, so I'm not sure what the issue is. Yes, you can longer smith and disassemble your own stuff (well, you can, but it would be an absurdly slow way to get parts) but I've leveled to 120 invention twice on two ironmen, and never had any issue getting parts. Or rather, the parts I did have some issues with couldn't really be smithed anyway (precious, tensile, spiritual, and swift all come to mind) or are much more efficient to get through other means. Give it a chance, I think this update is actually quite amazing for ironmen on the whole, although it does turn leveling up into a very melee centric affair.

08-Jan-2019 10:34:33

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