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Hexhunter vs. Asc w/Ruby bolts

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Subzero
Jul Member 2009

Subzero

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I ran a quick test to compare the damage output of the Hexhunter bow in comparison to Ascension crossbows w/ Ruby Bakriminel (e) bolts.



Before I go any further, here's a few things to note:

• When the Hexhunter's bow passive effect is active, it is unquestionably BIS against monsters which you can't use Ruby Bakriminrel bolts for. Examples of this are Legios, Dagannoth Prime, and appropriate high-level Slayer tasks. Ruby Bakriminel (e) bolts do not work well in these places because the target monsters have low base Life points.

• The Ruby Bakriminel (e) bolt's passive cannot activate more than 10 times per minute on a single NPC. If you are in a large team and you have more than 3-4 people using bolts then you will hit this cap easily; therefore, a couple of your teammates may wish to switch to a Hexhunter bow instead of using Ruby Bakriminel bolts.
Subzero

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05-Apr-2018 12:07:49 - Last edited on 05-Apr-2018 14:22:41 by Subzero

Subzero
Jul Member 2009

Subzero

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Dummy Test using Challenge Gems: Hexhunter vs. Ascensions w/ Ruby Bak. Bolts (e)

I used Challenge gems at Lumbridge dummies to compare the raw damage output between the Hexhunter bow and Ruby Bakriminel bolts. I ran a 10 minute test for both with Revolution prioritizing Death's swiftness and muti-hitting abilities (this is to make sure the Ruby (e) bolts passive triggers efficiently.) I used power armour and overloads to increase my base damage stat; the higher this base stat, the more potent the %-based passive boost from the Hexhunter bow.

Results were as followed:
• Hexhunter scored 1,302,117.
• Ascensions w/ Ruby Bakriminel (e) scored 1,476,563.


How to interpret this:
• In terms of raw damage, Ascension with Ruby Bakriminel bolts won by approx 13.4%.
• Even if you allow for a large margin of error, they are still at least 5% higher damage output.

Things to consider/redeeming factors:
• You take a lot more damage using Ruby bakriminel bolts; this may result in you wasting Adrenaline/stats through the use of Food and Brews.

• Ascensions with Ruby Bakriminel bolts are considerably more expensive to use long-term. They have a higher repair cost/charge drain rate, and the bolts cost more.

• Ascensions are less consistent; you may get may only get one Ruby Bakriminel (e) bolt activation in a minute, or you may get 10. Hexhunter is more consistent despite having lower damage.

• If Ruby bolts are impractical to use (for the reasons aforementioned in my above post) then Hexhunter obviously wins.

• The test slightly favours Ruby (e) bolts because dummies do not lose HP and therefore there are no decreased returns on Ruby (e) bolts, which is why I suggest a high margin of forgiveness. My DPM was also low for the test, and the lower your DPM the better Rubies are as they have more time to proc.
Subzero

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05-Apr-2018 12:08:07 - Last edited on 05-Apr-2018 14:41:20 by Subzero

Subzero
Jul Member 2009

Subzero

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TL;DR/Summary:

• Hexhunter wins anywhere that Ruby bolts are impractical to use. Notable examples are high-level slayer, Dagannoth Prime, Ahrim, and legios.

• Hexhunter offers less average damage, but more consistent kills, compared to Ascensions.

• Don't have more than 4-5 people using ruby (e) bolts on your team; swap the rest for a different setup.

• Remember that Ruby bakriminel bolts get worse the lower the target's HP; so you should be switching once it's low.

• Once you get past the upfront cost, the Hexhunter bow is cheaper to use because it has a lower degrade cost, and Bakriminel Ruby (e) bolts are expensive.

• If you're bad at mitigating damage then don't use Ruby bolts (e), as their additional damage will make you waste Adrenaline and stats. If you can get around this by only using non-penalizing healing (Excalibur, Jellyfish, Clan Avatar, etc.) then that's great.

• It's difficult to make a clear call at Araxxor/Araxxi. I'd probably put it down to preference after you weigh up the pros/cons of each.
Subzero

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05-Apr-2018 12:08:13 - Last edited on 05-Apr-2018 13:40:28 by Subzero

Belle
Mar Member 2019

Belle

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Can tell you’re really biased into making the hexhunter look as best as possible, it’s definitely by far worse than asc with bakriminel at araxxor for example

05-Apr-2018 13:15:47

Nexi
Jan Gold Premier Club Member 2013

Nexi

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Belle said:
Can tell you’re really biased into making the hexhunter look as best as possible, it’s definitely by far worse than asc with bakriminel at araxxor for example


Actually hexhunter should be better overall at araxxor since each phase only has 100k lp so rubies only work for less than half of each phase.

What could be better is using asc+rubies until near half and switching to hexhunter BUT if you were this tryhard you might as well be killing it with mage (fang chance) or melee (speedkills) instead.

05-Apr-2018 13:23:13

Subzero
Jul Member 2009

Subzero

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Nexi said:
Belle said:
Can tell you’re really biased into making the hexhunter look as best as possible, it’s definitely by far worse than asc with bakriminel at araxxor for example


Actually hexhunter should be better overall at araxxor since each phase only has 100k lp so rubies only work for less than half of each phase.

What could be better is using asc+rubies until near half and switching to hexhunter BUT if you were this tryhard you might as well be killing it with mage (fang chance) or melee (speedkills) instead.



Basically, yeah. You could switch back to Ruby bolts when you use low-hitting Thresholds like Rapid Fire, but for the high-hitters like Tendrils and Snapshot once Araxxor is lower HP you probably don't want the Ruby (e) spec gimping your high hits.


What I'm suggesting is that it's difficult to pick one over the other as the clear winner because there's too many variables. Player skill is taken into account because low-skilled players using Ruby bolts take higher damage which means they may need to swap their DPS familiar back to a healing familiar, or waste stats/adrenaline by healing. If a player's DPM is terrible then Rubys will also definitely be better for them since slower kills = more time for the spec to proc at high hp.

This is why I don't feel comfortable asserting one as "better" than the other; because both are good options and it seems to be more a case of what's more comfortable for the individual.


What I have done is list clear places where the Hexhunter wins; and this is only because ruby (e) bolts don't work well there. Additionally, Ruby (e) are better at Raids, but you don't want your whole team using them as you'll tread on eachothers toes.
Subzero

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05-Apr-2018 13:35:52 - Last edited on 05-Apr-2018 13:36:54 by Subzero

Turkeydump

Turkeydump

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Subzero said:
• It's difficult to make a clear call at Araxxor/Araxxi. I'd probably put it down to preference after you weigh up the pros/cons of each.
yup, I noticed this as well. I didn't notice much of a difference at araxxor. I actually prefer Asc because it's dual wielding and being able to shield switch is nice.

05-Apr-2018 13:45:54

Belle
Mar Member 2019

Belle

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If you actually tried rax instead of theorycrafting, not only is asc with bakriminel much better dps, the mutated dazing shot stacks run out allll the time at rax so it’s essentially a useless ability there

05-Apr-2018 14:16:18

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 1,837Mithril Posts by user Forum Profile RuneMetrics Profile
Multiple people using range = 2h is clearly better, hurts ruby bolt procs and helps puncture stacks.
One person or bosses that stall a lot = bakriminel bolts are better

Also you haven't factored in the accuracy buff of Hexhunter, makes it better for the very few things it works against that you don't have 100% hit chance on.
You'll get it when you deserve it.

05-Apr-2018 19:04:54

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