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Add molten glass to revs drops

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FailurGaming
Aug Member 2018

FailurGaming

Posts: 98Iron Posts by user Forum Profile RuneMetrics Profile
Thoughts on adding noted molten glass to revs drop table? This would be beneficial to ironmen without ruining the economy. Also, since they would be noted, it'd promote risk for reward which is what the wilderness is all about. Keep spite voting and wondering why PKer updates need to be forced in plz.

07-Mar-2019 22:04:28

FisherGaming

FisherGaming

Posts: 5,103Rune Posts by user Forum Profile RuneMetrics Profile
FailurGaming said:
It's not a lure. It's a risk for reward opportunity.
You want to bring Ironmen to the Wilderness -- not only the Wilderness, but the most dangerous part of the Wilderness -- so you can kill them. That is objectively, by definition, a lure.

That's a massive increase in risk. What's the reward? ... Molten Glass.

That would NEVER be worth losing tens of thousands of gold worth of gear when dying to PKers.

Ignoring the fact that Ironmen don't want Molten Glass (they want Buckets of Sand, because making it into glass gives XP), it would take noted drops numbering in the thousands to ever be worth the risk of dying. Drops like that will NEVER happen.

So you've totally forgotten half of your mantra. Remember, it's risk vs. reward. You forgot the reward part.
I'll keep score from now on.
A: 3 | M: -1 | Tr: 0 | Tu: -2 |

07-Mar-2019 22:24:50 - Last edited on 07-Mar-2019 22:25:45 by FisherGaming

Draco Burnz
Dec Gold Premier Club Member 2011

Draco Burnz

Posts: 62,341Emerald Posts by user Forum Profile RuneMetrics Profile
FisherGaming said:
You want to bring Ironmen to the Wilderness -- not only the Wilderness, but the most dangerous part of the Wilderness -- so you can kill them. That is objectively, by definition, a lure.

That's a massive increase in risk. What's the reward? ... Molten Glass.

That would NEVER be worth losing tens of thousands of gold worth of gear when dying to PKers.

Ignoring the fact that Ironmen don't want Molten Glass (they want Buckets of Sand, because making it into glass gives XP), it would take noted drops numbering in the thousands to ever be worth the risk of dying. Drops like that will NEVER happen.

So you've totally forgotten half of your mantra. Remember, it's risk vs. reward. You forgot the reward part.


Agreed.

Well said.
Draco Burnz
True Collector of Cosmetics
7th year VIP 2013-2019

Support and

08-Mar-2019 00:02:39

PollTBowBuff
Nov Member 2018

PollTBowBuff

Posts: 5,574Rune Posts by user Forum Profile RuneMetrics Profile
Support. A great way to remove shop dependence while not bringing in game breaking methods like that 24.3k buckets of sand/hour method some wanted. Forum Help
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08-Mar-2019 00:18:51

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08-Mar-2019 00:20:31

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