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Captain Lime

Captain Lime

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“You may think this, yet mortals do not always see the purpose behind the ways of the immortal. For all that death is undesirable to the living, we must die or the lands would be overrun with our children and our children's children. Do not judge the deathbringer lest she judge you.”

Senliten, Pharaoh of the Old Kingdom


Hello and welcome to my latest thread! It’s been quite a while since I’ve sat down and wrote one of these, but since I have the time, I figured I’d put something together about a corner of lore that has been covered in confusion and misinformation for some time – the Kharidian Peninsula.

This area of the world is the most important in my opinion, with many of the most important moments in Gielinor’s history. Its history is long, deep, and rich. Its characters are a thousand shades of grey. However, with all that lore comes many unanswered questions, and much misinformation.

This thread will endeavor to procedurally go through all of Kharidian History, from the First Age to the modern day, with special considerations given to explain the Menaphite Pantheon of Gods, the royal line of the Desert, and other special connections the Desert has like the art of Golemtronics, trade with the East, Monkeys, and more!

So, Kharidologists, let’s dive right in!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:35:51 - Last edited on 09-Sep-2016 16:51:11 by Captain Lime

Captain Lime

Captain Lime

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Chapters and Appendices


Page 1

1. Introduction
2. Chapters and Appendices
3. The Promised Land
4. Theory I – Children of the Elid
5. The First Kingdom
6. Theory II – The Phantom Menace
7. Tumeken’s Scourging
8. Theory III – The Shadow of Tumeken
9. The Bad Age
10. The Bad Age, Part II – Saradominist*!

Page 2

11. Amascut Rising
12. A Tale of Two Cities
13. Theory IV – The Menaphite Wars
14. Into the Unknown
15. Conspiracy I – A Spider’s Schemes
16. Conspiracy II – The Den of the Lioness
17. Conspiracy III – The Queen of Ashes
18. Theory V – The Heir to the Throne
19. The Heroes of Kharidia
20. Straight from the Camel’s Mouth

Page 3

21. Annals I * The Great Ape Empire
22. Personae I – Tumeken & Elidinis
23. Theory VI – A Lion’s Redemption
24. Personae II – Icthlarin & Amascut
25. Annals II * How to Return to Life
26. Personae III – Het & Apmeken
27. Annals III * The Treason of the Mahjarrat
28. Personae IV – Crondis & Scabaras
29. Annals IV * The Zen and Art of Golemtronics
30. Personae V – Osman, Leela & Senliten

Page 4

31. Theory VII – The Heart of the Sun
32. Personae VI – The Pharaoh in Menaphos, and the High Priest in Sophanem
33. Theory VIII – A Sinister Machination
34. Personae VII – The Great Stone Giant
35. Annals V - The Tribes of the West
36. Annals VI – Defrosting Leftovers
37. Sources & Citations
38. Acknowledgements
39. The Compendium of Compendiums
40. YMNP
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:36:16 - Last edited on 09-Sep-2016 21:02:16 by Captain Lime

Captain Lime

Captain Lime

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The Promised Land


The Kharidian Peninsula was possibly the last area on the main continent to be inhabited by the tribes of men during the first and second ages. The land was fertile back then, but it is very far from the World Gate, where humanity came through first. It’s likely that what would some day become the Menaphite peoples and Bedabin tribes are directly traced from those first tribes, as well as any seafaring humans that would eventually colonize the Wushanko Isles.

This land was quite fertile due to the river Elid, and had enough great pines in the eastern half to supply wood for all people who lived here back then. No Desert here! However, we do know that this land was still extremely hot, and that there were great plains near where Uzer would be founded. It’s likely the southern reaches also consisted of lush tropical rainforest.

Here, humanity would have prospered, and it’s also possible that the city of Ullek was first founded during this era, though this is purely conjecture. Nonetheless, this land was eventually inhabited by man and all manner of animals. But most importantly, two divine beings would eventually come to it. Their names were Tumeken and Elidinis.

Little is known about the early lives of Tumeken and Elidinis, as the oldest account of their arrival is the Legend of Tumeken’s Dream, which states that Tumeken came to this land and found Elidinis on the Banks of the Elid. We don’t even know if they are simply human Gods with transformed animal heads, or if they are intrinsically tied with their animal aspects – falcon for Tumeken and hippo for Elidinis. However, a few clues can be discerned, which can lead to an idea of how the Gods came to this land.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:37:07

Captain Lime

Captain Lime

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Theory I – Children of the Elid


The surest record of when these two Gods arrived actually comes in a very old quest – the Spirits of the Elid. In this quest, the three spirits of the Elid say that they have been wandering the land as spirits since the First Age (which further reinforces that humans have been here since then). They then say that Elidinis came and bound them to the Elid, and that they are now trusted guardians. This would indicate that when Elidinis came, she was already a Goddess, rather than being a human born on Gielinor or offworld. It would also mean that Elidinis came either in the First Age or near the start of the Second Age.

Unfortunately, Tumeken’s arrival isn’t as well documented.

The best record we can find of his arrival comes in the form of Tumeken’s dream, where it says that he arrived to the land already a God. Take this with a grain of salt – it is a legend, probably derived and mutated from a religious text. It even states that the land was a Desert way back before Tumeken arrived. It further states that Tumeken came upon the Elid, and found Elidinis after many days of travel. This would indicate that he arrived after Elidinis, sometime during the early Second Age.

Eventually, these two would sire a son and a daughter – Icthlarin and Amascut. This is the ONLY known case of a God having children while being divine, excluding the events that lead to Zaros and Seren’s birth. What separates these two from the other four Gods in the Desert Pantheon is also unknown, but it is possible that Icthlarin and Amascut were created when Elidinis and Tumeken sacrificed some of their own powers. It’s also possible that these Gods were formed through… more traditional methods, as Anubis, the inspiration for Icthlarin was. However, Sek*met, the inspiration of Amascut, was formed through stranger and more obfuscated means.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:37:30

Captain Lime

Captain Lime

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The First Kingdom


It was after Tumeken and Elidinis came, and likely during Icthlarin and Amascut’s formative periods, that the First Menaphite Kingdom was established! This nation was likely formed during the first third of the Second Age, after both Tumeken and Elidinis gained a following. A royal line was established, with the most well-known leader in all of Menaphite history being Queen Senliten, who was so great that the first pyramid was constructed to honour her death. However, she would come much later, during the Zarosian Wars.

It was during this period that the empire flourished, with many religious texts (such as Tumeken’s Dream) being established, and the art of making Menaphite steel, as described by Ipcress, who would eventually become Cres. The great city of Ullek would be established (Uzer coming much later, since it was a village of little import by the time of Senliten’s death), and townships formed at the mouth of the River Elid. These cities and townships would have blossomed as the centres for trade for the world * the door between the East and the West.

One of the blemishes of this period is that slavery was in full swing across Kharidia (compared to now, where slavery still stains Menaphos). My knowledge of Egyptology and Islamic cultures leads me to believe that only the rulers of the land had slaves, but it’s a high possibility that only the rich did. Nevertheless, life was agrarian, there were many fine arts, and justice was swift and severe. The only other thing we know about life in this kingdom was that honour and shame were the centerpieces of one’s life. If one were to suffer a great dishonour, he or she would gladly accept a grisly death.

It was also during this period that the lesser four Menaphite Gods were created – Het, Apmeken, Crondis, and Scabaras. However, not all was well with the Menaphite Kingdom, as a new menace would emerge to the far north – a Mad Shadow King with a bloody thirst for power.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:37:54

Captain Lime

Captain Lime

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Theory II - The Phantom Menace


So, here’s the problem. During Fate of the Gods, Zaros distinctly states that he never started any wars. However, he also did most of the invading of the Kharidian Peninsula, and the Menaphite Army movements, as described by the Book of the Gods, don’t make much sense in terms of an aggressor power.

So, it’s either someone started the war on their own terms, or Zaros is a liar. Although Zaros is a liar, I’m going to go with a middle-ground option of Zaros wanted the war to happen but did*’t start the war as much as provoked one.

Nevertheless, the Zarosian Empire’s war had most of the normal Casus Belli. Zaros, as he stated in Fate of the Gods, wanted to establish a world under his protection and his banner. However, I feel that there is even more there. The Heart of Gielinor is also located in the Kharidian Peninsula, as well as the gateway cities to the Wushanko Isles and whatever lies farther east.

In essence, Kharid served not only as a wealth of much needed natural resources and fertile farmland to feed the ever-growing empire, but also served to unify the world. In addition, it had a wealth of power that could be used to enhance the quality of life of the average person, and could have been a staging ground for further expansions.

This is why I believe the Kharidian Peninsula was one of Zaros’s first attempted conquests, and would continue to be an area for countless future campaigns * as the Roots in the Community Lore also tells us. The Zarosian Empire would continue to intermittently invade the Kharidian Peninsula in a generations-spanning conflict. The first conflict started before and ended after Senliten’s rule. The last conflict wouldn’t end until that fateful day when Zamorak put a spear through the Empty Lord.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:38:17

Captain Lime

Captain Lime

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Tumeken’s Scourging


One way or another, the Menaphite Kingdom is plunged into the first in a long, long, long, long, long, looooooong series of wars with the Zarosian Empire. The Zarosian Empire was largely the aggressor for this war, and the Menaphites were losing for the majority of it. The Menaphite Gods were fighting on the front lines, and yet it made little use against an unending horde of Zarosian Legionaries. The Zarosians also enjoyed an advantage of more widespread magic users, meaning its army had a large amount of wizards. All seemed lost for the Menaphites until Icthlarin and Amascut returned with the Mahjarrat Tribe.

The Mahjarrat instantly proved incredibly successful against the Zarosian Army, pushing them back to the Kharid-Et fortress. It should be noted, however, that nothing about this first conflict was quick. Pharaohs had time to be born, rule, and die during the course of this conflict, though to a Mahjarrat or a God, it happened in the blink of an eye.

Nevertheless, the Mahjarrat would eventually switch sides, leading to a disastrous series of events that led to Tumeken scourging the Kharidian Peninsula, leaving a large Desert in the middle of the subcontinent and annihilating all but a handful of the combatant armies, both friend and foe. The war would be over, but the cost was high.

Elidinis would presumably take the reins of the Menaphite Kingdom, and without doubt, there was uprising and civil unrest over this travesty. The Menaphites would begin their slow, humiliating backslide from glory.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:38:44

Captain Lime

Captain Lime

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Theory III – The Shadow of Tumeken


Now that Tumeken has shown off his sunny personality, we’ll now get to talk about what happened to him, which is one of those weird places in lore where it*s not that we don’t have any answers, but that we have too many. Surprisingly, they’re all from the same person: his own son.

Whether or not Tumeken is dead or alive is a pretty major topic right now, so here’s some background:

Icthlarin first says that Tumeken is not dead during the quest Missing, Presumed Dead. But then, during the 2015 Hallowe’en event, it is said that Tumeken DIED (word used specifically) for Icthlarin’s hubris and his Mahjarrat Mistake (a “Mahjastake,” if you will). Then, he gives a nonanswer during the quest Nomad’s Elegy. This leaves us, the player, extremely confused and also slightly hungry.

So, it’s probably going to be somewhere in between. As for other really obvious things, it’s likely that this is a lot deeper than Tumeken just deciding to have a nap. As for me, I have a bit of a crazy theory based on speculation and situational evidence.

I feel like Tumeken was mummified in a way. Rather than him actively being on the battlefield, and that the man who scourged the Desert was merely a projection. Tumeken’s dream can be read as various parts of himself being removed, much like how mummification involves removing various organs and preserving them in various canopic jars. Like the canopic god-jars from Icthlarin's Little Helper, but with the actual Desert Gods, and a huge diamond.

In addition, RuneFest 2016 references that Amascut is destroying Menaphos, hunting for Tumeken. Perhaps he was buried there, even mummified there! An adjusted mummification process may have been used on Tumeken, so that he may still influence the Desert. But if he did this, he is more powerful than we think.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:39:38 - Last edited on 18-Sep-2016 17:10:35 by Captain Lime

Captain Lime

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The Bad Age


So now, our beloved Kharidians stumble its way out of the disastrous ending of the Second Age, and into the even worse Third Age. The Menaphites would see their kingdom chip away, piece by piece, in the warring of the Gods during the, get this, God Wars, and there was very little that the current government in Ullek could do about it.

That also implies that the government in Ullek *could* do something about it. Around this time, it was likely completely out of its league – Armies such as Zamorakians, Saradominists, and Armadyleans would have run across their northern regions! A legion of Zarosians, lead by Azzanadra (because he had nothing better to do than saving his dying empire besides ******** OVER THE MENAPHITES FOR NO REASON), were also rampaging across the hotlands! Even later, refugees from the Zarosian Empire had to be rescued (as if that empire wasn’t a bunch of jerks already).

These issues would have only barely been in the nation’s control, had they not also been undergoing a crisis of faith at the same time. By that I mean, Tumeken was now incapacitated, and Elidinis would have had to try and pull the nation together. We’ll talk more about her in the next post.

The final major thing is that it’s around now that desertification would have gone into overdrive. Already the region was a hot and dangerous place, but it was said that Tumeken and Elidinis infused themselves into the land itself. Thus, without Tumeken to control it, the climate would have gone completely haywire, and the abundant fields, lush rainforests and the great pine trees would become a thing of the past.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:39:58

Captain Lime

Captain Lime

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The Bad Age II – Saradominists!


Back to Elidinis – it turns out that she did pretty well.

Elidinis kept mostly everything in order for the entire third age. NOTHING TERRIBLE HAPPENED!

Most crucially, she made an alliance with Saradomin. This decision is probably the greatest decision that anyone in the Desert ever made ever, because it effectively ensured that the Menaphites would not have to start over at the end of the God Wars like almost everyone else.

You see, by this time, the Saradominists had already held the northern Desert after the Zarosians fell, and there were demonic Zamorakian Hordes hammering at the gates of Uzer. Despite the strength of Uzer’s walls, the Menaphite Kingdom was nothing near as powerful as it used to be, and without support, it would doubtless be completely overrun by demons. Elidinis did the smart thing and signed a treaty with Saradomin, guaranteeing her some aid!

What we don’t know is if this alliance is still in effect. It appears to have been a very fruitful alliance, as there appears to still be good relations between the Saradominist kingdoms and the Kharidian cities. It may be a thing to consider that the Menaphites could help out the Saradominists in the Sixth Age conflict.

Because of this decision, only most of the Desert was overrun, but it could have been much worse. Uzer was completely annihilated, but so was the demonic army that was attacking it, along with at least one VERY angry demon and at least one mahjarrat (which delayed that other demon army that would eventually invade even more). Not only that, Azzanadra, who had been rampaging across the Desert for whatever reason, had been imprisoned. Ullek may have been sacked and broken, but Menaphos still stood untouched, and you know what, at least there’s that.

By the end of the Third Age, there were seven or eight cities in the entire world still standing. The Menaphites had three of them.

^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:41:16 - Last edited on 18-Sep-2016 17:59:58 by Captain Lime

Captain Lime

Captain Lime

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Amascut Rising


So now, the God Wars are over. Elidinis, the Goddess who held the Desert civilization through four thousand years of decline, is now forced to depart by Guthix (thanks a ton). Fortunately, the Menaphites have not decayed as much as the rest of the world. Unfortunately, there is one major thing that Elidinis did that we did not talk about yet. Even more importantly, now that she’s not here, she can** do it – she can no longer keep Amascut in check.

While Amascut did rain havoc across the underworld during the God Wars and late second age, she always had Gods stronger than her to keep her from doing anything too devastating, presumably. However, now that the hippo*s away, the cat can play! We can see the first piece of evidence that Amascut is plotting something in the Scabaras Revolt.

You see, the story goes that at some point in the Fourth Age, Scabaras attempted to outlaw the worship of all other Gods besides him, and that his followers attempted to dig out underneath the river Elid, “undermining” Elidinis. However, in dealing with Scabaras, it is shown that Amascut mind-controlled the High Priest of Scabaras. This shows us that this Revolt was Amascut framing Scabaras, not only discrediting any ideas he may have had, but also getting rid of the most scholarly Desert God – he would’ve likely been the first one to sound the alarm about Amascut. This also had the effect of discouraging scholasticism, which could have gotten in Amascut’s way.

All in all, the Fourth Age saw Amascut’s rise. The Desert people had forgotten who she was after Elidinis and Icthlarin suppressed her in the tumult of the God Wars. Now, she was free to put her plans in motions, and she started by taking out the largest threats to her cause. Het, Crondis, and Apmeken would be next. With Icthlarin preoccupied with her soul-eating horde, her plots would be free to mature and ripen.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:41:37

Captain Lime

Captain Lime

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A Tale of Two Cities


During the Fourth Age, we also see a number of changes in the Desert – important ones, though mortal instead of divine. They are the founding of Al-Kharid, the rise of the Mirza family, and the transfer of the Kharid-Ib.

Granted, the only one we know for sure to have happened in the Fourth Age is the first one – we know for a fact that Al-Kharid was founded in the late Fourth Age by settlers from the south Desert. These people likely came from this region for one reason: trade. The Desert was nearly impassable at this point, meaning that the only trade able to come in and out of the south Desert would need to come by boat. Al-Kharid, however, is much closer to Misthalin, and would serve as a vital conduit for any overland goods to be able to come into the Desert. It also occupies a port, which allows it to ship to the southern Desert.

With the rise of Al-Kharid probably comes the rise of its current ruling family – the Mirza Dynasty. Where and how they came to lead Al-Kharid is unknown, but their familial title is Emir, which is notably different from the Pharaoh, the ancestral title of the Desert empire and also the title of the leader of Menaphos. One can only assume that the Mirzas come from outside the royal blood, which makes the next part trickier.

How did they come across the Kharid-Ib? If it is truly as important as Mod Rowl*y wants to make it out to be, why do the Mirzas have it and not the Pharaoh? It serves as a symbol of power and leadership; Why would some upstart family have it instead of the king in Menaphos?

Before we go on into the next theory, I’d like to point out that the Desert became less and less unified as time went on. Menaphos still had great power and great influence, of course, and was the hegemon for all of the Desert. And yet, the Desert cities all seem to act relatively independently of each other. As for how this is relevant…
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:42:00

Captain Lime

Captain Lime

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Theory IV – The Menaphite Wars


This theory is about how Al-Kharid was founded, and how the wars came to be.

What we know is that Al-Kharid was originally founded in the late fourth age (late 1800’s) by settlers from the southern Desert, but I’m going to take that one step further. I’m saying Al-Kharid was founded by order of the Pharaoh of Menaphos.

Any trade to get to Menaphos would have to take a boat, which really discourages sending goods that far south – you’d either have to brave harsh lands or make a long sea voyage. Al-Kharid allowed shorter and more plentiful trade routes to Menaphos from the mainland, instead of solely relying on trade from Wushanko. Of course, a governor would need to be assigned for such a far-flung territory. I say that the governor would have been the first of the Mirza Dynasty.

The word *Emir” means “Lord” in Arabic, which is an appropriate title for a governor, but not a king. As time went on, the Desert became more disunited, and Al-Kharid became more powerful. The Mirza family used it to their advantage, becoming more powerful than Menaphos. They even formed a spy ring, to stay on the rise. This also explains why a young city could become powerful in such a short time – Menaphos wanted it powerful so that the Pharaoh could profit.

This could not stand for Menaphos, however. Here is the biggest jump in the theory: The reason that Al-Kharid and Menaphos went to war numerous times was generally so Menaphos could reassert their dominance over Al-Kharid, and show that they’re still in total control of the entire Desert. Al-Kharid went to war to reinforce their independence, and show that they are the true hegemon of the Desert. Trade issues may have also factored into this, as Menaphos’ prime trade with Wushanko would have closed years ago due to Quin, making the control of Al-Kharid all the more vital. There would be some points of lessened tension, but no real progress.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:43:17

Captain Lime

Captain Lime

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Into the Unknown


So, Kharidia made its way into the modern day through no small amount of death and destruction. Speaking of destruction, what was Amascut up to at this point in time?

She was still pushing her way through the Desert around this time, trying to push her agenda during her moments of lucidity. It’s between the Flight of Scabaras and around this time that she would take care of Apmeken, Crondis, and Het. During Do No Evil, it is said that none of these lesser Gods were idle either! They worked to undo the damage that Amascut had caused, and encouraged Al-Kharid and Menaphos to ease off their bitterness.

Amascut dealt with these threats as they came up, likely the same as how she dealt with Scabaras when he rivalled Amascut. Apmeken was dealt with 50 years ago, and the monkeys were exterminated in the Desert. Het’s whereabouts are unknown, but have been theorized to be related to the Great Plague of Sophanem. Crondis’s curse is the subject of the next Desert quest (in 10 years).

Besides this, there was also Ali Morrisane’s rise. This Pollnivnean-born trader did what many had endeavored to: he made a quick and safe way to traverse the Desert through the magic carpet system. The importance of this cannot be overstated. Morrisaine’s work WILL revolutionize the Desert! Sophanem can get trade from Al-Kharid with ease, something that has NEVER BEEN ACCOMPLISHED.

Morrisane may be a sleazeball, but he deserves every dime he profits. Well, he will. He states himself he’s not making much off the carpets, but that’s likely due to the Pharaoh closing Menaphos and the plague closing Sophanem.

Other than these major things (and the fact that the Adventurer is active during this time), the one other VIP I’d like to talk about from this time is Osman, the Spymaster of Al-Kharid. He’s so important, he gets his own section.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:43:45

Captain Lime

Captain Lime

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Conspiracy I - A Spider’s Schemes


Enter another important man in our story: Osman, the Spymaster of Al-Kharid. This man is cunning, ruthless, blunt, manipulative, and suspicious to a point. Every time we see Osman, it is in a way that emphasizes that he is working on a plan of his own, a plan that will take the Kharid by storm.

A bit of brief history: as near as I can tell, Osman used to do a bit of adventuring, which is when he got very good at thievery and espionage. It was during this time that he became addicted to Sq’irks. At some point, he joined the Al-Kharid Spy Ring, and at some other point, he fathered a child named Leela. He was extremely effective at being a spy, and would quickly become the Spymaster. I credit him largely to the modern success of the Spy Ring – as there are agents across the Desert. The only reason we know of them is because Osman decided it was worthwhile to let us in on this secret.

We can also discern from the Stolen Hearts quest that ultimately, he is indubitably loyal to Al-Kharid. Everything that he does can be done for the good of its people. But, he is referenced at SEVERAL points to be scheming something, and that he has to take time out of his plan in order to pull our butts out of the fire. Working off the premise that he’s going for the good of Al-Kharid, I say he’s trying to decisively end the war with Menaphos once and for all.

His actions in Stolen Hearts show that he has essentially accepted that war with Menaphos is inevitable, and the way he reasons that they should trade the Kharid-ib for Prince Ali show that he’s more concerned with Al-Kharid’s immediate future, possibly soon enough so that the diamond can be recovered after Menaphos is disabled by his plan. Contact! and Dealing with Scabaras shows that he has numerous agents within Menaphos herself. Little happens in the Desert without Osman knowing of it, but even a Spider can make mistakes…
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:44:14

Captain Lime

Captain Lime

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Conspiracy II - The Den of the Lioness


Osman is certainly plotting something, but he seems to disregard the divine element of the mechanisms of the Desert. He brushes off Senliten during Do No Evil, and disregards our attempts to aid Apmeken. None of his plans show any concern for Amascut, which puzzles me. He obviously knows Amascut is around… has he got another even more hidden agenda?

Regardless, let’s now turn to Amascut*s plan.

Amascut, as we have learned, is prone to violent fits of hunger for souls, but she has her lucid moments. The problem is that during these moments, she’s very reactive. She only puts down threats, like the Lesser Gods, when they become problems. Furthermore, it is stated that she cannot outright destroy a Lesser Deity. Even furtherermore, she already has the Kharid-ib, and another Menaphite War is imminent. We also know she searches for the Tomb of Tumeken in Menaphos! She has the Kharid-ib, perhaps she plans to pervert Tumeken like she did to the other lesser gods?

On another note, at the end of Diamonds in the Rough, Amascut still appears to be plotting. She makes a reference to someone being paid, and that it will be his downfall. What this leads me to believe is that the Menaphite War is a smokescreen – just enough to sate her bloodlust and cover her tracks while she searches for Tumeken in Menaphos, to realize her ultimate plan! It also leads me to believe she needs more than just the Kharid-ib. But who could she be paying?

Simon Templeton.

What other shady character in the Desert can be bribed to recover artifacts through dubious means? Well, maybe us, but I don’t recall us doing anything (except for that one time). Simon Templeton was exiled from Sophanem for stealing from the dead, as Osman states, but what exactly he stole is unknown.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:44:35 - Last edited on 18-Sep-2016 16:56:24 by Captain Lime

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Conspiracy III – The Queen of Ashes


And now for the third major plotter in the Desert, and this one is the dark horse in the race: Senliten. This ancient queen has only recently returned to us through the actions of the adventurer. She has some explaining to do…

For one, her blood has something spooky about it – in the text reciting her true name, it states very clearly that her blood is that of Tumeken’s. This could be exaggeration, like how Egyptian pharaohs used to claim that they were the sons of Gods to reinforce their right to rule, but it does give thought. Furthermore, how were we not cursed when we entered the Uzer Mastaba? The curse only spares Royalty, or those in service to them. The only one we were in direct service to during Missing My Mummy was Leela….

Secondly, and more importantly, Senliten seems to want to return and rule over the Desert.
Allow me to explain.

During her conversation, Senliten makes very subtle references to her soon being able to leave the Desert, and speaks very commonly about us being in service to her. She is also very frequently nostalgic about previous times, and has already sent us on a quest in order to try to return things to the status quo – to return the Desert to how it was.

She is also quite quiet about what happened during her reign, saying that nothing happened. However, there also exists a scroll featuring all her great deeds. Unfortunately, we cannot read it, but it does make you think.

What this adds up to for me is that Senliten may be plotting to retake the Desert. We learn from Stolen Hearts that the Pharaoh is not truly of the royal blood, and since Osman is in service to the Emir, rather than ruling Al-Kharid, we have to assume that Ali Mirza is not of the blood either. It seems Senliten may be trying to use her blood to either reclaim Kharidia herself, or to seat Leela or Osman on the throne of a united empire.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:44:54

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Theory V – The Heir to the Throne


All this talk of blood leads directly into the discussion of who is truly worthy to rule Kharidia. So far, I see that we have four competing claims:

1) Emir Ali Mirza – whose claim rests on being the strongest city in Kharidia, and having the Royal Gem of the Kharid-ib, which is a right to rule. Unfortunately, it has been lost. Woops.

2) The Pharoah of Menaphos – He has the second most powerful city, but also the actual title that was associated with total rule, even though he is merely a puppet of Amascut.

3) Senliten & Co. – She used to be pharaoh, and is probably the only one who we can definitely say for sure has the royal blood.

4) Amascut – She’s a Goddess.

So, this creates a problem for most of us. Clearly we support Al-Kharid but also Senliten, and oppose Menaphos and Amascut for the most part. However, it does not seem like Menaphos is directly under Amascut’s control, rather just being manipulated by her. Additionally, at some point we will be forced to pick between Ali Mirza and Senliten… but so will Osman.

Perhaps it’s time that Senliten’s line has forfeited its ancestral claim – let a newer bloodline take over. However, the Mirzas have never managed a united empire, while Senliten’s line has. Senliten was a good ruler (according to her), after all.

Over all, I feel that a Desert under Senliten would be more severe, and would return to the old ways more. This may not be a bad thing, as the Desert has declined. But a Desert under Ali Mirza would enjoy softer power and more freedom. An end to slavery would also be expected, with trade flourishing on the side.

It’s a difficult choice, but I personally would choose Queen Senliten or those of her line to propel us to the Sixth Age. Osman would be a hell of a king.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:46:14 - Last edited on 18-Sep-2016 16:57:08 by Captain Lime

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The Heroes of Kharidia


Hey, this part is about us!

We’re the major wildcard in this endeavor, and we’ve already done so much to help change the Desert. We have effectively joined the Al-Kharid Spy Ring, and are working under Osman and Senliten to try and bring Amascut and Menaphos to heel. We’ve reestablished Nardah’s water supply, and kept the gangs of Pollnivneach under control. Finally, we’ve restored Apmeken, and have endeavored to save Sophanem from being locked away forever.

We have also become a good friend of Icthlarin, whom I have somehow talked very little about, but will mention quite frequently now. Icthlarin is currently the main adversary to Amascut, though he is overburdened by his near impossible task – to try and guard souls on their journey to the afterlife. He also takes most of the blame for what has happened to the Desert (though most of it wasn’t really his fault). He does find us in Icthlarin’s Little Helper, and it seems he’ll be aiding us further in the future…

As it currently stands, we were on the cusp of entering the city of Menaphos – which is currently under complete lockdown by the Pharaoh and his army. It’s very likely that this was done under Amascut’s suggestion, but we’re not sure as to how extensively Amascut has the Pharaoh under her control. He could be completely mind-controlled, or they may simply be working together.

Additionally, we know Osman has numerous agents in Menaphos, and that the other lesser Gods are missing for mysterious reasons. All of these plot threads will come up in our future adventures, which leads me to the next post!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:46:44

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Straight from the Camel’s Mouth


And so we go from what has happened to what WILL happen!

Good news, everyone!
As of RuneFest 2016, it has been announced that the Golden City of Menaphos will be the first RuneScape Expansion - in June of 2017! This will come with, at the very least, the Crondis Quest (explained below), and various bits of Amascut Lore. Not to mention, the Grand Library of Menaphos! Maybe a very certain Golden Tome of Menaphite History may be found there...




The next Menaphite Quest will be about Crondis - according to RuneFest 2016, Crondis has been convoluted by Amascut from the Goddess of Earthly Pleasures to the Goddess of Decadent Sorrow. Crondis now takes from the people, gorges herself on their food, consumes all their water, and delights in their lament. We'll need to restore Crondis before we're able to take down Amascut, as we're building a Coalition of Lesser Gods.

As of September 18th, 2016 - it has been 3 years, 11 months, and 23 days since the most recent desert quest - Diamond in the Rough. It has been 5 years, 9 months, and 17 days since Do No Evil - the last time the desert series has progressed.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:47:00 - Last edited on 18-Sep-2016 17:03:27 by Captain Lime

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Annals I * The Great Ape Empire


So this is one of the weirder and shorter side things I have, but here’s about how it goes: The Kharidian Peninsula played a large role of the spread of monkeys across Gielinor.

Most of the southwestern portion of the mainland is or once was inhabited by monkeys. These areas were the Ape Atoll, Karamja, Mos’le Harmless, and Kharidia (also the Void Knight Isle). There may even be monkeys in the Wushanko Isles and beyond. Out of all of these areas, the Kharidian Peninsula is the largest land mass where monkeys have lived.

The fact that these two major groups of monkeys worshipped completely different Goddesses is very interesting. Apmeken (and I can** believe I’m saying this) appears to be the more businesslike of the two Goddesses, with her actions also having more influence on the Desert holistically. Likewise, her monkeys would have received some influence from the other Desert Gods.

On the other hand, Marimbo was more insular. She threw elaborate and decadent parties rather than governing her people. I blame this for the reason why monkeys never became a force to be reckoned with. Her people were maladministered, and their quality of life (poor, with bad leadership) led to them becoming cruel, greedy, and militant compared to their Kharidian counterparts.

Monkeys also have a large amount of diversity, but only on Ape Atoll, where we can see gorillas, big monkeys, small monkeys, and your average monkey. Therefore, I assume that this is the beginning point of where monkeykind came to Gielinor. The fact that they have the most advanced current monkey civilization reinforces this, though the monkeys in Kharidia may have rivalled this. It is said that the monkeys from Karamja were dull and cruel compared to their Marim and Kharid cousins.

Monkeys would eventually move through Karamja and Kharid until they could manage to spread to other lands, like Mos’le Harmless, or even Wushanko.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:47:47

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Personae I – Tumeken & Elidinis

Name: Tumeken
Affiliation: United Kharidia
Symbol: Falcon, Eight-pronged Sun
Status: Incapacitated since the Second Age. In Menaphos?!


Tumeken was said to be a dreamer by Mod Osborne, but his personality is much more severe from what I can tell. He was described as “the sun that punishes” by Senliten, Amascut implies that his heart was “so small… so hard… so cold…”, and Icthlarin tells us that his father was unyielding and dour. He very quickly saw that the Mahjarrat would become a problem – but he did*’t stop them. This is because he was expecting the worst but hoping for the best, or because he wanted to show Icthlarin precisely what his mistake was. I’m betting on the former.

It seems that though Tumeken was a dreamer according to Mod Osborne, he held no delusions about the reality of things. He saw that, at least in his mind, if Zaros were to take the Kharid there would be no stopping him, and acted. He seems a realist, but is also somewhat fatherly. He might have seen all Menaphites as his sons and daughters.

His power-level is unknown. He may be entombed in Menaphos.

Name: Elidinis
Affiliation: United Kharidia
Symbol: Hippo, River
Status: Off-world, missing since the Fourth Age


We know very little about Elidinis, as the only things we know of her come from Spirits of the Elid and passing references. I suspect that her style of rule was more gentle and passive than Tumeken’s, as she was more accepting of foreigners like Nardarine. She also seems to have been content with being a second rate power. This is best seen when she hid behind the Saradominist Empire in the God Wars.

This is not to say that she is weak, as it is clear from Spirits of the Elid that she would suffer no dishonour. She is clearly not as stern as Tumeken was, being a more nurturing individual according to Senliten.

Also, hippos are awesome and underappreciated. Go look up some hippo facts.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:48:52 - Last edited on 18-Sep-2016 17:00:02 by Captain Lime

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Theory VI – A Lion’s Redemption


One of the major questions of the Desert series is whether or not Amascut can be restored to the position she was in in the Second Age. In some ways, it depends on how maddened she actually is, but allow me to say right now that while I think Amascut may be restored in some ways, she will never be fully redeemed for what she has done.

Amascut appears to flick between times of complete insanity and a saner but still evil mania. She goes and voraciously consumes souls in order to sustain her hunger, and safely forwards her plan in her times of sanity. But it’s clear to see what damage has been done to others by her actions * Icthlarin is cripplingly guilt-stricken, Apmeken has become somber, and the Desert has bled for centuries.

Not only that, but severe damage has been done to Amascut’* psyche. Even before her descent to damnation, she felt unloved by Tumeken, and horrified by the actions of the Mahjarrat. Finally, she shattered when she saw Tumeken destroy himself to correct her brother’s mistake, being driven insane by the pain. Even a fully restored Amascut would have to deal with this emotional baggage, and the whole Desert will hold contempt for her for the rest of her days. None of what she has done will ever go away, and she will have to live with that until her death.

That’s not to say that Amascut will not be restored – I believe there’s a high chance of it. I don’t believe that Icthlarin will ever allow harm to come to his sister, even if she has become a monster. He has suffered too long with the guilt of indirectly ‘killing’ his father, he would never allow something to destroy his beloved little sister.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:49:16

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Personae II – Icthlarin & Amascut

Name: Icthlarin
Affiliation: The Underworld/The Afterlife
Age: ~8000 years old
Origin: On Gielinor
Symbol: Jackal, Ankh
Status: Custodian of the Afterlife


Ic**larin appears to have once been impetuous, childish, and headstrong. He was given a job by Tumeken to attend to the afterlife alongside his sister, Amascut. Later, he would bring the Mahjarrat, and would live to regret it.

Icthlarin is encumbered – firstly by the sheer size of the task given to him, and secondly by the weight of the consequences of his actions. He effectively has to do the job of two Gods, AND has to prevent Amascut from consuming the souls he is pledged to protect. This does three things: it makes his job harder, reminds him of his sister’s condition, and most importantly, it reminds him that no matter how hard he tries, he cannot save every soul.

Name: Amascut
Affiliation: Herself, associated with Menaphos
Age: ~8000 years old
Origin: On Gielinor
Symbol: Lionness, Inverted Ankh
Status: Insane since the Second Age, plotting the doom of civilization.


I’ve already spoken about Amascut at length – but one of the few things I haven’t talked about what she has done since she went mad. She is unable to have any true worshippers due to a curse laid upon her by her former priests and priestesses (now cats). She has amassed an army of unspeakable terrors in the underworld, and roams across the overworld all by her lonesome. She can mind control people, but for some reason, she cannot directly kill us (this is likely Icthlarin’s work).

Most importantly, she seems unable to directly destroy a Desert God – Apmeken says as much during Do No Evil. Instead, she is forced to strip away what the God is (Apmeken’s senses), or force a God away (like Scabaras). It’s quite interesting what powers she has and doesn’t have.

She is searching for Tumeken's Burial Chamber in Menaphos, according to RuneFest 2016.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:49:56 - Last edited on 18-Sep-2016 17:05:34 by Captain Lime

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Annals II * How to Return to Life


This section will largely focus on the problem of mummification.

Firstly, let’s focus on what mummification is: it seems that it’s a process developed to split the body and the soul, rather than needing Death to do it. This appears to have an extra benefit of allowing souls of the dead to return back from the afterlife. I assume it also bypasses the need to go through the underworld to get to the afterlife, as it seems that the souls are much safer, and are not at risk of attack by Amascut.

The issue is that this process is not only very complex even at its most basic, it also requires all the preparations to be preserved absolutely perfectly. There are also a lot of very metaphysical components of it: their name and personality needs to be somewhat preserved. A body double “to take the place of the dead in the afterlife,” several canopic jars (the portion we are most familiar with), and a secret recipe of herbs and spices are also required. It’s quite interesting, and I have no idea how it all fits together.

What we do know is limited: the process can often be distorted, as graves are often robbed of their numerous riches which ruins the preparations. When this occurs, the spirit either is unable to return to this world, or becomes monstrous and violent. The Mahjarrat were masters of the craft.

I suspect that the process involves the dead having their own personal afterlife that’s closer to Gielinor, rather than traversing all the way to the afterlife. This would show how the process would be much safer than traditional death, but also much more complicated.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:50:19 - Last edited on 09-Sep-2016 21:02:54 by Captain Lime

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Personae III – Het & Apmeken

Name: Het
Affiliation: Northern Kharidia, Kharidian Humans, Al-Kharid
Age: ~8000 years old
Origin: On Gielinor, in a Northern Village
Symbol: Man
Status: MIA recently


Het is popular in all of the Kharid, though especially in the north, because he looks the most familiar of the Menaphite Gods. He is always depicted as muscular, and represents the ideal man. It is said that Tumeken selected him from a village in the far north of his lands. He is the idol of health and strength, but that doesn’t necessarily mean he’s good. Nevertheless, he seems particularly liked by the soldiers.

Little is known of what happened to him, but Jex states that he doesn’t believe that Het has left us * I take this to mean that his powers are being used against us. Perhaps Het himself is being controlled by Amascut.

Name: Apmeken
Affiliation: Western Kharidia, Kharidian Monkeys
Age: ~8000 years old
Origin: On Gielinor, in Western Kharid
Symbol: Monkey
Status: Restored, though Sombered.


Apmeken was said to be once a monkey from the western part of the Ancient Kharidian Civilization. As such, she is always depicted with some variant of a monkey’s head, and is described to be playful and cheeky. She is the Goddess of friendship and mischief, and the patron Goddess of monkeys.

She worked against Amascut about 50 years before the events of the game, as was discovered and defeated in battle by her. Unable to be killed by Amascut, she was stripped of her senses and all her monkeys were killed.

Fortunately, through the work of an adventurer, she and her people were restored and reestablished in Western Kharid, but she has changed greatly from the experience. It is unknown if she will return to her former self, however she may forever be a grimmer version of her past self.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:50:52

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Annals III * The Treason of the Mahjarrat


So, let me get the most controversial line out of the way in this post. Every Mahjarrat that we know of is a traitor. They were all in service to the Menaphites for an extended amount of time, and yet all living ones now follow Zaros, the ancient foe of the Menaphites, or Zamorak.

Now, I have discussed this many times with many people, and the most commonly heard arguments I have heard to counter the second line of this post are *The Mahjarrat are more like Zaros, so it’s natural that they left Icthlarin” and “The Mahjarrat were oppressed under the Menaphites, and left to join Zaros because they would be treated better.” These two lines are false for a variety of reasons.

Let’s start with the former. My main counterargument to this is twofold. Firstly, not every Mahjarrat left Zaros. It DEFINITELY wasn’t unanimous, and there were many Mahjarrat who STAYED with Icthlarin, against the decision of the others. Instead, it seems that most of the Mahjarrat simply decided to obey the rule of whomever was the toughest of them, even though the one of them who decided to begin the treason was SLISKE of all people. Secondly, the Mahjarrat are physiologically as similar with Zaros as crocs and jackals.

Now to the other argument: Mahjarrat were treated VERY well in the Menaphite Empire. They were given stations of high prestige, and were respected throughout the empire. They were made into generals and great warriors, and fought against many enemies. They effectively did the EXACT SAME THING in the Kharidian Nation as they ended up doing in the Zarosian one. The ONLY evidence that anyone was unhappy with the status quo was Sliske being forced to get rid of his wights, and the fact that the Menaphites had more respect for the dead than Zaros did is a good thing.

In any event, all remaining Mahjarrat were among those who decided to betray the Menaphites. If they chose not to, perhaps the world would be better.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:51:32 - Last edited on 09-Sep-2016 21:03:07 by Captain Lime

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Personae IV – Crondis & Scabaras

Name: Crondis
Affiliation: Southern Kharid, Crocodiles
Age: ~8000 years old
Origin: On Gielinor, in a Menaphos Mastaba
Symbol: Crocodiles
Status: Goddess of Decadent Sorrow


Crondis is a Goddess revolving around humility, resourcefulness and modesty, which makes her quite unpopular in Kharidia. After all, who likes to be modest? However, the elites of Menaphos appear to hate her the most, as Menaphite elites are described to be the most decadent and most arrogant. Enough of that for now, though, as this is about Crondis!

According to RuneFest 2016, in the upcoming Golden City of Menaphos expansion we'll find that Crondis has been convoluted to now be a leech - she is the opposite of what she was before - she takes from the people and gorges herself, taking pleasure from their pain. Perhaps this is why Menaphites have become so cruel and greedy. We will need to restore her!



Name: Scabaras
Affiliation: Scarabs, Isolation
Age: ~8000 years old
Origin: On Gielinor, in a cave
Symbol: Scarab Bugs
Status: Banished from Gielinor since the 4th age


Scabaras is an interesting God, as there are many conflicting legends about him. He is very controversial, as he is the God of isolation and learning, but many of the higher institutions of the Menaphos frown on the scholars that would observe Scabaras. He has also been quite defamed by Amascut.

During the mid fourth age, he apparently threw a revolt, but this is almost certainly more slander from Amascut. Nevertheless, he was kicked out of Gielinor (not before unwillingly creating the Kalphites), and left his scarab-human hybrid subterranean civilization to its own devices.

He does somewhat influence you in the Diamond in the Rough quest. Also, the priests aren’t allowed to speak about certain aspects of his character, and we’ll talk about that in a little bit.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:52:04 - Last edited on 18-Sep-2016 17:04:20 by Captain Lime

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Annals IV – The Zen and Art of Golemtronics


Golemtronics is a bit of a manic subject of mine, and I have many personal theories about them, so let me preface this by saying I have absolutely no idea how they work.

Well, I have many ideas of how they could work, but none of it is supported by any evidence. Golems are as diverse as dogs and cats, so I’m just going to say here that the first golems were probably a Menaphite invention, but the Saradominists really progressed the science.

The very first examples of a Golem that we can see are two guards of the Tomb of Senliten. One was very old and crude, and the other completely broken altogether, but they exist. They were there to ward off Grave Robbers (a job at which, depending on semantics, it did either very well or very poorly). But it was a start, and came before any major interaction between Menaphites and Saradominists.

The next example we see of golems are actually Third Age inventions – the Golems we see during the Spirits of the Elid quest. These ones are much more refined and well-made, but most importantly, the spirits specifically state that these were gifts from Saradominist Mages, likely ones who lived in the Desert. This is the biggest keystone in Golemtronics history. The next example of Golems were the Heroes of Uzer – the ones completely DECIMATED both Pal*eera and Thamarron!

The next example is the Saradominist Colossi. We still see the originals, folks, because according to Top Trumps (a source is a source), all the ones we see in game are from the God Wars. From there, Golemtronics spread. Wushanko likely copied them through trade with Menaphos and went from there, while the rest of the world, particularly mages, began making their own. Hell, you can even see a type of them in Guthix’s tomb.

In the modern day, they are used for many purposes – for combat, for teaching, for assistance. I don’t think it’ll be long until we’ll be making golems too.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:52:38 - Last edited on 09-Sep-2016 21:03:34 by Captain Lime

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Personae V – Osman, Leela, & Senliten

Name: Osman
Affiliation: Himself, Al-Kharid
Status: In Al-Kharid


Osman is one of the sketchiest individuals in the entire game, but I’ve already said a lot about him, so I*ll keep it short and try and stick in some new information. He is from the Al-Kharid Spy Ring, and has dubious intentions. He has agents all across the Desert (most of them hate him), and is the father of Leela. We don’t know who the mother is.

Furthermore, he may have been hired by Senliten, as we have seen him meeting with her at seemingly random times, and she mentions hiring a spy in the north. However, he brushes her off often.

He is ostensibly loyal to Al-Kharid.

Name: Leela
Affiliation: Osman, Senliten
Status: Doing Senliten’s bidding


Leela is Osman’s daughter, the possible love interest of Ozan, possible descendent of Senliten, and possible heir to the throne. She’s not nearly as sketchy as her father, and in some ways she is much like him. However, she is much more involved with Senliten now, and though she is not naïve, she is more trusting than Osman.

She is also technically a part of Osman’s spy ring, but their similarities ironically makes her harder to command than other spies. One example of this is that Osman told Leela about Queen Senliten, but specifically told her NOT to revive her until his sayso. She blatantly ignores this direct order.

She is definitely loyal to Senliten.

Name: Senliten
Affiliation: Herself, United Kharidia
Status: Hanging out in Uzer Mastaba


Senliten is a dead queen from the Second Age, who (according to nobody but herself) had a very successful reign. The entirety of her reign was spent in war against the Zarosians.

She is prideful, prickly, suspicious (it runs in the family), and above all, she seems nostalgic of her time, as much has changed in the Kharidian Peninsula since her reign.

She is loyal to the Kharid. This probably means herself.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:53:26

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Theory VII – The Heart of the Sun


This theory is on the subject of the Kharid-ib, which I consider to effectively be the ninth Menaphite God.

It has two parts. Firstly, it seems like the Kharid-ib serves, in part, as the divine right to rule of whoever guards it. It’s a big, VERY important, and somewhat divine gem, and having it would signify that you effectively have the right to rule over the Desert second only to the Gods themselves. We have no idea why the Mirzas have it (I assume their spy ring stole it for them), but Menaphos has wanted it ever since.

But secondly (and more importantly), the Kharid-ib appears to actually be the heart of Tumeken. It is also sentient (which probably has numerous implications, but I don’t fully know what they would be), and it definitely does NOT want to fall into the hands of Amascut (woops).

I made a theory earlier that Tumeken was mummified, which means that one of the most important parts that would have had to be removed was his heart. To the Ancient Egyptians, the heart contained one of the five parts of the soul - the part known as the Ib (Kharid-ib). The other four parts are the Ren (name) Sheut (personality), Ka (vital spark) and Akh which can best be only vaguely described as “essence”. These other four parts were possibly channeled into the lesser deities.

In order to restore him, much like Senliten, his heart (and the other four lesser deities) will need to return, and his tomb would need to be restored. Even if my mummification theory IS wrong, it is very fair to assume that to restore Tumeken, we would need his heart.

We don’t know of the other powers the Heart possesses (besides being the noisiest gem in existence), but if it is the soul of Tumeken, it’s fair to assume there’d be more.

According to RuneFest 2016, Tumeken may be buried in Menaphos! Perhaps this confirms the Tumeken Burial theory?!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:54:20 - Last edited on 18-Sep-2016 17:06:30 by Captain Lime

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Personae VI – The Pharaoh in Menaphos, and the High Priest in Sophanem

Name: ‘The Pharaoh’
Affiliation: Menaphos
Status: Under Lockdown


The Pharaoh of Menaphos is the unseen antagonist of the Desert series. We have never seen him in the series, and yet we still get some idea of what he’s like. He is described as greedy, bitter, and arrogant. Osman calls him unworthy, and implies that he is not truly of the royal blood. We view him as little more than a pawn of Amascut (and since she apparently has the power to toss out any Pharaoh that doesn’t bow to her demands, it’s likely he is one).

But perhaps he’s more complex than that. He doesn’t appear to be stupid, and he attempts to weasel his way into ruling over Al-Kharid. We don’t even know if he truly worships Amascut – he’s described to worship Het! I feel as though the Pharaoh is being forced by Amascut into her demands, but still wants war with Al-Kharid, so that he may rule. But without a doubt, he is her puppet, willing or unwilling.

He is described as a superior by Jex, so the Pharaoh has a great deal of control over the Menaphite priesthood.

Name: High Priest of Sophanem
Affiliation: Sophanem
Status: Active, plagued


The High Priest has a smaller role in the Desert series, but I thought I’d mention him as he does tie back to the Pharaoh.

The interesting thing about the High Priest is that, well… he’s new. He was put into the office just the week before the plague broke out (‘coincidence’). He struggles with decisions, is very informal, and seems indecisive. He’s pretty much the *last* possible person you’d want as a High Priest. So* why is he High Priest?

As I said earlier, the Pharaoh may have installed this man as High Priest, to ensure that nobody would argue with his decision to close off Sophanem, and to serve as a fall guy. Someone so easily manipulated is also good to have in order to slander more Gods.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:55:02 - Last edited on 18-Sep-2016 17:07:08 by Captain Lime

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Theory VIII – A Sinister Machination


Here’s another awkward tidbit of something that could be influential, but unfortunately we simply don’t know enough about it yet: The Strange Machine below Pollnivneach.



The Machine is located in an unusually smokey slayer dungeon, and had to have been around since long before the fall of Ullek. It actually was filled to the brim with powerful slayer monsters, even back then – Catolax, an ancient Menaphite Slayer Master that lived in Ullek during its prime, was killed while on a mission there. But what’s really important about the place is the strange machine there.

The machine is an enigma – it’s covered in unusual crystals, strange symbols, and mangled chains. It’s possibly damaged, but definitely inert. It has all sorts of influences that point to what it could be, but not really tell us what it is. Its crystals are reminiscent of Zaros, but it doesn’t look like something a Zarosian would build. The symbols don’t have any apparent meaning, and match no other known script in the game, but could vaguely be related to Tumeken in some way though they don't seem to be Menaphite Heiroglyphs. It’s near the Smokey dungeon from Desert Treasure, which we know to be built by Zamorakians, but the timing isn’t quite right and neither is the machine. Finally, the chains make it look like something was restrained there against its will, but that’s not much to go on either.

Really, we have no idea what the machine is, or why Amascut hangs around it. However, I personally can't shake the feeling that someone was tied to that inner circle. Maybe it was used to create the Aberrant Spectres surrounding it? Or maybe it was used to break apart Tumeken (it is near the centre of the peninsula, after all...)?

Honestly, nobody has any idea about this device at all. Theorize away!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:55:22 - Last edited on 10-Sep-2016 22:17:14 by Captain Lime

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Personae VII – The Stone Giant


So here’s the Gamechanger – Jas. Jas very likely makes up the Ullek Cliffs (which is really awkward, but also may explain why the city of Ullek was founded where it was founded). Even if it ISN’T Jas, there is something weird and Jas-related in the region. We know this from the Elder Measure, but also from the fact that the Heart is nearby. All in all, there is not an insignificant amount of Anima running around the Desert (And the fact that the entrance to the Heart could have had Tumeken’s Seal on it is a big deal).

This leads to the single most incontrovertible truth about the Desert series: Whatever happens in the end, the second that Jas wakes up, if she wakes up, EVERYTHING changes.

She is the foremost of the elders in power. She also gets front row seats to one of the most devastated of areas. What she would have once remembered as a verdant forest, a perfect artistic masterpiece, is now a lifeless Desert. How does one explain that? Even worse, all sorts of mortal beings are running around it.

Jas stirs, even now. Her mouthpiece says as much. After Heart of Stone, the flow of Anima near all the elders is quite disrupted. The Heart of Gielinor may have been unearthed in an earthquake, perhaps from the Cliffs of Ullek moving slightly. There is no hard evidence of this, but it is a grim thought.

If Jas wakes up, she could destroy everything. She seems to be the Elder most likely to be reasoned with – but that assumes that someone would be there to reason with her. As it stands, the Desert has uncertain leadership, is being ravaged by the strange plans of an insane Goddess of destruction, and hasn’t got a shred of evidence that Gielinor deserves to remain. This will need to be rectified before the series is over, and we haven’t got much time left.

As of RuneFest 2016, the Elder Gods (starting with Bik) may be awakening. This is a problem.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:55:48 - Last edited on 18-Sep-2016 17:07:40 by Captain Lime

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Annals V – The Tribes of the West


So along with the various cities across the desert, there are also some nomadic tribes roaming around the western half of the desert. These guys could have been here since the beginning, or may have come over in the Zarosian Diaspora, or they might have come around at any point or another. Saradomin references the Mekhmets in the God Letters, which could very well be a tribe.

The ones that we are most familiar with are the Exiled Zarosians (who fled the North several thousand years before, and are probably of Kharidian ethnicity in everything but name at this point), and also the Bedabins. Both seem to be quite isolationist, to varying degrees, but they both also seem to be traders that prefer a hardy life in the desert to life in a city. They also seem to turn to banditry or mercenarism.

These Nomadic Tribes each seem to be lead by a tribe chief. For the Bedabin, this chief is known as Al Shabim.

Finally, the Bedabin appear to be great at growing a very special and tasty pineapple. Go figure.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:56:04 - Last edited on 09-Sep-2016 21:03:58 by Captain Lime

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Annals VI – Defrosting Leftovers


I don’t know everything.

If I convinced you that I did know everything (at least about the Desert and its lore), I’m flattered. A lot of research went into this thread, and there were a lot of resources that were used as I formulated and reformulated my study of this land. While I like to think that I’ve garnered more knowledge about this place than the average Lorehound, there are a lot of things I don’t know.

I don’t know Amascut’s plan (or frankly anyone’s), and I don’t know what the machine under Pollnivneach is. I don’t know how, if ever, Tumeken will return to us. I don’t know what was going on with the Third Age, Second Age, or First Age in Kharidia. But the worst part of all of this are the spare parts. This is what this post is dedicated to – the monkey wrenches and spares that I have no idea where they fit.

There’s the machine under Pollnivneach, and the Kharid-Ib that really threw curveballs at me. Ozan’s future in the quest series is also completely unknown to me, or how the Kalphites were made. It can’t be that Scabaras bled on some Scarabs…

I can’t pretend to know what exactly Kharid-et. It’s quite strange: was it once Menaphite, or founded from the get go as Zarosian? How significant was the Shantay Pass back then? How much influence did Wushanko have in the Desert?

Another very major question was the state of Menaphite Magicks. We don’t know a thing about what they used, if they even used mages. Perhaps they were always suspicious of it? Maybe the extent of their magic was mummification, and golemancy. It would be interesting to know.


All are interesting questions. If any of you have any thoughts about them, please post. I want to hear them.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:56:43 - Last edited on 09-Sep-2016 21:04:07 by Captain Lime

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Sources & Citations


1. The RuneScape Wiki, for many examine texts, pictures, and above all, Quest Transcripts. I’ve really needed to rely on this to make sure everything got squared away right.

2. Mods Rowl*y and Osborne, for answering questions (a couple at the very least!) about my favorite area of RuneScape Lore.

3. Missing My Mummy and Senliten’s dialogue were really useful for mummification and Second-age Menaphite History. Also some description on Osman and Leela, and sparking the several plots.

4. Do No Evil really changed up how I viewed the Fifth Age political situation.

5. Jex’s dialogue was REALLY helpful for descriptions of the minor Gods, particularly some parts of the misinformation surrounding Scabaras and giving some focus for what we can see in the future of the Desert series.

6. Of course, Tumeken’s dream (while taken with a grain of salt) gives great groundwork.

7. Stolen Hearts and Diamond in the Rough also provided lots of information about modern Kharidian politics and some hints at the nature of Tumeken.

8. Spirits of the Elid was very helpful for Golemtronics and Third Age history, as well as being the only reference in the game to the Saradominist-Menaphite Alliance.

9. The Golem was also helpful with Golemtronics, the Third Age, and the Battle of Uzer.

10. Smoking Kills was at least marginally helpful.

11. Dealing with Scabaras was good for more tidbits about Scabaras, while Contact! was also good with the Osman Spy Ring and the Scabarites.

12. Icthlarin’s dialogue in many quests and places also helped with fleshing out the nature of Tumeken’s mystery.

13. I tried my best to source everything either here or in the thread, but if it’s not anywhere, just ask. I swear I got most of my information from *somewhere*.

14. RuneFest 2016 was a MAJOR source, with the announcement of the Golden City of Menaphos Expansion in June of 2017!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:57:03 - Last edited on 18-Sep-2016 17:08:12 by Captain Lime

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Acknowledgements


There are so many people I’d like to thank in addition to the sources for making this very extensive thread.

Thanks to my friends in The Scrying Pool clan for helping me with some of the finer details of my theories and giving me encouragement to keep going. Many thanks also go to my friends in the Seercast Podcast (the one player-made Runescape Lores/Future updates podcast!) for additional encouragement and editing. Speaking of, HUGE thanks go to Awalterskong, who edited practically all of this over the course of the month that it was written in. Additional special thanks goes to Crondis and Awowogei (AKA Siroki) for helping me edit this.

Additionally, I’d like to thank Fangride (who is known as Amascut) for helping introduce me to Desert lore way back when, as well as tirelessly pushing for the continuation of the Desert Series. I’d especially like to thank the developers for putting so much time into making the Desert Series as spectacular as it is. I’d also like to thank those guys over at the RuneScape Wiki, who are remarkably thorough in their documentation!

Most of all, I’d like to thank everyone who put in any time and thought into making and influencing this whole thread. That includes you, the reader. THANK YOU!

I guess I’ll see you all next time on whatever thread I make next. I’m not sure what I’ll do now* someone suggested I do a thread on the Arc, but honestly I’d need some time and area to work with that I simply don’t have right now. Maybe I’ll do some stuff on Saradomin, or the Human Diaspora.

Anyways, whatever I end up doing, I’ll see you guys next time!
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:57:48 - Last edited on 09-Sep-2016 20:36:28 by Captain Lime

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A Compendium of Compendiums!


1.
The Golden Compendium
- Everything you ever wanted to know about the desert, and some things you really didn't.
YOU ARE HERE.


Coming soon!:

1.
The Witchwood Compendium
- Are ye ready fer affairs with corsairs, landlubber? Are ye ready fer this tome o' darkness? Do ye fear death?

2.
The Stone Compendium
- Hail, brave Fremennik Heroes! There are still challenges to overcome, and foes to best!

3.
The Cobalt Compendium
- The story and theories on the single most controversial figure who ever walked Gielinor.

4.
The Alaea Compendium
- To the Arc!

5.
The Steel Compendium
- Asgarnia: A Kingdom clinging to stability on a sword's edge. Can they keep up the balancing act? Probably not.
^ "Some of those words were
STUPID.
" - Mod Raven

13-Apr-2016 01:58:00 - Last edited on 09-Sep-2016 20:59:09 by Captain Lime

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Penny Drakis said:
It is likely a story/poem/song that was made up in the middle to late Third Age at the earliest. It is more likely from the early Fourth Age.


Yes. The Modern Version of the story DEFINITELY came from some point in the fourth age, but I don't think that this is the first "Tumeken's Dream". The Menaphite Religion has been Institutionalized since the Second Age - there had to be some version of Tumeken's dream floating around out there. The fact that there are several different tellings of the Dream of Scabaras confirms this. Good catch!

In addition, you have to remember that while Tumeken's Scourging was a major event, it occurred 6,500 years ago. Meanwhile, Ullek was destroyed maybe 2,500 years ago maximum. 4,000 years can really wipe out a memory.

Also, I think the Al-Kharid mention there is just an in-game anachronism. We know that a village (or, more confusingly, several) existed where Al-Kharid currently stands. The updated version of the story may have just filled in the updated name. If it was made to teach children, saying "Al-Kharid" is a much briefer way to explain where roughly Het came from.

Penny Drakis said:
In time to watch Tumeken go KERSPLOOEY, according to Icthlarin's memory of it during the 2015 Hollowe'en event. Ugh, rereading that transcript is creepy.


That exact point in the story gave me so many headaches in writing this thread - the fact that we get so many different accounts, including several conflicting ones from Icthlarin of all people, is mental.

Penny Drakis said:

Hey, does anyone think it odd that you can't ask Icthlarin about the Kharidian afterlife?


-.-' @ jagex
^ "Some of those words were
STUPID.
" - Mod Raven

14-Apr-2016 05:06:51 - Last edited on 14-Apr-2016 05:11:26 by Captain Lime

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Yeah, I learned while building this thread is that there's no really good way of summarizing 12,000 years of history, even if nothing happened for long bouts of those 12,000 years. :D

There are a bunch of things I wish I did - I mostly wish I talked more about Ali Morrisane and Icthlarin! I didn't much talk about the Mahjarrat during this thread (they have a way of hijacking topics), but I suppose the last Zarosians did deserve more mention than I gave them. They are an important ongoing issue! I'm not sure how much of a use a list of all ancient Menaphite structures would be. There are quite a few things (along with that laundry list of wonders in Menaphos), but they seem more like luxuries than anything. I suppose I could also talk about Uzer and Ullek, being the most important ancient Menaphite Structures, but still... I prefer for those buildings to be talked about on their own merits than in part of a lexicon. Then again, I did have a bios section, so it does make sense...

Thanks for your input! It's some interesting things to think about.
^ "Some of those words were
STUPID.
" - Mod Raven

15-Apr-2016 05:23:30 - Last edited on 15-Apr-2016 05:25:24 by Captain Lime

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I take most things from the God Letters with a grain of salt - but nothing contradicts the existence of the Mehkmets! It feels kinda silly to say that they're an ethnic group, though - I have a cousin named Mehmet, and he's not a very good representation of much of anything. However, even if the Mek*mets didn't exist, Al-Kharid is very distinct because it's a mix of the Kharidians and the Misthalinians.

The word choice in the thread was a bit weird: I usually chose "Kharidian" as the name of the ethnic group or people specifically from Al-Kharid, while "Menaphite" was the name of anyone who was either distinctly from Menaphos or followed the religion. It's a bit nonspecific, but I like it because it seems to emphasize the type of power each city has over the rest of the desert: Al-Kharid's being a more secular, modern form of control while Menaphos seems to be more religious and ancient.

And then, of course, there are the Bedabins and whatever other tribes there are running around the rest of the Kharidian Peninsula. The Mehkmets could very possibly be one of those tribes! On a side note, if the Mehkmets exist, they're almost certainly followers of Het (and may actually be the people in the north that Tumeken's Dream describes!). Meanwhile, the Bedabins could be followers of Apmeken, coming from the Western Desert.
^ "Some of those words were
STUPID.
" - Mod Raven

17-Apr-2016 01:52:35

Captain Lime

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A thought I recently had:

So, I was thinking about the Ancient Egyptian concept of the afterlife recently (that's not a sentence you usually type out), and I thought about the Weighing of the Heart Ceremony. The idea goes that when you die, your heart, which represents your soul and will, is weighed against a feather from a god. If you die with a heavy heart, you're eaten by a beast, but if you're light-hearted, then you proceed to the afterlife.

Well, the Kharid-ib had an ingame weigh of .021kg.

That's light enough to call into question of whether Tumeken's Heart (assuming it is the Kharid-ib) is lighter than his feather. Could Tumeken really be damned?
^ "Some of those words were
STUPID.
" - Mod Raven

24-Apr-2016 16:00:46

Captain Lime

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Interesting...

So, Ammut is likely one of the influences of Amascut, and she stole the Ib of Tumeken. So, for now, at the very least, Tumeken is damned. And PDrakis, I always loved that about Egyptology - the civilization was so long-lasting that all its beliefs evolved as time went on.

But more importantly, SurviveDeath, thanks for the insight into Egyptology! I was wondering how the Egyptian concept of the five soul parts would fit into the four desert gods. However, wasn't the heart always left with the body during mummification? In any event, what would the other Desert Gods be in charge of taking care of? We still have the Shadow, the Name, the Personality, and whatever the hell the Ka is left to account for. Or do you think it's less direct than that?
^ "Some of those words were
STUPID.
" - Mod Raven

29-Apr-2016 19:04:02

Captain Lime

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I'm fairly sure that the Kharid-ib, in some way or another, is very closely related to Tumeken's Soul. Whether it is merely the container for it postmortem, or if it is physically the soul or physically his heart is up for debate. I feel that Tumeken's heart may actually be the diamond, as Amascut describes it as if it were actually his heart (or how she perceives it): Cold, small, and hard. However, it could just as easily have been merely (using "merely" very lightly here as it's still impressive) as a receptacle for Tumeken's soul.

Of course, I don't know if Tumeken were actually like that - you describe Tumeken as a dreamer, as did Mod Osborne (in a response to a question i asked on a campfire!) To be honest, I feel like Tumeken was the exact opposite of a dreamer. He seemed to be quite the realist - he did what needed to be done, when it needed to be done. He did not accept mediocrity from his children, and he had great foresight with the Mahjarrat. He actually seems like quite the realist to me.

As for the Shadow theory - I agree with you that Uzer Mastaba likely didn't have the ACTUAL shadow of Tumeken... However, a person can cast many shadows. Maybe Uzer Mastaba contains some small part of Tumeken? Food for thought.

Anyways, THE Shadow of Tumeken, the one that actually matters, is going to be very important to get to reassemble Tumeken. However, shadows could be interpreted in two ways: they can either be the opposite or a representation of something. What I've found on Ancient Egyptians seems to depict them as representations - so perhaps a Shadow of Tumeken will be a representation of Tumeken on certain issues?

I do agree that a good quest would be having to side with Sliske to try and recover Tumeken's Soul - it'll delve into not only the Shadow Realm, but also into Death, Tumeken, and how Gods are doomed.

I may actually RuneLabs that right now...
^ "Some of those words were
STUPID.
" - Mod Raven

10-May-2016 18:38:12

Captain Lime

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Sorry it took so long for me to respond to this, but it took a while to think of a good answer.

I don't know if Tumeken would be hiding in the Afterlife - it seems like a sort of thing that Icthlarin would know about if it were the case. That's the short version of my answer, so now let's get into the long version.

The decision to destroy himself in the desert seems like it was a long-term one, but for several reasons: the most foremost that I can tell you is that it not only shows Zaros that the Menaphites are willing to do whatever it takes to resist his rule, but it effectively protects Menaphos and Sophanem from invasions... forever. Secondly, it gives him some room to operate in the desert - he can still influence the place even if he appears to be dead, much like how mummies are according to Senliten. I don't know how premeditated his decision was to destroy himself, but dialogue from Icthlarin and the fact that we have an ib lying around suggests that it was a very calculated endeavor.

As a side note: I would assume that if Tumeken were a T2 god, he would have a much easier time with this gambit. However, this could be more evidence that he was a T2 god. The tier system is really flawed. Back to the answer!

Tumeken has a great association, or maybe reverence is the better word, with the Afterlife and Death - I would assume he gave his children custodianship of the afterlife to guarantee that what lies beyond his protected for his people. He comes off as very fatherly to me, but that's just my opinion. I don't know if that indicates he's hiding out way back there. For that, we turn to Icthlarin.

Icthlarin has effectively been sending people to and from the afterlife since Tumeken "died." the biggest issue I have with this theory (and the secondary Zarosian "death";) is that Icthlarin would have seen them at some point in the last 6,000 years*

**;DR: A long way to say 'I dunno, but I think it's unlikely." My specialty.
^ "Some of those words were
STUPID.
" - Mod Raven

15-May-2016 06:21:59

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A Mighty said:
Read this a while ago, just wanted to say nice job! I especially liked all the theories :P

Would you mind telling us your convoluted timeline that leads to the Strange Machine being built by Zamorakians?


Every time I think about the Device Under Pollnivneach, the more I change how I think about it. It's just so bizarre: Neither the strange writing nor the technology resembles anything else in the game. The writing appears to have come much after the machine was originally built. There is a disk that a person could have been chained to, and there are slayer monsters in there, and have had to have been there since the time Catolax lived - the Mid Third Age.

So, here are my current thoughts:

1. The Original Machine was built by Menaphites. This includes the crystals, but not the writing. My reasoning is bad: it looks Menaphite-colored. Like a pyramid.

2. Whatever was at Pollnivneach was leveled at the end of the Second Age.

3. The Machine was discovered by Zarosians during the God Wars, and used to create monsters for Azzanadra's Army. Fareed dug tunnels in order to try and negate the bottleneck around the Pollnivneach Slayer Dungeon.

4. The writing comes from Zarosians who were attempting to modify the machine in order to make those monsters and the smoke.

5. When the Zamorakians got in, they broke the machine. They were promptly driven out by Saradominists or Menaphites.

Like I said, it's convoluted, I don't have evidence, and I have no idea what the machine is actually supposed to do.
^ "Some of those words were
STUPID.
" - Mod Raven

02-Jun-2016 01:18:10

Captain Lime

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I've been thinking heavily about the Device Under Pollnivneach, and I will probably soon heavily revise that section of the thread.

In addition, we've got two new compendiums planned!

The Stone Compendium
- A tome detailing Fremennik Heroes, beliefs, origins and tracing the journeys of the World's Greatest Adventurers. Also some Trolls.

The Nacre Compendium
- An Archive of Khans, groups, mysteries and histories as we take our first steps East.

(names pending)
^ "Some of those words were
STUPID.
" - Mod Raven

08-Jul-2016 13:34:48 - Last edited on 08-Jul-2016 13:43:34 by Captain Lime

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Lord Drakan said:
Profiled then.

EDIT: Looks very interesting so far (page 1), nice memory refreshing. Can't help but be extremely annoyed by the occasional random words' beginning with a capital letter. E.g. gods and desert (before the area was known as the Desert, of course ;))


It's a bad habit.

As for your other post...

1) Senliten makes a note about it with her servant from Missing My Mummy.

2) I believe a JMod once said that Menaphos was founded way back in the first age! But JMod gossip aside, Menaphos was at least founded in the second age, but there would be an excellent reason to at least found a village on its spot, it's a very good place for settlement. I personally believe that Sophanem grew up much slower than Menaphos and was made up primarily of people who didn't fit into Menaphos (similar to the Pera colony in Istanbul). I find it unlikely that Menaphos was destroyed, as they would've had much time to prepare after Balfrug's campaign against Ullek, and they could've called in reinforcement from their Saradominist Allies anyways. That's not to mention to environmental effects of the Desert that could bog down Balfrug's whole campaign.

3) I don't count Ghorrock, and as far as I was aware, Sanguinesti was just a region of small settlements. My count was Menaphos, Sophanem, Nardah, Meiyerditch, Prifddinas, Saranthium. Although you are right, Keldagrim should count (as well as the Gnomish Undercity), and so should Gu'Tanoth.

4) My understanding is that Amascut only started mind-controlling the high priest recently, which is why they didn't attack Sophanem until very very recently. I feel that it may have been a response to our continued meddling in her plans. You can see in the Scabarite Notes that there's a time jump in the notes to the present day.

5) They didn't have a sultan. This was either retconned, or my favorite: Misthalinians didn't know the difference and interchanged the term.
^ "Some of those words were
STUPID.
" - Mod Raven

28-Aug-2016 15:36:13

Captain Lime

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1) Don't think there is a Sultan of Al-Kharid. It just doesn't make ANY sense.

2) Yeah, Senliten is definitely an Ancestor of Osman and Leela. The lack of a curse proves this. But I think it's more interesting that Leela and Osman don't seem to want to rule.

3) I think Simon may be working for Amascut through some kind of third party, perhaps Jabari.

3) There is the theory that Amascut may be interested in Menaphos for the possible Soul Altar in the city, or perhaps for the knowledge the Grand Library represents. However, she also wants to start a war between Al-Kharid abd Menaphos, which leads back to the Kharid-ib. So far, Amascut has done almost EVERYTHING for multiple reasons, and the one loose strain is the Kharid-ib. Makes you think.

4) We are going to need all sorts of Godly help, and have been getting is through the entire series. Icthlarin was helping us out through Icthlarin's Little Helper and Smoking Kills. Scabaras helped us in the Double Bill, and now we've done Icthlarin, Scabaras, and Apmeken all favors. I think we're not done getting help from gods or getting Godly help just yet.

5) The only thing we can say about the Device under Pollnivneach is "Hell if I know." It could be first age, second age, or third age. We simply don't know. The writing is unlike any we have ever seen, the span of time that we know it HAD to exist by is over 6,000 years long. But I can't help but get a sneaking suspicion that someone was chained to the circle in the middle.
^ "Some of those words were
STUPID.
" - Mod Raven

31-Aug-2016 16:53:29

Captain Lime

Captain Lime

Posts: 6,940Rune Posts by user Forum Profile RuneMetrics Profile
One last comment on Lore Canocity: The Heart anf the Halloween event are very inconvenient, yes, but they are the most recent version of the lore. Therefore, no matter how convoluted they making things, we should work with them at least until they are directly retconned. The only other time this happened in the thread was the Sultan thing, which just breaks things so much and is just so outdated of lore that I recommend ignoring it.

But we're in luck, there will be a Jmod Podbean podcast soon on the subject of the Desert Gods, so we may get some clarification, and maybe some of the elusive Elidinis Lore too! And then there's the very real possibility of three desert quests next year, so I am hopeful.
^ "Some of those words were
STUPID.
" - Mod Raven

31-Aug-2016 18:34:44

Captain Lime

Captain Lime

Posts: 6,940Rune Posts by user Forum Profile RuneMetrics Profile
Finally got a free moment, so I can explain a bit more about what I think's going on with Simon Templeton:

I don't think Simon Templeton works for any one man: I think he has a bunch of clients, recovering things from tombs and so forth for each client. These clients could be the Museum of Varrock, Ali Morrisane, the odd collector. However, I feel that Jabari may have been a client at Amascut's behest.

Perhaps Amascut wanted something from a tomb, and due to certain protections (like why she simply didn't take from Klenter's tomb herself) she needed someone else to do the taking. This is where Jabari comes in: he tells Templeton to take stuff. And this leads to good ol' Simon getting run out of Sophanem, and Amascut needing someone else to do some dirty work - us.

As for why she needs things taken, who can say? All we know is that her plans do not stop with the Kharid-ib or another Kharido-Menaphite war. There could be any number of important things buried in some tomb or another. Perhaps Tumeken's Shadow is one of these things. Perhaps she's looking for other parts of Tumeken. Perhaps she's looking for the Tomb of Tumeken itself.

This is pure speculation, so take it with a grain of salt.
^ "Some of those words were
STUPID.
" - Mod Raven

01-Sep-2016 18:17:15

Captain Lime

Captain Lime

Posts: 6,940Rune Posts by user Forum Profile RuneMetrics Profile
Fully updated the Compendium, with a brand new section on the Desert Nomad tribes! Also, revealed some plans for the future. The
Witchwood Compendium
: a paradoxical piratical tome on the adventures of our Pirate Heroes against an Eldritch horror none of them even know exists.
^ "Some of those words were
STUPID.
" - Mod Raven

09-Sep-2016 21:11:47 - Last edited on 09-Sep-2016 21:11:56 by Captain Lime

Captain Lime

Captain Lime

Posts: 6,940Rune Posts by user Forum Profile RuneMetrics Profile
Alright so, this thread has been dead for a little while, and I've been busy with stuff but I'm not doing anything this summer. Since Menaphos is coming out, I figured I'd just rewrite the entire thing. Post things that you want me to include in the second edition here. ^ "Some of those words were
STUPID.
" - Mod Raven

09-May-2017 17:02:08

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