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Blackwing

Blackwing

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Iceey said:
The skilling outfits is no longer an issue and can't really be called pay to win. You can now earn mostly all Skilling outfits in game one way or another except for Master Skilling Outfits, which will slow come out in the future.

Dungeoneering outfit is still locked to those who didn't get it with keys, and it gives an advantage over those who don't have the outfit on the seasonal dungeoneering hiscores. Sure, the outfit might come out with fragments in the future, but that doesn't fix the situation with the seasonal hiscores now.


Iceey said:
MTX is not a huge issue. If people are willing to spend money on something that doesn't really effect other people, let them. The extent of MTX in Runescape is very limited compared to other games that outright give you max gear like Overwatch, CoD, racing games ect.

Spinned exp does affect other people; from ruining the purpose of hiscores, to increasing the amount of people with the skill levels to do X moneymaking method, which in turn reduces its profitability. Also, even if some people have it worse than us, it doesn't mean our situation is good; our situation is still unacceptable.
"These ghastly beasts CAN be slain! They CAN be overcome!" -Borch Three Jackdaws

27-Oct-2017 22:02:23

Blackwing

Blackwing

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Transcendent said:
At this point I'd rather see a fixed cap on how high bonds can sell for than to see them continue to rise while my ways of gaining GP do not improve. Anything above 15m per bond I find unreasonable personally, though others may have a differing opinion. I would prefer not to pay more than 12m per bond, and even lower would be better for me, but maybe not better for Jagex or for players spending real money on bonds.

I get why you'd want this, but honestly, fixed pricing is almost always a bad idea in a game with a free market. Sure, you might never have to pay over the cap again, but at the same time you'll create a long queue on buying bonds at that cap price. By having no cap on its sell price, you can get your hands on a bond immediately at any time with the right price.


CuddleBucket said:
Obviously we aren't undoing any of the gains of the incredible (I couldn't believe they kept getting even more & more op lol) xp gains achieved through it.

Maybe not, but it doesn't mean we should give up and accept it.


CuddleBucket said:
Now anyone that thinks this will change is a little naive.

If you read the monetization thread it certainly doesn't say they are going in a different direction, just that there will be more variety now, not just xp.

I agree in a sense that it'll likely be a slow change, but the naive people here are those who believe the monetization statement as an absolute truth, when in reality it's damage control to keep too many players from quitting and further manipulation to convince you that TH is the only way to do MTX in Runescape; it's not.

Honestly, why do you even trust their word so blindly? They've released several MTX statements before, all of them were lies.
"These ghastly beasts CAN be slain! They CAN be overcome!" -Borch Three Jackdaws

28-Oct-2017 08:42:02

Blackwing

Blackwing

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CuddleBucket said:
I consider myself very empathetic, yet I struggle to get into the mindset of someone who gives a stuff how someone else got their in game stuff.

They are playing their game, has nothing to do with me.

Unless you're an ironman (although even then it can affect you, refer to the bond price argument), it does affect you; TH gives very fast exp, and the more people reach certain skill levels with it, the more it takes away from the people who earned those levels. E.g. the more people have the skill levels to do ports and make ports rewards, the less money you make selling those rewards. The more people have the skill levels to do boss X, the more people can do that boss and the less money they'll make from it. The more people have 95+ divination for incandescent energy gathering, the more people will do that for money and, again, the less money it'll make.

Stop treating Runescape as a single player game; it's an MMO. What you do can easily indirectly affect many other people without you realizing it.
"These ghastly beasts CAN be slain! They CAN be overcome!" -Borch Three Jackdaws

28-Oct-2017 08:51:45

Blackwing

Blackwing

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CuddleBucket said:
Blackwing I feel like you're showing an example of exactly what I'm talking about.
You're talking about degrees, which only matters if you're into runemetrics.
Who the heck plays RS for the purpose of being efficient?
I don't understand playing for anything other than fun.

What "degrees"? And please, to say that being efficient can't be fun is just ridiculous; fun is subjective. I don't personally find PvP fun, so does that mean PvP isn't fun for anyone? Of course not, to somebody else it is. I'm one of those people who find efficiency fun, otherwise I wouldn't be like that, because nobody is forcing me to play against my will.


CuddleBucket said:
In terms of new players making gp, with vis wax, rune shops, feather shops, vial of water shops, Ports & high end bossing is irrelevant.
If your argument is that end game players should be concerned about th eating into 10% of their profits, again I'm not sure what to say other than you're playing it wrong.
Or at least not how I am, or what makes sense based on my perception, which is all I have.

Good for you if you can live in a bubble and be carefree about what happens around you, but being ignorant like that doesn't mean you're not affected - it just means you aren't aware of it, or you pretend as if you aren't. To use myself as an example, if indeed as you say 10% of my profits across the years have been "eaten" by spinners, that'd equal several hundred million gp in missed profit. If you think that doesn't matter, how about you prove it and give me that amount in exchange of nothing? (Of course, that is only a rhetorical question; I know you would refuse to do that.)
"These ghastly beasts CAN be slain! They CAN be overcome!" -Borch Three Jackdaws

28-Oct-2017 17:24:07 - Last edited on 28-Oct-2017 17:27:20 by Blackwing

Blackwing

Blackwing

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CuddleBucket said:
As I said, I don't get the mindset of people concerned with what others are doing.

As I explained before, it's a concern because it affects other players. If it didn't affect other players, then indeed it wouldn't be a concern, but alas that is not the case.


CuddleBucket said:
Also I have no idea what you meant by "Honestly, why do you even trust their word so blindly? They've released several MTX statements before, all of them were lies."

I was saying not much will change, unlike what some seem to think.

If I was deceived, they would be removing xp promos completely, so i'm not sure what you meant there.

The more people stop accepting TH as a standard, the more likely change is to happen. This recent statement happened because of an outrage in Reddit, proving that change can be made. It wasn't enough, but it was a start. If everyone had given up, the statement wouldn't have been made.
"These ghastly beasts CAN be slain! They CAN be overcome!" -Borch Three Jackdaws

28-Oct-2017 17:24:20

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