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Treasure Hunter and RuneScape

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The biggest problem with Treasure Hunter as I see it is it gives out XP making gains buyable in a pay to win sort of way, which diminishes achievements.

It also hands out armour and weapons with stats which diminishes the value of drops from monsters.

It also hands out clothing that gives bonus XP, which again diminishes achievements in gaining XP and is an unfair advantage to those who don't have these outfits and can't afford to buy keys.

The other big problem is we were told MTX would fund game updates, allow Jagex to hire new staff to provide bigger, better, more frequent, and less buggy content, and this has not materialized at all, in fact we have seen the exact opposite, less content, more bugs, less care going into the actual game and more and more content being based around MTX first and the actual game content allowed to stop being made as much, and when it is made it is content players are largely not interested in.

Players might accept MTX if it followed through on the promise to improve the actual game, but it hasn't done so, and seems to have instead made Jagex stop development on the main game since MTX are to Jagex seemingly the most important thing now, much more important and much more regular than actual game content. And this is a possible reason the game is losing players, much more than the MTX the lack of game content is what is hurting the game the most, in my opinion.
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27-Oct-2017 17:22:12

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The big issue for me is not Treasure Hunter, but the lack of quality game content this year.

For MTX, I would rather spend Runecoins and know I will get what I want, than to do spins and end up with mostly small stars I didn't want. I don't like the gamble of Treasure Hunter in getting things other than what I wanted. XP is helpful if it is prismatic and I can put it on what I want, but getting XP in skills I already have 99 or 120 in and don't need the XP doesn't make me enjoy getting that XP.
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28-Oct-2017 03:56:07

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ALBUS POTTER said:


4. MTX has been apart of this game for 5 years. I don't see why now, suddenly, its this terrible thing that's ruining your game-pay.


The main way the non stop promotions on Treasure Hunter are effecting me is it has kept bond prices too high, so I won't be renewing as many memberships for 2018.
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28-Oct-2017 05:12:51

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It benefits Jagex if bond prices are high, because I am guessing they sell more and make more money.

It benefits players who have real money to spend on bonds because they get more GP per dollar spent.

It harms the players who have to earn the GP in game though, and has a negative effect on on their in game banks if they have to pay more GP per bond.

At this point I'd rather see a fixed cap on how high bonds can sell for than to see them continue to rise while my ways of gaining GP do not improve. Anything above 15m per bond I find unreasonable personally, though others may have a differing opinion. I would prefer not to pay more than 12m per bond, and even lower would be better for me, but maybe not better for Jagex or for players spending real money on bonds.

I can't keep paying 2m more GP every year per bond and maintain as many memberships as I currently have. Apparently some players can afford to pay more in GP, but I can't, and I won't even if I could. At a certain price point, bonds are no worth buying for GP for me, when I can fall back and pay $5 dollars a month for membership and forgo having VIP membership instead.

But any way of paying for membership stops being worth it if the content provided is sub par or absent as it was in 2017, and the game lacking quality new content is more likely to see me unsubscribe than in your face MTX which I don't have to buy.
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28-Oct-2017 05:40:08

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CuddleBucket said:


I consider myself very empathetic, yet I struggle to get into the mindset of someone who gives a stuff how someone else got their in game stuff.

They are playing their game, has nothing to do with me.



I've removed some of your post to reply to some key points.

Here is how I see other people being able to buy XP or gold effecting me.

1) Its a lot of work to gain levels and maintain a position on the high scores, if you care about that thing. On some skills I might be able to earn 1m XP an hour or slightly more, others much less XP per hour. Someone who buys lamps and bonus XP stars can get several million XP an hour. I can't possibly compete on the hiscores against someone able to buy levels and get millions more XP an hour than I can. I used to be ranked pretty high and be impressed with players on the hiscores, now I don't even look at the hiscores any more or try to compete because it has become all about how much someone spends and not about playing the game efficiently to gain levels.

2) Someone else buying gold doesn't have to work to get GP in game, and their being able to drop billions with no effort effects prices on things I might want to buy. Here I am earning maybe 1m to 5m an hour, and someone can buy a bond and get 17m per bond. If they buy 100 bonds as some do, they have 1 billion 700 million GP with no effort, while my cash stack is 200m or 300m. So when a new item comes out I want, its not going to be affordable to me when someone else can pay over a billion and I can only pay 300m max. And I can't even really spend 300m because I need other things not just that one item I might want. So other players being able to outspend me with no effort in game makes me not able to get something I might have wanted due to prices being driven by real world wealth and not by what players can reasonably earn in game.

So how others get XP and GP does effect me.
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28-Oct-2017 17:21:47

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Blackwing said:
CuddleBucket said:
I consider myself very empathetic, yet I struggle to get into the mindset of someone who gives a stuff how someone else got their in game stuff.

They are playing their game, has nothing to do with me.

Unless you're an ironman (although even then it can affect you, refer to the bond price argument), it does affect you; TH gives very fast exp, and the more people reach certain skill levels with it, the more it takes away from the people who earned those levels. E.g. the more people have the skill levels to do ports and make ports rewards, the less money you make selling those rewards. The more people have the skill levels to do boss X, the more people can do that boss and the less money they'll make from it. The more people have 95+ divination for incandescent energy gathering, the more people will do that for money and, again, the less money it'll make.

Stop treating Runescape as a single player game; it's an MMO. What you do can easily indirectly affect many other people without you realizing it.


This too, the more players have high levels, the less GP players gain via those methods of earning GP.

So the expensive items become more expensive, while the ways to earn GP become less profitable, so you are hit from both ends, not only do the things you want cost more, you are earning less GP making it even harder to earn enough GP for what you may want. And this is at least partly attributable to other players being able to buy XP and items with real world wealth.
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28-Oct-2017 17:41:32

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As I've said, I don't look at the high scores usually any more. I used to be ranked somewhere around 10,000, I'm probably very far down the list now. Yep 38,230.

The high scores are meaningless for me now.

I've accepted microtransactions are not going anywhere. I like being able to pay for members with bonds I can buy for GP, even if this year bonds have been higher priced from June on than I expected or like in RS3. I am playing OSRS some now to earn GP for bonds since they are cheaper there than in RS3 by a lot, but I still mostly play RS3.

Jagex should be spending the MTX money to make frequent quality updates for the game and they haven't been doing so this year, the game content has suffered this year very noticeably, and that shouldn't be happening. The game should be getting more updates and of high quality for the money Jagex is bringing in, and its a shame Jagex let the quality and quantity of updates slide, and focused so much on MTX to the detriment of the rest of the game.

MTX are here to stay, if Jagex wants players to stay, they need to step up the quality and quantity of actual game updates so players will be able to tell their friends and Youtube and Twitch audiences it is a game that is still worth playing.

There is a lot of already existing content, but this game lives or dies on the new content Jagex produces or doesn't produce.
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29-Oct-2017 03:13:03

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CuddleBucket said:
You are now saying people shouldn't be allowed to buy bonds.


I've said no such thing, quite the opposite in fact, I said I like that I can buy bonds with GP to pay for membership, and that means someone else has to buy bonds from Jagex for real money, which I approve of.

Bonds are more expensive in GP than I like right now, but that is more an issue of the game being imbalanced toward wealth coming from boss fighting more than from skilling, which in my opinion should be addressed and corrected so that skilling becomes more on par with boss fighting for earning GP.

I think bonds are a good thing because it allows players without a lot of real wealth get members, Runecoins, and/or Treasure Hunter keys from playing, while the wealthy get GP. It is something that benefits both rich and poor in real life players and Jagex makes money at the same time, and I would not want bonds removed because I benefit from them and see them as a good thing, and I see it as MTX done right.
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29-Oct-2017 16:22:15

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NeuralNet said:
Number of active players for RS3 dropped 16.5% since the beginning of year. Jagex probably felt a financial hit and run lots of OP promos to get the players that are left to buy more keys.


Unfortunately that would only drive more players away. What would get players back is producing quality game content and not just MTX.
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29-Oct-2017 16:46:07

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