-=Magic Training Arena Guide=-
Quick find code: 98-99-626-65692034
For Telekinetic Pizazz points you'll need to complete puzzles by drawing a guardian statue towards the end plateau within the puzzle area. Simply stand on the edge of the maze and cast telekinetic grab on the guardian to pull it your way.
Note that you don't need to stand directly in the path of the guardian statue in order to pull it your way. The edge of the puzzle at which you are standing is the only determining factor in determining which direction the statue will go. Therefore in some puzzles corners can prove to be very useful, as it involves very little running and still being able to pull the statue in another direction.
Also handy to know: the reach of the telekinetic grab spell can exactly reach the other end of the puzzle area when you stand on one side. So if you're standing near a corner with the statue out of reach your character may behave differently than intended, so always make sure you're standing right next of the edge of the puzzle area.
That's it, unfortunately. These kind of Pizazz points take quite some time to get, though the 8 point bonus you get by completing 5 puzzles in a row does speed things up a bit. Sometimes, less is more.
09-Oct-2015 23:45:40 - Last edited on 10-Oct-2015 00:29:11 by HeroicSnorro
Bringing along a staff relevant to the highest level enchant jewelry spell you can cast can reduce rune costs in this area. It can be quite tedious to get points here, especially considering the fact that most rewards require many more Enchantment Pizazz points than any of the others.
However, the fastest way to get points in this area is by casting an enchant jewelry spell on the dragonstones which spawn in this area instead of trying to enchant the geometric shapes you can pick up in the corners. Simply hop worlds for fresh dragonstone spawns, as they can take a while to respawn again. Optionally you can use telekinetic grab in order to avoid running around for the spawns as much. This way your Enchantment Pizazz point gain is greatly increased as opposed to doing the regular task they intend you to do there. Sometimes, less is more.
09-Oct-2015 23:45:40 - Last edited on 10-Oct-2015 00:28:15 by HeroicSnorro
Within this area you'll take constant 200's of damage (EoC) and you have to pick up bones, convert them to bananas/peaches and hand the food in at the deposit chute. Whilst the arrangement of bones and their appearances may seem random, there's a pattern to be found.
All bone stacks go through the same routine: the moment you pick up 4 of a certain bone, the stack changes into the stack one fruit value above the previous one. The moment you pick up 4 bones worth 4 pieces of fruit each the stack reverts back to the bonetype worth 1 piece of fruit.
Now knowing the system you can make sure you'll never pick up too many bones (any excess pieces of fruit will be ignored the moment you cast the spell). The following routine worked rather nicely for me:
Take 4x bones worth 2 pieces of fruit from one stack
Take 4x bones worth 3 pieces of fruit from the same stack
Cast bones to bananas/peaches
Hand in the created fruit
Take 4x bones worth 4 pieces of fruit from the same stack
Take 4x bones worth 1 piece of fruit from the same stack
Cast bones to bananas/peaches
Hand in the created fruit
Repeat from above
There's a nicely positioned bone stack rather close to a deposit chute right west of the entrance portal.
Finally, make sure to wear some lifepoint boosting armour to maximise the amount of points gained per trip. The moment you nearly run out of lifepoints simply leave and heal up at the duel arena bank just south of the Magic Training Arena. With ports armour you can get 40-50 Graveyard Pizazz points every trip. Sometimes, less is more.
09-Oct-2015 23:45:40 - Last edited on 10-Oct-2015 00:28:32 by HeroicSnorro
Within the Alchemy area of the Magic Training Arena you must cast alchemy spells on the items found in the eight cabinets in order to obtain money. Item locations and alchemy values change every minute or so, which becomes rather annoying after a while.
I'd recommend to always seek out the item which yields 30 gp upon alching, which requires some trial and error by systematically checking up on the cabinets once the alch values change again. Item locations change right at the same moment the alch values do, so don't forget to check the cabinet you're at to see if it might contain the new 30 gp item.
In the Alchemy Area you don't need to manually cast an alchemy spell from your spellbook; the items within this arena can be alchemised by left-clicking said item.
Last but not least, remember that you can only hand in 12k coins at a time! As it stands, any excess you hand in in one go will be taken by the vault but will
In my experience this was the most tedious part of getting enough points for the reward I wanted, and other than what's stated above I don't have any other tricks to speed up Pizazz point gain considerably. Sometimes, less is more.
09-Oct-2015 23:45:48 - Last edited on 10-Oct-2015 00:28:51 by HeroicSnorro
Hopefully this helped you out a bit and enjoy the rewards!
-=HeroicSnorro=- Sometimes, less is more.
09-Oct-2015 23:45:49 - Last edited on 10-Oct-2015 00:25:18 by HeroicSnorro
Just noticed that this thread is still bumped and it's still really helpful and relevant today! Thank you very much for creating this guide, it really helped me getting the Bones to Peaches spell for the completionist cape. Especially the tips on Enchanting the Dragon Stones and hop/worlds were really useful and saved me a lot of time. Thanks again Good job!
Franklin D. Roosevelt