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ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
13th November 2013


Graphical:

  • An Ardougne archer now draws back his bow string to fire arrows instead of the bow limbs.
  • Mos Le'Harmless bankers now face their bank booths.


Skills, D&Ds & Minigames:

  • A world hopping warning message has been added to relevant activities on the minigames interface, with an option to always switch worlds if preferred.
  • The minigames interface now correctly states players interactions with Wilderness Warbands.
  • The minigames interface has been updated to be more informative regarding player's interaction with Troll Invasion.
  • An issue with the minigames interface that would display Shooting Stars as next available in 00:00 hours has been fixed.
  • A small typo in the minigames interface for the Court Cases requirement has been fixed.
  • The medium treasure trail "cry on the platform of the north-west tree in the Gnome Agility Arena" has been corrected to mention the actual location.
  • A blank textbox has been prevented from appearing when leaving the Alchemists Playground in the Mage Training Arena.
  • The level required to burn elder evil trees has been changed to 90 in the Skill Advance Guide.
  • The lucky one-leaf clover now boosts the Divination skill correctly.


Quests, Challenges & Achievements:

  • The doors from the Armadylean Citadel after Missing, Presumed Death have been removed to allow access to the main chamber.
  • A remaining god in the Armadylean Citadel after Missing, Presumed Death will now speak.
  • A typo in the Lost City Quest Journal has been corrected.
  • An incorrect message when using a Troll thistle on a fire during the Eadgar's Ruse quest has been fixed.
  • Lucien's name is now capitalised in his pendant's name.
  • A missing question mark has been added to dialogue with Fairy Nuff in Fairy Tale I - Growing Pains.
  • Speaking with the Guardians of Armadyl after the Temple of Ikov quest now has up-to-date information concerning the events for Missing, Presumed Death.
  • Saradomin's dialogue at the start of The Death of Chivalry has been revised to incorporate God Emissary allegiance in addition to Battle of Lumbridge allegiance.
  • The Death of Chivalry suspicion bar and boss fight overlays now have a smaller click area, and are assigned to the minigame HUD.
  • Solomon's Store pets no longer get added to your inventory if you have them out during the Fremennik Isles quest.


Other:

  • Players are now able to skip all of the opening cutscenes in the Burthorpe tutorial.
  • Using a flask on barbarian potions no longer causes disconnections.
  • The god allegiance tokens from the Battle of Lumbridge can now be reclaimed from the Saradominist Preacher inside the Lumbridge crater.
  • Players who did not take part in the Battle of Lumbridge can no longer view the reward shop from either side.
  • The arcane and spectral spirit shield level requirements have been changed to match the other spirit shields.
  • Players can now add cosmetic versions of the lovestruck and heartbreak pendants to a dragon keepsake box.
  • Elder logs have been added to the Firemaking Quick Chat list.
  • Hati paws and Sk÷ll boots now give the correct amount of bonus XP.
~The
Mod
Michelle
~

13-Nov-2013 13:56:59

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
19th November 2013


Graphical:

  • Gaze auras applied via the Customisation interface will now consistently display on the player.
  • Making pyre ships now displays the correct woodcutting hatchet, and uses smoother animations.
  • A small stretching issue with the female mummy chathead has been corrected.
  • Sweeping using a broomstick can now be done whilst walking.
  • The envoy of chaos legs no longer show the incorrect skin colour on females.
  • Some clipping issues on the ambassador of order robes have been fixed.
  • Particle effects have been added to the sheathed drakewing staff.
  • The Nature Spirit bridge jump animation will no longer play twice per use.
  • An idle floating animation has been added to objects within the player's memory in the Birthright of the Dwarves quest.


Skills, D&Ds & Minigames:

  • Portents of life no longer work within Clan Wars.
  • The Clan Wars caller icon no longer remains on screen when leaving Clan Wars.


Quests, Challenges & Achievements:

  • The Naragi homeland has been added to the Fairy ring network using code AIS after the player has completed the relevant section of The World Wakes.
  • The Nature Spirit quest has received some minor gameplay improvements, including Filliman recognizing items in your inventory, and one time only teleports offered by Drezel.
  • The witch in Draynor manor is now named Helda and, by player request, has adopted Lensig's former cat, Maemi.


Other:

  • The spelling of "bowstring" has been made consistent throughout the game.
  • The grammar on the examine text of the celestial catalytic orb has been corrected.
  • Players no longer receive a "Nothing interesting happens" message when trying to create a summoning potion by using a spirit weed potion on a cockatrice egg.
  • Arhein now prompts players to enter their bank pin before purchasing seaweed.
  • Ganodermic creatures no longer display a positive effect when having neem oil sprinkled on them.
  • A force walk spot in Lumbridge has now been fixed.
  • The term "Tool belt" is now used consistently on the equipped items interface.
  • The drop rate of sirenic scales has been significantly improved for all monsters that are capable of dropping them.
  • Chaos giants have had their drop tables rebalanced.
~The
Mod
Michelle
~

19-Nov-2013 11:32:34 - Last edited on 19-Nov-2013 13:37:30 by ModáMichelle

ModáEasty

ModáEasty

Jagex Moderator Forum Profile Posts by user
26th November 2013


Quests, Challenges and Achievements

  • The wind will now affect the player during the later stages of hunting for Thalassus.
  • The Void Stares Back content now greys out in the Quest Journal upon completion.

Other:

  • It's no longer possible to use the Surge ability to bypass the collapsing Barrows tunnels during Rise of the Six.
  • The helmet equipment slot in a shrunken equip interface can now be clicked correctly.
  • Retrieving items from a partially complete sale in the Grand Exchange no longer shows an empty offer slot.
  • A tooltip on the Grand Exchange interface has been corrected.
  • Dragging a noted item on to a 'Buy' slot in the Grand Exchange no longer gives a 'You can't sell that item on the Grand Exchange' message.
  • All spirit pack pig inventory slots now have 'withdraw' option.
  • Lava battlestaves and elemental battlestaves now have correct level requirements.
  • An issue where players using ranged or magic could not mine Living Rock creatures has been fixed.
  • Players with a clockwork cat on a free world can now opt to dismiss the pet to summon free-to-play familiars.
  • The Achievement banner now correctly displays the XP total after reaching a billion.
  • An unnecessary force-walk property has been removed from a selection of tiles near Relleka.
  • Force walk by the barrel at Lumbridge Castle's North east tower has been removed.

26-Nov-2013 13:56:27

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
3rd December 2013


Graphical:

  • The Ardougne cloaks now appear more like their original models.
  • Karil's attack animation in Rise of the Six has been updated to better fit his two-handed crossbow.
  • Fixed the animation on the torch near the Barrows well.


Skills, D&Ds & Minigames:

  • An elite clue scroll end point that was positioned under the Falador Christmas tree has been moved.
  • Magic essence (unf) potion now appears in the correct place on Make-X interface.
  • The "Lure" option on pickpocket-able NPCs in Pollinivneach is no longer uses a Fishing cursor.

Quests, Challenges and Achievements:

  • An incorrect font style in the Ritual of the Mahjarrat quest journal has been fixed.
  • A typo in dialogue with General Khazard during The General's Shadow has been fixed.
  • West now displays correctly on the interface when rotating mirrors in the Temple of Light.
  • The Arm the Militia task will now complete properly.


Other:

  • Players can no longer follow Karil through shadow portals to unintended places.
  • Bakriminel bolts have had their stats altered to compensate for the removal of the pre-Evolution of Combat targeting ability.
  • Players will no longer receive two messages in their chatbox when drinking a super antifire potion.
  • All instances of "Cut" now read "Gut" when trying to gut fish.
  • Players can once again drink Ranging mix 1 + 2.
  • Goblin mail can no longer be added to a Dragon Keepsake Box.
  • Rabbit sandwiches can now be made by free-to-play players.
  • Added the word "Super" to the description for the Super Ranging potion.
  • Blamish snails will once again retaliate against players who attack them.
  • A grammatical error with a Mort Myre shortcut message has been rectified.
  • A typo with a log on Ape Atoll has been corrected.
  • Strength potions now appear in the 'Potions' subcategory of the Herblore skill guide.
  • Minnow has been added to the relevant skill advance guides.
  • A blank task window which occasionally appeared in the Ashdale tutorial has been removed.
  • Beginning the Ashdale tutorial now stops music playlists from playing, in order to ensure that players hear the correct music.
  • The screen no longer stretches when entering the Ashdale tutorial in fixed-screen mode.
  • Removed a reference to Rune Mysteries being included in the Path System.
  • Taking the boat from Daemonheim to Taverley no longer causes players to become stuck on arrival.
  • Reese's off-hand sword can now be used in a Dragon Keepsake box.
~The
Mod
Michelle
~

03-Dec-2013 11:12:08

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
11th December 2013


Graphical:

  • Broken main hand drygore maces no longer appear in the off-hand position.
  • The Varrock guard idle animations have been tweaked.
  • Some graphical stretching that occurs in the background of a cutscene during the Ritual of the Mahjarrat quest has been corrected.
  • An issue with the interfaces in Livid Farm has been fixed.
  • The shadows at Yu'biusk no longer float.
  • There is no longer a pink texture behind the wall climb rope inside Castle Wars near each the turret positions.


Skills, D&Ds & Minigames:

  • Circus D&D replay tokens now correctly reset ranged targets.
  • The bonus XP rates for black ibis outfit in last Pyramid Plunder room have been corrected.
  • The Warrior's Guild Strength tag interface no longer appears before it is supposed to.


Quests, Challenges & Achievements:

  • The combat XP reward from the Blood Pact quest is now in the form of a combat XP lamp, to allow players to opt out of receiving the experience.
  • An issue where light creatures in the Tears of Guthix cavern would get stuck behind rocks, causing the player to freeze, has been fixed.
  • An issue with returning players unable to complete the Swept Away quest has been resolved.
  • A discrepancy between the VO and text dialogue for the Dwarven Smith in Doric's Workshop has been resolved.
  • Varrock armour will now give the correct amount of bonus XP while wearing the golden mining suit.
  • The hint arrow that points to Isold during the Arm the Militia task in Burthorpe has been adjusted.
  • The creation of all studded leather armour now counts towards daily challenges.
  • The easy Falador task 'Disarm and Embark' can once again be completed.
  • The explorer's ring 4 no longer displays the wrong options on the ability bar after logging out and in again.


Other:

  • Creating unfinished Summoning pouches now works off of the playerĺs Summoning level and not the number of active Summoning points.
  • Unfinished macaw pouches now require the correct level to create.
  • Dropping of Tuska mask parts has been stopped to prevent drop trading.
  • Trading certed Tuska mask parts is no longer allowed.
  • Players can no longer acquire the entire Kaigi's journal by spam clicking the pages whilst they're on the floor.
  • Loot beams now appear on ascension keystones and ferocious rings.
  • Airut bones now work with the demon horn necklace and give prayer points when buried/crushed by a bonecrusher.
  • The text for finishing charms with mystical slices has been shortened to allow it to fit in the available space.
  • Players can no longer use the inventory or equip interface whilst using the wardrobe interface.
  • An issue with missing sound effect when a bird nest drops has been fixed.
  • Players will no longer refer to Saradomin as their creator when declining a makeover from the Makeover Mage.
  • A disconnect issue when players are dragging items onto the Grand Exchange interface has been resolved.
  • Doing the 'Give Thanks' emote before attempting to do the 'Rest' emote no longer allows players to rest on a Clan Citadel dance floor.
  • Players can no longer kick a gilded cabbage into a wall, rendering it impossible to retrieve.
  • An issue with missing apostrophes in the dialogue with Thok and Marmaros has been fixed.
  • Destroying multiple Dungeoneering rewards in one go will now refund 50% tokens for each one destroyed instead of for only one.
  • Corporal Keymans now always appears in Burthorpe for players that haven't claimed the baby troll before.
  • Anagorgic orts no longer appear on the stool that the player sits on when creating flatpack furniture.
  • The clan member resource check output has been updated to use a more readable colour.
  • Titles now display correctly in the Summary interface tab.
  • An issue with interfaces rendering during cutscenes when resizing a browser window has been fixed.
  • A spot near the lava in Clan Wars can no longer be walked into.
  • The report button on a clan vexillum now works as expected.
  • Players can no longer equip lent rare items in the Wilderness.
  • A spelling error in the clan avatar book has been corrected.
  • An issue in the Crafting interface where items created did not display as complete has been fixed.
  • When making the demonic sigil, players will no longer get a Cooking interface.
  • The right amount of runes are now removed when adding them to urns, whilst having a follower that can store additional urns.
~The
Mod
Michelle
~

11-Dec-2013 11:47:37

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
17th December 2013


Graphical:

  • The Elder trees to south of Falador and near Edgeville have been added back into the game.
  • The seismic singularity is now overridden by other off-hand orb cosmetic overrides.
  • A stretching issue with the ravenskull crossbow has been fixed.
  • Players no longer spin during certain emotes when they click on a location.
  • Players will no longer experience the loss of preview backgrounds when switching between the hero and gear interfaces.
  • A minor graphical issue with quick sand in the HTML5 client has been fixed.


Skills, D&Ds & Minigames:

  • The equip requirements and stats of bound grounding boots have been fixed.
  • A loud wind sound effect has been removed from the blue team's lobby at Soul Wars.
  • Players can no longer give females beards using Fremennik Sagas.


Quests, Challenges & Achievements:

  • If a player kills only one of the two bosses in the final boss fight of Birthright of the Dwarves and then dies or leaves the area, the boss they killed will not respawn when they return to the area.
  • The Black Guard quartermaster now stands outside the cave entrance in Barendir so players going back to the quest area can access their banks.
  • Colour blind players are more able to see the stones in the Forgettable Tale of a Drunken Dwarf quest.
  • The Demon Slayer quest log now correctly lists 2 spins as a reward.
  • The egg temperature indicator in the Elder Kiln quest's Ga'al hatching puzzle can now be moved with the Minigames interface.


The Bird and the Beast:

  • Sacred metal shards are now dropped via divining, healing convoy members, building and tearing down buildings.
  • The Bird and the Beast reward tiers now unlock earlier - Tier 2 unlocks during phase 3, and Tier 3 unlocks during phase 5.
  • The amount of renown gained by interacting with convoys and killing players via PvP has been increased by 50%.
  • Burying heroic skulls now awards the same amount of renown as experience gained.
  • Player can now bank the war map.
  • Players can now only receive one divine crystal at a time.
  • The Sacrifice ability now works correctly when players have a Magic weapon equipped.
  • Sacrifice now behaves like other damaging abilities with randomisation applied to its damage output.


Other:

  • Players can no longer stall offensive abilities to occur after the effects of other abilities - that aren't direct attacks - have been applied.
  • The Penguin Prison music track now plays correctly.
  • Empty cups given after drinking tea are no longer members only items.
  • Players can no longer set a spell to auto-cast via the Action Bar if they are not using the correct Spell Book.
  • The god books have been updated to match the current Sixth Age story.
  • The "Hide quick-inventory" option is now more reliably maintained between login sessions.
  • Guthixian butterflies can now award Divination experience.
  • Players can now reclaim agile legs from Gnome Trainers after putting them in a Dragon Keepsake Box.
  • The order of messages in the chatbox when mining gems from gem rocks with an active sign of the porter has been changed.
  • Players can now rotate the camera again whilst the bank interface is open.
  • Creatures in the Ascension dungeon will now display the correct weakness icon.
  • The Prayers interface now stops prayers from being draggable when interfaces are locked.
  • An issue that caused the Magic tab to switch to the Abilities tab when another interface was active has been fixed.


From the Ninja Team:

  • The loot beam can now be customised to appear for any loot with a minimum value between 50k and 1m. Players can adjust this value by speaking to Major Mary Rancour.
  • The equipment interface has been re-ordered into a more logical order.
  • The Grand Exchange will now show an items level requirements on a tooltip.
  • Armours no longer degrades from players taking damage from the desert heat or bugs in dark areas.
  • Players can now disable the "Press enter to use QuickChat" functionality.
  • A deposit box has been added to the Fishing Guild bank.
  • All bankers now have "Bank" as their left-click option instead of "Talk-to".
  • A new activation animation has been added for scrimshaws.
  • Players can now combine semi-used scrimshaws.
  • Teleporting using a Sceptre of the Gods or Drakan's medallion now displays how many charges are left.
  • The Sixth Age circuit is now protected on death.
  • The completionist cape will now be stored in a gravestone instead of being converted into coins.
  • Skillcapes are no longer unequipped when logging into a F2P world.
  • A warning message now appears when attempting to remove an activated aura.
  • "Use" is now the default option on papaya fruit instead of "Eat".
  • A craft option has been added to battlestaff orbs.
  • The Price Checker interface now uses the new interface style template.
  • The Grand Exchange experts and sets, farming tools and strange rock bag interfaces have been updated to use the new interface template.
  • Family Crest gauntlets can now be changed by using a right-click option on the relevant NPCs.
  • Players are now prompted for their bank pin before opening a trade window.
  • The golden pitchfork is now available for all players.
  • A music jingle now plays when a player levels up their Divination skill.
  • Gaze effects can now be saved alongside any outfit in the Customisation interface presets.
  • Players can now take dragon keepsake keys to Rock Island Prison to keepsake the prison outfit.
  • The capoeira outfit can now be added to a dragon keepsake key.
  • God grapes can now be noted.
  • The number of clicks needed to use the free daily lyre teleport has been reduced.
  • A "(w)" has been added to watered tree seedlings to differentiate them from the unwatered variants.
  • Tooltips have been added to the XP lamp interface.
~The
Mod
Michelle
~

17-Dec-2013 12:51:14

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
7th January 2014


Graphical:

  • The Bandosian recruiter no longer clips with his soapbox.
  • The Bork cutscenes have been cleaned up.
  • The barbarian hand fishing animation now runs more smoothly.
  • The arcane spirit shield now displays the correct sigil when equipped.
  • A sheathed seismic singularity no longer detaches from the player model when performing various animations.
  • The envoy of chaos robe bottoms no longer stretch when sat down.
  • The airut death animation no longer flickers when the creature is meant to disappear.
  • A height mapping issue around the Seers farming patch has been fixed.
  • The King of Misthalin statue in Varrock has been raised.


Skills, D&Ds & Minigames:

  • Auto retaliate now works correctly in TzHaar Fight Cave.
  • Players can once again kill the giant champion using melee attacks.
  • Logging out no longer allows the player to light the evil tree multiple times.
  • Players can no longer cast the "Create Gatestone" spells inside a Sinkhole.
  • The ibis random event in Lunar Farm can once again be completed.
  • Some erroneous chat when cancelling a hard delivery order with Aluft Gianne Jnr has been removed.


Quests, Challenges & Achievements:

  • Witchaven is now correctly spelt during The Hunt for Red Raktuber quest.
  • Some missing voiceover from 'Missing, Presumed Death' has been filled in.
  • The daily challenge Delve into Daemonheim hint arrow no longer points to Gudrik's house.
  • A message about unlocking the Squeal of Fortune after completing 40 achievements now only appears once.
  • Players will now need to recast all of the blast spells if they leave the fight with Chronozon after successfully casting blast spells.


Other:

  • Players can no longer activate titles without having unlocked them.
  • The split private chat option now initialises on login correctly.
  • A typo on the golem construction interface for the Bird and the Beast event has been fixed.
  • Players can no longer teleport back to their faction towers and continue to harvest energy in the Bird and the Beast event.
  • Friendly golems in the Bird and the Beast event no longer take damage from AoE attacks.
  • Sacrifice now gains adrenaline when used.
  • PVP in the Bird and the Beast event has been added to a section of Lumbridge that was previously missing it.
  • The Bandosian chief engineer now answers his questions correctly.
  • Free players can now aid their faction further by divining from energy springs after they've reached level 5 Divination.
  • The examine text for dragon Armadyl/Bandos tokens has been reworded to ensure the text fits into the chat window.
  • A handful of banker options that were missed in previous reordering of the Bank and Talk to options have been corrected.
  • It is once again possible to replay the Battle for Lumbridge cutscenes.
  • Gunfire can no longer be heard on Lunar Isle.
  • The intro to the song Runewrath now plays correctly.
  • Players can no longer place gatestones on top of suspicious grooves in Daemonheim.
  • Right clicking the floor and complexity change button on the Dungeoneering party interface now functions correctly.
  • The Chroniclator title is now separated from the players name.
  • The warning seen when attempting to dismiss certain rare pets has been clarified.
  • The spirit wolf follower's sound effects have been updated.
  • The illuminated god books have been renamed to match the changes made to the regular versions.
  • The level requirement for the keenblade and quickbow have been adjusted to match the Skill Advance Guide.
  • The sound for the "Plank make" spell has been improved to be less harsh on the ears.
  • An issue where spawning mort myre mushrooms with the bloom spell would repeatedly play the accompanying sound has been fixed.
  • Zamorak spiritual warriors can no longer attack from a distance with melee attacks.
  • Portents/signs of life will no longer be useable before their 60 minute cool down time has fully depleted.
  • The key bind for guest clan chat will no longer prevent players from using that letter to type.
  • Zaros' name has been capitalised in Soran's dialogue.
  • The chat effects setting has been re-added under Interface Settings.


From the Ninja Team:

  • When entering a Queen Black Dragon instance, the camera will now function correctly.
  • LootShare has been tweaked to ensure that points are correctly applied.
  • The health button on the action bar will now turn on Regenerate when clicked.
  • The portal in the rewards chamber of the Queen Black Dragon now has a right-click quick start option.
  • Gorajian mushrooms now heal during PVP.
  • Clue scrolls now display a loot beam when dropped.
  • The armour and constitution values on dragon rider gloves and boots has been increased.
  • The melee strength value on Akrisae's war mace has been increased.
  • The melee strength and accuracy of Korasi's sword has been increased.
  • Adrenaline potions can no longer be used when the player already has 100% adrenaline.
  • Players can now teleport with the clan vexillum without needing to equip it.
  • The exit doors inside Pyramid Plunder now have a right-click Ĺquick-exitĺ option.
  • The Entrance mummy now has a right-click Ĺquick recharge sceptreĺ option.
  • Armadyl, Bandos and Zaros rune armours are now non-member items, to match the Saradomin, Guthix and Zamorak variants.
  • Yew bows are now non-member items.
  • The titles received from Rune Mysteries are now displayed as the colour stated in the title.
  • Marker plants and clan vexillums can no longer be placed at Dwarf Traders.
  • The delay when players choose the wrong button the Dungeoneering End screen has been reduced.
  • A (t) has been added to the trimmed completionist cape and hood.
  • The scrimshaw deactivate timer option can now be used 10 seconds after activation, down from 30 seconds.
  • Wearing cooking gauntlets will now give a 1% XP boost if the player owns a pair of sous chefĺs gloves.
  • A message has been added to say how many teleports remain when using the sceptre of the gods whilst equipped.
  • The female druidic cloak has been updated to match the improved male version.
  • The handshake emote has been tweaked to align it with other players better.
~The
Mod
Michelle
~

07-Jan-2014 14:56:47

ModáWilliam

ModáWilliam

Jagex Moderator Forum Profile Posts by user
13th January 2014


Graphical:

  • The Remove Roof setting now removes the furniture in Player-Owned Ports.
  • The thrown-weapon model for Death Lotus darts has been corrected.
  • The eye patch is now a snugger fit around the player's face.
  • Some textures used on the Barbarian Assault walls have been fixed.
  • The Mexican Wave and Sportsman emotes now stop when players attempt to perform another action.
  • The royal crossbow no longer alters the shoulder position when equipped.
  • Elf-style wigs no longer cause female characters' mouths to display incorrectly.
  • Fixed the run animation when wielding the santa sack and water balloon.
  • Reduced the model size of Solomon.
  • Zilyana's Hard-Mode death animation is now much smoother.
  • Some small graphical issues occurring during certain Birthright of the Dwarves cutscenes have been fixed.

Skills, D&Ds & Minigames:

  • Ardrigal mixture now correctly uses the Make X interface.
  • A misleading message regarding farming at a patch other than north of Port Sarim has been removed.
  • Dash symbols now appear correctly in the dialogue with Ysondria at the Nexus.
  • You will now be warned about losing Daily Challenge progress when leaving Stealing Creation.
  • Players are now warned before leaving the Runecrafting Guild via the portal if they are on a Great Orb Project team.
  • In the Player-Owned Ports random event Last Orders, the patrons' voice acting can no longer be heard when the option is turned off in audio settings.

Quests, Challenges and Achievements:

  • A small camera issue during the World Wakes quest has been corrected.
  • The camera view during certain sections of the Kennith's Concerns quest has been corrected.
  • The Festive Challenge display on the Challenges interface has now been removed.
  • The Lumbridge/Draynor achievement 'Steel Yourself For Combat' now displays the correct hint.
  • A message box from Boric in Whats Mine Is Yours that was appearing before it should has been fixed.
  • Elder shortbows and elder shieldbows will now be accepted correctly by Princess Astrid during Throne of Miscellania.

Other:

  • A shortcut has been added from the Wilderness to the firemaking beacon near Ice Mountain.
  • XP missions from a Player-Owned Port no longer displays incorrect reward information.
  • Summoning scrolls stored in re-coloured and enchanted Slayer helms now automatically trigger familiars' special moves.
  • A section of map used in the Rise of the Six to ensure players have a means to escape when the world is collapsing has been tweaked.
  • Throwing axes are now overridden by throwing knives and darts in the customisation interface.
    It is no longer possible to use the spam cabbage teleport to prevent PvP attacks from landing.
  • Dragon faction tokens can now be reclaimed from the faction recruiter on free worlds.
    The voice acting now matches the dialogue when asking the Armadylean head warmage about the orders.
  • The first action for rock hammers placed on an action bar is now 'Use' rather than 'Drop'.
  • The 'Empty' option on a gem bag in a bank now works correctly.
  • Recolouring elite Void Knight equipment while some is in a Dragon Keepsake Box now works correctly.
  • The dragon pickaxe will now be used over the inferno adze, if you have the requirement to use it.
  • Werewolves no longer spawn in blocked areas in Canifis.
  • Leaving dungeoneering no longer causes the camera to move to an incorrect position.
  • Using the grapple shortcut at Catherby no longer triggers the Friends panel to open.
  • The memory conversion keybinds on the Divination interface now work while divining in Daemonheim.
  • Inconsistencies with the level requirements and stats of Dagon'hai and necromancer robes have been ironed out.
  • An issue where the text entry for gourmets would not display when entering a selling price for food has been fixed.
  • Fixed an issue causing ambient music to not play correctly in the Monastery of Ascension.
  • The description of Bonds on the Grand Exchange now fits correctly on the interface.
  • An issue where the tool belt would display as null in certain situations has been fixed.
  • The 'examine' option for tin ore in Ashdale has been corrected.
  • Tweaked capitalisation in 'Perfect gold bar'.
  • Opening the Wardrobe interface and using Home Teleport will no longer interfere with the Home
  • Teleport animation.
  • Signs of the porter now teleport snake hides to the bank when skinning swamp snakes during
  • Temple Trekking/Burgh de Rott Ramble.
  • The stated Attack level for Excalibur has been amended in the skill guide.
  • Fixed a typo in the San'tar spawnling's dialogue.
  • Players who purchase the 'Athlete' title from Solomon's General Store will now be able to activate it.

Ninja Fixes:

  • Lowered the repair cost of the Virtus book to be more in-line with similar off-hand items.
  • It is now clearer that you can exchange Tuska masks at Slayer masters for Slayer points.
  • An issue where Fragmentation Shot would do incorrect amounts of damage in PvM situations has been fixed.


Ashdale/Path System Changes:

  • Some fishy props have been added around the fishing spots in Ashdale.
  • Some graphically stretching textures in certain sections of grass in Ashdale have been fixed.
  • All villagers in Ashdale are now using the correct idle set of animations.
  • The wood texture used on a crane in Ashdale has been fixed.
  • Some erroneous shadows on the bridge approaching the church in Ashdale have been removed.
  • The pillars inside the Ashdale church now touch the ceilings.
  • Wood texture colours are now consistent across Ashdale.
  • Some new ivy models have been added around Ashdale.
  • Various tweaks have been made to the environment and bloom settings used in Ashdale.
  • A broken texture used on a quarry ship in Ashdale has been fixed.
  • Various tweaks have been made to animations used during the Blood Pact quest.
  • The church altar in Ashdale no longer appears as solid white when bloom is enabled.
  • Some errant polygons in a wall near Magda's house have been fixed.
  • A cart in Ashdale no longer floats.
  • Players can no longer stand inside a pillar of a bridge in Ashdale.
  • The forge roof in Ashdale has been lowered to ensure it doesn't float.
  • Fixed a small hole in a cliff in Ashdale.
  • Another layer of flooring has been added to a building in Ashdale, to stop the building floating.
  • The rusty sword has been moved closer to the player's body when sheathed.
  • A floating fishing spot in Ashdale has been removed.
  • Some scenery has been added, stopping players from walking behind a building in Ashdale.
  • A rock that had a green version of a rock texture on it has been fixed.
  • Some models have been extended to appear underwater near the docks in Ashdale to prevent the area looking like it's floating.
  • A crate has been moved, so it doesn't appear inside a wall in Ashdale.
  • Some variations of window and hanging flower baskets have been added to the buildings in Ashdale.
  • The camera angle used when the camera pans to the fshing spots has been tweaked.
  • The dock area in Ashdale has been updated, allowing players to walk among the boats.
  • A reminder to where the quest journal interface is has been added, to be displayed if a player is currently mid-quest on the Path System.
  • Gudrik no longer runs off out of the player's view when leaving the church area in Ashdale.
  • Gudrik now automatically speaks to the player when they first arrive in Taverley.
  • A chat tutorial notification is now shown when a player attempts to use the chat system for the first time.
  • A small tutorial on how the skills interface works has been added, played after completing the Blood Pact quest while on the Path System.
  • A reminder on how to move the camera has been added, played during the Blood Pact quest while on the Path System.
  • The "following Khnum" section of Stolen Hearts has been tweaked, making it easier for players to follow him.
  • The farming notification - previously played when players approached a farming patch with the Path System enabled - has been removed.
  • Some tweaks have been made to the Stolen Hearts quest journal to better remind returning players where they are and what they're doing.
  • The door to the Skullery building used in Stolen Hearts has been removed.
  • The trap door in Varrock's church used during Demon Slayer has been moved, making it easier to find.
  • A cutscene in Stolen Hearts has been changed, so it isn't necessary to click twice to begin a fight section.
  • A world map introduction has been added during Stolen Hearts, to point the player towards the location of a Crafting store while on the Path System.
  • A tutorial about minimap highlighting has been added to the start of Stolen Hearts, while on the Path System.
  • A tutorial about the Reset Camera button has been added to the start of Stolen Hearts, while on the Path System.

13-Jan-2014 16:12:16 - Last edited on 13-Jan-2014 16:38:21 by ModáWilliam

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
21st January 2014


Graphical:

  • A new clan logo for the 2013 Clan Cup winner has been added.
  • The Aegis tapestry inside a Clan Citadel now appears correctly when built.
  • Several issues with character creation colours have been fixed.
  • The quick prayer interface has been fixed for players using the OpenGL toolkit.
  • The minimap no longer appears black after a player has logged into game, out to the lobby, then back into game.
  • The barrier of the pier near Catherby is no longer missing one of its posts.
  • A black section of wall in Varrock has been retextured to look like bricks.
  • The compost bin in Catherby is no longer missing the bottom section.
  • Fences on Miscellania now use the same texture throughout.
  • Some floating trees in the Wilderness have been fixed.
  • The light source in the Cooking guild's bank is now reattached to the wall.
  • Brian's Battleaxe Bazaar has replaced it's display stock with the new model of steel battleaxe.
  • The gate to Golrie's storeroom during The Eyes of Glouphrie no longer changes colour when opened.
  • Dropped items no longer float on the docks of the Fishing Guild.
  • The base of the crystal in the Temple of Light no longer flickers.
  • Some buildings in Varrock have been tweaked to make 'Remove Roof' work correctly.
  • Fixed an issue with bloom on the water in an area in Nomad's Requiem.
  • The burn mark north-east of the Edgeville smelter no longer has grass clipping through it.
  • The dwarf multicannon next to Dondakan has been updated to use the new model.
  • The symbols and their interfaces in the Goblin Mine Maze have been updated.
  • Players can no longer see through the underside of the broken bridge near the observatory.
  • The bank booths in the Fishing Guild are now consistent in colour.
  • The trapdoor deep within the Lava Maze no longer appears to have been filled with rock.
  • Players' feet will no longer sink into the upper floor of the western wall of Varrock.
  • Some glitched shadows near the stepping stone section at the Werewolf Agility Course have been fixed.
  • Some flicking issues on a crate during Love Story have been fixed.
  • A black triangle has been removed from some water inside the Salt in the Wound cave.
  • Some lighting issues in the area north of Falador have been fixed.
  • The animation used for the Sonic Wave ability has been fixed.
  • A floating block in the chemist's house in Rimmington has been removed.
  • Veldaban no longer falls through his chair when he takes a drink during Forgiveness of a Chaos Dwarf.
  • The rope texture on net hunter traps has been updated.
  • Trees grown in the farming patch in Lumbridge no longer stretch when fully grown.
  • Some floating windows in Lumbridge have been fixed.
  • Some bright green textures used on buildings in Burthorpe have been fixed.
  • Travelling to and from Dragontooth Island is now much smoother, visually.

Skills, D&Ds & Minigames:

  • Bonus XP from costumes now stacks with other bonus XP when training prayer on a player-owned house altar.
  • Chronicle fragment spawns have been altered to prevent more chronicles than intended being gathered.
  • Arctic pine logs now show XP on the Make X interface.
  • Clicking on a key door after killing all monsters in a Dungeoneering room no longer triggers the message that the door will not be unlocked until all guardians have been slain.
  • Players can no longer take followers into Tears of Guthix.
  • Some blocking to an area outside of Castle Wars that was acting as if it was part of the minigame has been removed.
  • A typo on the interface that appears before starting the Helping Hand random event inside a Player-Owned Port has been fixed.
  • The spelling of "cherrywood" has been made consistent across Player-Owned Ports.
  • The Chef and Biologist have been trained in the art of spice gathering and will now retrieve more when exploring the Wushanko Isles for trade goods.
  • Corrected the spelling of the ship name "Chinchompa".
  • The Captain's Log once again defaults to the Ship Status page when opened.
  • The Minigames Tracker has been added to include list skills recently added for starting Player-Owned Ports.

Quests, Challenges and Achievements:

  • Wendy and her cat have been added back to the caravan near Draynor.
  • An issue where players were unable to progress past the point where Ozan asks to follow/stalk Khnum in Stolen Hearts has been fixed.
  • A Void Dance and Void Stares Back now list the correct quest points.
  • The requirements for While Guthix Sleeps now correctly reflect the completion state of the additional quests needed for the full reward.
  • A spelling error on Birthright of the Dwarves quest guide has been corrected.
  • The water tank in Elemental Workshop 2 now works as intended.
  • The Orbful achievement no longer lists a Defence requirement.

Other:

  • The Disruption Shield spell now works as intended.
  • The Clan Cup winners' plaque has been updated with the 2013 winners.
  • Players attempting to set the minimum combat level for an instanced boss fight to higher than their own combat level will now be prompted if they want to change it.
  • A bug where some players could not be invited to a co-op slayer task has been fixed.
  • The scroll wheel will now scroll chat up and down instead of zooming in and out if click-through-chat is toggled on.
  • Updated familiar damage values to add a bit more randomness to the damage they deal.
  • The Steel of Legends and Iron within special moves now cost 18 points, down from 25.
  • Familiar special moves now function correctly when used from an action bar slot.
  • The Escape key now cancels ability targeting mode.
  • A confirmation screen has been added to the Hati paws and Sk÷ll boots when selecting which type of bonus xp to gain.
  • It is no longer possible to spawn two of the same Legiones at the same time.
  • Signs of respite now consistently add the correct amount of minutes to the gravestone timer.
  • Issues with the camera experienced when climbing the shortcut in the north-east corner of the Gnome Stronghold have been resolved.
  • Fragment and Ascension bolts have been removed from the Ranged skill guide.
  • Broodoo victims are now aggressive and will retaliate when attacked.
  • A couple of tiles that were forcing the player to walk north in Al-Kharid have been fixed.
  • Some camera issues occurring when entering the Grotworm Cave have been fixed.
  • Several force walk tiles near Maggie's caravan north of Draynor have been removed.
  • Blocking has been added to the turrets around Lumbridge Castle wall.
  • Blocking has been added to a tree in the Karamja Jungle.
  • Blocking has been removed from the landscape near the Poison Waste.
  • Blocking has been added to the rocks around the waterfall in the Ape Atoll agility course.
  • It is no longer possible to walk through a wall positioned on a cliff's edge in Asgarnia.
  • 'Dragonstone ammies' are now fully titled as dragonstone amulets.
  • Some trees in Morytania have been given chop options.
  • Capitalisation in the tetsu platelegs examine info has been tweaked.
  • Blocking has been added to an area along the edge of the Lumbridge crater.
  • The examine option on a pillar that marks the TzHaar City plaza's bank area has been fixed.
  • The information for throwing knives in the Smithing skill guide has been updated for consistency.
  • It is no longer possible to walk inside the furnace in Edgeville.
  • Text no longer gets cut off in the dialogue box when using the teleport option on the Guthixian high druid.
  • Using an energy rift in Dungeoneering no longer disables hotkeys.
    Spells no longer disappear from the spellbook in Dungeoneering, when opening the interface for Dungeoneering keys.
  • The description of the super Guthix rest potion displayed inside the Make X interface has been simplified.
  • The Rock Skin prayer no longer gives the effects of Steel Skin at level 15 prayer.
  • The ability book now highlights spells that are charged to runic staves.

Ninja Fixes:

  • Abyssal demons will no longer teleport as often.
  • Players can now right-click 'Offer' their bones at a player-owned altar.
  • Cooking gauntlets will now add to the complete sous chef's outfit boost if you own the sous chef's mitts.
  • Ensured that the Cooking gauntlet boost is applied to the sous chef's mitts if the player currently owns the gauntlets.
  • When equipped, the goldsmith gauntlets will now benefit from the blacksmith's outfit XP bonus if you have unlocked the blacksmith's gloves previously.
  • The previous week's Queen Black Dragon camera change has been reverted, as it didn't act as desired on all screen resolutions.
  • The door leading to the Port Phasmatys furnace has been removed for convenience.
  • Wizard Finix in the Runespan now has a convenient 'Buy runes' option.
  • A warning message has been added when deleting friends.
~The
Mod
Michelle
~

21-Jan-2014 13:51:29 - Last edited on 23-Jan-2014 09:21:39 by ModáMichelle

ModáMichelle

ModáMichelle

Jagex Moderator Forum Profile Posts by user
27th January 2014


Graphical:

  • Players will no longer see four red dots on the minimap outside of the cave used during While Guthix Sleeps.
  • Brutal longswords now sheathe in the correct position.
  • Serpentine rapiers now sheathe in the correct position.

Skills, D&Ds & Minigames:

  • An issue with the cursed magic tree where it was regenerating without its non-cursed counterpart being cut down has been fixed.
  • The World Event token boost for increasing the chance of gaining enriched memories from Divination has been removed.
  • Hotkeys can once again be used in the Divination energy rift interface.
  • Warband supplies will now vanish upon logging in to a free world.
  • Players can no longer hand in the same item 3 times to quickly complete the Seasinger Umi random event in a Player-Owned Port.
  • A voyage for the Trapper and Assassin in the Pincers, which was returning with less than expected rewards, has been updated.

Other:

  • Goutbones now appears on free worlds.
  • Bonus xp is now correctly applied when a player harvests a barberry bush.
  • Players can once again go inside the well in Taverley.
  • Snipe and Snapshot's tooltips have been updated to match the recent rebalance.
  • Players can no longer walk through the cliff face next to the River Elid.
  • A mention of teleporting rules has been added to the Wilderness manual.
  • XP gained over 1 billion will now display on one line in the Hero interface.
  • Players will no longer be told they have a full inventory when crafting ascension bolts with free space.
  • Hiding familiar options now works with pig familiars.
  • Several force walk tiles around the Draynor area have been removed.
  • Warpriest armour will now revert to its level 50 version upon logging into free to play worlds.
  • The minigame HUD for The Bird and the Beast no longer appears in Draynor.

Ninja Fixes:

  • Upgraded slayer helmets are now using combat scrolls as they should.
  • Dragon limbs have been added to the drops broadcasted message system.
  • The NPCs in Miscellania now have a handy right-click "Get approval" option.
  • Attempting to assist a player will now give a message stating how long is left before they can use the assist system.
  • A right-click option has been added to Ocellus to quickly make ascension crossbows.
  • Toad egg sacs now have a right-click option to withdraw the toads in noted form.
  • The primary option on beast of burden familiars is now 'Store' instead of 'Interact'.
  • A deposit box has been added to the Champions Arena.
  • Players can now complete the task "The Power of Lava" with the TokHaar-Kal cape.
  • Players can now store portents of restoration in their beasts of burden. The healing effect will still only occur while the portent is in the backpack.
  • The barrelchest anchorĺs stats now closer reflect the requirements to obtain the weapon.
  • The sign of the porter will now bank phoenix feathers.
  • Players can now view tooltips for price and quantity for their Grand Exchange offers from the collection interface.
  • A message will now display in the chat window when a players incubated egg is ready to hatch.
  • Monkfish fishing spots now have "Net" as the primary option instead of "Harpoon".
  • The Keris special against Kalphites now occurs more frequently.
~The
Mod
Michelle
~

27-Jan-2014 15:11:49

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