So I realize now that magic no longer gives experience in combat from casting "a spell", but rather uses the casting runes a singular time, and once the enemy falls, even if it takes "20 hits", it will give a chunk of experience; rather than a bunch of small amounts by using more runes.
This means that magic is now cheaper and more streamlined, however, it seems it will take longer to train, even if it costs less. Feel free to delete this post mods. Thx.99 Pray, 362 QPs
- Last edited on 12-Jun-2019 02:21:33 by Lord Stephen
Lord Stephensaid: uses the casting runes a singular timeWhen in combat, runes will be used for each auto attack, but abilities triggered from the ability bar (either manually, or by revolution) do not use runes.Glad to be of service (Powered by GPP™ - Share and Enjoy!)
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Moneybuckssaid: I like the way OP asks for their thread to be deleted in their OP. If you look closer the OP was also edited. If you put two and two together you might figure out why and be less confounded.