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Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
14th April 2014


Graphical:

  • Minor stretching on the bat wand has been fixed.
  • Taking damage from poison no longer cancels teleport animations.
  • The inventory model for The Measure has been resized.
  • A small texture issue with Mah has been fixed.
  • Tooltips are no longer cut off on the Gear interface in fixed screen mode.


Skills, D&Ds & Minigames:

  • The range in Al Kharid's kebab shop now has a Cook at option.


Quests, Challenges and Achievements:

  • Zadimus' remains can now be buried correctly which allows players to once again complete the Shilo Village quest.
  • Apep is now correctly stood behind Ozan in the scene at Draynor shore in the Stolen Hearts quest.
  • An issue where text was being cut off in one of the chat boxes displayed during the Brink of Extinction quest has been corrected.
  • Players no longer need a ring of visibility to get a holy cithara after completing Fate of the Gods.


Other:

  • The price calculated by the wealth evaluator for several degradeable and tradeable items now more accurately reflects their value.
  • The requirements for teleporting using the Mask of Gloom/Helm of Darkness has been adjusted to give better feedback about why a player cannot be teleported.
  • The boulder blocking the entrance to the God Wars Dungeon is no longer missing its Strength and Agility requirements.
  • Banned guests can no longer spam a clan chat with Clan Admin messages by constantly attempting to re-enter the channel.
  • The speed of the scroll bar has been changed on the emotes interface.


Ninja Fixes:

  • It is now possible to attempt to pull up a sapling from a plant pot with the chance of receiving the seed back.
  • Players can now use marrentill on Player-Owned House incense burners if they are already lit to refresh the buff timer.
  • Several of the Pyramid Plunder animations have been updated.
  • The animation on the stepping stones east of Shilo Village have been updated.
  • Players will now get a token amount of Hunter XP when dismantling traps which have been tripped by creatures.
  • The first option on coconuts is now 'Use', making it easier for them to be noted at a Tool leprechaun.
  • The first option on toad's legs is now 'Use', making it easier for creating potions with.
  • The text shown when a sign of the porter depletes is now red so it stands out more.


Engine Fixes:

  • The maximum actions that can be performed by the client in one cycle has been changed from 6 to 9.
~The
Mod
Michelle
~

14-Apr-2014 11:40:27 - Last edited on 14-Apr-2014 11:40:37 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
22nd April 2014


Graphical:

  • Some variations to auto-attack animations have been added for short swords, staves and bows.
  • The cow models around the game have been updated to be of the same standard as the cows seen in the Ashdale tutorial.
  • The animations used on white wolves have been improved.
  • A small floating triangle in the Chemists house in Rimmington has now been removed.
  • The ramokee outfit no longer changes to its default colour when wearing a completionist cape.
  • The inventory icons for mah energy have been updated to be more consistent with other Divination energies.
  • The trading interface header bar now scales in size based on the length of the players name you are trading with.


Skills, D&Ds & Minigames:

  • An issue that was causing the Conquest interface to claim it was too small to use, regardless of size, has been fixed.
  • The camera controls in the Conquest minigame have been updated so players can now use the arrow and WASD keys.
  • The camera in Conquest no longer jumps back and forth when moving the camera in a single direction.
  • The Kingdom Management interfaces have been given a graphical overhaul.
  • Stealing Creation familiars now have ‘Summon’ as the left-click option on their pouches.
  • Using the Minigames interface to teleport to the god statue south of Yanille now takes the player to the Yanille lodestone, as opposed to the Ardougne one.
  • The messages displayed in the chatbox when making variations of Magic and Ranging potions has been fixed.
  • A very subtle sound effect has been added when a log is added to the inventory through woodcutting.


Quests, Challenges and Achievements:

  • Some tweaks have been made to animations found in the Blood Pact quest.
  • Reese now holds a bottle of poison when he completes the pact in the Blood Pact quest.
  • A client error that was occurring when players destroyed weights during Stolen Hearts has been fixed.
  • A grammatical error in the Jungle Potion quest guide has been resolved.
  • The Desert achievement 'Staff on Stryke' description has been updated to state that a full slayer helmet is required, not just a slayer helmet.
  • It is no longer possible to complete the 'Chain Store' task without meeting the 25 Defence requirement.
  • The "Your Task list will now show you Tasks appropriate to the area in which you find yourself." Message has been removed.


Other:

  • The Player-Owned House book interface has been graphically updated.
  • Some minor grammatical errors on the descriptions of the Minigames interface have been fixed.
  • Some audio feedback for when players receive bonus XP has been added.
  • The fidelity of the "Ga'al" music track has been increased.
  • Music around the Cooks guild is no longer Jungle/Karamja music.
  • A spelling mistake on the Kal'gerion notes (part 5) has been fixed.
  • Activating the Explosive Firemaking override no longer causes Bomb Firemaking to activate.
  • Some grammar within certain Quick Chat phrases has been corrected.
  • Croziers once again appear on the Dragon Keepsake Box whitelist.
  • Players will now receive bonus XP whilst wearing demon slayer equipment when killing abyssal demons.
  • Several emotes have been adjusted to cancel if the player is attacked.
  • Private messages from JMods no longer appear in the main chat window when private messages are toggled off for that chat pane.
  • References to the Squeal of Fortune have been removed from the helper interface.
  • The Doomsayer's warning message interface has been graphically updated.


OMGE Fixes:

  • Players who play RuneScape in minimum and low detail modes will now see that, when paying a visit to Ashdale, some locations have been recoloured to be better suited to the material that the location was built out of.
  • The Gnome Shopkeeper in Burthorpe has had his ‘Trade’ and ‘Talk’ options swapped round for easier access to the shop.
  • The outside of the Divination tutor’s over-head icon has been tweaked to be less pixelated.
  • The Refer a Friend interfaces have been removed from around the Gielinor.
  • A missing skybox within Ashdale has been added again.
  • A selection of achievements which were used for a previous tutorial have been removed, such as the ‘Escort Duty’ series.
  • Some tweaks have been made to Fara's platform to make it feel more integrated with the game world.
  • Some tweaks have been made to the Gnome Shopkeeper's shop to make it more clear to new players that he is running a shop.
  • The Gnome banker and Gnome shopkeeper in Burthorpe have had their models updated to match the higher quality gnome models currently found around Gielinor.
  • The click area of the bank stand beside Fara has been reduced.
  • Fires can no longer be lit beside Fara.
  • A confirmation has been added when turning on the Path system, as it will clear any current Daily Challenges.
  • The challenge-specific tutorial popups close when speaking to Fara whilst on the Path system.
  • Some tweaks to Fara's dialogue have been made to explain the Challenge system more succinctly to new players.
  • Several pieces of redundant content around the Burthorpe / Taverley area which was previously used in an old tutorial have been removed.
  • The "It's carnival time!" message which was appearing for some new players on logging in after the tutorial has been removed.
  • Some floating wooden steps used in Ashdale have been removed.
  • The players' feet no longer appears through the wooden supports used in the Ashdale mine.
  • Gudrik no longer disappears briefly during the church cutscene in the Ashdale tutorial.


Engine Fixes:

  • Resizing the game window will no longer leave a trail behind it of what was there before.
~The
Mod
Michelle
~

22-Apr-2014 11:18:28

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
28th April 2014


Graphical:

  • The penance trident and penance master trident now use correct animations.
  • Sheathed weapons, shields and certain capes no longer bounce off the player's back when worn with the pathfinder jacket.


Skills, D&Ds & Minigames:

  • Some animations in Heist have been updated to be more clear to portray what the player is doing.
  • The "points gained" popup message when finishing a game of Cabbage Facepunch Bonanza has been removed as it overlapped the scoreboard interface.


Quests, Challenges and Achievements:

  • The shadow ladder north of Ardougne has been fixed for those with the ability to see more of the Shadow Realm.
  • Druidic Ritual has been added to the requirements list for One Small Favour.


Other:

  • The dungeoneering master cape now drops 110k coins when dropped in PvP situations.
  • The Bird and the Beast score interface has been removed from several tiles in Draynor.
  • An issue that was causing shieldbow weapon overrides to not work has been corrected.
  • The emotes interface now updates correctly when a player unlocks certain emotes.
  • The profanity filter no longer incorrectly displays as being on when logging in after turning it off.


Combat Fixes:

  • Wrath and Retribution prayers have been updated to deal more damage in line with the Evolution of Combat.
  • The hybrid minigame and Castle Wars armours now give the correct damage bonus in the relevant minigames.
  • Brawling gloves can now be acquired from a variety of monsters.
  • Revenant creatures have been corrected to be slightly stronger.


Engine Fixes:

  • Several changes have been made to support some new features for the RuneScape Companion.
~The
Mod
Michelle
~

28-Apr-2014 10:49:35

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
6th May 2014


Graphical:

  • Wearing aprons with new player base kits no longer makes their arms appear invisible.
  • A pink overlay that was over the water at the fishing store in Catherby has been removed.
  • A particular tapestry in a Clan Citadel has been prevented from clipping with the wall.
  • Corrected the water shader being used in the HTML5 client.
  • The dairy cows in Lumbridge have now been updated to the newer models.
  • The cow in the Ashdale cow wheel had a coloured polygon on its rear end fixed.


Skills, D&Ds & Minigames:

  • Spell tablets created from Player-Owned House lecterns now use the standard Make-X interface.
  • Players should now be able to correctly deposit coins in their kingdom's coffers.


Quests, Challenges and Achievements:

  • Cutscene skipping functionality has been added to some cutscenes used in Rune Mysteries, Rune Memories, One Piercing Note, Stolen Hearts, Diamond in the Rough, What's Mine is Yours, Ritual of the Mahjarrat, The World Wakes, Song From the Depths, The Brink of Extinction, and Player-Owned Ports.
  • A typo in the Smuggler's journal from A Shadow over Ashdale has been corrected.


Other:

  • Creating an instance of a boss encounter - excluding the Kalphite King - now has a new option "Friends only" which will limit access to friends of the creator only.
  • An issue that was causing keybinds to not function correctly under certain circumstances has been corrected.
  • Inventory only presets can now be loaded if the player has an active aura.
  • Presets that equip items to the player’s inventory will now only take "all but 1" if they don't have the amount the preset requires.
  • An issue with a preset equipping items correctly but still giving message that items could not be equipped has been fixed.
  • A typo in Treasure Trails section of Minigames interface has been fixed.
  • A confirmation has been added when using a clan vexillum to teleport to the Clan Camp.
  • Redeeming a Bond from a tab in a bank will no longer move items between tabs.
  • The summoned familiar icon now disappears correctly when a familiar despawns inside an instanced area.
  • The toggle options on the Doomsayer's warning interface now highlight correctly.
  • An issue that was causing the ‘resize’ mouse pointer to appear too far into the Clan Chat and Friends interfaces has been corrected.


Ninja Fixes:

  • It is now possible to collect all Grand Exchange offers at once, either to the bank or the inventory.
  • Farming leprechauns will now note willow branches and tree roots.
  • Geoffrey now has a right-click option to claim daily flax.
  • Circus barkers now have a right-click option to quickly tell players where the Circus is located.
  • 'Extinguish' is no longer the left-click option on lit torches.
  • An extra message has been added when obtaining a Sceptre of the Gods.
  • Teleporting from the Rise of the Six graveyard no longer drains a charge on Drakan's medallion.


HTML5 Engine Fixes:

  • Hint arrows in the HTML5 beta should no longer appear in places on the screen that that may cause confusion.
  • Doors in the HTML5 beta should now show their correct state (i.e. doors that appear closed can no longer be walked through).
  • The flames under the spit roast (and anywhere else that had a particle or billboard attached to a rotating model) in the HTML5 beta should no longer orbit the chicken.
~The
Mod
Michelle
~

06-May-2014 10:40:02 - Last edited on 06-May-2014 11:59:42 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
12th May 2014


Graphical:

  • Colour grading has been added to the Lumbridge catacombs.
  • Spiders, bats, scorpions and minotaurs have been graphically updated across the game.
  • A new combat stun animation has been added.
  • The playing smithing animation has been updated.
  • Animated the sails used in sailing cutscenes.


Skills, D&Ds & Minigames:

  • Portable skilling locations can no longer be taken into Barbarian Assault.


Quests, Challenges and Achievements:

  • Players attacking the mage before the end of the Temple of Ikov quest no longer have the chat box interrupted by combat.
  • Crassian NPCs now have their life point bar shown correctly when the HTML5 client is used.
    An unneeded word has been removed from the quest overview for Imp Catcher.


Other:

  • The wardrobe tab no longer endlessly flashes.
  • The word "Tetsu" is no longer filtered when the word filter is enabled.
  • Gasmasks, fishbowl helmets and diving apparatus can now be added to a Dragon Keepsake Box.
  • Silverhawk boots now have the option for level 1 Defence.


HTML5 Engine Fixes:

  • Several missing background images in the HTML5 client have been restored.
~The
Mod
Michelle
~

12-May-2014 10:37:48

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
19th May 2014


Graphical:

  • Teleporting using the Sixth Age circuit will now play the correct teleport animation.
  • The lesser demonflesh mask override no longer removes beards.
  • The TokHaar brute head override no longer removes beards.
  • Players can no longer turn invisible by using magical or enchanted eggs with certain emotes.
  • The smithing animation now displays correctly when using a sacred clay or golden hammer.
  • The hateful heart now overrides bound orbs.


Skills, D&Ds & Minigames:

  • Defence XP rewards from Court Cases no longer give Attack XP.
  • Eucalyptus logs can no longer be taken into Castle Wars.
  • An issue where some players had a zoomed in camera during the Conquest minigame, and that allowed players to zoom in and out using the mouse wheel / PgUp & PgDn functionality, has been fixed.
  • Audio now continues to play throughout the whole of a game of Heist.
  • Some text on the Cabbage Facepunch Bonanza abilities interface has been changed to be more accurate.
  • Players can no longer drag and drop minigame items whilst in Soul Wars and Barbarian Assault.


Quests, Challenges and Achievements:

  • Players can now rewatch the memories after completing the Rune Memories quest.
  • Players can now switch their order colour without re-taking the Rune Guardian's test after Rune Memories.
  • The old Wizard Tower's basement can now be re-entered as a non-instanced area after Rune Memories.
  • Enakhra's Lament no longer lists the Crumble Undead spell as a requirement.
  • Players now only need to have done all of the Hard Falador tasks to trade in 50 white lily seeds to the gardeners in Falador park.


Other:

  • The Fairy Ring interface has been updated and improved, including new 'favourites' functionality.
  • There are now keybinds connected to the spirit tree teleports.
  • Some scrolling text has been added to the second trade interface to account for long item names.
  • A typo in the 'Items kept on death' tooltip has been fixed.
  • The bug report interface now allows the correct number of characters when reopening the interface.
  • Players can now keepsake their gravite weapons.
  • Combat brawling gloves now use one charge per 1k XP gained.
  • Players using brawling gloves with stored bonus XP will now have the correct amount of bonus XP subtracted.
  • Clan Avatars can no longer be summoned in the Grand Exchange.
  • Depositing more than one non-stackable item in to a bank no longer briefly displays the item as stacked in the inventory.
  • Players will no longer be stopped from cooking when they burn food if they have not seen the new burnt food tutorial notifications because they have their guidance system hints turned off.


Ninja Fixes:

  • The reward book from completing Troll Invasion will now be placed directly into a players inventory.
  • There is now a left click 'Recharge' option on the Fountain of Heroes.
  • Dragonbane ammo now takes effect against the Queen Black Dragon.
  • The damage buff from using bane ammunition has been increased.
~The
Mod
Michelle
~

19-May-2014 10:40:42

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
27th May 2014


Graphical:

  • The blood tendril animation no longer continues to play when a player dies or leaves a minigame.


Skills, D&Ds & Minigames:

  • Transmuting charms now converts 10 charms at a time.
  • Fish tokens and medal count are now better aligned on the Fish Flingers reward shop interface.


Quests, Challenges and Achievements:

  • The "I've not started this quest yet" text in the quest journal for "The Branches of Darkmeyer", "Cook's Assistant", "Deadliest Catch", "Ernest the Chicken", "The Restless Ghost", "Rune Mysteries" and "Salt in the Wound" has been replaced with a summary of how to start the quest.
  • The titles awarded from the Rune Memories quest now update correctly when activated.
  • Roofs will now be removed during appropriate cutscenes in the Wanted! quest.
  • The Enlightened Journey assistants now turn to face the player during conversation.


Other:

  • Players using the Freedom ability will now have the Blood Tendrils effect removed if it was caused by another player. Freedom will not remove the negative effects from casting the Blood Tendrils ability yourself.
  • Certain drops from Mutated Bloodvelds are now noted.
  • Unfired urns, and unused urns with runes attached, can now be noted.
  • The fairy ring interface now updates the bookmark icon when a new bookmark fairy ring code is added.
  • A bug where all versions of Weapon poison were lasting for 5 minutes has been fixed. Weapon poison now lasts for 1 minute and Weapon poison++ now lasts 10 minutes. Weapon poison+ remains unchanged.
  • A countdown timer for the Poisonous buff icon has been added.
  • The Monastery of Ascension shortcuts and areas now appear in the Agility skill guide.


Ninja Fixes:

  • The archaeologists next to the statue of Dahmaroc now have a right-click option to quickly retrieve a statue collection bag.
  • Spirit gems, Treasure Hunter keys, brawling gloves and warpriest gear will now all show loot beams when dropped. Spirit gems and treasure hunter keys can be filtered out by setting your loot beam minimum value to over 50,000.
  • The loot beam message will no longer be filtered.
  • The TzHaar bank area within the Fight Cauldron now gives the benefits of other banks when walked into.
  • Completionist capes will now have their particles remain in more situations.
  • There is now a quick repair pouch option on Wizard Korvak in the Runecrafting guild.


Engine Fixes:

  • A fix has been applied for the black areas on the minimap that usually appear after a new map loads.


HTML5 Engine Fixes:

  • A fix for doors that were disappearing in HTML5 has been applied.
  • Toolbar icons should no longer disappear when moused over in HTML5.
~The
Mod
Michelle
~

27-May-2014 10:33:32

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
2nd June 2014


Graphical:

  • The mining animation no longer jumps when it tries to loop the animation.


Other:

  • The Spirit Tree Teleport interface has now been updated, in accordance with player suggestions.
  • The "Earn Keys" button in Treasure Hunter now opens the correct page when opened from the downloadable client.
  • Expensive spices can now be held within the Dragon Keepsake Box.
  • Player names now display in an updated font, to ensure that the length of text in the chat window remains consistent.


Ninja Fixes:

  • Players can now use matching level 90 degrade-to-dust items on each other to combine their charges.
  • Items that can be placed on the Grand Exchange will now include their guide price in their examine text.
  • Bloom has been applied to master capes.
  • There is now a "Recharge All" option on the totem pole in the Legends' Guild.
  • Milton the Miller in Ardougne has decided to slow down his windmill.
  • The look of all sawmill interfaces has been updated.
  • There is now a 'Buy All' option on some of the items in Nyriki Tapio's reward shop.
~The
Mod
Michelle
~

02-Jun-2014 11:04:18

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
9th June 2014


Graphical:

  • An issue with Yelps' spin attack animation not displaying as intended has been corrected.
  • A selection of shopkeeper and banker idle animations have been updated.
  • The new stun animation that appears above a characters head will not persist after they are no longer stunned.
  • Farli the dwarf in the Living Rock Caverns has been graphically updated.
  • The fish swimming animation on Ashdale now loops correctly.


Quests, Challenges and Achievements:

  • The Bandos godsword passive animation has been added to the superior bloodied and superior honoured kyzaj.
  • Following Mod Dean's Twitch play through of Sheep Herder:

    • Sheep are now less likely to wander off immediately after being prodded.
    • Sheep will now move to a random location if prodded repeatedly in a direction they cannot move.
    • The mushroom of doom (aka the OP mushroom) has been removed.



Other:

  • It is once again possible to descend the stairs on the roof of the Heroes Guild.
  • Ascension creatures will no longer occasionally have text displaying their weakness as Magic.
  • A spelling error in Daemonheim's toxic maze room has been corrected.
  • Two force-walk tiles have been removed from Burthorpe.
  • Some blocking in the crater that was Bandos’s Tower has been fixed.


Ninja Fixes:

  • Agility rope swings are now easier to click on.
  • The Darkmeyer bank now has a 'collect' option and also heals the player.
  • The Clan Camp bank will now heal the player when they are in close proximity.
  • An icon for the Clan Camp bank has been added to the map.
  • The click area on the entrance to Player-Owned Ports has been reduced.
  • Players can now choose to kick a specific guest from their Player-Owned House.
  • Players can now pay farmers for farming plot protection while their Greenfingers aura is active.
  • The brightness of bloom on the quest cape emote has been reduced.
  • The altars in the God Wars Dungeon will now give the player an estimated time before they can next use them.
  • Players will now receive a message stating their progress when they perform a new skill for the Jack of Trades aura.
  • The drop rate of sirenic scales from airut and dark beasts has been reduced.
  • Brawling gloves will now drop correctly with a loot beam.
  • The rubble in the Flash Powder Factory is now more visible.
  • The Magic and Ranged dragonfire shields have been recoloured to differentiate between the three types.
  • The click area on butterflies and moths has been increased.
  • The Wise Old Man is now able to help clear out more unwanted items from player’s banks and inventories.


Engine Fixes:

  • The RuneScape Companion can now run on a wider range of devices thanks to a change to feature recognition.
  • Resizing the 3D game window should no longer cause other interface parts to disappear or cause camera issues (most noticeably zooming in to the character).
  • NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects.


HTML5 Engine Fixes:

  • A fix has been applied to bring some interface behaviour in line with the Java client.
~The
Mod
Michelle
~

09-Jun-2014 11:38:12 - Last edited on 09-Jun-2014 14:14:54 by Mod Michelle

Mod Michelle

Mod Michelle

Jagex Moderator Forum Profile Posts by user
23rd June 2014


Graphical:

  • Height mapping in the Burthorpe troll cave has been fixed.
  • The music box animation will now stop if a player starts to perform another action.
  • The Partyhat Firemaking animation override now functions correctly in Dungeoneering.
  • Iban spells no longer have issues with the ordering of particles.
  • Several graphical issues with cutscenes during Birthright of the Dwarves quest have been fixed.
  • Dawn and Dusk now have the correct icon in the menangerie.
  • Gaze auras are now disabled when wearing certain helmet overrides where the eye position doesn't match up.
  • Some small clipping issues with the Aviansie cosmetic overrides have been fixed.
  • A flicker on a wall during The Chosen Commander quest has been corrected.


Skills, D&Ds & Minigames:

  • The Scroll of Daemonheim effect now occurs when burning logs on a bonfire.
  • The examine information for the size 7 shooting star has been adjusted.
  • The Agoroth fight will now reset on Wednesdays every week, to remain consistent with other weekly D&D events.
  • D&D reset tokens will now reset teleports for the Sinkholes D&D.
  • Some spelling errors when inquiring about Court Cases with Seers' Village court house guards have been corrected.
  • Burying bones now gives players a chance to win a key token.


Quests, Challenges and Achievements:

  • Players starting the Firemaker’s Curse quest will no longer have their fixed camera view blocked by the cliff rework in the area.
  • An issue where Brundt and Grendt were refusing to talk has been fixed.
  • Players may now reclaim The Mighty Fall's reward book from Zarador.
  • Players can no longer obtain multiple Kyzaj during the Mighty Fall quest.
  • A maggot-ridden troll corpse has returned to Taverley for the Let Them Eat Pie quest.
  • A selection of minor gameplay tweaks have been made to the Clock Tower quest intended to assist flow of the quest.
  • The destination marker for when a player has Sinkholes as their active task has been moved to account for the addition of Gudrik's house.


Other:

  • The music played when a Slayer task is completed has been updated.
  • Fishing divine locations now appear in the quick-chat listings.
  • The "claim key token" popup no longer appears if the player has ticked the "Don't show this again" box.
  • Heartbreak and lovestruck pendants now can be successfully removed from, or stored in, a Player-Owned House toy box.
  • A typo on the Sawmill workbench interface has been corrected.
  • A typo with Beasts of Burden if a player tries to store an untradeable item has been fixed.
  • The Roadtrip option from Challenge Mistress Fara has been removed.
  • The Mask of Gloom reclaim cost is now reported correctly on the "confirm destroy" interface.
  • The Summoning skill guide now displays level 4 as a requirement for all dogs.
  • The gold mining outfit can now be correctly protected on death outside of the Wilderness.
  • The XP reward books from the Jack of Trades auras can no longer be banked.
  • Your bank pin is now checked when redeeming bonds.
  • Treasure Hunter, Members Loyalty Shop and other larger interfaces now allow the player to click on the game world to walk away.
  • Players dancing to a music box can now rest.
  • The Frostwalker, Glad Tidings, Drakewing and Ogre Infiltrator outfits now open to the correct place in Solomon's Store when using the "Open Shop" button from the Wardrobe interface
  • Players can no longer walk through a wall during Rory's All Wrapped Up emote.
  • Recolours on weapons and off-hand items will be correctly restored when loading presets in the wardrobe.
  • Silverhawk feathers will now be destroyed on death within the wilderness.
  • Some audio has been added when a player teleports using the World Event god tokens.
  • An issue that stopped nihil from spawning has been fixed.
  • References to the ancient combat abilities being ultimates have been amended.
  • More than one gemstone golem part can now be traded at once.


Ninja Fixes:

  • Players can now acquire Magic and Ranged equivalents of the TokHaar-Kal by dealing more damage during the Fight Kiln in the respective attack style of the cape desired.
  • Players can hand in all three kiln capes (Melee, Ranged and Magic) for an Enhanced fire cape cosmetic override by talking to one of the TzHaar elders in the main plaza.
  • Due to feedback on release, the trimmed completionist cape requirement on the Kal'gerion titles has been increased from one to all five titles.
  • The hexhunter bow has been buffed again making it much more powerful against Magic based NPCs.
  • Barge now works in Dungeoneering.
  • The upgraded gem bag can be emptied from the inventory whilst the bank interface is open.
  • Players can now block a seventh Slayer task with a total of 350 Quest Points.
  • Fist of Guthix now requires a minimum of 8 people to start a game as opposed to the original 16.
  • Players will now receive XP from other players using their placed divine locations.
  • Players will now be asked how many items they would like to recharge a slayer helmet with.
  • Fused slayer helmets now benefit from the ferocious ring damage boost.
  • Higher level slayer masters now reward more co-op slayer points.
  • Players can now enter the Waterbirth Island dungeons without the need of a second player.
  • The slayer task completion message is now red.
  • Picking up thrown weapons will be automatically equipped if they're the same as what is already wielded.
  • The two tribesmen (Kyle and Jonathan) near the Karamja Divination colony have grown tired of attacking diviners and have decided to relocate slightly to the west.
  • There is now a quick-enter-house option on the house portals.
  • The message when withdrawing a preset is now filtered.
  • The scroll of life effect is no longer filtered and will display in a more noticeable colour.
  • Using the collect all option to bank or inventory in the "Collect" interface will now cause the interface to close.
  • The effect of magic secateurs whilst harvesting will now work from the inventory.
  • The option text when dropping high wealth items has been changed to make it clearer.
  • The following items will now be kept on death automatically:

    • Bonecrusher
    • Charming Imp
    • Gem bag (plus the upgraded version)
    • Coal bag
    • Hair clip tokens
    • World event tokens
    • Ouroboros pouch
    • Constructors outfit

  • Players will now receive a message when recovering a seed from a dead patch from the Scroll of Life effect.
  • The animations used when travelling on a hot air balloon journey have been updated.
  • The dig animation when using a spade has been changed.
  • The graphics and animations for the following NPCs have been revised:

    • Earth warriors
    • Rock slugs
    • Nechryaels
    • Possessed pickaxes
    • Orks
    • Jogres
    • Hellhounds
    • Goraks


Engine Fixes:

  • A legacy mode has been added to the hunt code so that Barbarian Assault can be reverted back to it’s previous behaviour.
  • Engine support has been added for the recommendation system as well as two-factor authentication, and additional support has been added for the RuneScape Companion.
~The
Mod
Michelle
~

23-Jun-2014 13:57:30

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