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Bossing by the numbers.

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CuddleBucket
Aug Gold Premier Club Member 2012

CuddleBucket

Posts: 16,832Opal Posts by user Forum Profile RuneMetrics Profile
I refuse to believe the majority of players care about high level bosses.

Give us the numbers in percentage of player base that participate in raids, telos, solak.
THEN REMOVE THE PLAYERS WHO HAVE LESS THAN 10 KILLS, BECAUSE GUESS WHAT - THEY DIDN'T DO IT FOR THE CONTENT, THEY DID IT FOR THE CAPE.

It's so disappointing to see the current leadership forgetting, or having no idea to begin with, what Runescape is about.

Spend your time producing content that people can enjoy, there is enough bosses for people into that.
If they want a new challenge, do it on a hardcore ironman account.

This was, & is meant to be, an adventure.
Making more bosses is such a cop-out instead of producing actual game content.
It takes so much time away from development that could be better used.

It doesn't take brains to come up with a new boss with new mechanics.
Stop doing what's easy.
Stop wasting the Art department.
Challenge your staff to be creative in the way they engage their player base, as that is the best way forward for everyone concerned.
YOU WIN OR YOU LEARN

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16-Sep-2019 10:22:15

Steelweaver
Sep Gold Premier Club Member 2015

Steelweaver

Posts: 11,763Opal Posts by user Forum Profile RuneMetrics Profile
The only time they should be releasing a boss now is if it's dropping a new weapon for weapon diversity so we actually have options for 50% of the things it effects.

EDIT:


Also:

This only shows that people who want boss enounters higher than 2-3 people are only ~11% of the voting population.

... So no more Solak, no more Raids (unless they can actually -FINISH- that storyline they've been setting up over there)...

... Hey, if they actually complete some Unfinished Business maybe?
The Steelweaver

World Guardian #835
Maxed 9/7/2016
120 Smithing 1/4/2019

17-Sep-2019 13:37:13 - Last edited on 17-Sep-2019 13:47:44 by Steelweaver

Untrimslay
Sep Member 2016

Untrimslay

Posts: 1,276Mithril Posts by user Forum Profile RuneMetrics Profile
Another bossing thread whine.

I honestly thought after they caved and removed it from Comp that would be the end of it. Guess not...

I see your frustration, but there is seriously so much to do in-game already. Unless you're (T) comp (which you maybe you are, I don't know) you should have more than enough to do. I don't think the game has focused too much on bossing if im honest. There's been some pretty meaty PvE and skilling content released (for example an entire island), so while i very rarely defend the game, bit unfair to say this is all they focus on.

17-Sep-2019 20:04:54

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 2,007Mithril Posts by user Forum Profile RuneMetrics Profile
The only numbers we have are for Telos.

Over 1,000 players have 1000% or higher enrage
Over 4,000 players have 500-1000% enrage
Both significant time investments into learning.
I can't remember 100-500% bracket, but it was tens of thousands.

So I would say a pretty good amount of people enjoy this content more than the millionth AFK skilling method :D
You'll get it when you deserve it.

18-Sep-2019 00:48:10 - Last edited on 18-Sep-2019 00:48:23 by Nex is Life

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 2,007Mithril Posts by user Forum Profile RuneMetrics Profile
Steelweaver said:
Also:

This only shows that people who want boss enounters higher than 2-3 people are only ~11% of the voting population.
Very bad interpretation of the data. The question asked what your favourite team size is. Just because someone choose x as their favourite does not mean they do not also like y.

However thanks for posting this. 81% of the playerbase engaging is very good :DSteelweaver said:
The only time they should be releasing a boss now is if it's dropping a new weapon for weapon diversity so we actually have options for 50% of the things it effects.
There are lots of reasons to release bosses and no shortage of potential reward space. The next boss could drop Masterwork armour :D
You'll get it when you deserve it.

18-Sep-2019 00:51:28 - Last edited on 18-Sep-2019 00:52:39 by Nex is Life

TinyThi3f

TinyThi3f

Posts: 174Iron Posts by user Forum Profile RuneMetrics Profile
Personally I hope Jagex will take a look at that 19% of players that never boss, it seems quite high for an mmorpg.

Maybe add a few more entry level bosses? Or a raid aimed at beginner players?

18-Sep-2019 09:16:29

Paul Potter
May Member 2013

Paul Potter

Posts: 24Bronze Posts by user Forum Profile RuneMetrics Profile
2people - boss have 3m hp why ?? and 15 mins one kill why ?? drop rate 1/200 = 50hours one weapon is total shit, total waste time, not fun and one mistake = death must trayhard

normal boss = 2 people/3people = 1mil hp /1,5m hp = 6 minuts kill = drop rate 1/60 = 10hours it was fun

19-Sep-2019 15:35:55

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