TinyThi3fsaid: Personally I hope Jagex will take a look at that 19% of players that never boss, it seems quite high for an mmorpg. Not really for a sandbox RPG where you have so many other content to engage in. I don't even think that number is considered high for an MMORPG, just look at WoW, how many players are purely there for RP or PvP despite its huge PvE scene.°l||l° Modest Skillers T7 Citadel | Skilling clan recruiting players. °l||l°
•ï¡÷¡ï• Cwar United for CW games/Ardy task/Trim req. •ï¡÷¡ï•
120 Summoning Familiar ideas.
I’m probably over fixated on the word ‘never’ and tbf the surveys probably a bit botched by players choosing that option despite on occasions going to a boss. But having nearly a fifth of your player base not try content on release seems high to me.
-Bossing -Slayer -The idea of working toward Comp, or grinding multiple skills to 120 -The idea of 99 skills being upgraded to 120 without a good enough reason -The idea of Combat skills getting bumped to 120(they are F2P skills and slow as hell to train there; it's unfair for F2P pures and casual players as members would have more of an advantage. We don't need to ruin PvP even more) -Bugs/Glitches that make it harder for players to comfortably play the game -Jagex's insistence on pay-to-win microtransactions and spoon-feeding way too much xp
Things that are actually detrimental to the game:
-The idea of Combat skills getting bumped to 120(though I guess one solution would be to functionally cap those skills at 99 in F2P worlds, so even this isn't necessarily a big problem) -Bugs/Glitches that make it harder for players to comfortably play the game -Jagex's insistence on pay-to-win microtransactions and spoon-feeding way too much xp
TL;DR, Adding more bosses won't necessarily be an issue. It's just more content for those who want it. Now, if they added new bosses constantly, and didn't bother to add in quests, skilling content, etc, then it would be a problem. But as of this moment, that isn't the case.Why RS Mobile is a stupid idea
I like skilling, questing(mostly), PvP, minigames(i know they're basically dead), and casual mob killing for the hell of it. I also enjoy socializing, goofing off with friends, walking around in the game with no goal in sight...