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Comp cape without reaper fix

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ToG Baam

ToG Baam

Posts: 55Iron Posts by user Forum Profile RuneMetrics Profile
Can't you just have a base cape that can be claimed for free and upgraded eventually to a master cape in different areas of game? Then you have to own all master capes to get comp and all trimmed master capes for trimmed comp

So for example a cape that's at first give no stats, but then as you kill more bosses the cape gains stats/combat perks eventually into a master combat cape (like a guaranteed add on as drop on first kill of boss or something) and would have the best combat stats for cape slot.

Then along the same line you could have master cape for skilling (current max cape minus combat skills). Which you can put skilling cape perks into.

Master minigames cape, gives advantages in minigames

Master quest cape, already here, but could maybe give the player extra lore from npc's

Master d&d cape... dunno what perk this would have

Maybe even a title go with each cape (reaper, skiller specialist, pro gamer, easily distracted whatever)

Then after you've got all of those master capes, you are eligible for the completionist cape

Trimmed version of master capes could include ifb for cb, all 120's for skills etc, and after you get all the trimmed master capes you can be awarded a trimmed completionist cape.

This will give due meaning to completion as you have to be a master at all aspects to be a completionist. The trim would demonstrate you have gone above and beyond just completion.

Bonus suggestion: there can be a cosmetic enhancement for rng aspects of the game, example: completionist cape (a) for all drops (strange token from dg etc), a being short for ascended, since you must be rngesus himself to get every single drop possible from monsters (feel like including clue scrolls would be too far for now).

07-Mar-2018 01:14:10 - Last edited on 07-Mar-2018 01:17:41 by ToG Baam

ToG Baam

ToG Baam

Posts: 55Iron Posts by user Forum Profile RuneMetrics Profile
Again, the issue can be solved by having separate capes of distinction and master capes for major areas of the game:

for example: (master) skiller cape for maxing all non combat skills ; (master) combat cape for max combat skills + PvM achievements; (master) gamers cape for minigames etc etc like they already have with master quest cape.

Each of the capes will have specific benefits matching the road to achieving them: skiller cape holding up to 3 skilling perks, combat cape would be the only one with stats, minigames capes give some sort of minigame benefits... etc


Then acquiring all distinction capes = eligible for comp cape, acquiring all master capes = trim comp cape.

this way completionist is distinguished in all major areas of the game, trimmed comp is a person who is a master of all areas of the game.

14-Mar-2018 00:11:37 - Last edited on 14-Mar-2018 00:15:52 by ToG Baam

ToG Baam

ToG Baam

Posts: 55Iron Posts by user Forum Profile RuneMetrics Profile
In my opinion: The concept of completionist is a sound one which aims at rewarding dedication to all game areas, however implementation is flawed with complaints of various requirements.

The main issues seem to be it having best stats in game but needing the reaper title for normal comp and the hours required from certain minigames for trim.

The suggestion: (master) capes of distinction in different areas of game, this matches the benefits of the capes with method of obtaining them.

(Master) combat cape : cb stats + Pvm achievements (refer to 3a's post on comp cape) - best stats for cape slot, perhaps upgraded by 1 stat point for every boss killed? hp and pray bonus can be scaled too.

(Master) skiller cape : all non-cb skill maxed (all 120) holds perks

(Master) gamer cape, gives benefits in minigames (minigames requirements from current trim/comp can go here)

Master quest cape, already here, but could maybe give the player extra lore from npc's

Master d&d cape...? dunno what perk this would have

Maybe even a title go with each cape (reaper, skiller specialist, pro gamer, easily distracted whatever)

Then after you've got all of those master capes, you are eligible for the completionist cape, the completionist cape shouldn't have specific requirements, rather it should just require you to hold all (master) capes of distinction.
So distinguished in all areas= comp, master in all areas = trim

This will give due meaning to completion as you have to be proficient at all aspects to be a completionist. The trim would demonstrate you have gone above and beyond just completion.
The problem people have with minigames taking too long:
1 It's very afk for long reqs
2 it's trimmed comp, it's suppose to be super rare, not something you grind out in 2 weeks.

05-Apr-2018 19:52:11

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