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Comp cape without reaper fix

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Prime Axiom
Jun Member 2019

Prime Axiom

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Kcin said:
If you want to keep calling it a boss, then that just gives another reason why group bosses being off reaper wouldn't be a big deal.
If it isn't a big deal, then why remove it?

Kcin said:

You do realize the point I was making?
You have no point. Just because I say there's less people with gold trim Warden than 5.4b xp doesn't change anything. There's more people with 100 enrage than 200m xp as well. Telos' difficulty isn't linear. Besides, if Telos is equivalent to every skill in the game, then doesn't that logically follow that PVM consists of more than 50% of the game? Wouldn't allowing people to get comp without experiencing more than 50% of the game be highly counter-intuitive?

My original point was the reaper isn't really that hard and doesn't require you to kill every boss in the game. I pointed out HM Nomad (it's a boss fight, don't be difficult) and the real Telos fight as examples. Your counter-argument was that 100 enrage Telos was comparable to getting 200m xp in a skill. It's not.

Kcin said:

Quests are, and yes required for comp. Lore is part of the game, and not required for comp(for vast majority of it)
Are quests not lore? I would argue that quests make up a far majority of the lore. PVM is also part of the game, but the vast majority of it is also not required for comp. Reaper only requires you to scratch the surface of a wide pool. It comes nowhere close of demanding you to have any real PVM achievements.

Kcin said:

Yet you are? Complaining about reaper(group bosses) getting removed without changing stats is a form of complaining about comp reqs.
What type of backwards reasoning is this? Being perfectly happy with ingame content counts as a complaint? Disagreeing with your suggestions =/= complaining about ingame content.

18-Mar-2018 16:07:11 - Last edited on 18-Mar-2018 16:28:31 by Prime Axiom

Kcin
Aug Member 2008

Kcin

Posts: 13,685Opal Posts by user Forum Profile RuneMetrics Profile
Prime Axiom said:
If it isn't a big deal, then why remove it?

Clearly I said it wasn't a big deal to remove it.

Prime Axiom said:
Wouldn't allowing people to get comp without experiencing more than 50% of the game be highly counter-intuitive?

For the hundredth time
removing group bosses/reaper from comp does not remove bossing from comp.


Prime Axiom said:

really that hard and doesn't require you to kill every boss in the game.

Since it is already easy, and doesn't require you to kill every boss, Morvran's checks that off so reaper can be removed without removing that point on comp.

Kcin said:

Are quests not lore?

Lore is a category, quests are part of that category. So are lore books/murals/all other lore content. I'm sorry, but by getting 120 slayer you are completing a ton of the PvM content in the game(specially if you get that lore piece of content that isn't on comp called slayer codex). Morvran's task also "requires you to scratch the surface of a wide pool."

Kcin said:
Being perfectly happy with the comp requirements counts as a complaint?

That isn't, but with how defensive/upset you are getting about points being given as to why removing reaper doesn't change comp much is.
[qfc id= 373-374-110-66042164]Support the small QoL updates[/qfc] Ever feel like you have a person who won't leave you alone even if you've asked many times?

18-Mar-2018 16:28:12

Prime Axiom
Jun Member 2019

Prime Axiom

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If reaper is not a big deal, then why remove it? Or are you saying that if Nomad (a solo boss) is not a req, then yaka, BM, AoD, and Rago (all group bosses) should also be removed? Where's the reasoning in that? So just because 1 fairly easy boss is not a comp req, we should remove all of the more difficult bosses?

Don't cherry pick my statements out of context. That line was specifically referring to how silly it was to scale Telos to every skill in the game. Telos, btw, is a solo boss. Nonetheless, removing reaper from comp will remove a large majority of PVM from the game - including all of the more difficult content.

What exactly are you trying to achieve by pointing out the slayer codex? Yes it is PVM content. Are you trying to say that because it isn't a comp requirement, reaper should also be removed? Wasn't your original argument that there is a disproportionate amount of PVM comp reqs. Why are you pointing towards non-comp reqs?

Disagreeing with your suggestions =/= complaining about ingame content.
Disagreeing with your suggestions =/= complaining about ingame content.
Disagreeing with your suggestions =/= complaining about ingame content.

18-Mar-2018 17:01:01 - Last edited on 18-Mar-2018 17:06:44 by Prime Axiom

Kcin
Aug Member 2008

Kcin

Posts: 13,685Opal Posts by user Forum Profile RuneMetrics Profile
Prime Axiom said:
And I am saying if it's not a big deal

Okay. I'll make it as simple as possible: removing group bosses from reaper is not a big deal. I am not saying reaper isn't a big deal. I am saying removing it isn't a big deal. Did i get it through to you? Reaper being removed isn't a big deal, not reaper itself.

Prime Axiom said:

Don't cherry pick my statements out of context.

I don't I condense the quote to show where I am commenting, then comment on the whole thing. Im not sure about you but 14 more bosses(some being repeats of what is on Morvran) isn't half of the PvM content in the game. We have been over this. Group bosses are not hard content: take nex's bragging about having a cb 60(somethin) leech off him.
Prime Axiom said:

What exactly are you trying to achieve by pointing out the slayer codex

Prove your false claim of bossing is the only(or the majority of it) pvm in the game wrong.

Prime Axiom said:

Yes it is PVM content

I have no clue what this rambling has to do with what I said. So if you could please rephrase it to actual respond to what I said I will acknowledge otherwise it stays rambling.

Prime Axiom said:

Disagreeing with your suggestions =/= complaining about ingame content.

Spamming doesn't make it correct. The fact that you can't accpet the fact that removing just the group bosses doesn't affect comp, nor would removing reaper remove bossing from comp. If I am complaining about reaper being on comp you are just as much complaining about the thought of it being removed.
[qfc id= 373-374-110-66042164]Support the small QoL updates[/qfc] Ever feel like you have a person who won't leave you alone even if you've asked many times?

18-Mar-2018 17:09:08

Prime Axiom
Jun Member 2019

Prime Axiom

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So you are saying that reaper is a big deal, but removing it isn't?
I am saying obtaining reaper isn't very hard, and so there's no reason to removing it.
When I say "reaper isn't a big deal", it's in a very context than how you are using it.

You were cherry picking out of context. My point was that if you said Telos was comparable to every skill in the game, then obviously the overall spectrum of PVM (in which Telos is a part of) would make up more than 50% of the game. You went off on some tangent about how removing group PVM isn't the same as removing all of PVM. True, but that isn't a response to what I am saying. I am saying PVM requirements are already very relaxed for comp, and that removing more reqs would only make it easier to obtain comp. My position is that I never want comp to be easier to obtain.

Bossing is the majority of PVM. In that, if you were to try to complete every single piece of PVM content in the game, the vast majority of your time will be spent bossing. Reaper is a small part of PVM. Slayer codex is a small part of PVM. The full spectrum of PVM achievments includes: Obtaining every single title (all unique drops and pets), the insane final boss title, Omens outfit, all PVM challenges like Raid Feats and killing rax in bronze, and maxing out enrage on every boss. Praesul title alone would rival time spent in filling codex. While the slayer codex is PVM content, I'm not seeing how this changes things.

Disagreeing with your suggestions =/= complaining about ingame content.
I am not complaining about comp reqs.
I think comp reqs are fine.
You are complaining about comp reqs.
I am arguing with you for why they are fine.

18-Mar-2018 17:50:23 - Last edited on 18-Mar-2018 18:04:43 by Prime Axiom

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 1,884Mithril Posts by user Forum Profile RuneMetrics Profile
Kcin said:
Nex is Life said:

Nice out of context. Let's finish... Nex is Life said:

No, sorry,
having a taste of every boss is a more fitting "completionist"
requirement than a repeat of a quest fight and leaving all those stones unturned. Morvran's challenge is only 10 bosses, so worse than
reaper
.
I didn't say reaper met this.

You sure? Re-read that highlighted part. This is your full context.

But again none of this still changes the fact that if you remove reaper from comp you still get a taste of bossing.
Your reading comprehension is absolutely terrible. I suggest you reread the bits you highlighted and use both your brain cells to think about it really hard. I didn't say reaper was that requirement. I said it was worse than Morvran's challenge. Worse than. Meaning reaper didn't fit the requirement of killing every boss.
You'll get it when you deserve it.

18-Mar-2018 18:35:37 - Last edited on 18-Mar-2018 18:36:37 by Nex is Life

Kcin
Aug Member 2008

Kcin

Posts: 13,685Opal Posts by user Forum Profile RuneMetrics Profile
Prime Axiom said:
So you are saying that reaper is
n't
a big deal, but removing it isn't?

Removing reaper isn't a big deal. Reaper isn't a big deal, its just redundant, unconventional, and quite frank if group bosses can be toggled off in soul reaper they shouldn't be on the title.

Prime Axiom said:

You were cherry picking out of context.

Not cherry picking, still rambling.

Prime Axiom said:

Bossing is the majority of PVM.
Answer these question:
1)How many bosses are in the game
2)How many slayer creatures are there in the game
3)How many creatures are in the game that aren't in the other 2.
If and only if 1 is bigger than 2 and 3 is it the majority.

Prime Axiom said:

Slayer codex is a small part of PVM

Because it answers 2 of the top questions. 151 monsters in the codex, ~40 bosses.
Tell me how is 151 smaller than 40?


Prime Axiom said:

I am not complaining about comp reqs.
Nor am I

I think comp reqs are fine.
Yet they aren't

You are complaining about comp reqs.
Then so are you

I am arguing with you for why they are fine.
And I am proving why they aren't


Nex is Life said:
Your reading comprehension is absolutely terrible.

Ahh more attempts at the flaming ad hominem you are coming to be known for.
[qfc id= 373-374-110-66042164]Support the small QoL updates[/qfc] Ever feel like you have a person who won't leave you alone even if you've asked many times?

18-Mar-2018 18:41:28 - Last edited on 18-Mar-2018 18:42:14 by Kcin

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 1,884Mithril Posts by user Forum Profile RuneMetrics Profile
Kcin said:
Wow, where did you get a crystal ball to where you can see the future

They share common drops(gs blades, hilt, armour just in different skins in your terms), they all have just one special style move. In your book that is enough to count as copy paste.

Combat has nothing to do with how you enter a boss. EG. Evolution of
COMBAT
has nothing to do with how you enter a boss. Simple as 1+1=2

But again none of this still changes the fact that if you remove reaper from comp you still get a taste of bossing.
Vorago will never be a solo boss.

No... no it isn't. And they don't all have one "special style move" (I assume you mean mechanic?). Kril has prayer smash, Kree has pushback, the other two have none.
More importantly, they don't share any. Just like their stats, character models, and 95% about them aren't shared. Unlike Legionaires. I didn't say anything about drops, but now you mention it Legionaires do have exactly the same drop table with a different number behind their Signet.
Here is Legio Primus' droptable
https://gyazo.com/4460bf1be392242f8a55d58efeda257f
Here are the other five:
(Same as above)
That is copy-pasting. 90%+ collation.
Your "GWD1 bosses are the same boss" is a strawman I don't know why I even wrote all that.

Could you be more pendantic? Entering a boss room isn't technically combat? But it has everything to do with combat because you're walking into a boss room. Which contains a boss. That you fight. As in combat.
Your point is moot anyway as you can enter any boss with as many players as you like (under maximum group limit). You can enter them all solo.

Not a taste of every boss, which is what I said should be the requirement. You even quoted me saying that right below. Well done.
You'll get it when you deserve it.

18-Mar-2018 19:08:15

Nex is Life
Nov Gold Premier Club Member 2016

Nex is Life

Posts: 1,884Mithril Posts by user Forum Profile RuneMetrics Profile
Kcin said:
Reaper isn't a big deal

Prime Axiom said:

You were cherry picking out of context.

Not cherry picking, still rambling.

1)How many bosses are in the game
2)How many slayer creatures are there in the game
3)How many creatures are in the game that aren't in the other 2.
If and only if 1 is bigger than 2 and 3 is it the majority.
Because it answers 2 of the top questions. 151 monsters in the codex, ~40 bosses.
Tell me how is 151 smaller than 40?
Then why are you so desperate to get it off if it isn't a big deal?

You love cherry picking out of context.

It's not a matter of numbers. One boss>100 different slayer monsters.
Bossing is endgame combat, along with PvP. Slayer isn't endgame.
You'll get it when you deserve it.

18-Mar-2018 19:12:18

Prime Axiom
Jun Member 2019

Prime Axiom

Posts: 3,728Adamant Posts by user Forum Profile RuneMetrics Profile
Kcin,

Would you be happier if comp required every boss title in the game? That would be an actual comp requirement that demands skill from players. What does collecting soul reaper assignments have to do with whether or not group bosses should be on the title? Group bosses are still assignments. You just get the option of wimping out of the harder tasks. It's a good thing you don't get this option for comp.

Way to ignore everything I just pointed out in my previous post. Obviously there are far more slayer creatures than bosses. That doesn't mean there's more slayer content than boss content. Boss content includes obtain uniques and pets for title. It involves challenges and pushing enrage. Insane final boss is bossing content. Boss titles are bossing content. You don't just get to dig a hole in the sand, stick your head in it, and pretend that these things don't exist.

I'll use the Praesul title example again. Something like AOD has a kill rate of 10-12 per hour with a decent team. The chest is a 1/5000 drop rate. That means, on average, it will take around 450+ hours to obtain a chest. Assuming you play 3 hours a day, that will take you like 5 months of consistent AOD to obtain the chest. You want me to treat a title achievement on 1:1 basis with a single slayer task? Considering the time and effort, how is obtaining the Praesul title any less prestigious than grinding to 120 slayer all by itself?

18-Mar-2018 19:12:42 - Last edited on 18-Mar-2018 19:36:16 by Prime Axiom

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