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Decluttering Suggestions

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Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
1. Introduction

This thread contains various suggested changes intended to declutter the world of RuneScape. The thread contains a non-exhaustive list of features by geographic region (e.g. Asgarnia) and by specific location (e.g. Falador) within each region. Suggested changes are provided for each feature. The suggestions mostly involve areas that are accessible to free players, as these areas are most pertinent to the task of decluttering.

Constructive criticism is welcome.

01-Sep-2019 17:54:56 - Last edited on 01-Sep-2019 18:52:18 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
2. Contents

1. Introduction
2. Contents
3. Asgarnia
3.1 Falador
3.2 Port Sarim
3.3 Taverley
3.4 Other Locations
4. Kharidian Desert
4.1 Al Kharid
5. Misthalin
5.1 Edgeville
5.2 Lumbridge Swamp
5.3 Other Locations
6. Additional Suggestions
6.1 Makeover Mage
6.2 Past World Events
6.3 South Feldip Hills
6.4 Transportation to Daemonheim
7. Reserved Posts
7.1 Reserved
7.2 Reserved
7.3 Reserved
7.4 Reserved
7.5 Reserved

01-Sep-2019 17:55:05 - Last edited on 01-Sep-2019 18:57:18 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
3. Asgarnia

3.1 Falador

Removal of the following:

NPCs
- Hairdresser

The Hairdresser is no longer relevant and should be removed, as the wardrobe interface offers services equivalent to those provided by the Hairdresser but at greater convenience than the latter.

01-Sep-2019 17:55:12 - Last edited on 01-Sep-2019 18:59:44 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
3.2 Port Sarim

Activities
- Entrance to Player-owned port moved to Brimhaven

Navigation
- Transportation to Entrana (i.e. via monks of Entrana) moved to Catherby
- Transportation to Void Knights’ Outpost (i.e. via squire) moved to South Feldip Hills

The features listed above are available to members only but are located in Port Sarim, an area that is accessible to non-members. The proposed changes would place these features in appropriate locations, allowing non-members to avoid encountering features that are irrelevant to such players.

The suggested locations for the features are based on thematic relevance and geographic proximity. Brimhaven and the Player-owned port are thematically similar. Catherby contains a small port, is close to Entrana, and is a more fitting location for Saradominist monks than one such as Brimhaven, as the former area is quiet and peaceful, while the latter area is inhabited by pirates. Finally, South Feldip Hills is a currently empty coastal area that is easily accessible and relatively close to the Void Knights’ Outpost, making it a fitting location for transportation to the outpost.

01-Sep-2019 17:55:19 - Last edited on 01-Sep-2019 19:01:42 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
3.3 Taverley

NPCs
- The Lady of the Lake moved to shore of lake north of Camelot Castle

The Lady of the Lake currently resides in Taverley but bears no significant connection to the area. As she is primarily associated with the Camelot quest series, the Lady should be placed in an area that is thematically and geographically relevant to the series. The lake north of Camelot Castle is an intuitive location for the Lady because it is situated very closely to Camelot Castle, a fortification that plays a central role in the Camelot quest series.

01-Sep-2019 17:55:25 - Last edited on 01-Sep-2019 19:03:11 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
3.4 Other Locations

Activities
- Entrance to Heist minigame moved to Gamers’ Grotto

NPCs
- Silas (starting point for Grim Tales quest) moved near path north of Manor Farm in Kandarin

Miscellaneous
- Earth mound (Grim Tales quest) moved near path north of Manor Farm in Kandarin


Removal of the following:

NPCs
- Sir Rebrum
- White knights near entrance to Grotworm Lair

Miscellaneous:
- Armadyl’s Tower
- Bandos’ Remains
- Tribute stone
- White Knight Camp

The above changes would allow members-only features associated with the Grim Tales quest to be moved from freely accessible parts of Gielenor to appropriate membership-exclusive locations. The changes would also remove a large amount of clutter from the surface of Gielenor; Armadyl’s Tower in particular is one of the largest structures accessible to non-members yet offers no meaningful content.

01-Sep-2019 17:55:34 - Last edited on 01-Sep-2019 19:05:27 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
4 Kharidian Desert

4.1 Al Kharid

Removal of the following:

NPCs
- Group of guards patrolling outer perimeter of palace

A group of four guards patrols the outer perimeter of the palace in Al Kharid, travelling counter-clockwise in an endless loop. Interaction with the NPCs is not possible in any way; there is not even an “examine” option. While it is only a minor detail, this group of guards is an unflattering contrast to the splendour of Al Kharid, as the graphics and animation of the guards are dated. For these reasons, the guards should be removed.

01-Sep-2019 17:55:39 - Last edited on 01-Sep-2019 19:07:14 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
5. Misthalin

5.1 Edgeville

Navigation
- Transportation to Soul Wars (i.e. via portal) moved to South Feldip Hills

South Feldip Hills would be an appropriate location for transportation to Soul Wars, as the former area is a members-only location that is easily accessible and is geographically close to the latter.

01-Sep-2019 17:55:45 - Last edited on 01-Sep-2019 19:09:02 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
5.2 Lumbridge Swamp

Activities
- Entrance to Shattered Worlds minigame moved to South Feldip Hills

NPCs
- Abyssal knights moved to South Feldip Hills
- Wizard Chambers moved to South Feldip Hills

The Shattered Worlds minigame and Anima Islands D&D are members-only content and should not be accessed via locations that are available to non-members. South Feldip Hills is one possible location that could house points of entry for each of the two activities, as the area is a members-only location, is easily accessible, and is currently empty.

01-Sep-2019 17:55:50 - Last edited on 01-Sep-2019 19:10:29 by Seasons Past

Seasons Past
Mar Gold Premier Club Member 2016

Seasons Past

Posts: 91Iron Posts by user Forum Profile RuneMetrics Profile
5.3 Other Locations

Removal of the following:

Miscellaneous
- Misthalin Training Centre of Excellence

The Training Centre, situated between Edgeville and Gunnarsgrunn, is seldom used. Its most notable feature may be that it is connected to the Stronghold of Player Safety, a dungeon for beginning and intermediate players, from below. However, the Stronghold need not be linked to the Training Centre or vice versa. While the Stronghold of Player Safety is perhaps somewhat relevant, the Training Centre arguably contains no meaningful content and should be removed from the game.

01-Sep-2019 17:55:59 - Last edited on 01-Sep-2019 19:12:02 by Seasons Past

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