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Nex Armor gives HP boost?? Why

Quick find code: 74-75-827-66094820

Tryedge1
Oct Gold Premier Club Member 2013

Tryedge1

Posts: 673Steel Posts by user Forum Profile RuneMetrics Profile
Why does all 3 styles of nex armor's head / chest / and legs all gives HP boost as its a DPS class? Whereas Tectonic / Sirenic / Masterwork / and Malevolent do not give this HP boost?
(i know tank armor should have HP boost compared to dps but Nex Armor is considered both)

Suggestion :
Remove the HP boost from Virtus

OR

Give Tectonic / Sirenic / Masterwork / and Malevolent this HP boost too.
Trimmed
and just trying to get better at pvm'ing in the game without having to 4taa magic/range or 5taa melee anytype of pvm to be invited into kills.

11-Apr-2019 03:11:42

Rikornak
Oct Gold Premier Club Member 2013

Rikornak

Posts: 6,025Rune Posts by user Forum Profile RuneMetrics Profile
It is an unique feature this armour has, just like the unique passive effects of several other ones (like the damage delay on trimmed masterwork). It even was the armour, which introduced the concept of HP boosts in the first place. See it somehow like the prayer bonus of certain armours - it's a nice to have, but nothing you'd absolutely need - or why is that one sometimes available, but sometimes not progressing vertically?

To be honest - if the HP boost would be inherited in a vertical progression, they should inherit every passive bonus vertically.
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11-Apr-2019 06:11:02

Jeremy Cheng
Aug Gold Premier Club Member 2013

Jeremy Cheng

Posts: 11,176Opal Posts by user Forum Profile RuneMetrics Profile
because back in '11 it was bis for high risk pking and almost impossible to kill someone wearing it if they were also wearing a divine

for this reason the hp boost will never be removed.

11-Apr-2019 06:35:56

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