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Hallowe'en 2019 Event Pitch

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Carlo Medici
Apr Member 2018

Carlo Medici

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
Hallowe'en 2019 Event Pitch: The Burgh de Rott Reconstruction

It's never too soon to start thinking of the spooky season. :P

As of the events in River of Blood, matters in Morytania have changed drastically. Tithing is now abolished, and as such the townships within the region have slowly begun to recover with the influx of refugees returning to their homes as well as emigrants from the overcrowded capital of the Sanguinesti Region. The nearest township to the vampyric capital, Burgh de Rott, would naturally see the return of more humans than other places. However, the town is ill-equipped with the infrastructure to support so many new inhabitants, even after the player’s previous help fixing up the ramshackle town during the events of In Aid of the Myreque. Burgh de Rott will need to consider asking for help, and it will need to do so soon. The following proposal is a very brief look into what Burgh de Rott could realistically become, including the home of 2019’s Hallowe’en event. Sample mood art and photographs are also found at the end of the Google Document version of this proposal. Feel free to ask questions to @LordCarloMedici on Twitter!

Google Documents Link: https://docs.google.com/document/d/1rar3l--MVGgdHmoLNYBbVZMwuGsizBjD8DSEdRm9ulE/edit?usp=sharing

Twitter Account: https://twitter.com/LordCarloMedici
Just another
Gielinorian
citizen. | Rising skiller and adventurer.

15-Mar-2019 06:19:57 - Last edited on 15-Mar-2019 06:26:12 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
The New Burgh de Rott

Burgh de Rott is a burgeoning town with much potential. The influx of refugees with a variety of skill sets and backgrounds as well as its strategic location by the coast has placed it in a position to become the self-sustaining “Draynor Village” of Morytania. As such, the town could be updated to reflect that and serve as a great location for 2019’s Hallowe’en Event.

Thematically, Burgh de Rott is a coastal swamp ghost-town. Enveloped by tall, decaying swamp trees, Burgh de Rott should strike a darker tone than Draynor, with aged/moldy-looking and moss-covered architecture that seems as if the swamp itself has swallowed it as opposed to the 2007-era, bare wooden shanty town that it currently looks like. A thick fog off the coast and towards the city of Meiyerditch may also help obscure how small the map truly is, hiding the nearby Abbey of St. Elspeth. Swamps are often partially flooded, with peat bogs and marshes, and Burgh de Rott would escape no such terrain - requiring elevated moldy wooden walkways to get to some buildings. An update of the dilapidated houses in the town might feature thick wooden structures with rusty stoves, cracked windows, and tattered beds as opposed to just ruins. Being a self-sufficient town, Burgh de Rott would also require very basic agricultural support. In this vein, a lone farmer might preside over a small allotment or hops patch.
Just another
Gielinorian
citizen. | Rising skiller and adventurer.

15-Mar-2019 06:20:47 - Last edited on 15-Mar-2019 06:23:16 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

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The New Burgh de Rott, cont'd.

Being a self-sufficient town, Burgh de Rott would also require very basic agricultural support. In this vein, a lone farmer might preside over a small allotment or hops patch. Besides featuring in quests, the ultimate purpose of amenities and facilities at Burgh de Rott should be to ensure a minimal usefulness to the town, perhaps as a “change of scenery” for players looking to train Smithing or Fishing. This might also be achieved by introducing a location-specific perk to training, perhaps as capturable, skill-boosting will-o-the-wisps that appear randomly throughout the town. In addition to a bank, well, general store, and furnace, Burgh de Rott would also do well with a few anvils, a new fishing supply store, a dilapidated Saradominist chapel for easy Prayer Point recharges, and the partial reconstruction of the Old Myre Tavern (since it is ultimately completed in a Myreque quest). The fishing piers might also be updated and perhaps feature new fishermen NPC’s, along with access to the Fish Flingers D&D.
Just another
Gielinorian
citizen. | Rising skiller and adventurer.

15-Mar-2019 06:21:00 - Last edited on 15-Mar-2019 06:24:19 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

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Caveats and Discontinuities

Of course, it should be noted that the nature of Burgh de Rott’s presence in the adventurer’s life is a product of their progress in the Morytanian Myreque quest series. For free players and those who have not started In Aid of the Myreque, Burgh de Rott is unexplored territory and still very much the “ghastly” township that still needs help to rebuild. With the release of River of Blood however, Burgh de Rott has officially transitioned into the Sixth Age, and the return of the Burgh de Rott citizens hinges on the radical events that conspire in the Myreque quest finale.

In order to be successful however, a holiday event at Burgh de Rott should not spoil critical events that occur throughout the Myreque quest series, but still provide bits of complementary lore to engage and pique players’ curiosity about the region and its tumultuous history. This therefore puts some constraints on the background behind the reconstruction of Burgh de Rott, which must be time-agnostic - able to have occurred prior to, or after, the events that began with Priest in Peril and ended with River of Blood. Mainly:

- The surge of refugees entering Burgh de Rott must be explained by a generic reason, such as the poor living conditions in the Sanguinesti Region, regardless of whether it’s because the citizens are still being tithed or because they are free to leave.

- The reconstruction of Burgh de Rott must never visibly reach completion in the event, as the final rebuilding must be completed in the events of In Aid of the Myreque.

- The version of Burgh de Rott created for the holiday event must not allow entry into the Drakan tomb or the former Myreque headquarters.

- Nor King Roald of Misthalin nor the rulers of Morytania would know of Burgh de Rott, assuming the town to be desolate.
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Gielinorian
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15-Mar-2019 06:21:07 - Last edited on 15-Mar-2019 06:25:33 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

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Caveats and Discontinuities, cont'd.

That being said, this holiday event would still bring about necessary, but minor dialogue changes in In Aid of the Myreque, accounting for the fact that the player may have been to Burgh de Rott at least once before and that the vampyres will have become suspicious of the growing activity beyond the border of Sanguinesti. In addition, the town will have been partially rebuilt, so the player might have to comment on that as well. River of Blood post-dialogue at the piers could also mention a newly established trade agreement with Meiyerditch, supplying the city with fish and produce to sustain its swollen human population.
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Gielinorian
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15-Mar-2019 06:21:15 - Last edited on 15-Mar-2019 06:27:25 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

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So without further ado, the following is a brief description of what such an event could entail!

A Rott-en Hallowe’en: The 2019 Runescape Hallowe’en Event

General Overview

Elisabeta, the elected matriarch of Burgh de Rott has been busier than ever lately, handling the surge of refugees from vampyre slums of Meiyerditch to her town in the swamplands of Morytania. With the Hallowe’en holiday approaching, she hopes to welcome the settlers with a spirited homecoming celebration. However, she and the newly formed Town Council have agreed that the long-neglected Burgh de Rott is in desperate need of help to add to real pizazz to the party. Lucky for them, a familiar caravan has shown up with the strangest of assistants…

Where to Begin

Speak to Amelia and Rory outside the gates to Silvarea (on free worlds), or the guards outside Burgh de Rott (on members worlds). For free players unable to access the rest of Morytania, Amelia and Rory should offer to guide them from the temple of Paterdomus all the way to just within the gates of Burgh de Rott. Their presence at the gates of Silvarea may also easily be explained by the Temple Trekking minigame - having been escorted to Paterdomus to recruit extra helpers vulnerable to being swayed by two adorable children. While members can arrive the same way, they are also able to directly get to the city through Mort Myre.
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Gielinorian
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15-Mar-2019 06:21:25 - Last edited on 15-Mar-2019 06:29:40 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

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A Rott-en Hallowe’en: The 2019 Runescape Hallowe’en Event

Starting the Event

Upon arrival, the player notices a swarm of ghouls walking around the town, fixing buildings and carrying supplies. Shocked, the player may speak to any of the townsfolk, who offer up polite/funny conversation but refer them to Elisabeta, the leader of Burgh de Rott who is standing by a group of familiar witches and their caravan camp, for an explanation. Elisabeta informs the players of her current situation and desire to rebuild Burgh de Rott in time for a proper Hallowe’en celebration. After agreeing to help, she introduces them to Maggie, Aggie, Hetty, and Betty, who depending on completion of Swept Away, can recognize and greet the player.

The witches explain how they’ve always wanted to visit Morytania but have never been able to do so until now. Given the spirit of the season, they express that they feel like they’ve arrived at just the perfect moment. Upon hearing Elisabeta’s plans for Hallowe’en, they enlisted the help the local ghouls, who, though mindless, seem willing to help, especially since they seem to recognize Gus - Hetty’s delivery ghoul. Despite all their help however, certain tasks will need the player’s intervention if Burgh de Rott is to be ready in time for Hallowe’en.

The Possibilities are Endless

Rather than constrain the event further, with ideas for activities and mechanics for the holiday event, I would entrust the developers and the players with the rest of the creative power. If this rework were to be a reality, players might participate in a variety of events to help repair the town for the holiday, yielding XP or rewards in Cooking, Fishing, Crafting, or Smithing in addition to cheeky and spirited cosmetic rewards as well as ghoulish emotes.
In all, a Hallowe’en event at Burgh de Rott could represent the kind of holiday event that players grew to love many years ago - a fun, semi-plot-driven, community event.
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Gielinorian
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15-Mar-2019 06:27:53 - Last edited on 15-Mar-2019 06:30:52 by Carlo Medici

Carlo Medici
Apr Member 2018

Carlo Medici

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
If you have additional ideas on what you’d like to see in a Burgh de Rott Reconstruction or Hallowe’en event, feel free to reach out via the forum posting or on Twitter. I’d love to hear feedback from you.

Lord Carlo Medici
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Gielinorian
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15-Mar-2019 06:28:10 - Last edited on 15-Mar-2019 06:31:25 by Carlo Medici

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