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Stop TH Promo Oversaturation

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Theos
Aug
fmod Gold Premier Club Member
2008

Theos

Forum Moderator Posts: 22,649Opal Posts by user Forum Profile RuneMetrics Profile
- TriIlion

I do think 25 Oddments per token is too low. It would need to be an amount based on the rarity. I don't think it needs to be a ridiculous high amount, but remember 250 oddments can be converted for 1 Treasure Hunter key. There are some tokens which I think could be worth 1000+ oddments. Some tokens, maybe 100; I do think Jagex needs to give tokens some forms of alternative exits within the game to ensure that these items don't become oversaturated junk.

21-Jun-2019 04:38:42

Tuffty
Jan
fmod Member
2003

Tuffty

Forum Moderator Posts: 137,809Ruby Posts by user Forum Profile RuneMetrics Profile
Nice easy fix is make them none tradeable and they can't use used or manipulated for high prices within the Community.

I'm sure Jagex did not intend for these to gain max price for some. They were added for fun only.

None Tradeable is the way to go.

Either that or put a time limit on their use. Use them or lose them. Still make then none tradeable. ;)
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21-Jun-2019 10:35:43

Theos
Aug
fmod Gold Premier Club Member
2008

Theos

Forum Moderator Posts: 22,649Opal Posts by user Forum Profile RuneMetrics Profile
Tuffty said:
Nice easy fix is make them none tradeable and they can't use used or manipulated for high prices within the Community.

I'm sure Jagex did not intend for these to gain max price for some. They were added for fun only.

None Tradeable is the way to go.

Either that or put a time limit on their use. Use them or lose them. Still make then none tradeable. ;)


I don't think making them "untradable" and worthless is a reasonable solution. Merchants aren't the problem here; the problem is the excessive reintroduction of items without regard for their economy and delivery.

While players understand Jagex's intentions of these items not being discontinued, I don't see any harm in players investing in them in the short-term or flipping items for a profit. I think that type of market freedom should be necessary.

Continuously introducing these tokens to the point where they're ridiculously common and making them untradable isn't the solution here; it doesn't address that players are losing excitement toward these items.

Jagex can find a way to make these tokens "special", without being too rare to the point where they reach 2b+ prices (Zombie token), while also ensuring they're not 10k or a ridiculously negligible value to the point where players don't desire them and perceive them as junk. Some type of exit from the game, in addition to consumption is necessary for balance.

21-Jun-2019 21:57:54 - Last edited on 22-Jun-2019 03:24:31 by Theos

joe poop
Jun Member 2019

joe poop

Posts: 2,331Mithril Posts by user Forum Profile RuneMetrics Profile
While I do like getting a bunch of free st00f from Treasure Hunter on a daily basis, I do agree that it is lowkey overpowered. It is insane how much bonus XP/items you can get from just keys. There should be some changes to it because a lot of people dislike the whole thing similar to when it used to be the Squeal of Fortune. This makes Runescape turn into EasyScapez. What up, its Joeeee poop!

06-Jul-2019 05:19:23

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