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GOTE in crowded areas

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Refresh4
Feb Member 2006

Refresh4

Posts: 831Gold Posts by user Forum Profile RuneMetrics Profile
Please do something to fix the Seren Spirits in crowded areas. If there are too many players, they will either not appear at all or be unclickable, I am not sure which.
If they appear but are unclickable, please make them appear on top of the other player/familiar stack.
If it is impossible to get them to spawn in a way that they can be clicked on at crowded spots like Trah hour, then possibly make them automatically harvest if there are enough players nearby. If it really needs a cost to do this maybe charge like 5-10 porters every time or something.

Anyways, this item is a fairly expensive investment and I would like to get the returns the update advertised.
Jagex plz fix

08-Dec-2018 11:00:08

CEA
Nov Gold Premier Club Member 2010

CEA

Posts: 251Silver Posts by user Forum Profile RuneMetrics Profile
Agreed, it's so irritating when you are not AFK and you see a spirit has shown up, but can't do anything about it because you can't see or click on it. I've lost so many in the 2 days I've had GOTE, around 6 in 3 trah hours

08-Dec-2018 14:57:50

Ezma
Apr Member 2019

Ezma

Posts: 6,288Rune Posts by user Forum Profile RuneMetrics Profile
This is a different kind of issue than having an item that doesn't work properly which causes a detriment...and forum morons (forons!) saying "don't use the item" rather than advocating for a fix.

Y'all should probably not rely on perfect gainz when skilling in crowded areas. I mean, sheesh, think of how many HSRs you've missed!

08-Dec-2018 18:56:20 - Last edited on 08-Dec-2018 18:57:29 by Ezma

Cb555
Apr Gold Premier Club Member 2011

Cb555

Posts: 3,459Adamant Posts by user Forum Profile RuneMetrics Profile
They seem to have lower visual priority and can therefore hide underneath both players and most NPCs, which is probably a large part of the problem here. They also wander around (often away) quite rapidly at times so even minor lag can mean it's not even near you when you see the message.

The value of each one varies wildly and I'm pretty sure it's intended that you have to pay attention and click them quickly so I don't see them adding an auto-harvest, it would undermine the whole requirement of needing you to pay attention.
Having them appear above players and other NPCs and maybe have them a little less eager to run as far away as they can (even if just a shorter lease from their spawn point so they can only move so far away) would probably help at least though.

10-Dec-2018 00:08:15

Aria Ventus
Mar Member 2018

Aria Ventus

Posts: 1,511Mithril Posts by user Forum Profile RuneMetrics Profile
Foxxie said:
Make them more like fire spirits.
Reduce their wander radius and put them on top of NPC's/Players


Support.

You don’t see fire spirits wandering around all over the place.
Nor do you see rdt drops from monsters decide to explore the surroundings.
Don’t see why seren spirits should be different. Make them stay still.
~ Princess of Wind ~

10-Dec-2018 01:30:41

missmccorder
May Member 2010

missmccorder

Posts: 192Iron Posts by user Forum Profile RuneMetrics Profile
[quote id=15-16-680-66066656-3-343856963]They seem to have lower visual priority and can therefore hide underneath both players and most NPCs, which is probably a large part of the problem here. They also wander around (often away) quite rapidly at times so even minor lag can mean it's not even near you when you see the message. [quote id=15-16-680-66066656-4-343856994]Make them more like fire spirits. Reduce their wander radius and put them on top of NPC's/Players[/quote] I support increasing both their visibility and lessening their wander there are times by the time I get the message one has spawned . I can not find them especially if I am in a busy environment like the fishing platform. Gosh those spirits are fast little things LOL.
because purple !!

13-Dec-2018 14:27:52 - Last edited on 13-Dec-2018 14:33:30 by missmccorder

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