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Skilling Sigils.

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Draco Burnz

Draco Burnz

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Rikornak said:
I like the idea of a skilling sigil, but I am not really fond of a system that is used for certain events, promotions and elite outfits to be used for that. They should have a theme at least, not some you get parts for whatever you do.

Add it to a minigame, add it to new content - be it directly purchased or just as a blueprint.


Whats so bad about gaining the parts through skilling?
Draco Burnz
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24-Mar-2019 11:48:40

Draco Burnz

Draco Burnz

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Rikornak said:


Lack of a theme. At a bare minimum it should be a magical thread-esque system - awarded for doing a specific activity.



Well considering these are "skilling" sigils and not abyss sigils or w/e, it only makes sense to get the parts from skilling as a whole.
Draco Burnz
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24-Mar-2019 12:00:32

Draco Burnz

Draco Burnz

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Lelouch Vi B said:
I like this idea. though I will say, the process of making them shouldn't be as general as just "skill to find the parts."

It's not like any of the combat sigils just drop their parts from generic combat. You always have to do something specific.

Idk what I'd suggest, but perhaps certain skilling minigames that have become dead content over the years. Or maybe have them come from certain skilling secondary events like geodes, bird nests and fire spirits.


I could maybe agree on them coming from nests or spirits.
Draco Burnz
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24-Mar-2019 18:24:17

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