Lots of thought has gone into this idea, and it seems to be fairly balanced. you have my support Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?
I kind of like this but someone said players avoid The Wilderness like a plague and they made a good point as to why.
I think this would go well with my content suggestion if you remove low risk in the sense that you were thinking, which is the Survival Skill in these forums. It doesnt necessarily have to be a skill thats my point and what youve explained here feels like a slighlty lesser version of what I have.
You should check it out and maybe we can both work on something.
As you touch the ancient tablet, you feel your power and energy drain slightly from within you.
- Last edited on 28-Dec-2018 02:28:40 by King Tumeken
idk, low risk looks ok, cuz W.O.D has Drop Table, without risk that might be exploited for gold farming. risk not high, balanced - not too much, not to less. also, deposit rates always can be changed. When loser must pay for winner supples, arena can't be exploited for gold farming.
Imagin if your risk is nothing, but still can get Drop Table... Not valuable rewards. With every kill your deposit rise, more and more players wants your deposit. For best rewards you need 20 kills in a row.