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Return of Blast/Surgeboxes

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Draco Burnz
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Draco Burnz

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Quiyahuatl said:

The tldr isn't the entire idea, second post has suggestions for what the functional differences between the Surgebox and LRP would be.



Quiyahuatl said:
What I propose:

For the Magical Blastbox:
- Available to Free-to-play
- Requires 30 Magic/Runecrafting/Dungeoneering
- Equipped in the ammo slot
- Can store up to 3000 of any one type of elemental rune (eg: enough air runes to supply 1000 Blast spells)
- Has a 12.5% chance not to consume supplied runes
- Costs 20,000 Dungeoneering tokens (same price as original Blastbox)



Seems sort of like a rune pouch to me.

You wanting an item that stores runes and equipped in ammo slot.

Both of which it, pouch, does.

The only real reason I can see for you asking for this is because you want a f2p version.
Draco Burnz
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02-Jun-2019 12:59:33 - Last edited on 02-Jun-2019 17:56:41 by Draco Burnz

Quiyahuatl

Quiyahuatl

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Draco Burnz said:

The only real reason I can see for you asking for this is because you want a f2p version.


That was the stated reason in the description of the Blastbox below the section you had quoted, yes. Worth noting is that F2P used to have that capability. What I'm suggesting with the Blastbox is more or less a reinstatement of something F2P used to have access to.

The similarity to the rune pouches was also taken into consideration. If you want an apples-to-apples comparison with the functionality of the Large Rune Pouch for P2P please see the suggestions for the Surgebox (quoted below):

Quiyahuatl said:
For the Celestial Surgebox:
- Available to Members
- Requires 70 Magic/Runecrafting/Dungeoneering
- Equipped in the ammo slot
- Can store up to 5000 of each type of elemental rune (eg: enough elemental runes to fully supply 1000 Surge spells)
- Has a 25% chance not to consume supplied runes
- Costs 65,000 Dungeoneering tokens (same price as original Surgebox)

P2P already has ways to equip runes as ammo, so the goal here is to make a sidegrade-option comparable to the Large Rune Pouch. The Surgebox would have the advantage of holding 4 rune types compared to the LRP's 3, but the box will only hold elemental runes where the LRP can hold any rune type. The box also has a lower overall capacity (5k vs 16k of each, 20k vs 48k total), but with a rune-saving proc it would be the more economical option.

02-Jun-2019 23:09:04 - Last edited on 02-Jun-2019 23:11:20 by Quiyahuatl

Draco Burnz
Dec Gold Premier Club Member 2011

Draco Burnz

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Quiyahuatl said:


Why should f2p get this benefit though?

If you want the ease of access of a rune holder then get membership.

They were obviously removed for a reason so I don't see why they should return?
Draco Burnz
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03-Jun-2019 20:56:52

Quiyahuatl

Quiyahuatl

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Draco Burnz said:
Why should f2p get this benefit though?


It would seem we have a fundamental difference of opinion here, and I'm fine to just let it be that.

As Deltaslug alluded to, the EoC update added a slew of new magic off-hands which rendered the existing T30 and T70 boxes obsolete. I'm fine with the boxes no longer being off-hands but I disagree with their entire removal from the game (hence this suggestion). I don't believe "fr00bs shouldn't have things" is a compelling case against a mechanic that was already deemed appropriate for F2P and existed for years before it was subsequently lost as a side effect of larger-scale changes to the entire combat system.

I'd be more than happy to hear input regarding other aspects of the suggestion though, such as balancing boxes vs. the existing rune pouches etc.

03-Jun-2019 23:01:09 - Last edited on 03-Jun-2019 23:01:22 by Quiyahuatl

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