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mass alchemy

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Skysunder
Feb Member 2019

Skysunder

Posts: 1,320Mithril Posts by user Forum Profile RuneMetrics Profile
im a lazy bastard who would like to alch more items faster. so i propose two new spells.

mass low level alchemy: alchs 5 items for their low level alchemy price. 30 fire runes 5 nature runes. requires 70 magic to cast. gives like, 40 exp.

mass high level alchemy:alchs 5 items for their high alchemy value. should cost 50 fire and 8 nature runes. requires 85 magic to cast. gives about 80 exp.

neither spell should be ideal to cast for exp, their primary use should just be going through items faster but not as efficiently as the one to one alch spells.

thoughts? i could live with nerfing them a bit more. maybe less exp gain.
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05-Mar-2019 07:26:45

Notcool97
Dec Member 2016

Notcool97

Posts: 984Gold Posts by user Forum Profile RuneMetrics Profile
It would probably be bad for the economy if you sped up how quickly alchables were getting turned into raw gp. A fast way for lazy people to go through their items is to just sell them on the GE instead of alching...

05-Mar-2019 16:20:52

The Infernix
Dec Member 2018

The Infernix

Posts: 1,750Mithril Posts by user Forum Profile RuneMetrics Profile
What about the time-honored tradition of alching whilst, say, agility training?
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05-Mar-2019 20:28:16

Skysunder
Feb Member 2019

Skysunder

Posts: 1,320Mithril Posts by user Forum Profile RuneMetrics Profile
not everyone uses the mods or whatever needed to alch and run courses at the same time.

and the nature rune cost is higher than individual alchs to make it less cost efficient.
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06-Mar-2019 03:17:51

Skysunder
Feb Member 2019

Skysunder

Posts: 1,320Mithril Posts by user Forum Profile RuneMetrics Profile
SquatnGopnik said:
this would cause the most stable items on the market to increase
AKA basically all rune items.
infact this potentially would also make skilling more profitable.


then suggest some ways to nerf the spells so it doesnt have as much of an impact.
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06-Mar-2019 05:29:05

PollTBowBuff
Nov Member 2018

PollTBowBuff

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06-Mar-2019 08:52:30

Skysunder
Feb Member 2019

Skysunder

Posts: 1,320Mithril Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said:
SquatnGopnik said:
this would cause the most stable items on the market to increase
AKA basically all rune items.
infact this potentially would also make skilling more profitable.


Agreed.

No support.


once again, suggest tweaks. ya lazy bastards.
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06-Mar-2019 13:01:22

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