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Add molten glass to revs drops

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Boabies
Dec Member 2018

Boabies

Posts: 3,103Adamant Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said:
G o z z said:
Currently the reward is molten glass, which is pretty clear if you've actually read the OP. It seems you have not.

Perhaps it will be changed though to buckets of sand. Which would be the reward, as pointed out to you.


You keep seemingly ignoring the fact that this isnt a "reward" as skilling shouldnt partake in the wild.

Its a pvp area and should remain as such.


Correct. And PvP resources shouldn't come from skilling nor should gear come from PvM. Wanna isolate the two entirely and allow PKers to spawn resources and gear as needed?
I haven't clicked on any phishing links and as a result, I haven't gotten hacked. Git gud nubnubs.

09-Mar-2019 15:55:48

Iron Boab
May Member 2019

Iron Boab

Posts: 271Silver Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said:
Boabies said:
And PvP resources shouldn't come from skilling nor should gear come from PvM. Wanna isolate the two entirely and allow PKers to spawn resources and gear as needed?


Please read you thread for the answer.


Which thread?
Not all ironnubnubs cry for excess catering. Some of us just know how to git gud.

09-Mar-2019 16:41:53

Lu k e
Dec Gold Premier Club Member 2015

Lu k e

Posts: 3,097Adamant Posts by user Forum Profile RuneMetrics Profile
FisherGaming said:
Then why is it all of the risk is from PvP?

Why does it have to a PvP zone? Couldn't it just have more dangerous death mechanics, harder monsters, and such?

It's a PvP zone, and the risk comes entirely from the fact other players can kill you. Don't pretend otherwise.


Then it will be like the non-pvp areas.

No risk, items will crash, afkable content.

The wildy offers a lot more than just 2 people killing each other aka PvP, if you dont have any plans to fight you will be hunted, makes the game scarier, makes it more challenging and fun to a lot of people.

The wildy should have high rewards, due to its risk.

thats why dragon axe is 72k while dragon pick is 8m.

09-Mar-2019 16:43:52

Iron Boab
May Member 2019

Iron Boab

Posts: 271Silver Posts by user Forum Profile RuneMetrics Profile
Lu k e said:
FisherGaming said:
Then why is it all of the risk is from PvP?

Why does it have to a PvP zone? Couldn't it just have more dangerous death mechanics, harder monsters, and such?

It's a PvP zone, and the risk comes entirely from the fact other players can kill you. Don't pretend otherwise.


Then it will be like the non-pvp areas.

No risk, items will crash, afkable content.

The wildy offers a lot more than just 2 people killing each other aka PvP, if you dont have any plans to fight you will be hunted, makes the game scarier, makes it more challenging and fun to a lot of people.

The wildy should have high rewards, due to its risk.

thats why dragon axe is 72k while dragon pick is 8m.


Gotta love that last example, huh? Imma have to start using that one now.
Not all ironnubnubs cry for excess catering. Some of us just know how to git gud.

09-Mar-2019 16:46:03

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