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Wilderness boss "Crystal King"

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AdvsityGnr
Nov Member 2016

AdvsityGnr

Posts: 488Silver Posts by user Forum Profile RuneMetrics Profile
Jagex support have told me that I need to send this content on this thread. they have liked it and over 800 people on Facebook fan page want this content.

The Crystal King (melee) will use a War-hammer made from Dragonstone, which will use hard but slow hitting crush. He has a special attack where he hits the ground with his hammer and Dragonstone spikes come out of the ground to where the player was standing. This is a slow move and easily avoidable. If it hits, this will be a 35 damage hit and push the player 5 tiles.

The Crystal Princess (Range) will throw boulders at the character with an area effect of onyx shards raining down on the player this will do 45 damage (MAX!). If players are too close, the Crystal Princess will kick him away with 5 damage.

Both these bosses will be located east of Vennanatis in the wilderness on the coast in a Crystal Cave surrounded by lava and gem ores (that can be mined). This cave is guarded by level 100 Bandits as they want to keep the riches to themselves. Once you enter the "Crystal Cave" (Once requirements have been completed) you will see the Crystal King surrounded by gem ores, submerged in lava you must 'interact' with the "The Kings Hammer" to activate boss and you must kill it.

When the Crystal King falls below 60hp he will bezerk and charge at the player he is currently attacking, you must move around and not let him hit you. When he hits a wall, he will stagger for 5 seconds rendering him defenseless leaving a window of being attacked.

(There will be 10 "Elf Crystal Totums" that players will have to mine to reduce the defense of the bosses and they grow back quickly so timing is very important!)

When both Bosses have been killed, mine The "Crystal Kings Body" and when depleted wait 30 seconds for the Crystal King & Crystal Princess to respawn.

Please note, the effects of wearing a Amulet of Glory and a Ring of Wealth will not affect the drop rate of some items. (Gems)

-MORE BELOW-
If you see me online, throw me a message. I'm happy to chat and help where I can.

Happy hunting you beautiful people!
- Man Bag

10-Mar-2019 02:41:51

AdvsityGnr
Nov Member 2016

AdvsityGnr

Posts: 488Silver Posts by user Forum Profile RuneMetrics Profile
Requirements:
(f this becomes a slayer boss)
- 75 Slayer
- Medium Wilderness Diary (gain access to boss)
- Elite Wilderness Diary (note crushed gems & the Diary automatically notes the Zenyte)
- Can ONLY be assigned by wilderness master
- Costs 1500 points to unlock task
- Costs 7000 points to extend task

(If a quest boss for the wilderness)
- Must involve the new Priffdnas area
- Grand Master quest to unlock area
- Should complete all Elf quests beforehand

These bosses will spawn in together - this will be a multi-combat zone (NOT PVP)

Crystal King stats: (melee)
Level - 545
Movement speed will be 3
Health - 410
Max Hit - 30
Aggressive - No (until activated)
Attack style - melee (crush)
Weakness - Range
Prayer - Protect from Magic
Immune to poisons (not immune to venom)
700 Slayer XP when killed

Crystal Princess stats: (Range)
Level 300
Movement speed 3
Health - 365
Max hit - 45
Aggressive - Yes
Attack style - Range (rock throw) spec. (Onyx rain attack AOE 9 tiles)
Weakness to Magic and melee attacks (crush)
Immune to venom and poison
Prayer - Protect from Range
550 Slayer XP when killed


New items!
Crystal Bones - 175 prayer XP can be used ONLY on alters to temp boost prayer +5 and can heal up to 20hp.
Examine - Magical bones with slight healing properties.


Dragonstone Warhammer - 2h weapon with similar stats as Dragon Warhammer but the special attack will give you Ring of Wealth drop table for a 20 second window this spec uses 70% spec.

Requirements.
65 attack
60 Mage
Easy Priffdinas diary
Quest involving Priffdinas to wield the weapon.
Examine - Maybe this can change my luck!


Elf Amulet - a crystal necklace which is dropped by the Crystal King. The Elf Amulet allows you to hold up to 100 teleport crystals dropped by Elfs. When charged, the amulet will glow.
When using the teleport, you will be notified with how many charges you have left.
This item has no stat bonuses.
Examine - I'm sure ones elf looks great wearing this!
If you see me online, throw me a message. I'm happy to chat and help where I can.

Happy hunting you beautiful people!
- Man Bag

10-Mar-2019 02:57:37 - Last edited on 10-Mar-2019 06:13:15 by AdvsityGnr

FisherGaming

FisherGaming

Posts: 5,103Rune Posts by user Forum Profile RuneMetrics Profile
AdvsityGnr said:
Both these bosses will be located... in the wilderness
No support for Wilderness lures.

A "Crystal boss" is coming with the new quest and the Gauntlet, so no need for this.

Dragonstone Warmmer is just lazy and not very creative at all.

Elves wouldn't be anywhere near the Wilderness. They stayed the hell out of the God Wars, and the whole reason the elven kingdom has been locked away for thousands of years is precisely for that reason. So lore wise, this makes no sense.

Burying bones restoring HP makes no sense. There's no precedent for this, and nothing about this suggestion explains why this should be a thing.

The Crystal Amulet seems okay, but seems like a better reward for Song of the Elves than a Wilderness boss.

So basically no support to any of this.
I'll keep score from now on.
A: 3 | M: -1 | Tr: 0 | Tu: -2 |

10-Mar-2019 03:11:59

Draco Burnz
Dec Gold Premier Club Member 2011

Draco Burnz

Posts: 62,126Emerald Posts by user Forum Profile RuneMetrics Profile
FisherGaming said:
AdvsityGnr said:
Both these bosses will be located... in the wilderness
No support for Wilderness lures.

A "Crystal boss" is coming with the new quest and the Gauntlet, so no need for this.

Dragonstone Warmmer is just lazy and not very creative at all.

Elves wouldn't be anywhere near the Wilderness. They stayed the hell out of the God Wars, and the whole reason the elven kingdom has been locked away for thousands of years is precisely for that reason. So lore wise, this makes no sense.

Burying bones restoring HP makes no sense. There's no precedent for this, and nothing about this suggestion explains why this should be a thing.

The Crystal Amulet seems okay, but seems like a better reward for Song of the Elves than a Wilderness boss.

So basically no support to any of this.


Agreed.

No support.
Draco Burnz
True Collector of Cosmetics
7th year VIP 2013-2019

Support and

10-Mar-2019 03:27:05

AdvsityGnr
Nov Member 2016

AdvsityGnr

Posts: 488Silver Posts by user Forum Profile RuneMetrics Profile
Drop Table: (THIS IS JUST A EXAMPLE, PLEASE ADJUST ADD/REMOVE AND BALANCE THE DROP TABLE)

Guaranteed Drops:
- Crystal Big Bones

Common Drops:
- Elf Crystal Teleport (0/3) - 1/25
- 1-5 Uncut Opal (Noted) - 1/30
- 1-5 Uncut Jade (Noted) - 1/32
- 1-5 Uncut Red Topaz (Noted) - 1/35
- 1-5 Uncut Saphire (Noted) - 1/47
- 1-5 Uncut Emerald (Noted) - 1/50
- 5-30 Gold Ore (Noted) - 1/50
- 1-5 Uncut Ruby (Noted) - 1/53
- 1-4 Uncut Diomand (Noted) - 1/59
- 1 Tooth half - 1/59
- Elf Amulet (Uncharged) - 1/60



Uncommon Drops:
- Elf Crystal Teleport (1/3) - 1/64
- 10 Uncut Saphire (Noted)1/70
- 1 Loop Half 1/70
- Mysterious Emblem level 1 1/78.5
- 5-10 Uncut Emerald (Noted) - 1/82.5
- 5-10 Uncut Ruby (Noted) - 1/90
- 1-9 Uncut Diomand (Noted) - 1/90.25
- 1-3 Uncut Dragonstone (Noted) - 1/100.5
- Mysterious Emblem level 2 - 1/125


Rare Drops:
- Elf Crystal Teleport (2/3) - 1/127
- 40 Diamond bolt tips - 1/130
- 8 Dragonstone bolt tips - 1/150
- 1-5 Uncut Dragonstone (Noted) - 1/150
- Mysterious Emblem level 3 - 1/171
- Dragon Pickaxe - 1/171
- Mysterious Emblem level 3 - 1/175
- 1 Uncut Onyx - 1/179.5
- Elite clue Scroll 1/100

Very Rare Drops:
- Elf Crystal Teleport (3/3) - 1/180
- 50 Ruby Bolt Tips - 1/180
- 50 Amethyst Bolt Tips - 1/250
- 100 Dragonstone bolts - 1/300
- Dark Totem level 5 - 1/180
- Master Clue Rock - 1/110
- 5 Crystal Key (noted) - 1/174
- 1 Uncut Zenyte - 1/2000 (IF REQUIREMENTS ARE MET)
- Dragonstone Warhammer - 1/2000
- Crystal Prince (pet) - 1/300

Other drops are welcomed to increase the drop table to balance it out. (coins, ores ect.)

Please email me (Your Jagex Support "Mod Calcifer" have my details if you wish to contact me further)
If you see me online, throw me a message. I'm happy to chat and help where I can.

Happy hunting you beautiful people!
- Man Bag

10-Mar-2019 03:29:05

AdvsityGnr
Nov Member 2016

AdvsityGnr

Posts: 488Silver Posts by user Forum Profile RuneMetrics Profile
*Quest idea* (sorry, I should have made a little more clearer)
Because there could be a quest where the "Crystal King" was banished from Priffdinas and sent to the Wilderness to die. Instead he built catacombs with the Crystal Princess to hide and store as many gems as he could collect away from everyone and keep them to their selves.

The cave was sealed until Bandits found the cave and tried to steal gems from them. but they (King and Princess) killed most of the bandits and they are remaining outside being aggressive to anyone who comes close so they can try again and keep the riches to themselves!

Start the quest by speaking to one of the historians in Varrok museum and you travel around to Priffdinas to confirm that the Elves have been keeping a secret about the existence of the Crystal King, Queen and Princess a secret to the whole of Gilenor. When speaking to the leader of the Elves, you're asked to help kill the Crystal King and Princess as the bandits risk exposing the Crystal King and Princess to come back with a bitter sweet vengance! Take the Kings Head and bring it back to Priffdinas back the Elf Leader to complete quest.

Quest name "A Series of Un-fortunate Occasions"
If you see me online, throw me a message. I'm happy to chat and help where I can.

Happy hunting you beautiful people!
- Man Bag

10-Mar-2019 03:38:03 - Last edited on 10-Mar-2019 03:51:05 by AdvsityGnr

Loose Ends
Jan Member 2019

Loose Ends

Posts: 52Iron Posts by user Forum Profile RuneMetrics Profile
You've got my full support on this, I love the idea. What sucks though is you have these "keyboard worriors" saying this is a "Wilderness Lure", because it's NOT. Obviously if you don't want to lose your items Don't GO In The Wilderness or don't risk what you are not willing to lose, plain and simple as that. I for one think the wilderness needs another rejuvenation update, it's honestly one of the best parts about this game (high risk high reward pvming).

For god sake people quit commenting saying this is a lure because It Is Not A Lure.
Again I'm in full support of this idea I hope it can pass.

10-Mar-2019 04:37:29

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