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LQ/SQ/HQ

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removed-out

removed-out

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First of all, this addition implements old models as a toggle.

I think this is the update that majority will want and it will probably reach 70% yes in a poll.
Note:
Probably 2008 models would be added first since alot more peole want them.
2005 models can be polled saparately since minority wants them.

LQ/SQ/HQ = Low Quality/Standard Quality/High Quality = 2005/2007/2008 Models
I called 2008 HQ not HD because in this suggestion it will only implement models without textures also 2008 models aren't as detailed as RS3 models.



As Mod West explained in stream FULL HD TOGGLE is
POSSIBLE
, but isn't feasible because takes alot of work.
https://youtu.be/8idFQzkb11s?t=1h43m13s


Reason:
*They would need add every tile & model texture by hand.
*They would need to do this for future content.


Solution:
*Don't add new textures at all.
*Don't make new models for future content (until polled).

Result:

* This takes away like 90% of work.
Because you only add mob, character and gear models.
You are not adding texture to every model, ground tiles and other objects like houses, monuments etc.


Who even wants textures? Plus there are already few textures in game like roof texture.
If there was full HD rework I would toggle textures off as always and I belive most of people didn't use textures and aren't today in RS3. Judging by pictures and videos on internet.
So why even work on something that most of people are not even using and takes most of the time in HD toggle.

I was asking for HD just because of MODELS because that was the time I joined RS, probably some players also want 2005 models so I wouldn't mind adding another option.
So there would be 3 options 05/07/08 in total.
OSHD

17-Jan-2019 10:48:00 - Last edited on 18-Jan-2019 07:53:45 by removed-out

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To everyone saying that there is no income for making this.

*This actually brings RS3 players, brings players who quitted both games and also brings more new players because game simply looks better and more appealing with 2011 models.
*This isn't something they can choose since we poll this.


To everyone saying game is called Old School for a reason/ I'll quit:

*It will still look like Old School, old models will still be there and even older models.
*2008 models are also outdated and different from RS3 ones, meh they're 11 years old now.
*There will be no new textures which keeps look of the game Old Schoolish.
*This won't affect you if you don't change your graphic settings.
*It's mainly called Old School because of mechanics not graphics, don't forget reason we got OSRS is EOC.
For example upcoming Old School mmo's are good looking:
https://www.youtube.com/watch?v=er-VhV19nN4


To everyone saying go play RS3.

*Again 2008 modsls are not same as RS3, this is different game.
*05/08 models don't exist anywhere besides RSPS.
*We play OSRS because of mechanics, we just want game to look better, if you don't you will be able to set even worse quality.
OSHD

17-Jan-2019 11:08:50 - Last edited on 17-Jan-2019 12:01:03 by removed-out

removed-out

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Broden said:
Yes it is possible but it would simply take too long to develop. According to mods it would take them over a year to develop and in doing so would require most if not all their resources which would in turn give zero content updates for that time........

You seem not understanding that textures is the thing that takes most of work.
Adding and linking old models to make toggle won't take that long.

They would basically need to link all mobs, gear etc that already exist.
They don't need and they can't make exactly same models from scratch.
And if they would need to scale old models in order to work that again wouldn't take as much time as making from scratch.

rishinger l said:
..........So...your solution to them saying one toggle taking way too much time to be feasible is to suggest TWO toggles?.......

As I said above it would be feasible to link existing models to a toggle.
And yeah maybe they should do 2008 first and then 2005, reason I said two because it would get even more positive votes than just HD because some players want 05 instead.
OSHD

17-Jan-2019 11:58:49 - Last edited on 17-Jan-2019 13:38:47 by removed-out

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
"add 2005 AND 2008 models as a toggle"

So...your solution to them saying one toggle taking way too much time to be feasible is to suggest TWO toggles?

If they already think one toggle is going to take too much time, what would make you think they'd ever even consider two!

solution: dont add textures....

....you know that the texture is the colour of the thing your looking at...right?

You can make the models as high tech as you want, 2008, or even 2017 but if you don't create new textures its going to look WORSE.

Because the texture is designed for a lower poly model so its going to be doing some wierd stretching and distortion...if they make new models they HAVE to do textures...thats not even up for argument. its just a fact.

"Don't make new models for future content."

Well....that just makes zero sense whatsoever...literally none!

Hey lets have a THREE-WAY toggle for graphics...oh btw...this cool new armour we created? none of those toggles can see it. because it doesnt have a model...but tis there guys! we promise!

If they ever even for one second considered a toggle then they would HAVE to made new models for ALL the future content...again...thats not even up for argument. that is a irrefutable fact. same as the textures.

"to everyone saying there is no income"

You don't have any idea how long this would take LOL.

Sure...there might be SOME income...maaaaybe a few new players....
But what your forgetting...and this is the big point...a toggle this big could easily take UP TO A YEAR.

Thats a year of NO UPDATES.

Yes technology's gotten faster over the year all that stuff. but the teams SMALLER then it was.

so they'd have to either
A. PAY other people to work on models for them

or

B. put EVERY UPDATE their working on right now on hold until the graphics are done.

And i can 100% guarantee a "toggle" like this wont bring in ANYWHERE NEAR as much profit as a year of constant, high quality content updates.

17-Jan-2019 12:34:21

Broden
Jun Gold Premier Club Member 2010

Broden

Posts: 1,194Mithril Posts by user Forum Profile RuneMetrics Profile
Yes it is possible but it would simply take too long to develop. According to mods it would take them over a year to develop and in doing so would require most if not all their resources which would in turn give zero content updates for that time.

So no content for a year for a graphical update? Wouldn't pass 75%.

17-Jan-2019 12:34:39

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
tl;dr

You seem to not comprehend just how much work this "toggle would be" and how little "income" it would bring it.

Yes it might bring in SOME money. but i can 100% guarantee it WON'T bring in as much income as a steady stream of constant, high quality content updates, that come every 2-3 months.

And ofcourse my favourite quote:

Original message details are unavailable.
Not sure if anyone has ever gone into the exact details as to why this isn't viable, regardless, I'll give it a shot :)

Although the HD update was released a year or so after the version that is OSRS, it took an incredibly large team (that was out sourced) to convert and test every model in the game. A toggle wouldn't be possible either unfortunately, this is because to get extra detail into the new models all other models had to be scaled up to match. If a toggle was possible, it would increase the amount of work us artists would have to do as we'd have to make two versions of every model.

A toggle wouldn't be enough to convince some players who do not want it as it would certainly stop actual content updates for a while. The polling system isn't just about what players want in game, but where they want us to focus our efforts and an incredibly large update with no new content isn't something I see going down too well.

Of course, I've no idea what the future holds, just hoping to shed a bit more light on the topic :)

17-Jan-2019 12:39:25

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
Broden said:
Yes it is possible but it would simply take too long to develop. According to mods it would take them over a year to develop and in doing so would require most if not all their resources which would in turn give zero content updates for that time.

So no content for a year for a graphical update? Wouldn't pass 75%.


^

And thats only ONE toggle...the OP is suggesting TWO.

So that timeframe goes from one year of no updates to TWO.

Literally NO-ONE would accept having no game content updates for 2 years. the game would completely, totally, fully, 100% die.



Edit: on "dont change the textures for models"

The Instant you create a new model, your going to have to re-map the textures to it. Do you think that the two new toggles are going to have the EXACT same name as the current one? No. it's impossible. LITERALLY impossible. it would break the game finding THREE models instead of one.

So if they brought two new models in for EVERYTHING.

Then that means they have to re-map every single texture by hand TWICE.

There is no programming that will ever get around this. lol

So your toggle suggestion is literally 2-3x the amount of work that everyone else is asking for.

Forget even polling it.

If Jagex themselves don't want to re-map the textures even once, what will make you think their going to do it two times over?

17-Jan-2019 12:40:31 - Last edited on 17-Jan-2019 12:47:32 by rishinger l

removed-out

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Posts: 457Silver Posts by user Forum Profile RuneMetrics Profile
Broden said:
Yes it is possible but it would simply take too long to develop. According to mods it would take them over a year to develop and in doing so would require most if not all their resources which would in turn give zero content updates for that time........

You seem not understanding that textures is the thing that takes most of work.
Adding and linking old models to make toggle won't take that long.

They would basically need to link all mobs, gear etc that already exist.
They don't need and they can't make exactly same models from scratch.
And if they would need to scale old models in order to work that again wouldn't take as much time as making from scratch.

rishinger l said:
..........So...your solution to them saying one toggle taking way too much time to be feasible is to suggest TWO toggles?.......

As I said above it would be feasible to link existing models to a toggle.
And yeah maybe they should do 2008 first and then 2005, reason I said two because it would get even more positive votes than just HD because some players want 05 instead.
OSHD

17-Jan-2019 13:27:47 - Last edited on 17-Jan-2019 13:39:12 by removed-out

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
removed-out said:
Broden said:
Yes it is possible but it would simply take too long to develop. According to mods it would take them over a year to develop and in doing so would require most if not all their resources which would in turn give zero content updates for that time.

So no content for a year for a graphical update? Wouldn't pass 75%.


You seem not understanding that textures is the thing that takes most of work.
Adding and linking old models to make toggle won't take that long.

They would basically need to link all mobs, gear etc that already exist.
They don't need and they can't make exactly same models from scratch.


rishinger l said:
"add 2005 AND 2008 models as a toggle"

So...your solution to them saying one toggle taking way too much time to be feasible is to suggest TWO toggles?


Again^.
Also yeah maybe they should do 2008 first.


It will look absolutely terrible if they put low quality textures on high poly models, youll see maybe...1% difference.

So if you want any sort of HD coming into the game then you need textures. theres no real getting around that.

Plus going by hand and assigning thousands of textures to models? that would still easily take months.

Not just linking models to textures, they have to code in the toggle, create 2 new models for everything, make new animations for EVERY single model and then make sure that there are 0 conflicts and all the toggles transition smoothly.

While yes creating textures is hard...thats only half the work. IF that.

Even if they don't do textuers it would easily still take 4-6 months. and no-one is going to want ZERO content updates for half a year. its just not feasible...the income they could potentially create from these new models would never be more then the time and money spent to make such a toggle.

17-Jan-2019 13:46:44

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