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Dragon Slayer 2 unfair to HCIM

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Mortal Maxx
May Member 2017

Mortal Maxx

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Why isn't the Dragon Slayer II battle a safe death for HCIM? Unlike Callisto or Vetion, Dragon Slayer 2 is required for the Quest Cape, Myth's Guild access and Ava's Assembler. Get unlucky, take one max hit, and say goodbye to your hardcore status. This is more than likely for the casual player that just wants to earn the quest cape. If Thorvald the Warrior's final phase in the Fremmenik Trials and the Lunar Diplomacy dream phase are safe deaths then the final Dragon Slayer II battle should be safe as well.

03-Feb-2019 21:32:03 - Last edited on 03-Feb-2019 22:04:21 by Mortal Maxx

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
Mortal Maxx said:
Why isn't the Dragon Slayer II battle a safe death for HCIM? Unlike Callisto or Vetion, Dragon Slayer 2 is required for the Quest Cape, Myth's Guild access and Ava's Assembler. Get unlucky, take one max hit, and say goodbye to your hardcore status. This is more than likely for the casual player that just wants to earn the quest cape. If the Fight Caves, are a safe death then the final Dragon Slayer II battle should be safe as well.


Nope.

You VOLUNTARILY chose to be HCIM...you are fully aware of the risks and restricitons that come with it.

You don't get to complain when there is finally ONE piece of content that actually provides a challenge to beat.

No support.

And before any counter logic...i have a HCIM too. so no. i don't hate ironmen.

03-Feb-2019 21:34:13 - Last edited on 03-Feb-2019 21:34:52 by rishinger l

FisherGaming

FisherGaming

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Mortal Maxx said:
Get unlucky, take one max hit, and say goodbye to your hardcore status.
You don't "get unlucky." You failed the mechanics and got one shotted.

You can teleport out after fight to restock on supplies.
You can try it later when you have higher HP and better food.
You can use Brews or Anglers to overcap your HP.

Even if you take a max hit, you don't die unless you were doing something wrong.
I'll keep score from now on.
A: 3 | M: -1 | Tr: 0 | Tu: -2 |

03-Feb-2019 21:41:29

Mortal Maxx
May Member 2017

Mortal Maxx

Posts: 36Bronze Posts by user Forum Profile RuneMetrics Profile
I completely disagree.

The quest cape has traditionally been for people who want to follow the story of the game. That is why it is not called the Boss Cape.

Your position is typical of what I have read in these posts. If there were no safe deaths then I would agree with you. Of course, this is not the case. Previously there was consideration given to HCIM when new content came out. Now, with Theatre of Blood and Dragon Slayer II this no longer appears to be the case.

If OSRS still wants to support hardcore mode then they should do the right thing and make death in the final battle of Dragon Slayer II safe. It is the right thing to do.

03-Feb-2019 21:48:59

ELITE STACK
Mar Gold Premier Club Member 2014

ELITE STACK

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Because... It's hcim... you have one life to live... The exception is minigames. Ironman should lose their status If they die anywhere outside of minigames. The brightest ideas are the most undervalued.

03-Feb-2019 21:53:22

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
Mortal Maxx said:
I completely disagree.

The quest cape has traditionally been for people who want to follow the story of the game. That is why it is not called the Boss Cape.

Your position is typical of what I have read in these posts. If there were no safe deaths then I would agree with you. Of course, this is not the case. Previously there was consideration given to HCIM when new content came out. Now, with Theatre of Blood and Dragon Slayer II this no longer appears to be the case.

If OSRS still wants to support hardcore mode then they should do the right thing and make death in the final battle of Dragon Slayer II safe. It is the right thing to do.


If you truly want to support hardcore mode then the optimal idea is would be to remove ALL risk free deaths.

Because..again....it's hardcore.....you're meant to have one life only....what is 'hard-core' about having risk free areas of the game you can die an endless amount of times in?

03-Feb-2019 22:02:40

Mortal Maxx
May Member 2017

Mortal Maxx

Posts: 36Bronze Posts by user Forum Profile RuneMetrics Profile
Good point. I've updated my original post to use Thorvald the Warrior's final phase in the Fremmenik Trials and the dream state in Lunar Diplomacy. Those are both quest related safe deaths.

03-Feb-2019 22:03:02 - Last edited on 03-Feb-2019 22:05:20 by Mortal Maxx

rishinger l

rishinger l

Posts: 1,725Mithril Posts by user Forum Profile RuneMetrics Profile
Mortal Maxx said:
Good point. I've updated my original post to use Thorvald the Warrior's final phase in the Fremmenik Trials. That is also a safe death and it is in a quest.


Even going off that then...for HCIM, the reason thorvald is a safe death is because he isn't actually trying to kill you... he is just testing you as a trial to enter the clan.

For dream mentor? you're dreaming...so when your about to die in a dream you wake up.

But DSII? your fighting against a bloodthirsty dragon.

It is designed to be hard.

Plus...it's a grand master quest.

It doesn't make any sense to have a safe death on a Grandmaster quest....it's got the grandmaster difficlty for a reason...removing the risk from death there would totally devalue that.

That being said...i wouldn't be against removing the safe death in dream mentor and fremmy trials if we want things to be balanced.

But i feel DSII is called a grandmaster quest for a reason...Removing the risk from that fight completely devalues that difficulty.

If you want to be sure not to die then take a ring of life and an emergency teleport.


Tbh im totally against the ideas of any safe deaths...not just this one.

But this one specifically, would remove ALL the difficulty of this quest.

03-Feb-2019 22:10:42

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